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Date: 16.09.16, 09:38

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Date: 07.09.16, 23:28

Greymane se Pridružio Nexusu! Greyman Hero Spotlight

Greymane se pridružio herojima u Nexusu. Blizzard je objavio njegov Spotlight video, gde možete naučiti Lote heroja i njegove skillove.

Originally Posted by Blizzard  

We’ve just released a new patch for Heroes of the Storm! Today’s update marks the end of our Winter Veil and Cho’gall Buddy Brawl events, and brings a new Hero, as well as several new cosmetic items to the Nexus. Check out the patch notes below.

HOS_xEC_LOGO_500x350.png

GENERAL

Winter Veil

  • Winter Veil has come to an end. Festive Treasure Goblins have transformed into lumps of coal, all Winter Veil items have been removed from the Shop, and Special Event Quests can no longer be completed.
    • Please note: It will still be possible to earn Winter Veil Special Event Quest progress and ride the Festive Treasure Goblin if today’s patch has not yet been released in your region. Winter Veil items, however, are no longer purchasable at this time.

Cho’gall Buddy Brawl

  • Cho’gall is now available for purchase from the in-game Shop using real money or gold.
  • The Cho’gall Buddy Brawl Special Event Quests will be disabled in each region as today’s patch is released around the world.
    • Please note: It will still be possible to complete the Cho’gall Buddy Brawl Special Event Quests and unlock Cho’gall for free if today’s patch has not yet been released in your region.

NEW HERO

Greymane, Lord of the Worgen, has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Curse of the Worgen
    • Use certain Abilities to shapeshift between Human and Worgen form.
      • While in Human form, your Basic Attacks are ranged.
      • While in Worgen form, your Basic Attacks are melee, but deal 40% more damage.

Basic Abilities

  • Gilnean Cocktail (Q)
    • Hurl a flask that damages the first enemy hit, and explodes to deal heavy damage to enemies behind the first in a cone.
  • Worgen: Razor Swipe (Q)
    • Swipe toward a direction, damaging enemies in front of you.
  • Inner Beast (W)
    • Gain 50% Attack Speed for 3 seconds. Basic Attacks refresh this duration.
  • Darkflight (E)
    • Shapeshift into a Worgen, and leap at and damage an enemy.
  • Worgen: Disengage (E)
    • Shapeshift into a Human, and roll away in the specified direction.

Heroic Abilities

  • Go for the Throat (R)
    • Shapeshift into a Worgen and leap at an enemy Hero, slashing the target 3 times and dealing heavy damage. If this kills the target, Go for the Throat can be used a second time within 10 seconds for free.
  • Marked for the Kill (R)
    • Shapeshift into a Human and fire a shot that makes the first enemy Hero it strikes Vulnerable for 5 seconds. Reactivate to shapeshift into a Worgen and leap at the Hero.

SHOP

Bundles

  • New Bundles have been added for a limited time!
    • Corruptor Cho’gall Bundle
    • Ringmaster Greymane Bundle
  • Bundle Removals
    • Winter Veil 2015 Bundle
    • Winter Veil 2015 Ultimate Bundle

Heroes

  • Cho’gall can now be purchased from the in-game Shop
  • Greymane has been added to the in-game Shop

Mounts

  • Ringmaster’s Pride – Available exclusively through purchase of the Ringmaster Greymane Bundle

Skins

  • New Skins
    • Master Greymane
    • Ringmaster Greymane
  • Skin Removals
    • Greatfather Winter Stitches
    • Sugar Plum Sylvanas

BUG FIXES

Heroes and Talents

  • Fixed an issue that made Leoric unable to walk through enemy Gates while in Undying form.

Diablo III: Da li Ste Spremni za Patch 2.4?

Blizzard je objavio mali blog sa pregledom novog sadržaja koji nam dolazi u patch 2.4.0! Patch 2.4 uskoro će biti postavljen na live serverima, tako da svima preporučujemo koji nisu pratili izmene da pročitaju ovaj blog!

Originally Posted by Blizzard (Source)

Death continues to stretch its icy grasp over the world of Sanctuary. The terrors that await will crush the life from your fragile frames, and know that I shall be patiently observing from the threshold of existence. Let us examine the trials ahead together, that we might better prepare for your inevitable doom.

Mad Mysteries Await

- Greyhollow Island and Beyond -

Though I do not require respite, were I to take leave of my duties, this little lost island immersed in intrigue would be a restful destination. Bloodthirsty beasts, occult mysteries, and the total annihilation of an entire civilization? Even from the distant shores of a deserted Westmarch, I can sense the malevolent forces that are undoubtedly to blame. How invigorating.



The scattered remnants of the Coven have finally made use of their pitiful existence, clearing the previously collapsed stairwell within the decrepit halls of Leoric’s Manor. Perhaps it is worth your time to see what the Mad King left behind.



Return to the Ruins of Sescheron and take a moment to observe your surroundings. To the east lies the Eternal Woods, the wilderness that surrounds this barbaric landmark. Beware the yeti who roam this frozen wasteland and keep your wits about you; the remnants of their hunts often claw their way above the permafrost. . . 

 

The Strong Grow Stronger

- Set Item Revisions -

It is prudent to equip yourself to your best of your meager abilities. Luckily for you, your efforts are now much more manageable. Many of the fabled Set items of heroes past have grown in strength, boasting new or improved abilities.



This is, of course, in addition to the treasure trove of new items the Horadrim have discovered and catalogued. I have acquired some of their research, and I recommend you take note of their findings.

Rise to the Challenge

- Set Dungeons -

Pride is a satisfying sin, and there is no greater gratification than watching an egotistical hero fall as a result of their own hubris. Naturally, when a curiously dangerous new set of challenges arises, I have little doubt your arrogance will get the best of you. Set Dungeons have begun opening their mystical portals all around the land of Sanctuary, and you will be permitted to enter should you be fully equipped with a completed wardrobe.



The challenges that lie within will take planning, guile, and dedication to conquer. Naturally, you do not stand a chance and, regrettably, death will not claim you when you inevitably fail. Still, should you desire to overcome these challenges, your efforts will be well rewarded.

 

The Price of Power

- Empowered Rifts -

The greed of adventurers knows no bounds, and I have heard whispers of the immense fortunes so many of you possess. While I am hardly impressed, perhaps I can recommend an alternative to rolling about in your filthy lucre? The abilities of your nephalem friend Orek are not yet depleted, and he has use for such riches.



Empowered Rifts allow your gold to serve you best by enhancing your Legendary Gems with additional levels of power. Naturally, should you fail in your challenge, the treasure you offered will be as forfeit as your life. A pity, but to be expected.  Buyers should always beware.

Treacherous Shores Lie Beyond

- Greyhollow Hungers -

Are you prepared to dare the dangerous coastal forests of Greyhollow Island? Will you prevail a true victor over the challenges of Set Dungeons? Or do you simply pine for the newest Season, eager to once again begin your journey anew? Share your thoughts below, that I might welcome you to your end with open arms. I do so enjoy being the guide to your doom.

Best of luck, nephalem.

Demon Hunter Tier 19 Mythic Armor i Order Hall, Warcraft Film u Kini

Demon Hunter Tier 19 Mythic Armor i Order Hall
Legio serveri su i dalje ugašeni, pa nastavljamo sa prikazom Tier setova i Order Hall klasa. Danas Vam predstavljamo Demon Hunter Tier 19 Armor Set i Order Hall.
 
 
 
Warcraft Film u Kini
Prema informacija iz Legendary, Warcraft film mall turneja je jedna od najvećih besplatnih filmskih izložba ikada u Kini. Posetioci su imali prilike da pogledaju velike statute nekih likova iz filma, oružija, kostima koji su korišćeni u filmu.



Monk Tier 19 Armor Set i Order Hall, Blue Teme

I dok su Legion Serveri ugašeni, rešili smo da narednih sedam dana prikazujemo Class Order Hall i Tier 19 Setove koje je Blizzard ubacio u trenutnoj alpha verziji. Danas Vam predstavljamo Monk Tier 19 Armor i Order hall!
 
Monk Tier 19
 


 
Monk Order Hall
 
 
Blue Tweetovi
Originally Posted by Blizzard
One of the things I love is Highmountain quests divided in questlines like the Divine Bell achv
Yeah, we prefer that format too. I'd expect to see that for the other zones a bit further down the line. (craig_amai)

There's a line between guaranteed odds and "no A'lar after six years", and farmable (with efforts) and once a year.
.A lot of new things have been tried this year wrt holidays, really appreciate the feedback, we'll keep iterating (Muffinus)

Blizz didn't learn from Love Rocket RNG, and this is significantly worse.
I wouldn't say it's a lack of learning, more "hey this is a new concept (illusions), how desired is it?" (Muffinus)

Heroes Novi Replay i Observer Interface, Hotfix Patch - 21 Decembar

Hotfix Patch - 21 Decembar
Originally Posted by Blizzard (Source)
We’ve just released a hotfix for Heroes of the Storm in order to resolve a few bugs discovered after the release of our most recent patch. Complete patch notes for today’s hotfix can be found below.
Bug Fixes
Heroes and Talents
  • Selecting the Rabid Wolves or Grace of Air Talents will no longer prevent Thrall from gaining stacks of Frostwolf Resilience when enemies are struck by Feral Spirit or Windfury.
  • Fixed an issue that could grant a significant cooldown reduction for The Butcher’s Ruthless Onslaught.
  • Fixed an issue that could cause Heroes to become stuck inside of a Gate after using certain Abilities.

User Interface

  • The /leave command can no longer be used to leave lobby or draft mode chat channels.
  • Fixed an issue affecting the home screen when logging in to Heroes of the Storm.
  • Resolved a formatting issue affecting the dropdown context menu that displays after right-clicking a chat message.
 
Heroes Novi Replay i Observer Interface
Blizzard je radio zajedno sa Ahliom da napravi što bolji Replay i Observer Interface za Heroes of the Storm. Ovo je sličan interfejs korišćen na BlizzCon 2015, ali sa par nadogradjenim stvarima.
Originally Posted by Blizzard (Source)

Greetings, Heroes. We’ve been working closely with community member Ahli to create a new interface for watching replays and observing matches in the client. Some of you may recognize a lot of these new features from an earlier version we used at the BlizzCon World Championships. While this probably won’t be our final iteration, we wanted to get this version into your hands now as this new interface will be replacing the default replay and observer UI very soon.

With new art, talent icons included in the top bar, and collapsible detailed stats and talent panels, we think this interface will introduce an exciting new level of easily-digestible information to players looking to analyze games as a spectator or through watching replays. You can also look forward to even more features coming with the interfaces official release and beyond, including current Map Mechanic counters for each team on maps like Blackheart’s Bay and Tomb of the Spider Queen.

FOLLOW THESE INSTRUCTIONS TO START USING THE NEW INTERFACE:

  1. Download the new Heroes of the Storm interface file:

DOWNLOAD

  1. Once downloaded, place the file in your Heroes of the Storm Interfaces folder
  • Mac: \Library\Application Support\Blizzard\Heroes of the Storm\Interfaces
  • Windows: C:\Users\XXXXXX\Documents\Heroes of the Storm\Interfaces
  1. Inside the client, access the options menu, then navigate to the Observer and Replay tab.
  2. Use the dropdowns to change your Observer and Replay files to the downloaded interface.
  3. That’s it. Go watch a replay, observe a custom game, and check out all the new features!

USEFUL HOTKEYS:

  • Detailed Stats Pane: Ctrl + 1
  • Detailed Talent Pane: Ctrl + 2
  • Hide/Show Top Bar: Ctrl + E
  • Hide/Show All UI: Ctrl+Shift+E
  • Hide/Show Chat Log: Ctrl+Shift+C
  • Hide/Show Replay Control Panel: Ctrl+Shift+O

We hope you enjoy this sneak preview of the new observer interface, and we’re excited to see what you all do with it. Have fun and we will see you in the Nexus!

Overwatch Teaser - "We Are Overwatch"

Ovo je prvi zvanićni Overwatch™ tizer.
 

Jeff Kaplan Govori o Overwatch Progresu

Game direktor Jeff Kaplan govorio je o progres sistemu u Overwatch igri, uključujući i šta je sve probano ranije, zašto rana faza sistema nije radila, i kako tim gleda da napravi najbolji in-game progres sistem.

Originally Posted by Blizzard

The First Progression System

  • Much like the WoW Talent system.
  • Leveling up would give you different abilities you were able to take that would change how the hero played.
  • Reaper had a talent which would fully heal him to full when he entered Wraith form.
  • Reaper had a talent which let his shotguns shoot twice the distance.
  • Overwatch is unlike other games, like Heroes of the Storm, as you need to be thinking about every hero in each match, rather than just the ones you see at the start of the game.
  • Due to the fast-paced nature of the game, and needing to know each hero, having a couple of different builds for each hero felt overwhelming. System Scrapped!
  • Player power from a progression system was not good for the competitive nature of Overwatch.

The Second Progression System

  • Not player-power based. All cosmetic rewards.
  • Each hero had a level associated with them. The more you played matches with that hero, the more experience you gained with it.
  • You'd gain more XP for wins than losses.
  • As a hero leveled up, you'd unlock more and more cosmetics.
  • Hero level cap was 20.
  • Testers were hesitant to switch heroes when they were close to an unlock, which could in turn lose games.
  • "Minor Disaster"
  • They did end up with lots of different cosmetic rewards from the system though!

Future Progression

  • Tom Chilton, the game director of World of Warcraft said to Jeff [If your game isn't about progression, don't overly focus on it]. The Overwatch team agrees.
  • Light, cosmetic, and thanking you for your time in it.
  • Your main motivation for playing should be that the game is fun, not that you gain more power.
  • They're using the time between now and the end of January to work on progression.
  • Once that new system is done, Beta shall return!
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