Mape koje su uklonjene iz Ladder Poola:
- (2)Daybreak
- (2)Newkirk Precinct
- (4)Korhal City
- (4)Desolate Stronghold
- (8)Boneyard
- (2)Derelict Watcher TE
- (2)Klontas Mire TE
- (4)Zerus Prime TE
- (4)Geosync Quarry
- (4)Reclamation

In keeping with our goal of providing a variety of map styles within the ladder pool, we created three new 1v1 maps and two new 2v2 maps that should shake up gameplay this season. However, making additions to the ladder pool means we’ll need to swap out a few of last season’s maps. Before we check out the new digs for 2013 Ladder Season 3, here are the maps we’ll be removing:
1v1 Removals
- (2)Daybreak
- (2)Newkirk Precinct
- (4)Korhal City
2v2 Removals
- (4)Desolate Stronghold
- (8)Boneyard
Additionally, we decided to take a new direction with the map creation process heading into season 3. Once we decided which maps would be included in the pool, we sent them over to an array of major tournament organizers for review, including: GomTV, OnGameNet, KeSPA, ESL, MLG, Dreamhack, and NASL. Based on their feedback, we implemented a variety of suggested changes and tagged each map that underwent this process as “Tournament Edition”, or “TE” for short. If this experiment works out well this season, we’ll continue to iterate and improve on it going forward. We’d also like to thank all of our tournament partners for participating in this endeavor to create exciting new maps.
The 1v1 Ladder Map Pool
(2)Derelict Watcher TE

Derelict Watcher is a 1v1 map with a comfortable rush distance, and a straightforward third base location. Don’t let this fool you into taking it easy though, as the additional base locations after your third will require that you keep a close eye on the variety of attack paths that become available during the later stages of the game. You can also utilize the terrain to help coordinate your attack and defense tactics by breaking or protecting the rocks and towers near these expansion locations on the North and South sides of the map. Additionally, Xel’Naga Watchtowers overlook the two side paths that lead toward the corners of the map. However, they don’t provide vision of the map's center area, nor the additional attack paths that can be opened up by breaking the destructible rocks found near the twelve and six o’clock expansion locations, so make sure to watch these areas well if you are expanding toward those directions.
(2)Klontas Mire TE

Always be prepared for early aggression on this map, as the narrow bridge to the North makes for a very short rush distance. You can make use of the fact that the bridge is very narrow and can be blocked off using structures, but keep in mind that there are still additional attack paths available for use by your opponent. In the mid and later stages of the game, the map will play similar to other macro maps. Just remember to always watch for small groups of enemy forces crossing the bridge throughout the game. There are no Xel’Naga Towers on this map, so you might want to move a few scouting units out to key regions of the map in order to watch for incoming attacks at your defensive locations.
(4)Zerus Prime TE

Though Zerus Prime features four starting locations, vertical spawns have been disabled, which means your expansion flow will be similar each game. You can take advantage of the choke point leading into your natural expansion to defend it with some ease, but keep a close eye on the destructible rocks to the south, which will open a backdoor path to your natural when destroyed. There’s just one very large central attack path toward your opponent’s half of the map, but it is possible to sneak small squads of units around the vision granted by the Xel’Naga Watchtowers, so keep an eye on your far away base locations lest they fall victim to surprise attacks.
The 2v2 Ladder Map Pool
(4)Geosync Quarry

There are plenty of expansions that can be taken safely on this fortress-style map, including a rich-mineral base found inside your team’s fortress, which can be taken once the destructible rocks there are cleared. Coordinate with your ally with this in mind, because this map will play very differently compared other 2v2 maps you may have become comfortable with. Taking control of a Xel’Naga Tower near the center of the map will give your team access to a second rich mineral base. If you can keep control of this base, you probably won’t need to expand along the sides of the map. Play a defensive, macro-heavy game and remember to watch your backdoor rocks closely for sneak attacks.
(4)Reclamation

On Reclamation your ally won’t start right next to you, so expect rushes during the early game. You can us the Xel’Naga Watchtowers to help monitor attack paths leading to your bases with some ease during the mid to late game, as the towers overlook both attack paths that lead to your team’s half of the map. This means that a lot of games will come down to which team can secure more bases along the sides of the map. Focus on securing and defending the additional bases while holding the Xel’Naga Watchtowers to spot for incoming attacks.
All of the maps above have already been published to the custom games list in order to give you a chance to check them out before the season roll. Once the season has rolled on May 1, they will then appear in the matchmaking queues for competitive play. So feel free to play a few games on the new maps and let us know what you think in the comment section below.
Good luck and have fun in the 2013 Season 3 ladder!
Ni FooFighter nije napredovao daleko, pošto je u prvom kolu od GrayWardena ispao u luzere odakle je pokušao da dođe do finala. Na njegovu nesreću u drugom kolu luzera na put mu je stao odlični RMH koji je u neverovatno uzbudljivim mečevima uspeo da ga eliminiše sa 2:1. Jigosep i Sharky su odličnim igrama uspeli da se nađu u finalu losera, što je napravilo reprizu finala koje smo gledali na poslednjim kvalifikacijama za SSL Top 8. Na žalost po Sharky-ja Jigosep je ovaj put pobedio sa 2:0, tako da je morao da se zadovolji sa trećim mestom.
Ulaskom u veliko finale Graywarden je imao prednost od 1:0 nad Jigosepom, što je trebalo da predstavlja olakšavajuću situaciju za mladog protosa. No i pored inicijalne prednosti, GrayWarden je odličnom igrom uspeo da na kraju pobedi Jigosepa sa ubedljivih 3:0 i osvoji turnir.
Mi u ime organizacije Adriacraft želimo da se zahvalimo svima, kako online tako i offline učesnicima bez kojih jedan ovakav projekat ne bi bio moguć. Isto tako želimo da se zahvalimo firmi Computerland, generalnom sponzoru firmi Razer i igraonici KGB koji su nam izašli u susret i potrudili se da finaliste turnira dobiju više nego vredne nagrade. Nadamo se da ćemo uskoro imati još sličnih turnira, a od vas očekujemo da nastavite sa vežbanjem
SSL 2 TOP 8 LAN informacijeDošlo je vreme da sa vama podelimo informacije vezane za SSL2 veliko finale koje će se održati u ponedeljak, veče pred zvanični izlazak HOTS ekspanzije.
Veliko finale će se održati u ponedeljak 11.03.2013. u Beogradskoj igraonici KGB sa početkom od 16h. Kako ne bi imali dodatnu gužvu, molimo sve kvalifikovane igrače da se u ponedeljak pojave u KGB-u najkasnije u 15:30h kako bi imali dovoljno vrmena da se pripreme pred početak turnira. Predviđeno trajanje turnira biće do 22h, što bi nadamo se trebalo da predstavlja igračima van Beograda dovoljno vremena da se vrate kućama.
Struktura turnira biće kup sistem sa winner/loser bracketom. Svi mečevi će se igrati u BO3 formatu, osim finala koje će biti BO5. Igrači koji se budu direktno kvalifikovali na završni turnir, biće seedovani kao nosioci bracketa, dok će preostali igrači koji će se kvalifikovati putem bodovnog sistema, popunjavati preostala mesta. Čitav ovaj seeding sistem će se odrediti putem žreba na sam dan turnira.
Mape će biti iste one koje su se igrale i tokom kvalifikacija, a to su:
- Daybreak LE
- Cloud Kingdom LE
- Ohana LE
- Antiga Shipyard
- Entombed Valley
Što se tiče okvirne satnice ona je sledeća:
- 16:00 – 16:45 – 1 kolo
- 17:00 – 17:45 – 1 kolo winner/loser
- 18:00 – 18:45 – finale winner/ 2 kolo loser
- 19:00 – 19:45 – 3 kolo loser
- 20:00 – 20:45 - finale loser
- 21:00 – 22:15 – veliko finale
Za nagradni fond su zaslužni naši sponzori firme Razer i Computerland, koji će našim finalistima dodeliti sledeće vredne nagrade:
1. mesto - Razer Black Widow Ultimate 2013 US layout, HOTS standard edition, HOTS majica
2. mesto - StarCraft 2 Banshee Headset, 15% popust na kupovinu HOTS, HOTS majica
3. mesto - StarCraft 2 Spectre Mouse, 15% popust na kupovinu HOTS, HOTS majica
4. mesto - Goliathus Standard M – Control, 10% popust na kupovinu HOTS, HOTS majica
5. mesto - Goliathus Standard M – Control, 10% popust na kupovinu HOTS, HOTS maijca
6. mesto - Goliathus Standard M – Control, 10% popust na kupovinu HOTS, HOTS maijca
7. mesto - 10% popust na kupovinu HOTS, HOTS majica
8. mesto - 10% popust na kupovinu HOTS, HOTS majica

Ovom prilikom pozivamo sve ljubitelje Starcrafta da u ponedeljak u što je moguće većem broju prate naš oficijelni strim koji će, poput samog turnira, započeti u 16h. Adresa strima je www.twitch.tv/adriacraft
Ponoćna Prodaja Heart of The Swarm


Idu dalje u Finale Serbian Starcraft Lige 2:- Gemini
- Graywarden
- FooFighter
- Druidz.RMH 200
- Lightsider 150
- Jigosep 100
- FasumAga 75
- Spery 50
- Assassin 50
- naum 25
- FrannyGucker 25
- Cruel 25
- TeodorantONE 25
- Zerox 25
- Zorba 25
- WhiteFang 25
- NamelessLord 25
- Sharky 25
- Global Play is now live.
- Players can now easily switch between regions via the new “Regions” button on the StarCraft II login screen.
- Your game language and user interface will not change when you change regions.
- Your character profiles and ladder data are unique to each region.
- When your region’s game servers are undergoing maintenance, you may be able to play in a different region that is not down for maintenance.
- For more information, please visit our Global Play FAQ on our support site.
BUG FIXES
- General
- StarCraft II will no longer download upcoming patch data while the game is running.
- Fixed an issue where players would be unable to change their language if patch data was not 100% downloaded via the game launcher.
- Fixed several issues causing the game to turn unresponsive when pausing and leaving the game in various states.
- Fixed an issue that would cause the game to run low on video memory.
- Fixed a desync that could occur between Mac and PC if an AI was scouted with a cloaked unit.
- Fixed a crash that could occur in rare situations when force-quitting StarCraft II.
- Fixed a number of crashes that could occur when viewing and rewinding replays.
- Fixed an issue where players could not hear voice chat when using the FMod provider.
- The language selection dropdown should no longer display an incorrect language.
- Fixed a crash that could occur when playing some Arcade games when using a custom hotkey profile.
- Fixed a countdown display issue when utilizing the Take Command feature in the Korean and Taiwanese game clients.
- Battle.net
- It is now possible to properly un-bookmark Arcade maps from outside of the Bookmark page.
- Fixed a number of issues related to the “only officers will be shown” warning text reserved for Groups with large rosters.
- Clans and Groups rosters are no longer sorted in reverse order.
- Clans and Groups are now defined properly in chat when typing in a game.
- Fixed a crash that could occur when creating a Clan or Group using certain combinations of special characters.
- Fixed a display issue that could occur when scrolling down a large Group roster list.
- It is now possible to use special characters in Clan and Group names.
- It is now possible to use spaces in the names of groups in the Russian game client.
- Fixed an issue for players in Korean or Taiwanese game clients who were unable to add Battle Tag friends in certain situations.
- Editor
- Fixed a crash that could occur when double-clicking an .SC2Map file while the editor was downloading required dependencies.
- Gemini
- Graywarden
Rang lista (po poenima):
- Druidz.RMH 200
- FooFighter 50
- Jigosep 50
- Lightsider 50
- Spery 50
- FasumAga 50
- naum 25
- FrannyGucker 25
- Cruel 25
- TeodorantONE 25
- Zerox 25
- Zorba 25






