Najnovija Diskusija na Forumu

Author: MaaLoo
Date: 12.02.17, 17:36

Author: Fiuman
Date: 08.02.17, 22:28

Author: Sokrefuncut
Date: 04.02.17, 13:55

Author: Silencer
Date: 29.01.17, 10:41

Blizzard sprema novi patch za Bastiona

Blizzard sprema novi patch za  Bastiona
 
Konačno malo ljubavi za Bastiona! Od OP heroja na početku do zaboravljene gomile gvožđa koju su svi "provalili", Bastionov put je bio pokriven rđom! Blizzard je sada odlučio da ga vrati u metu i priredi mu "generalku" a koje su to promene spremili za ovog miroljubivog Terminatora, pogledajte na KlanRUR-u!
 

Skandal sa varanjem na Hearthstone duelu Amerike i Kine

Skandal sa varanjem na Hearthstone duelu Amerike i Kine
Za vikend je odigran treći duel između Kine i Severne Amerike u Hearthstoneu, i ovaj put tamnu mrlju na okršaj su bacile optužbe o varanju između kineskih komentatora i igrača.

Naime, optužbe su pale od strane američkog tima da su kineski igrači nekoliko puta na sugestiju komentatora u vidu vikanja i izazivanja buke, igrali Dirty Rat karte koje bi inače bile nelogičan potez, ali u ovom slučaju, oduzimajući bitne karte američkim igračima.
 
Detalje o ovom duelu između Kine i NA, pogledajte na KlanRUR-u!

Blizzard Šalje Poklone Vetaran Igračima, Patch 6.0.3 Hotfixevi - 15 Januar

Blizzard Šalje Poklone Vetaran Igračima
Izgleda da Blizzard planira da pošalje fizičke poklone igračima koji imaju naloge 10 godina. Par igrača već je primilo informaciju da su im poslati paketi iz Blizzarda i da im stižu sutra na kućnu adresu! Support artikl je bio takodje aktivan u vezi ovoga, medjutim vrlo brzo je uklonjen. Nismo upoznati da li su zahtevi sa support artikla jedini koji su potrebni kako bi bili svrstani u veteran igrače. Medjutim, igrači koji su dobili email da im je poslat paket od Blizzarda, bili su pretplaćeni u WoW-u skoro punih 10 godina.

Ukoliko smatrate da ste vi u toj grupi igača, a niste dobili email, ne brinite! Ovo još nije zvanično najavljeno niti potvrdjeno! Jedine informacije o pošiljkama igrači su dobili putem UPS kurirske službe. Blizzard nije poslao nijedan e-mail.



Originally Posted by Blizzard Entertainment
Tenth Anniversary Physical Gift
As a way of thanking our loyal World of Warcraft players, we will send a physical gift to players who have been playing with us since the beginning. Players who are eligible have received an email at the address listed on their Battle.net accounts. If you did not receive that email, your account is not eligible for this gift.

These gifts were sent to physical addresses of eligible registered Battle.net accounts. To be eligible for this gift, a player must have created a World of Warcraft account within 60 days of the game's release in America or Europe.

Eligible players in America have received tracking information for the shipment of the gift. Eligible players in Europe will receive tracking information when your gifts are sent throughout the month. If the shipping address in the email is incorrect, you will need to contact us with the updated address.

Patch 6.0.3 Hotfixevi - 15 Januar
Originally Posted by Blizzard (Source)
Class
  • Paladin
    • Protection
      • Reduced the damage of Seal of Truth for Protection Paladins by 80%. Protection Paladins should primarily use Seal of Insight for defensive value.
      • [Currently in Testing]Seraphim now grants 750 of each stat for Protection Paladins (down from 1000).

Garrisons, Followers, and Outposts
  • Garrison Campaign
    • Garrison Campaign quests can now be found in the quest log under the "Garrison Campaign" category.

Bug Fixes
  • Classes
    • Warlock
      • Fixed an issue in in which glyphs could cause crowd controlled (cc'd) targets to have Damage Over Time spells (DoTs) removed which would cause stored Soul Swap DoT's to be removed from Warlocks.
  • Garrisons
    • Invasions
      • Corrected a bug in which Horde players weren't receiving credit toward the "It's an Invasion!" and "Invasion Specialist" Achievements for completing the introductory invasion quest.
    • Buildings
      • Mine
        • Miners now continue working after midnight instead of taking an unscheduled coffee break.

Artcraft - Updated Facial Customization

Blizzard je upravo objavio blog gde možemo videti progres u opcijama prilagodjavanja lica karaktera.
Originally Posted by Blizzard (Source)
Hello, and welcome to Artcraft! I’m your host Chris Robinson, art director of World of Warcraft, and today we’re going to tackle something I know a lot of you have been looking forward to: facial customization options.

Artcraft - Updated Facial Customization

When we began working on the updated character models, we knew it would be a huge project, and we weren’t sure we could do it all at once. The idea originally was that a few races would be available at launch, and all the others would be patched in throughout the course of the expansion. While it wouldn’t have been ideal to see a mix of lower-quality and higher-quality models running around side by side, it did seem like the most realistically achievable solution at that time. Since then, though, we’ve committed ourselves to getting all of the original character models in by launch. It’s been a monumental challenge for us, but we think the effort is worth it, and the finish line is nearly in sight.


Our next big focus is doing justice to the facial options. With the original models and their simplistic geometry and low-resolution textures, a lot of facial expressions were simply painted on. Now that we’ve moved to higher-polygon models with lips, teeth, and fully articulated faces—not to mention higher-resolution textures—recreating those same facial options isn’t as simple as painting them onto a flat surface. Previously, to get a sneer out of a model, you’d just paint a sneer on its face, and that was that. To do it correctly now—and make it look great—we have to fully pose a sneer, create a custom texture, and mesh that base pose with all of the existing emotes and animations.

These more detailed face customization options were also originally part of our earlier “update-as-we-patch” rollout plan. Our initial idea was to release the new models with their base face, and then add additional options in updates over the course of the expansion. Again, that plan was based on the sheer amount of work involved in creating what are effectively all-new races (art-wise) on top of all of the art a big expansion like this one generally requires. But stepping back, we came to the conclusion that it just wasn’t going to be a good experience to have everyone playing with the same face geometry and a slight texture change, not knowing what their character would really look like until some later patch. In the end, we decided it would be best to tackle all of a race’s facial options at once. Up to this point, you’ve seen one facial geometry set, but very soon you’ll start seeing more finished products for each option in upcoming beta builds.


The original Dwarf model (left) has his teeth painted directly on his upper lip to give him a snarl. With the new models, which have fully modeled and textured teeth, a simple paint job just isn’t an option—it would look terrible. In the middle, you can see what that same sneer looks like right now in the beta test; on the right is what you’ll see in an upcoming beta build.


On the left, we have a pair of original Orc faces. The second column represents what you’re seeing right now in the beta build, showing texture variation but the same facial geometry. The third column shows a posing rig to demonstrate how we’re customizing each of the face appearances further. On the far right, you can see the final product.

We’re working hard to ensure all of the updated character models have the high level of quality you expect from us, and that we expect from ourselves. This revamp is a truly enormous project that we care deeply about, and we know you feel the same. We’re looking forward to seeing all of these new, high-quality, awesome-looking models running around Azeroth, and we hope you enjoy seeing the characters you know and love in a whole new light.

Thanks for reading, and see you next time!

Zabrinutost Podrške u Igri, Kraj Beta Sezone 3

Zabrinutost Podrške u Igri
Zeriyah je odgovorio na zabrinutost igrača oko podrške u igri koju imaju.
Originally Posted by Blizzard (Source)
Sorry you're experiencing some overall frustrations with Hearthstone. I hope I can help alleviate some of your concerns.

First off, we're absolutely committed to supporting Hearthstone. We're hiring more people to meet the demand that we've seen from the community, and our development team is working really, really hard to bring an epic experience to everyone that plays the game. When we said we weren't anticipating major changes, we were referring to card balance. If we need to make changes to systems, we will do so as needed.

There's a lot of fun to be had in the Arena, and the randomness that is present there is just a part of the overall experience. Drafting a Legendary or two doesn't automatically spell victory there, and bothdeck-building decisions and decisions made within each game takes a great part in achieving victory. There are a lot of great guides out there and many helpful players that are willing to share their knowledge.

We have a lot of interest in feedback. In fact, all of our forums are just one of those hubs for Hearthstone feedback! There are a lot of valuable posts here, and we communicate concerns and player feedback to the developers every day. Just because we do not implement every suggestion that is posted to the board does not mean we are not listening. In fact, we've been doing an awful lot of listening lately. There's a lot of feedback to get through. We're also keeping an eye on social media pages and third party sites as well. If someone posts something about Hearthstone, we want to know about it.

We're always monitoring card balance, and all of the factors that may be involved in it. Whether it's keeping an eye on tournament results at the highest levels of play or at any place within the Ranked Play ladder, we know what's up. We've mentioned this before, but the meta is a shifting, evolving thing, and will continue to change even now.

With all that said, we've got some stuff coming up that we'll be able to share more in-depth soon.
 
Kraj Beta Sezone 3
Beta sezone 3 je sinoć zvanično završena.
Originally Posted by Blizzard (Source)

Thank you for helping us test our third Ranked Play season! This season is intended to conclude at 11:59 PM PST on February 28th for the North American region and at 11:59 PM CET on February 28th for the European region, so be sure to wrap up your climb up the ladder before that date. Once the season is over, everyone’s ranking will be reset back to Rank 25, and Test Season 4 will begin!

Be sure to continue reporting bugs on our Bug Report forum here, and give us your feedback on Ranked Play mode on our general discussion forum here
Check out the current standings of Test Season 3 here
Thank you for helping us test Ranked Play mode!

Legender Hearthstone Beta Sozone 3 Druga Nedelja

Druga nedelja HS Beta Sezone 3 je završena i Blizzard je objavio listu Top 100 igrača EU i US regiona.
 
North America Europe
ChangeBattleTagRankingBattleTagChange
Legender Hearthstone Beta Sozone 3 Druga Nedelja Tarei 1 Ostkaka 42
Legender Hearthstone Beta Sozone 3 Druga Nedelja zRusheR 2 Innerlol 58
20 kitkatz 3 Kunzi 5
5 paradise 4 Yliajo 19
46 Zaun 5 Wandal 1
4 StrifeCro 6 Giena Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja RubinZoo 7 Bibilicious 41
5 TMNTWEBB 8 Olinho 19
49 Zoombuh 9 oRioN 6
Legender Hearthstone Beta Sozone 3 Druga Nedelja Terence 10 Nighthavk 7
82 DasKlumpital 11 Sorriz 28
19 ballerwizard 12 TUGIS 41
Legender Hearthstone Beta Sozone 3 Druga Nedelja puffin 13 Montano 1
Legender Hearthstone Beta Sozone 3 Druga Nedelja NickSpags 14 Mossee 14
29 Sqlut 15 Widowmaker Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja SPeCiaLiST 16 Nvx 21
Legender Hearthstone Beta Sozone 3 Druga Nedelja iCeS 17 GreenSheep Legender Hearthstone Beta Sozone 3 Druga Nedelja
10 joidvivr 18 Moldran 55
Legender Hearthstone Beta Sozone 3 Druga Nedelja Rngezus 19 Legreb Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Victim 20 Asha Legender Hearthstone Beta Sozone 3 Druga Nedelja
74 Sender 21 KeeHo Legender Hearthstone Beta Sozone 3 Druga Nedelja
51 chalobisbal 22 Shylst Legender Hearthstone Beta Sozone 3 Druga Nedelja
13 Futna 23 Ubi Legender Hearthstone Beta Sozone 3 Druga Nedelja
32 Draven 24 StahpItBlizz Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Jeisea 25 Nylaxina 1
Legender Hearthstone Beta Sozone 3 Druga Nedelja Gnimsh 26 DKZombie Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja BorN 27 wtk300 Legender Hearthstone Beta Sozone 3 Druga Nedelja
9 TreebornFrog 28 Imbajimba Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Tojarra 29 TikkiTavi 60
Legender Hearthstone Beta Sozone 3 Druga Nedelja heroux 30 cecicup 26
Legender Hearthstone Beta Sozone 3 Druga Nedelja Azure 31 CoolGer Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja KuonGK 32 solow 59
Legender Hearthstone Beta Sozone 3 Druga Nedelja dtwo 33 blabla 50
Legender Hearthstone Beta Sozone 3 Druga Nedelja Failfellow 34 scarrr 62
Legender Hearthstone Beta Sozone 3 Druga Nedelja Godot 35 Biscaf Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Rathalos 36 Matpakke Legender Hearthstone Beta Sozone 3 Druga Nedelja
32 WeedWizard 37 Darkwonyx 43
30 Gungap 38 Schmiddy 2
Legender Hearthstone Beta Sozone 3 Druga Nedelja token 39 Alexitou 15
Legender Hearthstone Beta Sozone 3 Druga Nedelja Lotusx 40 Anderson Legender Hearthstone Beta Sozone 3 Druga Nedelja
14 Excellent 41 debos Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Vyy 42 Kapouais Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja DAVEY 43 Bestmarmotte Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja TMSquared 44 Nepho  
20 Gyll 45 nevermore Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Pinpingho 46 Viffor 37
45 Giraffe 47 Raal Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Atlanta 48 Meso Legender Hearthstone Beta Sozone 3 Druga Nedelja
50 Brad 49 DrHoeh Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Strelzik 50 Duskwalker Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Ladytron 51 Theude Legender Hearthstone Beta Sozone 3 Druga Nedelja
8 Bradish 52 Pemmin Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja MrLucas 53 PsyǂGuenther Legender Hearthstone Beta Sozone 3 Druga Nedelja
50 LuigEzz 54 Nerv Legender Hearthstone Beta Sozone 3 Druga Nedelja
38 dengxu 55 FluX Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja reynad 56 FoxTheFeared 10
28 PolishKing 57 Neirea Legender Hearthstone Beta Sozone 3 Druga Nedelja
38 Puffy 58 HaaahNoobs Legender Hearthstone Beta Sozone 3 Druga Nedelja
52 mitjdw 59 XFied Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Admirable 60 kalhspera Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja PandaBear 61 Grimmjow Legender Hearthstone Beta Sozone 3 Druga Nedelja
59 Ksapa 62 rajta 43
Legender Hearthstone Beta Sozone 3 Druga Nedelja Xelverak 63 Wuaschtsemme Legender Hearthstone Beta Sozone 3 Druga Nedelja
46 Badhorse 64 borgiqta  
Legender Hearthstone Beta Sozone 3 Druga Nedelja yottiy4 65 Veith Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Implication 66 FallinSky Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja soda 67 Gr4Fi 11
Legender Hearthstone Beta Sozone 3 Druga Nedelja Muirhead 68 Des 30
Legender Hearthstone Beta Sozone 3 Druga Nedelja JohnJohnJohn 69 Dandido Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Mutubah 70 Relix 6
Legender Hearthstone Beta Sozone 3 Druga Nedelja hydre 71 Skunkzy 6
Legender Hearthstone Beta Sozone 3 Druga Nedelja Kizu 72 Lifecoach Legender Hearthstone Beta Sozone 3 Druga Nedelja
72 ErA 73 Kob Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Sacrilegious 74 Reynad Legender Hearthstone Beta Sozone 3 Druga Nedelja
30 Puffins 75 Zulu Legender Hearthstone Beta Sozone 3 Druga Nedelja
61 Jesse 76 Gainsay Legender Hearthstone Beta Sozone 3 Druga Nedelja
31 bma 77 julsn 66
31 hyped 78 Kal Legender Hearthstone Beta Sozone 3 Druga Nedelja
58 Kajiura 79 Spo 74
Legender Hearthstone Beta Sozone 3 Druga Nedelja JVL 80 paLe Legender Hearthstone Beta Sozone 3 Druga Nedelja
73 SnipedAgain 81 Ekop 15
62 Ðart 82 ManuS 2
48 CountChocula 83 Kolori 50
70 Savjz 84 Chollx Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja ReD 85 Fold Legender Hearthstone Beta Sozone 3 Druga Nedelja
34 Bowles 86 Kalzin Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja rambostl 87 Kolento 71
Legender Hearthstone Beta Sozone 3 Druga Nedelja BroMontana 88 Predi Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Freshca 89 Tazdingo 48
26 Macdog225 90 d3javu Legender Hearthstone Beta Sozone 3 Druga Nedelja
80 NiggySmalls 91 Galileo Legender Hearthstone Beta Sozone 3 Druga Nedelja
52 kalisti 92 Broccoli Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Tinedanzer 93 Artabax Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja pelon 94 Jeppeapan Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Night 95 Vovan Legender Hearthstone Beta Sozone 3 Druga Nedelja
4 thegwalls 96 lllllllllll Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Fokmano 97 sladdetass Legender Hearthstone Beta Sozone 3 Druga Nedelja
69 Alchemixt 98 Ivan89 Legender Hearthstone Beta Sozone 3 Druga Nedelja
93 TidesofTime 99 honj90 Legender Hearthstone Beta Sozone 3 Druga Nedelja
Legender Hearthstone Beta Sozone 3 Druga Nedelja Dekar 100 Maya Legender Hearthstone Beta Sozone 3 Druga Nedelja

Uskoro Nove Siege of Orgrimmar Izmene, Kraj Challenge Moda, Blue Teme

Uskoro Nove Siege of Orgrimmar Izmene
Originally Posted by Blizzard (Source)
In the upcoming patch 5.4.7, we will be making a few small adjustments to the 10-player Heroic Garrosh encounter. There a few factors that contribute to a disparity between the difficulty of the encounter in 10-player mode versus 25-player mode, and these changes are intended to help correct for those differences.

We are slightly reducing Garrosh's health in all phases (by roughly 5%).

The fight as a whole is a series of hard DPS checks, where failing to meet certain benchmarks makes things tremendously harder if not impossible, but extra DPS above and beyond that threshold doesn't necessarily help all that much. We're seeing some kills (a minority, but some groups nonetheless) feeling the need to single-heal the fight even at this point, and that has a number of negative gameplay and social issues. We can't really prevent single-healing (other than by increasing the outgoing damage, which isn't an option at this point), but this change should at least make it so that no one feels they need to single-heal in order to meet the various checks, without lessening the coordination requirements of the rest of the fight.

We are reducing the health of Minions of Y'Shaarj (by roughly 10%).

Most 25-player groups are able to kite and otherwise control the Minions thanks to the additional available manpower, while 10-player groups generally have to kill them. This change should improve parity between modes by reducing the difficulty of this particular mechanic for 10-player groups.

We are increasing the clump size required to trigger an Iron Star in the final Heroic-only phase of the fight from 3 to 4.

Iron Star detection previously required 3 players on 10, and 8 on 25 (a standard ratio), but this causes a discrepancy when it comes to the overlap between Bombardment and Malice. Malice requires 2 soakers on 10H and 5 on 25H (again, a standard ratio), but this means that the total clump sizes required to handle Malice are actually 3 and 6 respectively, such that a 25-player group could cover soaking Malice #4 (which fully overlaps with Bombardment) without triggering Iron Stars, whereas a 10-player group generally could not. This change should, like the rest, increase parity when it comes to this mechanic.

"Why did you wait this long to make these changes?"

We're very conservative when it comes to reducing the difficulty of a Heroic final boss, since the entire point of such encounters is to represent the pinnacle of raiding challenge. For most of the initial months of the patch, the sample size of players killing Garrosh on each difficulty was too small to draw meaningful conclusions about the relative difficulty on 10 vs. 25, but now we've reached a point where it's clear that there's a problem, so we're taking the above actions.

"Thanks Blizz, way to nerf the only hard fight left in the game..."

Sorry, we do wish we'd gotten the tuning right in the first place. 10-Heroic Garrosh will still be plenty hard -- this is just bringing the encounter in line with its 25-player counterpart.

Kraj Challenge Moda Uskor
Imajte u vidu da se Challenge Mod ne gasi sa Patch 5.4.7, već sa Patchom koji će izaći pre  Warlords of Draenor.
Originally Posted by Blizzard (Source)
Countless adventurers continue to brave the most trying versions of Mists of Pandaria dungeons, but the clock is ticking. This “season” of Challenge Modes will be coming to an end with the upcoming release of a patch prior to the expansion’s release.

Challenge Modes are designed to offer as close to a “normalized” difficulty as possible, and they’re tuned to be tough to master. With Warlords of Draenor’s class changes, itemization changes (e.g. the removal of Hit and Expertise), and—of course—increased level cap on the horizon, the difficulty of Mists of Pandaria’s dungeons will no longer be tuned the same as they were. In the spirit of fair play, when the aforementioned patch is released a little while before the new expansion launches, the current slate of Challenge Mode dungeons will no longer be available, and the achievements they award will be converted to Feats of Strength. The reward items will still be available for purchase by those who qualified prior to the end of the season, but it will not be possible for new players to earn those rewards going forward.

If you still need to earn your Undaunted title, Ancestral Phoenix, or class-specific Transmogrification sets, now’s the time to get out there and prove your worth. In Warlords of Draenor, an entirely new set of Challenge Modes will be available . . . and with them an array of new rewards for you to earn. Until then, stay sharp!

Blue Tweetovi
Originally Posted by Blizzard Entertainment
PvP
The large conquest cap is great, but it's hard to gear up when fighting fully geared people in the 1200 bracket. any fix in future?
Rating represents your ability to win/lose the match. Gear is a part of that. If you're losing at 1200 regularly, you aren't 1200. (holinka)
Yes, but it sucks gearing up with a large cap when you fight people who tank their rating down to 1200 by spamming leave que
in the future, people who leave queue before entering combat will be unable to queue again for a short time (holinka)

Why is there no 'Valor of the Ancients' buff for conquest when you fully cap a toon?
We don't think it would be good for the game for a number of reasons. First, who has to cap first? Your "main"? Who's that? (holinka)
Does it matter who caps first?
Yes since some characters could have lower caps. (holinka)

sure we get a hp increase with new gear, but first few weeks of the new season we wont have that extra HP.
Neither will the damage dealers, who will be doing less damage due to increase in resilience. (holinka)
why does bandages get affected by battle fatigue when they are a static number?
It is a heal and so it was affected by all healing modifiers. Considering ignoring BF but not other mods. (holinka)

Hey btw, just saw a bug where ToK game didn't end after hitting 1600 points. Took another 35sec or so to register.
I've seen something similar in EotS. We're doing a lot of work on bgs that will fix these problems...in Warlords. (holinka)

any chance rep gains will be modified(warsong and ab)?
It's on a long long list of things to look at, but not a priority, sorry. (holinka)

PvP very CC frustrating. 1 CC into 2nd then 3rd. When you can do something you're sub 20%hp or dead. Fixes prior to WoD?
No plans before WoD. Seeing how disruptive the changes we have made can be to balance, I'm glad we're waiting. (holinka)

How do you plan to help specs like ret/spriest and dk ams/conversion when you increase battle f atigue
By giving them (and everyone else) gear that is 28 ilevels higher. (holinka)
ret, sp, dk defensive weakens everytime BF getting buffed. unlike warr, rogue, mage, hunter defensives
That's incorrect (holinka)
How is that incorrect? Battle fatigue will bring AMS down while damage goes up meaning it will absorb even less
A lot of classes were named in that tweet. (holinka)

so battle fatigue is shitting disc priest how have they not got anything to compensate to be viable again, holy is so lame
Care to elaborate on why you think battle fatigue affects Disc more than any other healer spec? (holinka)

Misc
will characters still auto learn new abilities? or do u have to go to a trainer and learn them? kinda miss that system
It's an interesting question. Going to the trainer feels more visceral. But going back to a major city is a burden while questing. (Celestalon)
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