Method - Mythic Archimonde World First

Method je sinoć ubio Mythic Archimoda posle 472 pokušaja. Sve čestitke za World First.

Patch 6.2 Hotfixevi - 16 Jul
Originally Posted by Blizzard (Source)
Garrison Campaign
  • Get a Clue: Players no longer need to have a free inventory slot available in order to get a clue.
  • To Gul'dan!: Characters that have already completed "My Garona" should no longer encounter a phasing issue that prevented them from completing the quest.
  • The Battle For Shattrath: Fixed an issue that could cause players to fly through the terrain after completing the quest.
Twilight Highlands
  • Warm Welcome: Vermillion Sentinel should now correctly pick up the player and allow them to complete the quest.
Shadowmoon Valley (Burning Crusade)
  • Teron Gorefiend, I am...: Players should have more hitpoints while they're Teron Gorefiend and be able to defeat Karsius the Ancient Watcher.

Creatures and NPCs
Tanaan Jungle
  • Keravnos Scouts should no longer appear underneath the world around the Iron Front area.
  • Added Apexis Crystal drops to the following NPCs:
    • Bleeding Hollow Brute
    • Bleeding Hollow Cabalist
    • Bleeding Hollow Herbalist
    • Bleeding Hollow Hunter
    • Bleeding Hollow Impaler
    • Bleeding Hollow Scavenger
    • Felblood Overseer

Raids and Dungeons
Hellfire Citadel
Hellfire Assault
  • Siegemaster Mar'tak should no longer repeatedly target the same players with her Howling Axe ability.
  • Fixed an issue that allowed players to exit the instance immediately after destroying the Reinforced Hellfire Gate and potentially fail to receive loot as a result.
Iron Reaver
  • Fixed an issue where visuals denoting the target area for Falling Slam may not display correctly if the targeted player was in the air when it was cast.
  • Kormrok's berserk timer should now reset correctly after an attempt.
Hellfire High Council
  • Dia Darkwhisper should now be using her Reap ability more consistently.
Fel Lord Zakuun
  • Wakes of Destruction should no longer incorrectly damage players affected by Seed of Destruction, and tanks should no longer sometimes fail to be damaged by Wakes inside the Shadow Realm.

Siege of Orgrimmar
  • Norushen no longer sends players to Look Within when there are fewer than 5 players in the encounter on Raid Finder difficulty.

The Everbloom
  • Yalnu now properly alternates between targeting Kirin Tor Battle-mages and Players with Entanglement on Mythic difficulty.
  • Players are now immediately freed and no longer remains stunned once Entanglement has been destroyed.

  • Strongboxes no longer have a chance to contain Versatility belts, boots, and bracers. These items are now available from the Conquest Vendor instead. For a more detailed explanation of the Strongbox loot changes and how they work, visit the forum thread titled: Recent PvP Rewards Hotfix.
  • Raid groups for Tol Barad and Wintergrasp should now automatically disband upon completion of the battle.

  • Increased the area in which players can receive credit for completing Bonus Objective: Ashmaul Burial Grounds.
  • Fixed a number of issues that could cause players to not receive credit for completing an event.

Toy Box

  • Captain's Hat for both factions are now a cosmetic item.
  • Etheralus, the Eternal Reward should now correctly count healing dealt from Healing Stream Totems and Healing Tide Totems.
  • Petrified Flesh-Eating Spore is no longer available as a drop. The item incorrectly had a chance to drop via Personal Loot on Brackenspore in Highmaul.
  • Prophecy of Fear's Mark of Doom can now correctly be triggered by a Druid's Moonfire.
  • Fixed an issue where Legendary Ring effects were incorrectly counting damage dealt to Prismatic Crystals.
  • Fixed an issue where Legendary Ring effects were incorrectly splitting the damage dealt with nearby corpses.

  • Fixed an issue that could cause an invalid quest category to appear on the Map & Quest Log.

  • Fixed an issue that could cause Solar Beam's area of effect to be incorrectly placed in the air instead of the ground and not trigger its effect correctly.
Armor Sets

Armor Sets

  • Seal of Righteousness (Protection, Retribution) should now center its damage around the Paladin once more.

  • Cascade should no longer incorrectly cause Rogues to break out of stealth effects.
  • Halo visuals showing the area of effect before casting should now be accurate and is no longer incorrectly resizing based on the size of the character's model.

  • Vanish can no longer be used before the animation for Death From Above has finished.

Armor Sets

Warcraft Movie Comic-Con Footage, PvP Mercenary Mode, Patch 6.2.1 PTR Informacije

Warcraft Movie Comic-Con Footage
Spoiler u nastavku! Imajte u vidu da video nije visokog kvaliteta!
In Development: PvP Mercenary Mode
Originally Posted by Blizzard (Source)
They say, “Keep your friends close, and your enemies closer”—and soon, you’ll be able to do just that.

In an upcoming patch, we’ll be adding a feature that allows you to act as a mercenary for the opposite faction in PvP. Whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds, agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde). These agents will allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

When you compete as a mercenary, you’ll still earn all the same rewards you would have by winning or losing as your own faction (with the exception of faction-specific achievements). You’ll also have your race automatically changed into one appropriate for the opposite faction while you’re still inside the Battleground or Ashran. Perhaps most importantly, however, you’ll experience much shorter queue times, as our matchmaking system will be able to fill up groups much quicker!

Our goal with Mercenary Mode is to allow players who want to participate in Ashran or unrated Battlegrounds the ability to do so without having to wait through long queues, while still maintaining the spirit of the core Alliance vs Horde fantasy. We’ll be testing this feature soon on the Public Test Realm, and look forward to hearing your feedback!

Patch 6.2.1 PTR Informacije
Originally Posted by Blizzard (Source)
Patch 6.2.1 is now available for testing on the Public Test Realms (PTR)! Participating on the Public Test Realms lets you test a patch before it has been released on live realms. If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, visit the PTR Discussion 6.2.1 forum to discuss the patch. To report issues or errors, use the in-game Submit Bug feature (found under Game Menu -> Help -> Submit Bug) or by visiting the PTR Bug Report 6.2.1 forum.

  • Text in red means it's newly added or has changed since the last update.
  • Crossed out means the change has been reverted since the last update.

PTR Disclaimer
  • Please keep in mind that the notes below are not final, and details may be subject to change before the release of Patch 6.2.1.
  • New information for features that are still in-development will be added as it becomes available.
  • Not all content listed in the PTR Patch Notes may be available for testing or may have a limited test window.

In Development: Flying on Draenor
Flying has been enabled on Draenor for level-90+ characters that have attained the account-wide achievement, Draenor Pathfinder. To help facilitate testing of this feature, accounts that have not yet obtained the achievement will be able to purchase a Manual of Rapid Pathfinding from Flaskataur in their Garrisons on the PTR.

  • Please note there may still be areas or pockets on Draenor where flying has not yet been fully implemented. These areas will be tracked and listed in a forum thread titled "Flight in Draenor – Reported Bugs Thread" on the Patch 6.2.1 PTR forum.

In Development: PvP Mercenary Mode
Players will be able to act as a mercenary for the opposite faction in PvP whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds. Agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde) and allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

While competing as a mercenary, players will automatically have their race changed into one appropriate for the opposite faction. Players will still be able to earn all the same rewards as winning or losing as their original faction (with the exception of faction-specific achievements).

  • This feature is still in development and is not available initially on the PTR. Mercenary Mode will be enabled later in the PTR process.
  • See the blog “In Development: PvP Mercenary Mode” for more information.

Novi Starcraft Warrior Heroj i Voidseeker Mount

Battle.net website počeo je promociju prodaje StarCraft 2: Legacy of the Void i Digital Delux edicije. Svi Blizzardovi naslovi dobiće po koji ingame item, a za Heroes of the Storm planirana su dva - Starcraft Warrior Heroj i Mount. Više informacija o mountu i Starcraft Heroju možete pogledati na zvaničnom linku za prodaju.


Ažuriran Hearthstone Zvaničan Website, Hearthstone In-Game Item iz Legacy of the Void

Ažuriran Hearthstone Zvaničan Website

Mač se pojavio danas na zvaničnom Hearthstone sajtu. Definitivno ovo ima veze sa informacijama koje ćemo dobiti 22 Jula, jer se glavna stranica uvek ažurira kada se ubacuje novi sadržaj u igri.

Argent Tournament teorija je sve više moguća. Za one koji nisu upoznati, Argent Tournament nalazi se u Northrendu, malom snežnom kontinentu, gde ima dosta mačeva. Još uvek nemamo zvanične potvrdu da je Argent Tournament planiran kao sledeći sadržaj igre.

Hearthstone In-Game Item iz Starcraft II: Legacy of the Void

Update: Protoss Pozadina za karte potvrdjena je preko press release-a.


Blizzard je počeo da reklamira svoju standardnu i digital delux ediciju StarCraft 2: Legacy of the Void preko Battle.neta i zajedno sa tim, ponudiće in-game nagrade za razne Blizzardove naslove.

Hearthstone će dobiti jedan item, kao i World of Warcraft, Heroes of the Storm i Diablo 3 koji će dobiti po dva. Ukoliko želite da poručite digital delux verziju, možete uraditi ovde.

Originally Posted by Blizzard (Source)

Legacy of the Void will come in a Standard Edition (physical and digital versions available), which players can pre-purchase now digitally for $39.99. Players also have the option to upgrade their pre-purchase to the Digital Deluxe Edition ($59.99), which will unlock a variety of in-game bonuses for Blizzard games (available upon Legacy of the Void’s release), including:

  • Archon battle pet ready to join your side in World of Warcraft®
  • Void Seeker mount to charge through the Nexus in Heroes of the Storm
  • Protoss card back to demonstrate your psionic potential in Hearthstone®
  • Protoss-themed portraits and unit skin for StarCraft II


Soldier: 76 Gameplay Preview - Hanamura i Developer Q&A

Blizzard je predstavio video zapis gde možemo videti Solder: 76 u akciji na Hanamura mapi.

Mythic Hellfire Citadel Progres, Patch 6.2 Hotfixevi - 13 Jul, Blue Teme

Mythic Hellfire Citadel Progres
Pet guildova se trenutno nalaze na 12/13 Mythic progres. Progres možete pratiti uvek na WoWProgress, i Manaflasku.


Patch 6.2 Hotfixebi - 13 Jul
Originally Posted by Blizzard (Source)
Raids and Dungeons
Hellfire Citadel
  • Fixed an issue where using chaining abilities against very large targets could cause the ability to not chain correctly to smaller targets.
Hellfire High Council
  • Fixed an issue that could cause Dia Darkwhisper to not cast Mark of the Necromancer a final time upon reaching 30% health.


Tier Armor Set Bonuses
Fixed an issue affecting a number of tier armor set bonuses not granting a chance to trigger the set bonus effect if the attacking ability's damage had been fully absorbed by a damage shield.

  • Lifebloom should now be correctly granting full effects of Mastery: Harmony's bonus to periodic healing during the bloom portion of the spell.

General Abilities
  • Fixed an issue where Kill Shot (Beast Mastery, Marksmanship) can occasionally fail to reset its cooldown if it fails to kill the target.
  • Barrage should no longer incorrectly hit targets that are in stealth if the Hunter is unable to see them.

  • Water Elemental's Water Jet and Freeze ability could no longer be incorrectly cast at the same time.

  • Fixed an issue with Monk abilities that could incorrectly detect two-handed vs. dual-wielded weapons.

Blue Teme
Originally Posted by Blizzard Entertainment
Contest Winners
so, did anybody win?
Yeah! 110 people to be exact! As well as the person (and guest) that won the trip to BlizzCon.

We're still finalizing some of the winners. Per the rules they have 10 days to respond to our email before we pick a new winner. Of course some people don't check their email, we pick a new winner, and sometimes they also don't check their email, etc. etc. this could go on for a long time... Plus the legal process for some of the larger ticket prizes requires physical documents being mailed back and forth. Long story short, we don't have a full final list of winners yet--although it's only a few stragglers remaining.

Instead of posting all the winner's screenshots (111 of them)--not only because it's a lot of entries to post, but also because it was a sweepstakes, and not a judgment of the best screenshots--we're going to just be posting some of our favorites. We should have that up early next week if I were to guess. (Source)

Blue Tweetovi
Originally Posted by Blizzard Entertainment
Infernals are basically the same as the Molten giants that Dark Shaman enslave, the only difference is shape and one is fel-
Fel construct vs. living earth creature enslaved against its will. (Muffinus)

be considered demonic souls...
"Infernal soul" might also be a term used by the legion for a fabricated "soul," which may not be the same as a life soul. (Muffinus)

So locks are controlling the infernal soul that animates the infernals? Neato, I guess fel-corrupted elemental spirits could also
I would consider those more fel-corrupted living beings, not necessarily demonic, just corrupted. Aberrations. (Muffinus)

...aren't shaman heals just water spells?
They used to be life spells! Now they are water. I think their res is still nature? I don't recall. (Muffinus)

Pets and Pet Battles
About battle pets, ever considered that the system might be getting a bit bloated? There are 14 rats, for example.
Sounds like we need more cats (Muffinus)

Više o Warcraft Filmu Saznali Smo na San Diego Comin Con

Trailer Warcraft Fila možemo očekivati u Novembru 2015!
Napokon imamo datum kada će biti prikazan trailer za Warcraft Film!

Warcraft Film i Video Zapisi
Svi koji su prisustvovali na Legendary Pictures Comin Con imali su prilike da pogledao par minuta video zapisa filma, medjutim snimanje istih nije bilo dozvoljeno... Naravno uvek se nadje neko da prekši pravila :)

Originally Posted by AdriaCraft
  • Recap of the footage from io9. Read the full description on their site for more!
    • Durotan says “Our planet is dying, we need food and water.” A group of orcs sit around the fire and talk about how they believe in the orc warlock Gul’dan (Daniel Wu), and will follow his lead.
    • Next Durotan and his wife, Draka, are laying on the ground of their hut. The wife has chosen a name for their child, but the father says “I’ll choose a name when I meet him.” She then reveals it’s a son and he’s very excited.
    • We see the aforementioned Gul’dan on a massive cliff with the Dark Portal from the games behind him. “Dead, alive, dead, alive,” he slowly chants. He reveals that a thousand soldiers need a thousand slaves - prisoners, not corpses - as fuel for the Fel
    • Montage of shots of the Alliance characters walking in on and around Stormwind, before we go back to the orcs, “We are not powerful enough to defeat them” one says to the other. “We could be,” the other responds.
    • King Llane Wrynn says “They’re beasts, they should be destroyed. If we do not unite to fight this enemy, we shall perish.”
    • There’s a shot reminiscent of Braveheart where the Alliance is running from the left side of the frame, it pans right and the orcs are running, and the smash into each other in the middle. That’s followed by a shot of a guy jumping off a cliff and jumping onto a Gryphon.
    • Warcraft definitely looks like it’s CG and green screen. These are not real sets.
    • Think a dirtier, dustier, more muted Avatar.
    • I think many fans are going to complain that it looks to fake but, come on, how else could this get pulled off?
  • Recap of the footage from geektyrant
    • The footage basically starts off with clips of the orcs and their lives in a desolate wasteland that is dying. They need to find a new place to live so they can survive.
    • This leads to them making their way through the dark portal into the world of Azeroth thanks to the help of warlock Gul'dan with his death magic.
    • Of course The Alliance discovers them, think the Orc are dangerous, and they go to war!
    • The audience was then treated to a ton of visually stunning battles sequences between these two factions.
    • Seriously, the footage that we saw is unlike anything I have ever seen before. It is the true definition of "epic."
    • I haven't been moved by film footage like this since I saw The Lord of the Rings for the first time.
    • Warcraft takes all of that CGI filmmaking to a whole new level.
  • Recap of the footage from ComingSoon
    • Basically it starts with a focus on the Horde as it shows a bunch of them walking across the wilderness until they come to an area with a bunch of green orcs
    • We spend some time with the orcs as they realize they need to find food and water to save their world
    • It shows a lot of Durotan and his wife who is pregnant and that seems to be a big part of the story
    • But we see a wizard creating a portal from the souls of prisoners
    • Anyway, the wizard creates the portal and the orcs rush through it and for that whole section we haven't seen a single human
    • When they get through the portal, they first see the humans on horseback and we get to see King Llane and some of the other characters who say that the Horde are monsters that need to be destroyed
    • There was a lot of footage of all the characters but it kept coming back to Durotan and his wife who has the baby in the human world where he's in danger
    • Yes, filming has been finished a long time. From the footage it's obviously very CG heavy especially in the Horde scenes because that's all CG
    • What's interesting is that it seems to be focusing more on the Horde characters in terms of the emotional base of the film
    • But maybe it was more impressive to show those characters than the humans
    • We did see a few scenes where the clash as well as characters riding on Gryphons
    • They didn't show a trailer but full footage, probably; 5-6 minutes and they were using the large side screens so the footage was being extended to either side
    • It looks good but it's very CG heavy
    • This wasn't a trailer but they obviously have enough footage to do one. I think this was more to introduce the story being told, the basic characters and the visuals
    • The individual characters looked great but there were huge scenes with thousands of orcs and the scene where Medivh opens the portal was pretty impressive
    • Yeah, the music was great and it definitely seems to be actual score from Ramin Djawadi (Iron Man, Pacific Rim)
    • No, they did not say when they will release the trailer online or anywhere.
    • We did get a brief glimpse of the elves, very short
    • "what about Paula Patton?" - We only see her very briefly in chains being taken somewhere
    • It seems the characters are really being given a lot of life and dimension

Posteri Warcraft Filma
Par postera filma podeljena su na Twitteru danas.

Bodež iz Warcraft Filma
Takodje na Twitteru objavljen je i bodež Lady Tarie.

Posteri Karaktera iz Filma Warcraft
Par postera karaktera iz filma Warcraft predstavljena su na panelu.

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