2.3: Arena Season 3 PTR problemi (Izvor)
As stated before we've activated Arena Season 3 on the PTR, and we have already discovered some major bugs.
First the arena season state is not persisting after a server reset, this is why the arena vendors keep disappearing.
Second, the new arena UI is not displaying when Season 3 starts so you can not see your personal rating.
Both of these issues will be fixed in an upcoming PTR build.
2.3: Honor Point reset nakon izlaska 2.3? (Izvor)
We have no plans right now to reset the honor points that a player currently has. Stockpile away!
2.3 Priest: Pain Suppression izmene potvrdjene (Izvor)
The change to Pain Suppression is something that has been a subject of debate for some time. Previously when players wanted it to be castable on others, it was mentioned that 65% of a damage reduction was just too much. This change makes it possible to cast it on others and still get significant benefit out of it. Don't forget that there is also an additional benefit of having Pain Supression in that you get a 65% dispel resist for 8 seconds, if you have Silent Resolve, that's an 85% spell resist while it's in use.
The threat reduction also can be of benefit for getting that edge off of a DPSer when you need to and at the same, time is still very viable to throw on a main tank if they have enough aggro. We just didn't want it to feel as if the only person that a Priest would be casting it on would be a main tank.
2.3 Mage: Zašto se trajanje Hypothermia promenilo (Izvor)
We were finding that the current duration of hypothermia was simply not long enough. Mages were easily able to buy the time they needed to iceblock a second time when fighting the same opponent. This is basically what we were looking to prevent. I understand that this isn't the answer you're looking for, but these are the facts.
2.3 UI: Interface AddOn Kit updated for 2.3 PTR (Source)
The Interface AddOn Kit has been updated to work with the 2.3 test realm:http://www.worldofwarcraft.com/ui/
Live Servers: Headless Horseman loot je trajan (sem mounta) (Izvor)
Heh, no, they're permanent.
The event designers wanted to incorporate some item rewards, some decent epic items for completing the end-quest for a holiday event. Something that is likely to continue into other events. It's certainly easy, puggable, and it gives some decent items. It's a fun event, and the fight to the portal in/around SM is a hoot. Enjoy!
Live Servers: Zašto Broom Mounta ima rok trajanja? (Izvor)
Putting the duration on these items makes it so we don't have to worry about keeping them as a special rare mount. Instead it allows us to make them drop on a regular basis so almost everybody can experience this part of the event and enjoy it while it lasts.