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Heroes of the Storm PAX East Preview

Na PAX East ovog vikenda, Blizzard će objaviti četri nova heroja!
Originally Posted by Blizzard (Source)
PaxBooth.jpg

We’re gearing up to storm PAX East 2014 in Boston, Massachusetts and we’ve got more Heroes content for you than Stitches himself could consume. Read on to get a preview of everything awaiting you at the convention from April 11 – 13.


Heroes of the Storm: The Ultimate Blizzard Mashup

Take a break from real life and warp into the Nexus with our live discussion panel, Heroes of the Storm: The Ultimate Blizzard Mashup, in the Albatross Theatre at PAX East this weekend. During the panel, Game Director Dustin Browder, Senior Producer Kaeo Milker, and Senior Artist Phill Gonzales will be sharing a sneak peek at several exciting new heroes and skins, as well as answering questions from the audience. Once the panel wraps up, Kevin Knocke will join forces with Dustin Browder to get your heart racing with a fresh Heroes of the Storm showmatch commentary where you'll be able to see the new heroes in action!

Whether you’re at PAX in-person or not, you’ll be able to catch the panel by tuning in to the live broadcast on Twitch.tv/PAX  at 10:30 a.m. EDT (7:30 a.m. PDT) on Friday, April 11.


Stop By and Play Heroes

While you’re cruising around the show floor, don’t forget to visit us at Booth #848, because we’ll be rockin’ all weekend long with swag giveaways,  Heroes shoutcasts, and interviews with PAX attendees -- but that’s not all. We’ll also have a full-blown Heroes of the Storm play area, featuring a special, PAX-exclusive build where you can get some hands-on experience with a couple of brand new heroes! Come hang out at the booth to pick up a few goodies and get your brawl on with other attendees.


Enter to Win Heroes Goodies

Don’t worry if you’re not able to make it to Boston this year, because we’re bringing a bit of the PAX East experience directly to your front door. We kicked off our PAX Pack Giveaway earlier this week, and you can enter to win an epic assortment of Heroes gear by interacting with the official Heroes of the Storm Facebook and Twitter pages. Head here to enter and get all the juicy giveaway details.


Stay Tuned for More!

We’ll be recapping every bit of Heroes action from PAX right here on the official Heroes of the Storm website, so make sure to check back in frequently throughout the weekend to get all the latest details. What’s more, you may wish to check out Heroes on Facebook and Twitter this weekend, because we’ll be sharing Heroes booth coverage, videos from the convention, and much more so that you can stay on top of Heroes news in real-time over the next few days.

That’s a wrap for our pre-PAX coverage, because we’ve got a plane to catch. Join us on the live stream during the panel and, if you’ll be at the show, be sure to say hello at Booth #848.

We’ll see you at PAX!


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Hearthstone Patch 5170 - Novi Questovi i Stringovi

Mali Patch postavljen je na Blizzard file serverima, koji će uskoro biti dostupan na live serverima. On sa sobom nije doneo balans medju kartama već par stringova i nove questove koje možete videti u prilogu.
 
Novi Questovi
Dva nova questa i achievementa dodata su u igri.
 
NameTypeDescriptionReward
IGR Login Reward (NNF) Daily NYI 100 Gold
iPack One time Awarded for playing a game on iPad.
1 Card Pack
 
String Izmene
Originally Posted by AdriaCraft

Global

  • [NEW] GLOBAL_MOBILE_ERROR_BREAKING_NEWS - Breaking News:\n\n{0}
  • [NEW] GLOBAL_PROGRAMNAME_HEROES - Heroes of the Storm
  • [NEW] GLOBAL_REWARD_GOLD_SOURCE_IGR_DATED - Awarded for logging in from an IGR on {0}0=GLOBAL_CURRENT_DATE
  • GLOBAL_LANGUAGE_CHANGE_CONFIRM_MESSAGE - This will interrupt your current activity. Are you sure? (Previously "You will lose any unsaved progress. Continue?")

  • [NEW] GLOBAL_LOGIN_CONFIRM_MESSAGE - You will lose your current progress. Are you sure?

  • [NEW] GLOBAL_LOGOUT_CONFIRM_MESSAGE - Are you sure?

Glues

  • [NEW] GLUE_MOBILE_TOOLTIP_BUTTON_STORE_DESC - Buy Packs with gold or money.
  • [NEW] GLUE_MOBILE_REGION_SELECT_TOOLTIP_HEADER Select Region

  • [NEW] GLUE_MOBILE_REGION_SELECT_TOOLTIP Select a region to play in.

Tutorial

  • [NEW] TUTORIAL_MOBILE_COMPLETE_CONGRATS - You have defeated Illidan and are ready to challenge new opponents online!

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Patch 5.4.7 Hotfixevi - 7 April, Blue Tweetovi

Patch 5.4.7 Hotfixevi - 7 April
Originally Posted by Blizzard (Source)
Classes
  • Shaman
    • General
      • Resolved an issue where the visual effect for Healing Rain was able to persist indefinitely.

Quests
  • Guerrillas in our Midst: Resolved an issue where General Nazgrim can lose his quest giver status, preventing players from being able to complete the quest.
  • The Lesson of the Burning Scroll: Players now receive the Master's Flame automatically upon accepting the quest.

Creatures
  • All world bosses in Mists of Pandaria are no longer tap-to-faction. Players from both factions that engage the world boss at the same time are now eligible for loot.

Raids, Dungeons, and Scenarios
  • Each World of Warcraft account can now create a maximum of 10 instances per hour (up from 5).
  • Siege of Orgrimmar
    • Amalgam of Corruption's Unleashed Anger can now reach players that are greater than 10 yards away.
  • Dungeons
    • Siege of Niuzao Temple: A Challenge Gong has been added, allowing players the option to trigger waves of attackers more quickly during the Commander Vo'jak encounter.

Blue Tweetovi
Originally Posted by Blizzard Entertainment
Classes
Hunter
Am I just stupid or bad at hunters or do they seem focused starved 90% of the time?
Starved? No... It's a resource that they build and spend. They have a no-CD builder, so it's impossible to be 'starved'. (Celestalon)

does marksmansnip mastery has cd? my barrage got 40shot under 62%mastery and got less than 10 wild quiver hit
Wild Quiver has a reduced chance to proc from individual Barrage hits since the ability hits so many times so quickly. (WatcherDev)
so,thats mean there a input cd (or something else) like arms sweeping strike
No cooldown, just a lower chance to proc. It's possible that it could proc from every Barrage hit, just very unlikely. (WatcherDev)

I can't right click off the MisDirection buff anymore to recast on a different target :< . Intended? (please say no)
Intended, as a bandaid for an exploit that we didn't have any other way to fix. Hope to allow you to cancel it again in the future. (Celestalon)

Mage
I've taken another stab at the frost math and really hope you'll take a look: http://t.co/Jt1YR143oE
You're using one set of ET% for all builds. That's obviously flawed, since the ET% are based on your stats. (Celestalon)
(Mostly by haste. The more haste you have, the more Fb you're going to fit between each LB, for example) (Celestalon)
Keep it up. This peer-review part of theorycrafting is super important, and to me, fun. (Celestalon)
It can be hard; it's not easy posting your work for all to see, and having people point out how you're wrong. (Celestalon)
But I think the process of peer-review is one of the most important parts of theorycrafting, that many specs' communities have been lacking in lately, leading to bad theorycraft spreading and becoming trusted. (Celestalon)
If you guys delivered us an operating manual for each spec, we wouldn't have to guess so wildly
That's neither needed, or the problem. Bad math for the optimal rotation is bad math. (Celestalon)

Monk
becuase surging mist cost so much mana that its not worth it
We'll be adjusting mana costs, don't fear. (Celestalon)

Healing Spheres being removed for WW? I agree that if feels odd but removing it feels like a loss of a good backup heal.
They're being compensated for that loss elsewhere. (Celestalon)

Paladin
I think the issue is a slow rotation filled with pauses is considered less "fun", even if it's equal DPS statwise
Right, and I understand that concern, and am informing you that we are keeping that in mind, and not changing it. (Celestalon)
Even so, having limited access to haste will affect how ret feels/play due to not being able to get haste through gem/reforges..
Again, you won't have limited access to haste. You *will* be able to customize gear. You *will* be able to get gear that has... (Celestalon)
...the stats you want. I understand that it's hard to convey through 140char, but your concerns aren't being ignored. (Celestalon)

curious about hopo generation tbh. Feels really good on live, dont want to go back to only 1 hopo generator. Thanks 4 reply
No plans to change HoPo generation significantly. (Celestalon)
Will there be any changes to SoB? Ret will struggle extremely with its current model once gems/reforges are gone.
Sanctity of Battle? No... Why would it? (Celestalon)
Without reforging and gems, the ret rotation will feel very slow and filled with gaps cause of little to no haste.
That's definitely false. Gems are part of items' budgets, and Reforging just moves stats around; no significant change there if... (Celestalon)
...you care about and stack haste. Overall, negligible impact, if any. (Celestalon)
...will make crit/mastery items even more unattractive over a haste+X counterpart, X being crit or mastery.
If you love haste, yes, haste/Anything beats crit/mastery; aim for getting haste items. Regardless, all of the secondary stats... (Celestalon)
...will be useful, and closer in value. (Celestalon)
So SoB & Ret rot. design the same, but we're over-exaggerating how "TAKE IT & SHUT UP" we're imagining stat options?
Very much so. (Celestalon)

Priest
If you remove the healing from Divine Star for Shadow, that talent will stop being used by SPriests. Is that the intent?
No, and we don't think it will do that. (Celestalon)

Shaman
That's the sort of answer I was hoping for, thanks. What about cd stacking? Enh is a big transgressor there, esp in pvp.
Yeah. Enh is one of the worst, because the strength of their big CD scales with gear. +20%dmg in blues, +100%dmg in 580s. (Celestalon)
Err, big CD*s*. That describes both Fire Elemental and Ascendence. (Celestalon)

No-- enh skill cap is tiny. Simcraft predicts 1.3% difference btw (over)optimized and (very)simplified priorities.
That says nothing about how high the skill cap is, just how valuable high skill is. We want to raise that value. (Celestalon)

should we expect any big changes to the Enh Shaman rotation / priorities?
Kind of. Enh suffers from a major case of "thirty-different-damage-sources-so-all-of-them-feel-meh"-itis. (Celestalon)
We're generally happy with Enh's gameplay (which is whack-a-mole at base skill levels, but does have a high skill cap). (Celestalon)
However, we're going to try to maintain that gameplay, while removing or combining many of the damage sources. (Celestalon)
For example, compare http://t.co/AiVKyUn9sS (12 dmg sources)... to http://t.co/dPrdUe81JC (34 dmg sources). Are they all... (Celestalon)
...really needed? Can we combine some? Some are MH vs OH of the same strike, so that's naturally inflating things, but even... (Celestalon)
...still, that's a ton. Anyway, point is, we're going to try to maintain the same gameplay, but fewer, more impactful sources. (Celestalon)
That's the same mentality for most classes moving into WoD, right? Maintaining gameplay, more impactful choices?
Yes, but I think Enhancement exemplifies that most of anyone. (Celestalon)
I'm concerned because the spec is currently fast/full of choice because of all the buttons, is it being dumbed down?
No. (Celestalon)
How so if half the possible choices for every given gcd are removed?
I definitely did not say that half the possible choices for every GCD are being removed. (Celestalon)
It was hyperbolizing for the sake of illustrating my concern.
I said nothing of the sort, though. (Celestalon)
Fair enough, you did not; so what sort of damage sources would be removed if not buttons?
Just Example, not Announcement: Unleash Wind does a pittance of damage, and a useful buff. Could we cut the damage, buff the buff? (Celestalon)
Remove the spell as enh, and replace it with a new melee ability (medium damage)with a smaller cooldown = fun + useful
Do you really want *another* meh-dium damage ability? (Celestalon)

Warlock
Dear Cele, never gets old, but why be any other dps when you can be warlock? And why did you guys stop game balance hotfixing?
There's a huge conversation to be had about *when* to nerf. Short answer is that nerfing warlocks would also nerf *guilds*. (Celestalon)
Instead, we think the right call is to leave them until Warlords, then fix them there. We agree that they're too strong now (Celestalon)
I think it's better to balance the class, then nerf content as needed based on the class rebalance.
Requires making an assumption about how many Warlocks guilds were using. (Celestalon)
No need for assumptions, you have the numbers.
...but it varies by guild. That's the point. (Celestalon)

T14 beta, Demo Tank preformance similar to other tanks. Nerfs came. Revert nerfs, rebalance, Demo tank live?
UI support, Active Mitigation skills, multiple cooldowns, talents with defensive benefit, glyphs with defensive benefit, an interesting defensive rotation, defensive value for all stats (that's gigantic), Vengeance, DPS tuning, mob control abilities, defensive mechanics that scale at the right rate, community understanding, etc. Warlocks are/were nowhere close to being full-fledged tanks. Sorry, it's just not the same thing. (Celestalon)
feel like there's a similar argument for making prot a dps spec that goes beyond what one talent can do.
On the contrary, Prot Warriors have all of the DPS equivalents of those, or are getting them anyway for other reasons. (Celestalon)

That's great, but when raid needs a tank, Warrior can hit a button and be one, while I have to switch to my alt DK.
That's something you signed up for. We don't treat "ability to respec to a different role" as something we balance. (Celestalon)
No, I didn't. When I signed up as a Warlock, they could only DPS, Warriors could only tank, Paladins and Druids could only heal.
Pretty sure that's objectively false. (Celestalon)
It definitely is. I played vanilla wow. As a fury 2h spec warrior, top dps through BWL and AQ40. Quit lying.
I also played one of those specs widely considered unviable as well, back in vanilla, to great effect. (Celestalon)

Warrior
Will something be done to the "gotta wait till I got colossus smash up" class?
Focusing your rage spending inside Colossus Smash windows, without wasting rage, is very much an intended gameplay element. (Celestalon)

Art
Can the dwarven face beard clasp on the new models be on the larger beard seen on the dwarf in the WoD anouncement trailer
This is the kind of thing we would like to add with future customization. Not part of initial PC revamp. (artofcgrobinson)

Does the toucan exist outside concept art? If so, that, please! Plus clefthooves as the rhino family is tiny and needs friends
It does! And it's surprisingly, and awesomely, savage. (Muffinus)

is there a reason that Vale and Shatt Portals have the same portal animation? Or was one just never made for Vale?
Well I'll be... whoops. Fixed for 6.0! (Celestalon)

Warlords of Draenor Stats
All this talk about base health and base damage; why not exponential scaling, Would make these considerations irrelevant.
We do use exponential scaling, and while the pros drastically outweigh the cons of doing so, needing to squish is the big con. (Celestalon)
I think he also meant zero base value, all value from stats. Which is happening with damage. Useful for health too?
...That /is/ happening for health. (Celestalon)
I misinterpreted something then. Thought base health drastically reduced, not eliminated. Sounds good to me then.
Base health is gone. A naked character has only a bit of health from their base stamina. (Celestalon)
So is Ironman leveling dead?
It's certainly much harder. Likely possible still on specs that can kite. (Celestalon)

since dodge is removed from the game, how guardian druids gonna survive bosses?
Dodge is not removed from the game. Dodge is removed *from gear*. You already had no dodge on your gear. (Celestalon)
so still there dodge gems?
No. It won't be a stat you find on gear, even through gems. (Celestalon)
then how shall a guardian tank now?
Things like Savage Defense will still give Dodge. (Celestalon)

will WoD (tertiary stats?)random attribute have a RNG factor to number/percentage it gives? (like imperfect % drops in diablo,)
Nope. (Celestalon)

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Warlords of Draenor Alpha Modeli

Napokon smo uspeli da izvučemo sve Warlords of Draenor Alpha modele. Ima ih još, medjutim nismo hteli da ih prikažemo jer većina nije dovršena! Vidimo se sa novim modelima u budućem alpha buildu!
 
Warlords of Draenor Lideri
 
 
 


 
Ostalo



Clefthoof (Mount i Pack Varijante)


 
 
Draenor Ancients


Elekk


Giant Boar (Mount Varijante)


Goren


Hippos


Iron Horde Machinery



Pale Orcs


Sporebat


Talbuk


Wolves (Mount Variations)

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Artcraft - Daughter of Argus

Rani pregled novog ženskog modela Draenei karaktera objavljen je danas!


Originally Posted by Blizzard (Source)
Hello again! I’m Senior Art Director Chris Robinson, and today we wanted to give you a super quick look at our current progress with the new female Draenei.

After the April Fools’ joke we wanted to ensure you weren’t waiting too long to see where we’re at with her actual character model update. Keep in mind that she’s still in-progress, and doesn’t have any animation to pose her body or face.

Animation is a big factor for the female Draenei specifically, so it’s important to keep it in mind when comparing the two. The original female Draenei has some fairly extreme posing that happens when she’s animated. If you were to see the static model of the original without any posing you’d see that it looks very similar to the new one. With her pose applied her shoulders stretch backward, her pelvis rotates forward, and her chin lowers—causing her head to angle downwards. The curvature in her lower back, and why the head shape looks slightly different, are also due to the new model not having the same posing applied yet. She also looks a lot taller! Ultimately all of those things will be addressed when we animate the new model, they just don’t take place until she’s rigged and sent on to the animation team.

We hope you enjoyed this super quick look at where we’re at right now, and we’ll continuing sharing more in-progress art as we go forward. The next article in the Artcraft series we’re planning is a look at the creation of the Spires of Arak, a new zone coming in Warlords of Draenor. Thanks for stopping by!

Senior Character Artist Joe Keller did the majority of the work on this revamp, with direction from our Lead Character Artist Tyson Murphy (@tysmurph), and myself (@artofcgrobinson).

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Par Legendarnih Itema Nisu Bili Dostupni Sve do Danas, Patch 2.0.4 Hotfixevi

Par Legendary Itema Nisu Bili Dostupni Sve do Danas
Interesantne informacije pojavile su se danas na zvaničnom italijanskom forumu, a to je da do danas nisu bili dostupni par legendarnih itema.
Originally Posted by Blizzard (Source)

Shortly before the launch of Reaper of Souls some legendary items have been temporarily removed because they needed a fix that will be implemented with patch 2.0.4.

When the patch is live, the following items can be found again in the game:

 
Patch 2.0.4 Hotfixevi
Originally Posted by Blizzard (Source)
[LIVE HOTFIXES]
The hotfixes listed below are now currently live and implemented.
General
  • The profile menu now reports accurate play time for all classes, including the Crusader.*
  • Crafting plans purchased from a vendor can no longer be sold back.*
Items
  • The Set bonuses from The Shadow's Mantle Class Set should now properly proc for only Demon Hunters.*
Crusader
  • Blessed Shield - Shattering Throw
    • Should no longer cause players to deal Area Damage to themselves and allies.*
  • Iron Maiden
    • This skill no longer erroneously scales with monster difficulty and provides 6102 Thorns @ level 70.*
      • Please note the tooltip will not reflect this value. We plan to rework this skill in a future patch.

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Nova Misteriozna Karta, Učesnici Hearthstone Svetskog Turnira

Nova Misteriozna Karta
Danas je objavljen tweet na PlayHearthstone twitter nalogu, koji nam pokazuje novu misterioznu kartu sa interesantnim grafičkim dizajnom mača.
 
misterikard
Originally Posted by Blizzard (Source)
Mysterious blades! They sprung to life and began cutting up everything – even the card text! What are they hiding?
 
Učesnici Hearthstone Svetskog Turnira
Bllizzard je danas objavio prve detalje svetskog turnira u Hearthstone. Top 16 igrača iz Amerike i Evrope prvih pet sezona ranked igre, biće pozvani na regionalne kvalifikacije u toku godine. Više informacija u zvaničnim informacijama.
Originally Posted by Blizzard (Source)
Ranked Play Season 1: Pandamonium is underway! If you’re not working on climbing the Ranked Play ladder, now is an excellent time to start. Not only do you receive the unique “Pandaria” card back at the end of the season for hitting Rank 20, but you’ll also add the “Legend” card back to your collection immediately if you hit Legend rank in any given Ranked Play season.

We had also mentioned the fact that we’re working on details on a big Hearthstone tournament in the future. Each Hearthstone region (Americas, Europe, Korea/Taiwan and China) will have their best players battle it out Hearthstone style to decide who will be the Hearthstone World Champion.

The Regional Qualifiers for the Americas region will take the top 16 players from each of the first five Ranked Play seasons (April-August) and pit them against each other until only the best remain. The European regional tournament will function in the same manner as the Americas region. Korea/Taiwan and China will have slightly different qualification methods that will be detailed soon.

Becoming a Top 16 Legend player isn’t the only way to qualify for the Americas or Europe regional tournament – more information regarding how to qualify outside of Ranked Play will be announced at a later time. Performing well in multiple Ranked Play seasons will also be rewarded, so make sure you play your best each season!

We want you to be a part of the action! We’re still working on the overall details, and we’ll have even more information regarding this tournament soon. If you’re looking to become a world renowned Hearthstone player, participate in Ranked Play and become a top 16 Legend NOW!

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