Eternal Conflict - Novi Heroji, Skinovi, Mounti, Leoric, Tyrael's Charger...

Blizzard je objavio video gde možemo videti pregled novih heroja, skinova i mounta koji nam dolazi u the Eternal Conflict Patchu!

The Butcher


Master Butcher


Iron Butcher




Master Leoric


Vrykul Leoric


Archangel Diablo


Novazon Nova


Tyrael's Charger


Butcher's Battle Beast


Video Preview

Tier 18 Set Bonus Izmene, The Road Ahead: Legendary Ring Questline

Tier 18 Set Bonus Izmene
Blizzard je objavio izmene koje su došle u najnovijem PTR 6.2 Buildu, a tiču si Tier 18 bonus set izmena. Imajte u vidu da je moguće da opet nešto promene do izlaska samog patcha u utorak / sredu. Mada smatramo da su ovo trenutno finalni set bonusi za sve klase.
Originally Posted by Blizzard (Source)
We've made some changes to Tier 18 set bonus power based on feedback and data from raid testing during recent weeks. Any balance tweaks to sets, trinkets, or class abilities, will be documented in hotfix notes alongside the official patch release.

In any case, here are details on what changed:

Death Knight
  • Frost 2pc: Crit damage bonus reduced to 6% from 10%; Haste bonus reduced to 3% from 5%.

  • Balance 4pc: Damage bonus reduced to 6% from 8%.
  • Feral 2pc: Bonus to Omen of Clarity proc chance reduced from 133% to 90%

  • Arcane 2pc: Damage of all summons reduced approximately 40%.
  • Frost 4pc: Water Jet duration bonus increased to 10 sec from 4 sec.

  • Windwalker 2pc: Combo Breaker chance reduced to 30% from 40%.

  • Retribution 4pc: damage bonus reduced to 5% from 6%.

  • Shadow 4pc: Multistrike bonus increased to 20% from 16%.

  • Subtlety 2pc: Vanish damage bonus increased to 30% from 10%.

  • Enhancement 4pc: Maelstrom damage bonus reduced to 5% from 8%.

  • Affliction 2pc: Chance to extend Drain Soul reduced to 10% from 30%
  • Demonology 2pc: Demon damage bonus increased to 4% from 3%.

  • Fury 2pc: Critical strike bonus to Wild Strikes increased to 100% from 50%
  • Fury 4pc: Cooldown reduction to Recklessness increased to 25 sec from 20 sec.
  • Arms 2pc: Chance to reset Mortal Strike increased to 100% from 60%
  • Protection 4pc: Bonus to Shield Barrier reduced from +200% to +100%.

Remember, these are changes to upcoming set bonuses, not pure class balance. The goal is for all set bonuses to be roughly comparable (with some variance given their vastly different nature) in power, and there were clear outliers on both sides of the spectrum. The changes above represent our effort to correct some of those outliers. If you feel your spec is underperforming currently, the answer is not for a specific overpowered set bonus to prop it up, nor is the reverse true.

If you feel that we missed the mark on changes based on your analysis of these specific bonuses, or that we may have overlooked some other bonuses that are also significantly too strong or too weak, we'd love to hear that feedback in this thread.
The Road Ahead: Legendary Ring Questline
Blizzard je objavio pregled četvrtog dela Legendarnog quest lina danas. EU Blog nam govori da moramo da savladamo Gul'dana, dok US verzija blog posta ne sadrži takve informacije? Da li je ovo u pitanju greška u pisanju, ili su slučejno spoilovali bitan detalj videćemo i sami kada odradimo questline.
Originally Posted by Blizzard (Source)
You’ve survived a long and dangerous journey thus far on Draenor. One portal has been destroyed within Tanaan Jungle... but Gul’dan and the twisted remains of the Iron Horde still strive to open another portal into Azeroth. You’ve allied with powerful forces to counter these nefarious plans, including the Archmage Khadgar. His efforts to fight the rising power of Gul’dan have presented countless new challenges and powerful rewards—but only for those stalwart enough to take on his formidable tasks.

Follow along with us, won’t you, as we walk you through the next—and final—chapter in Warlords of Draenor’s Legendary Ring quest line, culminating in Patch 6.2. And if you’re just getting started—or want to pick up where you left off—we’ve put together a guide of the journey so far.


Patch 6.2: Chapter IV: Darkness Incarnate
Acquire your legendary ring by completing Khadgar’s quests.

The Final Assault
The campaign on Draenor has been taxing and perilous, but there’s more that needs to be done. In the quest The Final Assault, you’re asked to head back to your Garrison to await further instructions from Archmage Khadgar. Ominous news is spreading that Gul’dan has taken over what remains of the Iron Horde—as if history is doomed to repeat itself despite the valiant efforts of the Horde and the Alliance forces. To face this evolving threat, you’ll need to ready yourself to go back to Tanaan Jungle.

You’re going to need a bigger boat to get to Tanaan, and are soon tasked to build a Shipyard in your Garrison to get you there. You’ll also be able to build a fleet and send ships out on missions to help turn the tide of the war.

Khadgar will meet you at your new dock to explain the next steps to earning your ring and putting a stop to Gul’dan’s nefarious machinations. First, you’ll need to work on Upgrading your shipyard to Level 2 and then take on legendary shipyard missions until you earn the draenic sea chart. Khadgar also wants you to venture into Hellfire Citadel within the heart of Tanaan Jungle for the quest We Don't Need No Library Card, which tasks you with collecting Tome of Chaos.

Once you’ve collected the tomes, it’s time to start Cooking the Books—or at least it would be if Cordana would cooperate and burn them as she should. Sometimes, if you want to get something done though, you’ve got to do it yourself. You’ll have to fight Cordana to stop her from keeping the books and taking your precious, precious ring.

Once Cordana is defeated, Alliance characters will meet with Yrel to receive K’ara’s blessing, and Horde characters will meet with Drek’thar to receive a blessing of the elements. You’ll also receive your shiny new Legendary ring. You’re going to need it for what you have to do next. There’s just one thing left to do: go after Gul’dan.

Once Gul’dan has been defeated, you’ll earn the Chapter IV: Darkness Incarnate achievement, and gain a new monument for your Garrison.

After all of that work, we won’t blame you if you crack open a celebratory Kaja’Cola by your monument as you gaze at your lovely new ring. You deserve it.

Potencijalni Novi Overwatch Heroj

@PlayOverwatch Twitter nalog tweetovo je sliku koja sadrži siluetu karaktera zajedno sa porukom.

"Masked assailant responsible for string of attacks in recent weeks"

Da li moguće da je ovo novi Overwatch Heroj?


Winston Gameplay Preview - Watchpoint: Gibraltar

Blizzard je objavio preview Winston Overwatch Heroja na Watchpoint: Gibraltar Mapi.

Whispers of Oblivion – Prologue to Legacy of the Void

Dugo nismo imali vesti o progresu Starcraft II: Legacy of the Void. Blizzard je na E3 objavio Prologue Legacy of the Void Starcraft II nastavka pod nazivom Whispers of Oblivion!
Originally Posted by Blizzard (Source)

What is Whispers of Oblivion?
Whispers of Oblivion is a special three-mission prologue series that has been created to bridge the storyline between Heart of the Swarm and Legacy of the Void.

What can we expect from these missions?
In Whispers of Oblivion, players will join Zeratul for the first time since Wings of Liberty to unravel the final piece of the Xel’naga prophecy.

How can I play these new campaign missions?
We will be making Whispers of Oblivion available to all players before the game’s release, but prior to that, we will be providing early access to the Prologue missions with pre-purchase of the game, as part of the Legacy of the Void beta. Look for more details sometime in July.

Patch 6.2 - Fury of Hellfire Dolazi 23 Juna!

Blizzard je upravo objavio zvaničan datum izlaska Patch 6.2 - Fury of Hellfire!
Originally Posted by Blizzard (Source)
Patch 6.2: Fury of Hellfire is almost here! On Tuesday, June 23 players will be able to build their Garrison Shipyard and venture into Tanaan Jungle to face Gul’dan and the twisted remnants of the Iron Horde. Hellfire Citadel Normal and Heroic modes will also be available for those who are brave enough to confront the dangers within.
Check out the official trailer below:

Blizzard Predstavio Eternal Conflict na E3 Game Show - Novi Heroji Leoric i Monk

Posle dugog čekanja, Dustin Browder napokon se pojavio na E3 PC Gaming Show. Čekanje je bilo vredno jer nam je Blizzard prezentovo Eternal Conflict, prvi Heroes of the Storm expansion. Eternal Conflict nam donosi Diablo Heroje, Skinove i novi battleground!
Budite spremni da dodate nove Heroje u vaš roaster jer nam se uskoro pridružuju Skeleton King (Warrior) i Monk (Support), zajedno sa već najavljenim Butcherom! Sigurno je da nećemo dugo čekati na njih, jer nam expension izlazi 30 Juna!
Eternal Conflict takodje će biti pušten na PTR test sledeće nedelje, tako da ćemo moći već da istestiramo novi battleground, heroje pre nego što oni budu pušteni na live serverima. U medjuvremenu pogledajte Skeleton King Leoric Ability preview i Trailer!

Originally Posted by Blizzard
  • Eternal Conflict is sort of an "expansion" - an event lasting for several months, with new heroes and battlegrounds!
  • First Blizzard world to enter the nexus.
  • Treasure Goblin - spawns right before the gates open, and if heroes manage to kill him before he escapes they get bonus gold at the end of the match!
  • Some of this content will be on Public Test Realm 2 weeks from now - June 23rd.
  • Cain is the cinematic narrator - so maybe there is still a chance he is the map narrator.

Leoric - very unique warrior

  • Trait: when he dies, becomes a Wraith to continuously "haunt" and bother enemies even while dead. After the respawn timer is over, he respawns where the Wraith is, rather than at the base.
  • He can attack other players and slow them while in this form (likely with a lot less damage), and that reduces his respawn timer.
  • Heroic 1: Tombstone - creates a U-shaped wall at target location, effectively trapping enemies in that area.
  • Heroic 2: March of the Black King - after a small wind-up, slashes forward dealing high area of effect damage and being unstoppable.

Monk - very nimble support (still early in development)

  • Jumps around the battlefield and can heal allies.
  • Very unique in the sense that his Level 1 Talent choice is actually a Trait Choice!
  • He can choose from more offensive of defensive "stances" as his Trait - which suggests Mantras could be these Traits.
  • Appears to have Seven Sided Strike as one of his skills.

Eternal Conflict Screenshotovi



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