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Ažuriran Zvaničan Diablo Sajt, 2.1 Poznati Bugovi i Hotfixevi, ALS Challenge za Diablo Dev Tim

Ažuriran Zvaničan Diablo Sajt
Zvaničan Diablo III web sajt ažuriran je sa Leaderborom i informacijama o novom sadržaju koji je došao uz Patch 2.1!

Originally Posted by Blizzard (Source)
Give and you shall recieve... The Rankings page is now active, and will be updated with the feats of brave nephalem warriors:
We've also updated the game guide with information on the following Patch 2.1.0 features: We're always searching for ways to expand and improve the guide with answers to all of your questions. If there are any aspects of the game you're curious about, let us know in the comments! *Seasons and Rankings are only available for Reaper of Souls for Windows and Mac.
Patch 2.1 Poznati Bugovi i Hotfixevi
Ostalo je par bugova koji su došli uz Patch 2.1. Jedan od njih onemogućava Greater Riftu da stvori dovoljni broj neprijatelja kako bi igrači mogli da završe progress bar... Drugi je povezan sa Achievementom koji se ne prikazuje nekim igračima. U medjuvremenu dok se ova dva problema rešavaju, dosta drugih hotfixovano je serverima. U nastavku možete pročitati listu hotfixeva i bugova.
Originally Posted by Blizzard 
Insufficient Mobs to Complete GR
Not enough mobs to spawn RG.
Thanks, Dommer! We're definitely aware that some Greater Rifts are still unable to be completed because of a lower enemy density (or because they are filled with weak enemies, like Random mentioned). While these cases should be relatively few and far between, we're working on reducing and hopefully eliminating their occurrence. 
One question I have for all of you: are you unable to complete regular Rifts, Greater Rifts, or both? (Knowing the answer to this will help us target our efforts better.) (Source)


Achievements Display Bug

We’ve received some reports from players who are currently unable to view their achievements in-game after updating to patch 2.1.0. We are actively investigating this issue, and hope to have a resolution in place soon.
There is a temporary workaround however that you can try if you experience this issue, but please keep in mind that it may not work for all players - please exit Diablo III completely and re-launch the game from the desktop app. You may need to do this a few times, but doing this should make the issue disappear.
If this issue persists after re-launching the game client, or if you experience any other game-related issues while playing Diablo III, please report them in the Bug Report forum so that we can investigate further.
If you’re experiencing technical issues with the patching process, connecting to after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance. 
Thanks, and welcome to patch 2.1.0! (Source)


Patch 2.1 Hotfixes

Below you will find a list of hotfixes recently applied or coming soon that address various bugs or mechanic tweaks.
These hotfixes should not require you to download a new patch. Some of the hotfixes below will go live the moment they are implemented while others may require restarting the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.
Last updated August 26th. Hotfixes are denoted by the date they were applied to live servers.

There are no upcoming hotfixes at this time.

  • Fixed an issue where increased elemental damage debuffs applied to enemies were stacking from multiple sources (8/26)
  • Fixed an issue where the fireball effect from Gyana Na Kashu was being applied to the first target twice (8/26)
  • Laws of Hope (Time Stop) will no longer allow the invulnerability effect to last beyond 3 seconds (8/26)
    • Please note: The visual bubble and buff icon for Time Stop's invulnerability effect will still remain for 8 seconds when using the Long Arm of the Law passive
  • Fixed an issue where Blizzard (Apocalypse) was unintentionally applying extra damage when reapplying the Firebird's Finery damage over time effect (8/26)
  • Disintegrate will now properly proc Arcane Power on Crit
  • Disintegrate will now properly benefit from the +% Damage to Disintegrate affix (Source)
ALS Challenge za Diablo Dev Tim
Sigurno možemo da potvrdimo da svako danas zna za ALS Ice Bucket Challenge. Reaper of Souls development tim izazvan je od strane DatModz-a, što su oni odmah to i prihvatili! Oni su takodje izazvali i ostale developere. Pogledajte i sami video zapis koji nam je ostavio Diablo III Dev tim.

Developer Insights: Kerrigan, Heroes Battleground Stranice na BattleNet Sajtu

Alpha Patch Informacije - Build 31948
Blizzard je sinoć postavio mali patch za Heroes of the Storm koji Vam omogućava da komunicirate sa igračima koji su na Starcraft II Public Test Serverima.
Originally Posted by Blizzard
Players can now chat with Real ID friends logged into the StarCraft II Public Test Realm.
Developer Insights: Kerrigan
Pošto je ovo nedelja Kerrigan heroja, imali smo prilike da pročitamo kako su developeri radili na njenoj izradi.
Originally Posted by Blizzard (Source)


It’s time for another Developer Insights in which we explore a hero’s design and mechanics. This week, we’ll be focusing on a hero that’s been around since the beginning of the Technical Alpha. Join us for a chat with Game Designer Kent-Erik Hagman about the Queen of Blades, Kerrigan.

Trikslyr: Kerrigan is a very powerful force in the StarCraft universe. She's a strong leader, possesses destructive psychic powers, and has shown incredible resolve in many situations. What aspects of Kerrigan’s character were most important to bring to life in her kit?

Kent: With Kerrigan, we really wanted to capture the powerful force she projects. She's a character who isn't afraid to do her own dirty work. That’s something we felt Heart of the Swarm portrayed quite well. We wanted to capture that "in your face" mentality. So you see abilities like Ravage, which can really get her in the middle of a teamfight, and Sweeping Grasp, which pulls her enemies in close.  The art team also really wanted to stress her wings and spiky nature, so Crushing Grip from Heart of the Swarm became Impaling Blades in Heroes to really play up her spikes. Finally, her whole kit is topped off with Maelstrom, which really synergizes with her entire playstyle.

Trikslyr: In the current state of the game, Kerrigan has become a solid initiator for a lot of teams due to abilities mentioned above. Has the design team been happy with the role she has landed in?

Kent: We think so! It wasn't necessarily a goal from the get go. Instead, we were hoping to strike a fluid playstyle that originated from the tools we provided her. Her abilities lead to a natural combo that simply facilitates the type of play mentioned above.

In retrospect, her current playstyle does match the personality we've seen her portray in previous games.

Trikslyr: Let's take a second to chat about Kerrigan's heroic abilities. Maelstrom works nicely with the playstyle mentioned above, but her second heroic, Summon Ultralisk, seems to be harder to incorporate into her play. Are there any plans to change the heroic or is the design team happy with its current iteration?

Kent: Making two heroics available to a hero allows us to offer various playstyle differences for that hero based on what we hope is a fun decision about halfway through a game. That said, we definitely agree there's more we can do with Ultralisk. Unfortunately, you'll have to stay tuned for that, as we're still working out what exactly that will be.

Trikslyr: Kerrigan has been a playable hero since Heroes of the Storm’s infancy. Have there been any fun design moments with her that you would like to share?

Kent: Kerrigan has come a long, long way since her initial design. There was a time in the distant past, where she was a ranged caster. She used heavy-hitting abilities like Chain Lightning and Psi Shift, but no matter what form she's taken, she's always been one of the scariest heroes to see in battle. During our playtests in the days of yore, there were a fair number of games in which Assimilation was overtuned, making her pretty much invincible. This naturally led to 1v5 situations that were punctuated by loud groans. GG, Kerrigan. GG.

A huge thank you to Kent-Erik Hagman and the design team for taking time to chat with us about Kerrigan. Check out the list below if you missed any of our previous Developer Insights blogs, and keep an eye on for more news from the Nexus.

Heroes Battleground Stranice na BattleNet Sajtu
Blizzard je objavio nove stranice na zvaničnom Heroes of the Storm sajtu, gde sada možemo pronaći informacije o pet Battlegrounda koje nam dolaze u igri. Svaka stranica sadrži listu zadataka i interaktivnu mapu kako bi igrači mogli da se upoznaju sa istom.



Hearthstone Sezone 5 Završava se u Nedelju

Za samo par dana, peta sezona Hearthstone se završava. Ukoliko ste bili lenji i niste još došli do 20 ranka, sada Vam je prilika da se logujete, i da dobijete jednu od najlepših pozadina za karte. Icecrown je pozadina za karte koju dobijate kao nagradu za Avgustovsku sezonu. Za sada nismo sigurni koja nagrada je predvidjena za septemarsku sezonu, ali očekujte da objavimo tu informaciju uskoro na našem sajtu.

Ova Sezona je takodje markovana kao zadnja gde će biti nagradjena 16 legendarna igrača za kvalifikacije Svetskog Šampionata u Hearthstone-u. HWC finale će biti održano na Blizzacon 2014 gde je nagradni fond $250,000.


Patch 2.1 je Live! +100% Gold Find i Dupli Goblini, Sezona 1 Startuje u Petak

Patch 2.1 je Live!
Prvi veliki patch za Reaper of Souls je LIVE ! Blizzard je objavio dobar video gde možemo videti koji novi sadržaji su ubačeni u ovom patchu, zajedno sa zvaničnim patch informacijama, koje možete pročitati ovde.
+100% Gold Find i Dupli Goblini
Da bi proslavili izlazak Patch 2.1, igrači će u igri dobiti Community buff koji Vam daje +100% Gold Find i Duple Gobline
Originally Posted by Blizzard (Source)
Patch 2.1.0 is now live in the Americas! To celebrate the arrival of this major content update, all players who log into Diablo III this week on Windows or Mac will not only receive a +100% bonus to Gold Find, but all Treasure Goblin spawns in the game have been doubled! (As with our previous buff, please note that the Gold Find bonus will stack multiplicatively with existing bonuses including those provided by items and Paragon points.) This bonus Gold Find and double Treasure Goblin period begins in the Americas region today, August 26, and ends on Tuesday, September 2, at 11:59 p.m. PDT.
We hope you enjoy patch 2.1.0 and look forward to hearing your feedback. In the meantime, good luck, have fun, and we'll see you in Sanctuary!

*The buff is only available on Windows and Mac, but it will apply to all heroes—including those on accounts without Reaper of Souls enabled.
Sezona 1 Startuje u Petak
Originally Posted by Blizzard (Source)
Greetings, nephalem!

We're pleased to announce that our first Diablo III Season is scheduled to begin this Friday, August 29th. To ensure the roll-out process goes as smoothly as possible for all players, we're planning both a delayed and staggered release, with different gameplay regions launching the season at different times after patch 2.1.0 ships.
For reference, below are the current launch times for Season 1:

  • Asia: 9:00 a.m. PDT (1:00 a.m. KST, UTC +9)
  • Europe: 12:00 p.m. PDT (9:00 p.m. CEST, UTC +2)
  • Americas: 6:00 p.m. PDT (UTC -10)
For time zone assistance, visit:
To learn more about Seasons, visit:

Please note that these times are tentative and subject to change. If they do, we will be sure to update this thread.


Warlords of Draenor Beta Giveaway

U saradnji sa našim partnerom Computerland, preko našeg sajta podelićemo 10 Warlords of Draenor Beta ključeva!
Sve što treba da uradite je da popunite web formu u nastavku. Giveaway se završava 27 Avgusta u 23:59h.
wod beta giveaway

Srećni Dobitnici su:
  1. Branko Djuragin 
  2. Gavrilo Gavrilovic
  3. Nenad Kostov
  4. Anze Alan Rogelj
  5. Aleksandar Prokic
  6. Lazar Maksa Maksimovic
  7. Milan Radivojevic
  8. Slobodan Bobac Jovin
  9. Nemanja Ilic
  10. Marko Radisavljevic
U roku od 24 sata morate da nam odgovorite na e-mail koji smo Vam poslali kako bi dobili svoj Beta key! 

Diablo III Patch 2.1 Live Ove Nedelje

Blizzard je upravo ugasio PTR 2.1 Servere, a za večeras najavljeno je postavljene patch 2.1 na live US serverima, dok će za EU biti postavljenu sredu 27. Avgusta. Novi patch donosi nam nove sadržaje, a to su: Ladderi, Sezone, Greater Riftovi, Goblin Treasure Realm, Legendarne Gemove, dosta novih itema i izmena kod klasa. Očekujte uskoro i zvaničnu vest izmena i sadržaja koje nam dolaze uz Patch 2.1!
Originally Posted by Blizzard (Source)
In preparation for the launch of Patch 2.1.0, the PTR servers will be brought offline this afternoon at 3:00 p.m. PT. At that time, players will no longer be able to log in to the PTR client, all PTR accounts (including character information) will be reset, and our PTR forums will be marked as read-only.

We'd like to thank everyone who participated in the Patch 2.1.0 PTR. You've done an awesome job of testing the new content, and we greatly appreciate the feedback you provided during this phase of the game’s development.

We look forward to releasing Patch 2.1.0 to the public shortly. We hope you all enjoy Greater Rifts, Seasons and all the other content included in this update. We’ll see you in Sanctuary soon!

Diablo III 2.1: Greater Rifts Preview

Blizzard je objavio novi Blog gde nam je opisao veliki sadržaj koji nam dolazi uz Patch 2.1, a to je Greater Rifts!
Originally Posted by Blizzard (Source)

In addition to Seasons and The Vault, another notable feature coming in patch is 2.1.0 is a system we're calling Greater Rifts. Formerly known as Tiered Rifts, Greater Rifts are a special type of Nephalem Rift designed to measure and showcase hero progression. Featuring a progress timer, unique rewards, and custom leaderboards, Greater Rifts are the perfect opportunity for players to see just how far they can push themselves on the battlefield—and glean some incredible treasure along the way!

With Great Power Comes Great Rifts:

To enter a Greater Rift, you must first acquire a Keystone of Trials. These keystones have a chance to drop from any normal Rift Guardian when playing in Torment difficulty on a level 70 hero. Once you've acquired a Keystone of Trials, you’re ready to take on what’s known as the Realm of Trials. To access this realm, visit a Nephalem Obelisk in any town hub, right-click on the monument, and place your keystone into the appropriate slot near the top of the window. Click "Accept" and your trial will begin. Be sure to prepare your skills and gear ahead of time, because once inside the Realm of Trials, you cannot change either until the trial is over.
The Realm of Trials is a small arena designed not only to test your hero’s mettle, but evaluate at what level you should begin your Greater Rift run. Each trial will be timed and consist of increasingly difficult waves of enemies. Upon completion of the trial, or it ending due to your hero's death, you will be rewarded with a Greater Rift Keystone. The level of the keystone you receive will be based on your performance during the trial itself. The more waves you destroy, the higher the keystone level. The higher the keystone level, the more challenging the Greater Rift…so aim high! Of note, game difficulty will not impact the Realm of Trials in any way; in this case, the Realm of Trials is considered independent of the standard difficulty system. With this, death in the Realm of Trials will be permanent for Hardcore heroes. If you die during a trial, your hero will be lost and he or she will not receive a Greater Rift Keystone.
obelisk.jpgWith a fresh Greater Rift Keystone in hand, head back to the Nephalem Obelisk in town. Right-click on the monument one more time and place your ranked keystone into the designated slot. Click "Accept" and it's off to the races—your Greater Rift journey has officially begun! 

The Need for Speed:

Similar to the Realm of Trials, each Greater Rift level will be timed. Players will have 15 minutes to spawn and defeat the level's Rift Guardian, with faster runs bringing greater rewards.  The goal in Greater Rifts is to progress through each level and kill the Rift Guardian as quickly as possible. If you slaughter a Greater Rift Guardian before time expires, you'll be eligible for a higher level Greater Rift Keystone. If you perform exceptionally well and have a lot of time to spare, you'll be able to skip multiple Greater Rift levels and can receive a keystone of a much higher rank!
Greater Rifts are tracked by a new progress bar (located at the right side of the screen) that compares your monster kill count to the time remaining. Monsters will grant varying progress based on their health and difficulty, so Elite and Champion packs will have a greater pay-off than your average minion. Players will also be able to collect new Progression Orbs to speed along their journey.
When the progress bar is capped, all remaining monsters in the area will vanish and the Greater Rift Guardian will appear. If you run out of time before you're able to kill the Rift Guardian, don’t worry! You won’t be able to advance to a higher Greater Rift level, but you’ll still be able to complete the level you're currently in and claim the spoils of war.  Speaking of spoils, we've made some changes to how loot is distributed in Greater Rifts to help streamline the experience and keep players focused on completing their run. Monsters won't drop loot, chest spawns have been disabled, and destructible objects will be limited. Instead, we've moved a lot of this loot to the Rift Guardian itself. As a result, and in reward for your valiant efforts, players will encounter a veritable "loot-splosion" upon defeating a Greater Rift Guardian!

Legendary Gems:

As you search the remains of a Greater Rift Guardian, there’s a chance you'll find a new kind of gem that may very well pique your interest.


These Legendary gems can only be found in Greater Rifts and offer powerful abilities when socketed into amulets or rings. What's more, you’ll have the opportunity to upgrade Legendary Gems over time with the help of Urshi, a new NPC.  Urshi is a nephalem spirit who worked closely with Orek in life, and has the unusual ability to draw out and guide the powerful magical essence of gems. Like Orek, Urshi will extend her unique gift to any brave nephalem willing to challenge themselves in the most dangerous of realms.

Urshi will appear once you've slain a Greater Rift Guardian and will offer players one of two services. You can only pick one service per Greater Rift level, so choose wisely when you can.
  • The first service is to upgrade your Greater Rift Keystone to a higher level. As noted above, if you did really well during your run, you'll be able to skip multiple Greater Rift levels and receive a keystone of a much higher rank. This option will only be available to players who are able to defeat the Rift Guardian before time expires.
  • The second service is to upgrade your Legendary Gem(s). You'll have three attempts to upgrade a Legendary Gem. You can use all three attempts on one gem, or split the attempts between multiple different gems. The chance for an upgrade attempt to succeed is based on a combination of the rank of the Legendary Gem you're attempting to upgrade and the level of Greater Rift you reached. The higher the rift level, the more likely your attempt will succeed!
While you will always be able to attempt to upgrade your Legendary Gems, even if you aren't able to kill the Rift Guardian in the allotted time, it's important to note that choosing this option will conclude your Greater Rift run. Once a run has concluded, you will need to find another Keystone of Trials and start your journey anew. 

Track Your Progress:

Once you reach the end of your Greater Rift journey, your best results will be posted to the appropriate Leaderboards. To view your Leaderboard ranking at any time, simply click on the "Leaderboards" button located in the bottom right corner of the main hero screen.
Greater Rift leaderboards will be split between both Hardcore and Normal gameplay modes as well as Seasonal and Non-Seasonal characters. To help encourage a variety of play styles and allow you to measure yourself against similar competitors, we've also broken up Greater Rift leaderboards into the following categories:
  • Solo play for each class (e.g. top players for Barbarian, Demon Hunter, Crusader, etc.)
  • 2-Player Groups
  • 3-Player Groups
  • 4-Player Groups
Designed to be informative and detailed, Leaderboards will allow you to compare your progress to that of your gameplay region, friends, and clan members, and can be viewed both in-game and right here on
The challenges you face in Greater Rifts will push you to your limits and test your skill in battle. They offer measures by which to judge your ability, and rewards that make you stronger with every test.  Will you overcome your enemies and succeed? Your trials await you, nephalem!
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