The Waypoint, Uber Diablo i Maghda Bug

The Waypoint
Blizzard je započeo novu seriju blog postova nazvanim The Waypoint. Cilj obog bloga je da se svake nedelje naglasi interesantna diskusija, kako bi osigurali da igrači učestvuju i doprinesu sa svojim povratnim informacijama o važnim temama.
Originally Posted by Blizzard (Source)
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While there’s no question that slaying hordes of demons and looting heaps of shiny trinkets from their corpses is a ton of fun, sharing and talking about these experiences with other players on our forums and elsewhere on the web can be equally as entertaining. Many of you go beyond just sharing experiences, though; you offer advice, provoke thoughtful debate, and sometimes even cause us to laugh our Hammer Jammers off. With so many different places to chat about Diablo online, it can be easy to miss some of these great conversations. So, to help you keep your finger on the pulse of the community, we’ve created 
The Waypoint! Rather than try to cover every great topic that comes up in the Diablo community (which would be too much for a single column), we’ll be highlighting a handful of engaging player discussions each week. Then, we’ll open up the floor to you, so that you can share your thoughts in the comments below. What discussions caught our eye over the past week? Let’s find out!

What Legendary Gems Would You Create?

Gordon#1827 and Saidosha#1136 posed an interesting question on our official Diablo III forums: What type of Legendary Gem would you create if you could? We think this is not only a fun, creative exercise, but a great way to get valuable feedback on what kinds of Legendary Gems you’d like to see. So, if you could create any type of Legendary Gem and add it to the game, what would it be?

A Quick Guide to Organ and Key Farming

If you’ve ever wanted a handy guide for farming keys and organs to craft a Hellfire Ring or Hellfire Amulet, /u/thelehmanlip of Reddit Diablo has you covered. His “Concise Key and Organ Guide” breaks down all the essentials, including where each Keywarden spawns, what keys said Keywardens drop, the realms and bosses accessed from each Infernal Machine, and the different organ pieces said bosses can drop when defeated.  Know of any other great Hellfire crafting guides? Share them in the comments below!

What Does Your Best Hellfire Amulet Look Like?

Speaking of the Hellfire Amulet, have you rolled a great one since patch 2.1.0 launched? That’s what Redditor /u/podboi wants to know. Recently, he asked his fellow players to show off their best Hellfire Amulets (and has received some pretty amazing screenshots in response). But what about you? What does your current best Hellfire Amulet look like?

Got an Idea for a New Community Buff?

Haeos#1932 and WarMonkey#1467 have encouraged players in the official forums to put on their thinking caps and share some ideas for future community buffs. Haeos has done a wonderful job of compiling previous suggestions for buffs people would like to see, while WarMonkey#1467 is provoking new conversation around holiday-themed buffs. What are your three favorite ideas for new community buffs? Create your own, or show support for existing ideas included in the two threads above. 

Explaining How Bane of the Trapped Works

In his helpful video "Bane of the Trapped Explained," YouTuber Meathead Mikhael explores what types of skills will trigger this Legendary Gem's effect, the other Legendary Gems that complement it well, and how it works in action. There have been a lot of questions on the forums about how these powerful new gems work, so this video guide is certainly appreciated.  Have you all seen other great guides on Legendary Gems? Which are the best?

Conclusion: Share Your Best Threads!


We could easily fill up another column with our favorite discussions, but we’d rather hear what your favorites are instead. Who helped you with a tough gearing question this week? Who posted a constructive thread, or collected a lot of cool info to share with everyone? Send us a link to a thread, article, tweet, or video that caught your attention (along a brief explanation of why you think it should be included in our next column) to tyvalir@blizzard.com! That wraps up the inaugural Waypoint. We’ll see you next week!
 
Uber Diablo i Maghda Bug
Redditor Tyrlith podelio je veliki bug sa Uber verzijom Diablo i Maghde, ukoliko igrate sa Pet-Crusaderom. Ukoliko pet bude ubijen, Boss ne baca loot! Nevalistis je odgovorio na ovu diskusiju, da Blizzard upravo gleda na ovaj problem.
Originally Posted by Blizzard (Reddit)
if you fight uber diablo and magda spawns, if you play as a lord commander crusader and your PETS get the kill, no loot will drop(this includes the organ!).
I was able to replicate results more than once, Phalanx AI is at the core of the problem.
  • Edit, For safety ask any crusader you're playing with to avoid using lord commaner petspecs untill it is hotfixed. if you dont, you might miss out on an organ drop.
  • Stampede/unruned spam builds are fine, it's the AI pets that are an issue bowmen/Baleful Remnant procs
Checked in with our QA gurus and they're already on top of investigating this one. They're so pro.  Thanks for the report!
took me 4 kills worth of organs lost to figure it out, but im pretty sure my phalanxes are the cause of it.
as soon as i changed to direct dmg via stampede, it completely stopped occuring.
glad it's already being worked on, hopefully this notice will help people avoid the problem untill its fixed!
Your dedication and sacrifice are appreciated, sir. /salute

Greater Rift Exp Exploit, Veliki Problemi Koji Zahtevaju Novi Patch, Unity Explot ili Nije?

Greater Rift Exp Exploit
Za one koji nisu znali, explot je objavljen javno, preko par forum posta i streamova. Exploit je omogućavao igračima da kroz Greater Riftove boostuju level experiance. Blizzard uveliko gleda na ovaj bug, a čak su i na jednom od blue posta spomenuli Code of Conduct, tako da oni koji su se koristili ovim propustom moguće da će snositi posledice.
Originally Posted by Blizzard  
Should we all hop on the exploit wagon or is there some rollback (for exploiters) / bans coming?
I would like to ask, is exploiting tolerated by Blizzard?
You can do it without fear?
Good quote from diablofans:
I'm actually really worried that Blizzard aren't going to do anything about this other than just hotfix it. If they do nothing it will be clear that they think exploiting is fine.I do hope people get banned for this. It's clearly an exploit and anyone using it should be dealt with.
http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/92869-greater-rifts-xp-exploit-70-b-xp-hour-200-paragon?comment=103Greetings everyone, we are currently investigating the issue. As we look into this, we ask that posters refrain from providing specific descriptions of possible exploits in the forums - or call out specific accounts which may be involved in participating in the described actions. 
For more information about the Code of Conduct you can check here: http://us.battle.net/en/community/conduct
I'll be locking up the thread, thank you for bringing this to our attention. (Source)
------------------------------
We don't see the point in your squelch madness over every exploit thread. Deleting every exploit complaint and waiting to release a hot fix prior to acknowledging you've made yet another huge mistake (possibly your biggest) is losing a large portion of your player base, AGAIN.
Deleting posts doesn't make the problem go away
Not that I've had a post deleted yet (this one is bound to be). But having a serious concern of mine deleted tells me (the player) that you truly don't care about what I have to say as a customer.Hi Shadovex, to be clear - the reason why certain posts have been hidden is because they are providing specific details about the reported exploit, have called out specific accounts which have reportedly engaged in the behavior, or are duplications of previous threads. We appreciate that a number of posters have brought the issue to our attention and we are currently looking into this. 
With that said, I won't be able to provide further specific details about the issue at this time. Subsequent threads which regard forum moderation or which provide specific commentary about possible exploits will be removed. 
Our Forums Code of Conduct can be found here: 
http://us.battle.net/en/community/conduct (Source)
 
Veliki Problemi Koji Zahtevaju Novi Patch
Izgleda da u igri postoje dva dosadna buga, jedan je Ramaladni's Gift a drugi Bane of the Trapped koji ne rade kod Monkova, a zahtevaće novi Patch kako bi se ispravilo.
Originally Posted by Blizzard 
Ramaladni's Gift Display Bug
And it is kinda sad to know that this could be hotfixed within an hour of work but Blizzard obviously doesn't feel like it 
This actually isn't something that can be hotfixed, as it requires a fix to client-side data (which means a patch). We are, however, aware of this issue and plan to address it in an upcoming patch. 
For those who are unaware, Ramaladni's Gift is currently not displaying its name when it drops on the ground. We believe this may also be causing the Legendary star notification on your minimap to occasionally not display when one drops. As has been mentioned, this is a bug, and it's currently on our radar to be addressed in a future patch. In the meantime, be sure to keep a sharp eye (or ear, as the case may be) out for these little green cubes.
Thanks for the reports, all! (Source)
---------------
Means I probably have missed more than I thought. I've only successfully found 2. Ugh. Need way more to drop. 2 in ~50 hrs... No
They're actually quite rare, so it's unlikely that you've missed many. I've yet to find my first one since the patch (though I had found one during the PTR). (Source)
------------------------------
Boon of the Trapped and Monks
Thank you very much for the good news. I know this is request upon request but if/when this fix comes through will we be able to receive a notification?
It looks like this particular fix will require a patch. I have no ETA to provide at this time, but this is not something we can currently address via a hotfix.
We try to make sure these kinds of updates make it into our patch notes, so do keep an eye out for it there in the future! (Source)
-----------------------------
Laws of Hope Bug?
It is intended that empowering Laws of Hope - Stop Time with the Long Arm of the Law passive only lasts 3 seconds instead of 8. It's an update that was implemented recently in a hotfix, which you can read more about right here
The reason we made this change was to prevent groups of Crusaders from taking turns with empowering the law to create unending immortality. However, there is still a bug with it where the bubble animation is still animating for 8 seconds instead of 3. (Source)
-----------------------------
Moratorium Bug Hotfixed
The following hotfix is now live. There are no upcoming hotfixes to report at this time.
LIVE HOTFIXES
 
Unity Explot ili Nije?
Originally Posted by Blizzard (Source)
Mh im very curious.
it feels like a cheat / exploit, but if it was Blizz would have already fixed it. But maybe that's a wrong conclusion.
There's no Blue post stating it's cheating or not. u can't write a ticket to ask Blizz goes they just direct u to the forum, that u should ask the community. So here i am. 
Did Blizz stated ever it's intented or not?
They talked about in the "Play your way" livestream i think it was in the 1 about the WD build...it is intended
Yup, that they did.

It is not an exploit; it's intended to work like this.

Počela Prva Reaper of Souls Sezona, Ažurirana Lista Hotfixeva

Počela Prva Reaper of Souls Sezona
Prva Reaper of Souls Sezona upravo je počela! Blizzard je objavio informativni blog kao i preview Sezone 1 koji možete pročitati ovde.
Originally Posted by Blizzard (Source)
Diablo III Season 1 is now live in all gameplay regions! To create a Seasonal hero, select your class, gender, and name as usual, then select the "Seasonal Hero" checkbox on the lower left of the screen. 
 

What Are Seasons?

Seasons are an optional, recurring game mode that offers PC players the opportunity to periodically start fresh, leveling new Normal or Hardcore heroes from level 1 without any currency, resources, items, or previously earned Paragon experience. Similar to the separation between Normal and Hardcore game modes, Seasonal heroes will also have their own shared stash and Artisan progression. Any currency, materials, recipes, items, Paragon experience, and Artisan progression earned during a Season will be rolled over to a player's non-Seasonal profile once the Season concludes. Seasons offer unique rewards and new challenges for players, including new Legendaries, an exclusive Transmogrification set only available to those who compete in each Season, and new achievements called Conquests. Progress within a given Season will also be tracked in our new Leaderboard system. To learn more about Seasons, click here.

Good luck, nephalem! May the loot gods treat you kindly and your deeds of valor always be remembered.
 
Ažurirana Lista Hotfixeva
Achivement bug je napokon ispravljen koji je mučio pari grača, a tu su još par sitnih hotfixeva koje možete pročitati u daljem tekstu.
Originally Posted by Blizzard (Source)
Update: 
If you are still affected by the Achievements UI bug, please try switching to the Europe servers from the login screen, hit Play to launch the game, log out, then try switching back to the Americas servers. This should solve the issue. If it doesn’t, please let us know in this thread.
In the meantime, we believe we have identified the problem and are working with our ISP to resolve it as soon as possible. Once again, your achievements and progress are not lost.
--------------------------
Update:
We're continuing to investigate and troubleshoot more permanent solutions to this issue and will work to keep you all as updated as possible in this thread.We sincerely apologize for the inconvenience this particular bug has caused and thank you all for your ongoing reports!

[UPCOMING HOTFIXES]
  • Fixing an issue where the Firebird's Finery damage over time effect is snapshotting critical damage upon application
  • Fixing an issue where Sentry (Spitfire Turret) is proccing Knockback effects from items
[LIVE HOTFIXES]
General:
  • Resolved an issue where occasionally a normal Rift could not be completed due to insufficient monsters spawning (8/28)
  • Treasure Goblins no longer have a 100% chance to spawn in Halls of Agony level 2 (8/28)
  • Fixed an issue where Game Difficulty XP bonus was applying to monsters in the Realm of Trials (8/27)
Items:
  • Fixed an issue where the item Spines of Seething Hatred was rolling with one less affix than intended (should now properly spawn with 5 Primary and 2 Secondary) (8/27)
  • Fixed an issue where the item Broken Promises was rolling with one less affix than intended (should now properly spawn with 4 Primary and 2 Secondary) (8/27)
  • Fixed an issue where the item Meticulous Bolts was rolling with one less affix than intended (should now roll with 5 Primary and 2 Secondary) (8/27)
-------------------------
General:
  • Greater Rifts Guardians will no longer instantly spawn after 15 minutes. In order to spawn a Greater Rift Guardian, players must fill the progress bar completely. (8/29)
Items:
  • Fixed an issue where the Firebird's Finery damage over time effect is snapshotting critical damage upon application (8/28)
Demon Hunter:
  • Fixed an issue where Sentry (Spitfire Turret) is proccing Knockback effects from items (8/28)
Wizard:
  • Fixed an issue where the Firebird's Finery damage over time effect is snapshotting critical damage upon application (8/28)
-------------------------
Nephalem Rifts and Greater Rifts:

Ažuriran Zvaničan Diablo Sajt, 2.1 Poznati Bugovi i Hotfixevi, ALS Challenge za Diablo Dev Tim

Ažuriran Zvaničan Diablo Sajt
Zvaničan Diablo III web sajt ažuriran je sa Leaderborom i informacijama o novom sadržaju koji je došao uz Patch 2.1!

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Originally Posted by Blizzard (Source)
Give and you shall recieve... The Rankings page is now active, and will be updated with the feats of brave nephalem warriors:
We've also updated the game guide with information on the following Patch 2.1.0 features: We're always searching for ways to expand and improve the guide with answers to all of your questions. If there are any aspects of the game you're curious about, let us know in the comments! *Seasons and Rankings are only available for Reaper of Souls for Windows and Mac.
 
Patch 2.1 Poznati Bugovi i Hotfixevi
Ostalo je par bugova koji su došli uz Patch 2.1. Jedan od njih onemogućava Greater Riftu da stvori dovoljni broj neprijatelja kako bi igrači mogli da završe progress bar... Drugi je povezan sa Achievementom koji se ne prikazuje nekim igračima. U medjuvremenu dok se ova dva problema rešavaju, dosta drugih hotfixovano je serverima. U nastavku možete pročitati listu hotfixeva i bugova.
Originally Posted by Blizzard 
Insufficient Mobs to Complete GR
Not enough mobs to spawn RG.
Thanks, Dommer! We're definitely aware that some Greater Rifts are still unable to be completed because of a lower enemy density (or because they are filled with weak enemies, like Random mentioned). While these cases should be relatively few and far between, we're working on reducing and hopefully eliminating their occurrence. 
One question I have for all of you: are you unable to complete regular Rifts, Greater Rifts, or both? (Knowing the answer to this will help us target our efforts better.) (Source)

------------------------------

Achievements Display Bug

We’ve received some reports from players who are currently unable to view their achievements in-game after updating to patch 2.1.0. We are actively investigating this issue, and hope to have a resolution in place soon.
There is a temporary workaround however that you can try if you experience this issue, but please keep in mind that it may not work for all players - please exit Diablo III completely and re-launch the game from the Battle.net desktop app. You may need to do this a few times, but doing this should make the issue disappear.
If this issue persists after re-launching the game client, or if you experience any other game-related issues while playing Diablo III, please report them in the Bug Report forum so that we can investigate further.
If you’re experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance. 
Thanks, and welcome to patch 2.1.0! (Source)

------------------------------

Patch 2.1 Hotfixes

Below you will find a list of hotfixes recently applied or coming soon that address various bugs or mechanic tweaks.
These hotfixes should not require you to download a new patch. Some of the hotfixes below will go live the moment they are implemented while others may require restarting the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.
Last updated August 26th. Hotfixes are denoted by the date they were applied to live servers.

[UPCOMING HOTFIXES]
There are no upcoming hotfixes at this time.

[LIVE HOTFIXES]
General:
  • Fixed an issue where increased elemental damage debuffs applied to enemies were stacking from multiple sources (8/26)
Items:
  • Fixed an issue where the fireball effect from Gyana Na Kashu was being applied to the first target twice (8/26)
Crusader:
  • Laws of Hope (Time Stop) will no longer allow the invulnerability effect to last beyond 3 seconds (8/26)
    • Please note: The visual bubble and buff icon for Time Stop's invulnerability effect will still remain for 8 seconds when using the Long Arm of the Law passive
Wizard:
  • Fixed an issue where Blizzard (Apocalypse) was unintentionally applying extra damage when reapplying the Firebird's Finery damage over time effect (8/26)
  • Disintegrate will now properly proc Arcane Power on Crit
  • Disintegrate will now properly benefit from the +% Damage to Disintegrate affix (Source)
 
ALS Challenge za Diablo Dev Tim
Sigurno možemo da potvrdimo da svako danas zna za ALS Ice Bucket Challenge. Reaper of Souls development tim izazvan je od strane DatModz-a, što su oni odmah to i prihvatili! Oni su takodje izazvali i ostale developere. Pogledajte i sami video zapis koji nam je ostavio Diablo III Dev tim.

Patch 2.1 je Live! +100% Gold Find i Dupli Goblini, Sezona 1 Startuje u Petak

Patch 2.1 je Live!
Prvi veliki patch za Reaper of Souls je LIVE ! Blizzard je objavio dobar video gde možemo videti koji novi sadržaji su ubačeni u ovom patchu, zajedno sa zvaničnim patch informacijama, koje možete pročitati ovde.
 
 
+100% Gold Find i Dupli Goblini
Da bi proslavili izlazak Patch 2.1, igrači će u igri dobiti Community buff koji Vam daje +100% Gold Find i Duple Gobline
Originally Posted by Blizzard (Source)
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Patch 2.1.0 is now live in the Americas! To celebrate the arrival of this major content update, all players who log into Diablo III this week on Windows or Mac will not only receive a +100% bonus to Gold Find, but all Treasure Goblin spawns in the game have been doubled! (As with our previous buff, please note that the Gold Find bonus will stack multiplicatively with existing bonuses including those provided by items and Paragon points.) This bonus Gold Find and double Treasure Goblin period begins in the Americas region today, August 26, and ends on Tuesday, September 2, at 11:59 p.m. PDT.
We hope you enjoy patch 2.1.0 and look forward to hearing your feedback. In the meantime, good luck, have fun, and we'll see you in Sanctuary!

*The buff is only available on Windows and Mac, but it will apply to all heroes—including those on accounts without Reaper of Souls enabled.
 
Sezona 1 Startuje u Petak
Originally Posted by Blizzard (Source)
Greetings, nephalem!

We're pleased to announce that our first Diablo III Season is scheduled to begin this Friday, August 29th. To ensure the roll-out process goes as smoothly as possible for all players, we're planning both a delayed and staggered release, with different gameplay regions launching the season at different times after patch 2.1.0 ships.
For reference, below are the current launch times for Season 1:

  • Asia: 9:00 a.m. PDT (1:00 a.m. KST, UTC +9)
  • Europe: 12:00 p.m. PDT (9:00 p.m. CEST, UTC +2)
  • Americas: 6:00 p.m. PDT (UTC -10)
For time zone assistance, visit: http://everytimezone.com/
To learn more about Seasons, visit: http://bit.ly/1rBFf9D

Please note that these times are tentative and subject to change. If they do, we will be sure to update this thread.

Thanks!

Diablo III Patch 2.1 Live Ove Nedelje

Blizzard je upravo ugasio PTR 2.1 Servere, a za večeras najavljeno je postavljene patch 2.1 na live US serverima, dok će za EU biti postavljenu sredu 27. Avgusta. Novi patch donosi nam nove sadržaje, a to su: Ladderi, Sezone, Greater Riftovi, Goblin Treasure Realm, Legendarne Gemove, dosta novih itema i izmena kod klasa. Očekujte uskoro i zvaničnu vest izmena i sadržaja koje nam dolaze uz Patch 2.1!
 
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Originally Posted by Blizzard (Source)
In preparation for the launch of Patch 2.1.0, the PTR servers will be brought offline this afternoon at 3:00 p.m. PT. At that time, players will no longer be able to log in to the PTR client, all PTR accounts (including character information) will be reset, and our PTR forums will be marked as read-only.

We'd like to thank everyone who participated in the Patch 2.1.0 PTR. You've done an awesome job of testing the new content, and we greatly appreciate the feedback you provided during this phase of the game’s development.

We look forward to releasing Patch 2.1.0 to the public shortly. We hope you all enjoy Greater Rifts, Seasons and all the other content included in this update. We’ll see you in Sanctuary soon!

Diablo III 2.1: Greater Rifts Preview

Blizzard je objavio novi Blog gde nam je opisao veliki sadržaj koji nam dolazi uz Patch 2.1, a to je Greater Rifts!
Originally Posted by Blizzard (Source)
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In addition to Seasons and The Vault, another notable feature coming in patch is 2.1.0 is a system we're calling Greater Rifts. Formerly known as Tiered Rifts, Greater Rifts are a special type of Nephalem Rift designed to measure and showcase hero progression. Featuring a progress timer, unique rewards, and custom leaderboards, Greater Rifts are the perfect opportunity for players to see just how far they can push themselves on the battlefield—and glean some incredible treasure along the way!

With Great Power Comes Great Rifts:

To enter a Greater Rift, you must first acquire a Keystone of Trials. These keystones have a chance to drop from any normal Rift Guardian when playing in Torment difficulty on a level 70 hero. Once you've acquired a Keystone of Trials, you’re ready to take on what’s known as the Realm of Trials. To access this realm, visit a Nephalem Obelisk in any town hub, right-click on the monument, and place your keystone into the appropriate slot near the top of the window. Click "Accept" and your trial will begin. Be sure to prepare your skills and gear ahead of time, because once inside the Realm of Trials, you cannot change either until the trial is over.
Greater_Rifts_D3_Screenshot-Keystone_JP.jpg
The Realm of Trials is a small arena designed not only to test your hero’s mettle, but evaluate at what level you should begin your Greater Rift run. Each trial will be timed and consist of increasingly difficult waves of enemies. Upon completion of the trial, or it ending due to your hero's death, you will be rewarded with a Greater Rift Keystone. The level of the keystone you receive will be based on your performance during the trial itself. The more waves you destroy, the higher the keystone level. The higher the keystone level, the more challenging the Greater Rift…so aim high! Of note, game difficulty will not impact the Realm of Trials in any way; in this case, the Realm of Trials is considered independent of the standard difficulty system. With this, death in the Realm of Trials will be permanent for Hardcore heroes. If you die during a trial, your hero will be lost and he or she will not receive a Greater Rift Keystone.
Greater_Rifts_D3_Screenshot-01_JP_thumb.jpg
obelisk.jpgWith a fresh Greater Rift Keystone in hand, head back to the Nephalem Obelisk in town. Right-click on the monument one more time and place your ranked keystone into the designated slot. Click "Accept" and it's off to the races—your Greater Rift journey has officially begun! 

The Need for Speed:

Similar to the Realm of Trials, each Greater Rift level will be timed. Players will have 15 minutes to spawn and defeat the level's Rift Guardian, with faster runs bringing greater rewards.  The goal in Greater Rifts is to progress through each level and kill the Rift Guardian as quickly as possible. If you slaughter a Greater Rift Guardian before time expires, you'll be eligible for a higher level Greater Rift Keystone. If you perform exceptionally well and have a lot of time to spare, you'll be able to skip multiple Greater Rift levels and can receive a keystone of a much higher rank!
 Greater_Rifts_D3_Screenshot-15_JP_thumb.jpg
Greater Rifts are tracked by a new progress bar (located at the right side of the screen) that compares your monster kill count to the time remaining. Monsters will grant varying progress based on their health and difficulty, so Elite and Champion packs will have a greater pay-off than your average minion. Players will also be able to collect new Progression Orbs to speed along their journey.
 
Greater_Rifts_D3_Screenshot-20_JP_thumb.jpg
Greater_Rifts_D3_Screenshot-04_JP_thumb.jpg
When the progress bar is capped, all remaining monsters in the area will vanish and the Greater Rift Guardian will appear. If you run out of time before you're able to kill the Rift Guardian, don’t worry! You won’t be able to advance to a higher Greater Rift level, but you’ll still be able to complete the level you're currently in and claim the spoils of war.  Speaking of spoils, we've made some changes to how loot is distributed in Greater Rifts to help streamline the experience and keep players focused on completing their run. Monsters won't drop loot, chest spawns have been disabled, and destructible objects will be limited. Instead, we've moved a lot of this loot to the Rift Guardian itself. As a result, and in reward for your valiant efforts, players will encounter a veritable "loot-splosion" upon defeating a Greater Rift Guardian!

Legendary Gems:

As you search the remains of a Greater Rift Guardian, there’s a chance you'll find a new kind of gem that may very well pique your interest.

Greater_Rifts_D3_Screenshot-Gem02_JP.jpgGreater_Rifts_D3_Screenshot-Gem01_JP.jpgGreater_Rifts_D3_Screenshot-Gem03_JP.jpg 

These Legendary gems can only be found in Greater Rifts and offer powerful abilities when socketed into amulets or rings. What's more, you’ll have the opportunity to upgrade Legendary Gems over time with the help of Urshi, a new NPC.  Urshi is a nephalem spirit who worked closely with Orek in life, and has the unusual ability to draw out and guide the powerful magical essence of gems. Like Orek, Urshi will extend her unique gift to any brave nephalem willing to challenge themselves in the most dangerous of realms.

Greater_Rifts_D3_Screenshot-34_JP_thumb.jpg
Urshi will appear once you've slain a Greater Rift Guardian and will offer players one of two services. You can only pick one service per Greater Rift level, so choose wisely when you can.
  • The first service is to upgrade your Greater Rift Keystone to a higher level. As noted above, if you did really well during your run, you'll be able to skip multiple Greater Rift levels and receive a keystone of a much higher rank. This option will only be available to players who are able to defeat the Rift Guardian before time expires.
  • The second service is to upgrade your Legendary Gem(s). You'll have three attempts to upgrade a Legendary Gem. You can use all three attempts on one gem, or split the attempts between multiple different gems. The chance for an upgrade attempt to succeed is based on a combination of the rank of the Legendary Gem you're attempting to upgrade and the level of Greater Rift you reached. The higher the rift level, the more likely your attempt will succeed!
While you will always be able to attempt to upgrade your Legendary Gems, even if you aren't able to kill the Rift Guardian in the allotted time, it's important to note that choosing this option will conclude your Greater Rift run. Once a run has concluded, you will need to find another Keystone of Trials and start your journey anew. 

Track Your Progress:

Once you reach the end of your Greater Rift journey, your best results will be posted to the appropriate Leaderboards. To view your Leaderboard ranking at any time, simply click on the "Leaderboards" button located in the bottom right corner of the main hero screen.
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Greater Rift leaderboards will be split between both Hardcore and Normal gameplay modes as well as Seasonal and Non-Seasonal characters. To help encourage a variety of play styles and allow you to measure yourself against similar competitors, we've also broken up Greater Rift leaderboards into the following categories:
  • Solo play for each class (e.g. top players for Barbarian, Demon Hunter, Crusader, etc.)
  • 2-Player Groups
  • 3-Player Groups
  • 4-Player Groups
Designed to be informative and detailed, Leaderboards will allow you to compare your progress to that of your gameplay region, friends, and clan members, and can be viewed both in-game and right here on diablo3.com
The challenges you face in Greater Rifts will push you to your limits and test your skill in battle. They offer measures by which to judge your ability, and rewards that make you stronger with every test.  Will you overcome your enemies and succeed? Your trials await you, nephalem!
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