Blizzardovi citati u proteklih 24 časa.
After further testing, we've decided to undo the following changes to the Paladin for the next patch as we felt the adjustments were too imposing on the class' ability to tank in dungeons.
* Increased the duration of "Avenging Wrath" by 50% (now lasts 30 sec.) This ability no longer invokes "Forbearance", but shares a cooldown with "Divine Shield".
* Forbearance now reduces damage dealt by the affected player by 15%.
With that being said, we do feel that the Paladin is currently capable of producing too much burst damage and are investigating reasonable ways to make minor reductions for the future.
Paladins used to be able to use Avenging Wrath and Divine Shield at the same time. This was a bug, and it will get fixed in the next patch. Avenging Wrath and Divine Shield will then share the same cooldown as it was intended.
On Druid changes...
The changes being made to Druids were done due to the fact that their damage, mitigation and hitpoints were higher than intended. We based our decision on internal tests, not complaints or feedback from other classes. Even with these changes, Druids will still be viable tanks, and very capable in player vs. player encounters.
Will there be a 1v1 Arena?
No there will not.