Najavi za Novi World of Warcraft Nastavak na Gamescom 2015! Live Stream 6 Avgusta

Blizzard je  upravo objavio na twitteru, facebooku i zvaničnoj wow stranici da će novi nastavak za World of Warcraft biti prikazan na Gamescom 2015, 6 Avgusta!
 
G9G3DT74UFKG1438107825137
 
Originally Posted by Blizzard (Source)
Join us Thursday, August 6 at 9 a.m. PDT for a special World of Warcraft event streamed live from gamescom 2015 in Cologne, Germany—where we’ll be unveiling the next chapter of the World of Warcraft saga. . . .

Tune in again Sunday, August 9 at 8:00 a.m. PDT for a World of Warcraft developer chat before the show ends, and find out more about what’s in store.

Stay tuned to our dedicated gamescom page for further details on the live stream. Those who are able to join us in person at gamescom can visit us at the Blizzard booth in hall 7.1. We hope to see you there!

Mythic Method i Paragon Archimonde Kill Video, Patch 6.2.1 PTR - Build 20328

Mythic Method i Paragon Archimonde Kill Video
Method i Paragon objavili su svoje Archimond Kill Video zapise. Da Vas podsetimo Method je prvi ubio Mythic Archimonde, dok je Paragon odmah posle njih. Koji je po Vama bolji?
 


 
Patch 6.2.1 PTR - Build 20328
Build 20328 postavljen je na PTR serverima.

Achievement Izmene
Originally Posted by MMO-Champion
Guild Feats of Strength
Guild

Spell Izmene
Originally Posted by MMO-Champion
Item Set Bonuses

Druid
Guardian
  • Ursa Major Your auto attack multistrikes, Mangle multistrikes, and Lacerate periodic multistrikes grant you Ursa Major. Ursa Major increases your maximum health by 2% for 2515 sec. When this effect is refreshed, the remaining portion is added to the new effect. Druid - Guardian Spec.

Monk
  • Stance of the Fierce Tiger Increases all damage dealt by 5%10%. Grants you and your allies within 10 yards 10% increased movement speed, and improves the functionality of Jab, Expel Harm, Tiger Palm, Blackout Kick, and Rising Sun Kick. Stance. Instant.

Paladin
Protection
  • Avenger's Shield Hurls your shield at an enemy target, dealing [ 2 + 168%218.4% of AP ] Holy damage, interrupting and silencing the target for 3 sec, and then jumping to 2 additional nearby enemies. Requires Shields. Paladin - Protection Spec. 7% of Base Mana. 30 yd range. Instant. 15 sec cooldown.
  • Mastery: Divine Bulwark Increases the damage reduction of your Shield of the Righteous by 4%, adds 6%8% to your Bastion of Glory, and increases your chance to block melee attacks by 8%. Also increases your attack power by 8%. Paladin - Protection Spec.
  • Shield of the Righteous Instantly slam the target with your shield, causing [ 1 + 200% of AP ] Holy damage, reducing the physical damage you take by [ - 25 ] [Min 25, Max 80]% for 3 sec, and causing Bastion of Glory. Bastion of Glory Increases the strength of your Word of Glory when used to heal yourself by 6%8%. Stacks up to 5 times. Requires Shields. Paladin - Protection Spec. 3 Holy Power. Melee range. Instant. 1.5 sec cooldown.

Retribution
  • Sword of Light Increases the damage you deal with two-handed melee weapons by 25%. Paladin - Retribution Spec.30%. Paladin - Retribution Spec.

Shaman
  • Stormstrike Strike an enemy, dealing ( 480%624% of weapon damage) Physical damage with your main-hand and ( 480%624% of weapon damage) Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec. Requires Melee Weapon. Melee range. Instant.
  • Stormstrike Off-Hand Strike an enemy, dealing ( 480%624% of weapon damage) Physical damage with your main-hand and ( 480%624% of weapon damage) Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec. Requires Melee Weapon. Melee range. Instant.
  • Windstrike Hurl a staggering blast of wind at an enemy, dealing ( 480%624% of weapon damage) Physical damage with you main hand and ( 480%624% of weapon damage) Physical damage with your off-hand, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Nature spells for 15 sec. Requires Melee Weapon. 100 yd range. Instant.
  • Windstrike Hurl a staggering blast of wind at an enemy, dealing ( 480%624% of weapon damage) Physical damage with you main hand and ( 480%624% of weapon damage) Physical damage with your off-hand, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Nature spells for 15 sec. Requires Melee Weapon. 1 Max Charges. 1% of Base Mana. 30 yd range. Instant. 7.5 sec recharge. 1 Max Charges.
  • Windstrike Off-Hand Hurl a staggering blast of wind at an enemy, dealing ( 480%624% of weapon damage) Physical damage with you main hand and ( 480%624% of weapon damage) Physical damage with your off-hand, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Nature spells for 15 sec. Requires Melee Weapon. 100 yd range. Instant.

Enhancement
  • Stormstrike Strike an enemy, dealing ( 480%624% of weapon damage) Physical damage with your main-hand and ( 480%624% of weapon damage) Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec. Requires Melee Weapon. 1 Max Charges. Shaman - Enhancement Spec. 1% of Base Mana. Melee range. Instant. 7.5 sec recharge. 1 Max Charges.

Warlock
Affliction
  • Drain Soul Drains the target's soul, causing [ 4 + 83.6%125.4% of Spell Power ] Shadow damage over 4 sec. If the target dies and yields experience or honor, one Soul Shard is energized. When Drain Soul deals damage, it causes all of your other damage over time spells on the target to instantly deal 40%50% of their normal damage. Warlock - Affliction Spec. 1.5% of Base Mana, plus 1.5% per sec. 40 yd range. 4 sec cast (Channeled).
  • Haunt A ghostly soul haunts the target, dealing [ 1 + 412.5%515.62% of Spell Power ] Shadow damage and increasing damage over time you deal to the target by 30%35% for 8 sec. Warlock - Affliction Spec. 1 Soul Shard. 40 yd range. 1.5 sec cast.

Warrior
  • Bastion of Defense Increases your block chance by 10%15% and your dodge chance by 2%. Reduces the cooldown of your Shield Wall by 1 min. Warrior - Protection Spec.

Strings Izmene
Originally Posted by MMO-Champion
  • SPELL_FAILED_DRAENOR_RIDING_REQUIREMENT - Requires Draenor Pathfinder skill.

Mythic Hellfire Citadel Progres, Patch 6.2 Hotfixevi - 27 Jul, Blue Tweetovi

Mythic Hellfire Citadel Progression
From Scratch je sada takodje 13/13 Mythic HFC, što donosi ukupno 4 guilda koja su ubili Archimonde. Napokon imamo i sliku poslednje faze Archimond Mythic borbe, koja je objavljena na Twitteru danas:


Patch 6.2 Hotfixevi - 27 Jul
Originally Posted by Blizzard (Source)
Garrisons
Shipyard
  • Ships constructed at a Level 3 Shipyard should now always be Rare quality or better with an increased chance to be Epic quality.
  • All rare creatures and NPCs in Tanaan now have a chance to drop a number of equipment blueprints for ships.

Buffs to Garrison Resource
  • Completing the first Draenor Heroic Dungeon of the day now awards 200 Garrison Resource (up from 50).
  • Bringing Down the Iron Horde: The daily quest now awards 100 Garrison Resource on completion (up from 50).
  • Demonslayer of Tanaan: The daily quest now awards 100 Garrison Resource on completion (up from 50).
  • Pressing the Attack: The daily quest now awards 150 Garrison Resource on completion (up from 0).

Items
  • Tablet of Ghost Wolf's movement speed increase to Ghost Wolf form should now be working correctly.

Blue Tweetovi
Originally Posted by Blizzard Entertainment
Classes
Thistle Tea now gives NEGATIVE (-) 20 Energy when consumed. I hope this is a bug.
Tooltip bug. It doesn’t consume any energy, but it doesn’t restore any either, at level 90+. (WarcraftDevs)

Mage
btw serious question; as a mage when you try to pet nova on a mount is it intentional that it wont work until you get off the mount
yes (holinka)

Paladin
Can you please clarify what is affected by Sword of Light? Everything or only certain abilties?
It affects most things, with a few exceptions. Conceptually it affects attacks with a weapon, even Judgment/Final Verdict. (1/2) (WarcraftDevs)
But Exorcism and Holy Prism would not be affected, for example. (2/2) (WarcraftDevs)

Shaman
Legendary DPS ring doesn't seem to be counting damage done by searing totem/magma totem.
Some totems are affected by the Legendary Rings a little unusually. They benefit twice from the damage increase... (1/2) (WarcraftDevs)
...Instead of contributing to the explosion. Same total result. (2/2) (WarcraftDevs)

Character / Items
Why can't i use Nithramus, the all-seer as mistweaver, i can equip it but when i try to use it it says item is not ready yet
The Legendary Rings only work for their intended roll. (WarcraftDevs)

Timewalking
Why are we being scaled to iLV 160 in Wrath TW dungeons, which are the heroic versions? We're 40 iLVs below dungeon drops(1/2)
Post-squish, that’s close to an accurate ilvl. The feel of Wrath Timewalking is pretty authentic right now. (WarcraftDevs)

Reputation / Questing
Was said before 6.2 that the Celestial rep req. for Alani was going away soon. Is that in 6.2.1?
Yes! (WarcraftDevs)

If we clean Archimonde, then give back the 33 Tomes of Chaos. Can we still loot Crystallized Fel on a 2nd Arch kill same week?
Unfortunately you cannot due to the way the tracking system works – we’re looking into future improvements here. (WarcraftDevs)

Method - Mythic Archimonde World First

Method je sinoć ubio Mythic Archimoda posle 472 pokušaja. Sve čestitke za World First.




Patch 6.2 Hotfixevi - 16 Jul
Originally Posted by Blizzard (Source)
Quests
Garrison Campaign
  • Get a Clue: Players no longer need to have a free inventory slot available in order to get a clue.
  • To Gul'dan!: Characters that have already completed "My Garona" should no longer encounter a phasing issue that prevented them from completing the quest.
Talador
  • The Battle For Shattrath: Fixed an issue that could cause players to fly through the terrain after completing the quest.
Twilight Highlands
  • Warm Welcome: Vermillion Sentinel should now correctly pick up the player and allow them to complete the quest.
Shadowmoon Valley (Burning Crusade)
  • Teron Gorefiend, I am...: Players should have more hitpoints while they're Teron Gorefiend and be able to defeat Karsius the Ancient Watcher.

Creatures and NPCs
Tanaan Jungle
  • Keravnos Scouts should no longer appear underneath the world around the Iron Front area.
  • Added Apexis Crystal drops to the following NPCs:
    • Bleeding Hollow Brute
    • Bleeding Hollow Cabalist
    • Bleeding Hollow Herbalist
    • Bleeding Hollow Hunter
    • Bleeding Hollow Impaler
    • Bleeding Hollow Scavenger
    • Felblood Overseer

Raids and Dungeons
Hellfire Citadel
Hellfire Assault
  • Siegemaster Mar'tak should no longer repeatedly target the same players with her Howling Axe ability.
  • Fixed an issue that allowed players to exit the instance immediately after destroying the Reinforced Hellfire Gate and potentially fail to receive loot as a result.
Iron Reaver
  • Fixed an issue where visuals denoting the target area for Falling Slam may not display correctly if the targeted player was in the air when it was cast.
Kormrok
  • Kormrok's berserk timer should now reset correctly after an attempt.
Hellfire High Council
  • Dia Darkwhisper should now be using her Reap ability more consistently.
Fel Lord Zakuun
  • Wakes of Destruction should no longer incorrectly damage players affected by Seed of Destruction, and tanks should no longer sometimes fail to be damaged by Wakes inside the Shadow Realm.

Siege of Orgrimmar
Norushen
  • Norushen no longer sends players to Look Within when there are fewer than 5 players in the encounter on Raid Finder difficulty.

The Everbloom
  • Yalnu now properly alternates between targeting Kirin Tor Battle-mages and Players with Entanglement on Mythic difficulty.
  • Players are now immediately freed and no longer remains stunned once Entanglement has been destroyed.

PvP
  • Strongboxes no longer have a chance to contain Versatility belts, boots, and bracers. These items are now available from the Conquest Vendor instead. For a more detailed explanation of the Strongbox loot changes and how they work, visit the forum thread titled: Recent PvP Rewards Hotfix.
  • Raid groups for Tol Barad and Wintergrasp should now automatically disband upon completion of the battle.

Ashran
  • Increased the area in which players can receive credit for completing Bonus Objective: Ashmaul Burial Grounds.
  • Fixed a number of issues that could cause players to not receive credit for completing an event.

Collections
Toy Box

Items
  • Captain's Hat for both factions are now a cosmetic item.
  • Etheralus, the Eternal Reward should now correctly count healing dealt from Healing Stream Totems and Healing Tide Totems.
  • Petrified Flesh-Eating Spore is no longer available as a drop. The item incorrectly had a chance to drop via Personal Loot on Brackenspore in Highmaul.
  • Prophecy of Fear's Mark of Doom can now correctly be triggered by a Druid's Moonfire.
  • Fixed an issue where Legendary Ring effects were incorrectly counting damage dealt to Prismatic Crystals.
  • Fixed an issue where Legendary Ring effects were incorrectly splitting the damage dealt with nearby corpses.

UI
  • Fixed an issue that could cause an invalid quest category to appear on the Map & Quest Log.

Classes
Druid
Balance
  • Fixed an issue that could cause Solar Beam's area of effect to be incorrectly placed in the air instead of the ground and not trigger its effect correctly.
Armor Sets

Hunter
Armor Sets

Paladin
General
  • Seal of Righteousness (Protection, Retribution) should now center its damage around the Paladin once more.

Priest
Talents
  • Cascade should no longer incorrectly cause Rogues to break out of stealth effects.
  • Halo visuals showing the area of effect before casting should now be accurate and is no longer incorrectly resizing based on the size of the character's model.

Rogue
General
  • Vanish can no longer be used before the animation for Death From Above has finished.

Shaman
Armor Sets

Warcraft Movie Comic-Con Footage, PvP Mercenary Mode, Patch 6.2.1 PTR Informacije

Warcraft Movie Comic-Con Footage
Spoiler u nastavku! Imajte u vidu da video nije visokog kvaliteta!
 
 
In Development: PvP Mercenary Mode
Originally Posted by Blizzard (Source)
They say, “Keep your friends close, and your enemies closer”—and soon, you’ll be able to do just that.

In an upcoming patch, we’ll be adding a feature that allows you to act as a mercenary for the opposite faction in PvP. Whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds, agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde). These agents will allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

When you compete as a mercenary, you’ll still earn all the same rewards you would have by winning or losing as your own faction (with the exception of faction-specific achievements). You’ll also have your race automatically changed into one appropriate for the opposite faction while you’re still inside the Battleground or Ashran. Perhaps most importantly, however, you’ll experience much shorter queue times, as our matchmaking system will be able to fill up groups much quicker!

Our goal with Mercenary Mode is to allow players who want to participate in Ashran or unrated Battlegrounds the ability to do so without having to wait through long queues, while still maintaining the spirit of the core Alliance vs Horde fantasy. We’ll be testing this feature soon on the Public Test Realm, and look forward to hearing your feedback!

Patch 6.2.1 PTR Informacije
Originally Posted by Blizzard (Source)
Patch 6.2.1 is now available for testing on the Public Test Realms (PTR)! Participating on the Public Test Realms lets you test a patch before it has been released on live realms. If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, visit the PTR Discussion 6.2.1 forum to discuss the patch. To report issues or errors, use the in-game Submit Bug feature (found under Game Menu -> Help -> Submit Bug) or by visiting the PTR Bug Report 6.2.1 forum.

  • Text in red means it's newly added or has changed since the last update.
  • Crossed out means the change has been reverted since the last update.

PTR Disclaimer
  • Please keep in mind that the notes below are not final, and details may be subject to change before the release of Patch 6.2.1.
  • New information for features that are still in-development will be added as it becomes available.
  • Not all content listed in the PTR Patch Notes may be available for testing or may have a limited test window.

In Development: Flying on Draenor
Flying has been enabled on Draenor for level-90+ characters that have attained the account-wide achievement, Draenor Pathfinder. To help facilitate testing of this feature, accounts that have not yet obtained the achievement will be able to purchase a Manual of Rapid Pathfinding from Flaskataur in their Garrisons on the PTR.

  • Please note there may still be areas or pockets on Draenor where flying has not yet been fully implemented. These areas will be tracked and listed in a forum thread titled "Flight in Draenor – Reported Bugs Thread" on the Patch 6.2.1 PTR forum.

In Development: PvP Mercenary Mode
Players will be able to act as a mercenary for the opposite faction in PvP whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds. Agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde) and allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

While competing as a mercenary, players will automatically have their race changed into one appropriate for the opposite faction. Players will still be able to earn all the same rewards as winning or losing as their original faction (with the exception of faction-specific achievements).

  • This feature is still in development and is not available initially on the PTR. Mercenary Mode will be enabled later in the PTR process.
  • See the blog “In Development: PvP Mercenary Mode” for more information.

Mythic Hellfire Citadel Progres, Patch 6.2 Hotfixevi - 13 Jul, Blue Teme

Mythic Hellfire Citadel Progres
Pet guildova se trenutno nalaze na 12/13 Mythic progres. Progres možete pratiti uvek na WoWProgress, i Manaflasku.

MythicHFCJ13

Patch 6.2 Hotfixebi - 13 Jul
Originally Posted by Blizzard (Source)
Raids and Dungeons
Hellfire Citadel
General
  • Fixed an issue where using chaining abilities against very large targets could cause the ability to not chain correctly to smaller targets.
Hellfire High Council
  • Fixed an issue that could cause Dia Darkwhisper to not cast Mark of the Necromancer a final time upon reaching 30% health.

Items

Classes
Tier Armor Set Bonuses
Fixed an issue affecting a number of tier armor set bonuses not granting a chance to trigger the set bonus effect if the attacking ability's damage had been fully absorbed by a damage shield.

Druid
Restoration
  • Lifebloom should now be correctly granting full effects of Mastery: Harmony's bonus to periodic healing during the bloom portion of the spell.

Hunter
General Abilities
  • Fixed an issue where Kill Shot (Beast Mastery, Marksmanship) can occasionally fail to reset its cooldown if it fails to kill the target.
Talents
  • Barrage should no longer incorrectly hit targets that are in stealth if the Hunter is unable to see them.

Mage
Frost
  • Water Elemental's Water Jet and Freeze ability could no longer be incorrectly cast at the same time.

Monk
General
  • Fixed an issue with Monk abilities that could incorrectly detect two-handed vs. dual-wielded weapons.

Blue Teme
Originally Posted by Blizzard Entertainment
Contest Winners
so, did anybody win?
Yeah! 110 people to be exact! As well as the person (and guest) that won the trip to BlizzCon.

We're still finalizing some of the winners. Per the rules they have 10 days to respond to our email before we pick a new winner. Of course some people don't check their email, we pick a new winner, and sometimes they also don't check their email, etc. etc. this could go on for a long time... Plus the legal process for some of the larger ticket prizes requires physical documents being mailed back and forth. Long story short, we don't have a full final list of winners yet--although it's only a few stragglers remaining.

Instead of posting all the winner's screenshots (111 of them)--not only because it's a lot of entries to post, but also because it was a sweepstakes, and not a judgment of the best screenshots--we're going to just be posting some of our favorites. We should have that up early next week if I were to guess. (Source)

Blue Tweetovi
Originally Posted by Blizzard Entertainment
Lore
Infernals are basically the same as the Molten giants that Dark Shaman enslave, the only difference is shape and one is fel-
Fel construct vs. living earth creature enslaved against its will. (Muffinus)

be considered demonic souls...
"Infernal soul" might also be a term used by the legion for a fabricated "soul," which may not be the same as a life soul. (Muffinus)

So locks are controlling the infernal soul that animates the infernals? Neato, I guess fel-corrupted elemental spirits could also
I would consider those more fel-corrupted living beings, not necessarily demonic, just corrupted. Aberrations. (Muffinus)

...aren't shaman heals just water spells?
They used to be life spells! Now they are water. I think their res is still nature? I don't recall. (Muffinus)

Pets and Pet Battles
About battle pets, ever considered that the system might be getting a bit bloated? There are 14 rats, for example.
Sounds like we need more cats (Muffinus)

Više o Warcraft Filmu Saznali Smo na San Diego Comin Con

Trailer Warcraft Fila možemo očekivati u Novembru 2015!
Napokon imamo datum kada će biti prikazan trailer za Warcraft Film!


Warcraft Film i Video Zapisi
Svi koji su prisustvovali na Legendary Pictures Comin Con imali su prilike da pogledao par minuta video zapisa filma, medjutim snimanje istih nije bilo dozvoljeno... Naravno uvek se nadje neko da prekši pravila :)


 
Originally Posted by AdriaCraft
  • Recap of the footage from io9. Read the full description on their site for more!
    • Durotan says “Our planet is dying, we need food and water.” A group of orcs sit around the fire and talk about how they believe in the orc warlock Gul’dan (Daniel Wu), and will follow his lead.
    • Next Durotan and his wife, Draka, are laying on the ground of their hut. The wife has chosen a name for their child, but the father says “I’ll choose a name when I meet him.” She then reveals it’s a son and he’s very excited.
    • We see the aforementioned Gul’dan on a massive cliff with the Dark Portal from the games behind him. “Dead, alive, dead, alive,” he slowly chants. He reveals that a thousand soldiers need a thousand slaves - prisoners, not corpses - as fuel for the Fel
    • Montage of shots of the Alliance characters walking in on and around Stormwind, before we go back to the orcs, “We are not powerful enough to defeat them” one says to the other. “We could be,” the other responds.
    • King Llane Wrynn says “They’re beasts, they should be destroyed. If we do not unite to fight this enemy, we shall perish.”
    • There’s a shot reminiscent of Braveheart where the Alliance is running from the left side of the frame, it pans right and the orcs are running, and the smash into each other in the middle. That’s followed by a shot of a guy jumping off a cliff and jumping onto a Gryphon.
    • Warcraft definitely looks like it’s CG and green screen. These are not real sets.
    • Think a dirtier, dustier, more muted Avatar.
    • I think many fans are going to complain that it looks to fake but, come on, how else could this get pulled off?
  • Recap of the footage from geektyrant
    • The footage basically starts off with clips of the orcs and their lives in a desolate wasteland that is dying. They need to find a new place to live so they can survive.
    • This leads to them making their way through the dark portal into the world of Azeroth thanks to the help of warlock Gul'dan with his death magic.
    • Of course The Alliance discovers them, think the Orc are dangerous, and they go to war!
    • The audience was then treated to a ton of visually stunning battles sequences between these two factions.
    • Seriously, the footage that we saw is unlike anything I have ever seen before. It is the true definition of "epic."
    • I haven't been moved by film footage like this since I saw The Lord of the Rings for the first time.
    • Warcraft takes all of that CGI filmmaking to a whole new level.
  • Recap of the footage from ComingSoon
    • Basically it starts with a focus on the Horde as it shows a bunch of them walking across the wilderness until they come to an area with a bunch of green orcs
    • We spend some time with the orcs as they realize they need to find food and water to save their world
    • It shows a lot of Durotan and his wife who is pregnant and that seems to be a big part of the story
    • But we see a wizard creating a portal from the souls of prisoners
    • Anyway, the wizard creates the portal and the orcs rush through it and for that whole section we haven't seen a single human
    • When they get through the portal, they first see the humans on horseback and we get to see King Llane and some of the other characters who say that the Horde are monsters that need to be destroyed
    • There was a lot of footage of all the characters but it kept coming back to Durotan and his wife who has the baby in the human world where he's in danger
    • Yes, filming has been finished a long time. From the footage it's obviously very CG heavy especially in the Horde scenes because that's all CG
    • What's interesting is that it seems to be focusing more on the Horde characters in terms of the emotional base of the film
    • But maybe it was more impressive to show those characters than the humans
    • We did see a few scenes where the clash as well as characters riding on Gryphons
    • They didn't show a trailer but full footage, probably; 5-6 minutes and they were using the large side screens so the footage was being extended to either side
    • It looks good but it's very CG heavy
    • This wasn't a trailer but they obviously have enough footage to do one. I think this was more to introduce the story being told, the basic characters and the visuals
    • The individual characters looked great but there were huge scenes with thousands of orcs and the scene where Medivh opens the portal was pretty impressive
    • Yeah, the music was great and it definitely seems to be actual score from Ramin Djawadi (Iron Man, Pacific Rim)
    • No, they did not say when they will release the trailer online or anywhere.
    • We did get a brief glimpse of the elves, very short
    • "what about Paula Patton?" - We only see her very briefly in chains being taken somewhere
    • It seems the characters are really being given a lot of life and dimension


Posteri Warcraft Filma
Par postera filma podeljena su na Twitteru danas.


Bodež iz Warcraft Filma
Takodje na Twitteru objavljen je i bodež Lady Tarie.


Posteri Karaktera iz Filma Warcraft
Par postera karaktera iz filma Warcraft predstavljena su na panelu.

Copyright © 2005 - 2014 AdriaCraft - Adriatic Gaming Community Fansite All right reserved / Sva prava zadržana.
Posetioci ovih stranica obavezuju se da će poštovati uslove iz Pravila o korišćenju web stranica adriacraft.net. Pročitajte tekst: Uslovi korišćenja.