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Author: FasumAga Date: Tuesday, 31 March 2015
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Author: Platin Date: Monday, 30 March 2015
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Author: Ruso Date: Monday, 30 March 2015
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Author: Silencer Date: Friday, 27 March 2015

Hearthstone Bot Ban Wave, Ben Brod o Nerfovanju Karata i Budućnosti

Hearthstone Bot Ban Wave
Blizzard ovog puta nije imao milosti prema igračima koji koriste botove. Pre dva dana, usledio je ban wave koji je ovog puta bio permanentan.
Originally Posted by Blizzard (Source)

In our continued efforts to promote a fair play environment within Hearthstone, we have permanently banned Hearthstone accounts found to be using third-party programs that automate gameplay, which is a violation of our Terms of Use.

We will continue to closely monitor Hearthstone and take action as needed to protect the game environment. Hearthstone accounts found to be cheating in any form will be permanently closed without warning.
If you believe that you’ve encountered a possible bot or other form of exploitation, please let us know by emailing our hacks team at hacks@blizzard.com.

This is a new wave of bans that has not affected those players suspended by the first wave. As we mentioned in both our Recent Actions Against Botting in Hearthstone and Continued Actions Against Botting in Hearthstone posts, those found to be botting after the first wave will receive a permanent ban from the game. 

Accounts banned in this wave have been discovered to be botting after our warnings and not permanent bans against those already actioned upon in the first wave.
 
Ben Brode o Nerfovanju Karata i Budućnosti
Ben Brode imao je intervju sa GameSpot Rob Crossley, gde su diskutovali šta će biti posle Hearthstone Goblins and Gnomes. U nastavku možete pročitate najbitnije detalje koje smo izdvojili, a kao i uvek preporučujemo da pročitate kompletan intervju.
Originally Posted by Gamespot (Source)
Leeroy Jenkins
Leeroy did actually appear in the world championships, in a Miracle deck by Tarei, and I have seen it still around. It's certainly not as endemic as it used to be, but that was the goal in the first place. Flare
We felt people were a little bit getting randomly screwed by Hunter if you had a secrets deck because it was no cost to the Hunter to remove them. Now at least you know that Hunter players need to make a sacrifice with Flare, in that they need to make their deck worse against non-secret decks if they want to keep that advantage over secret decks.

Gadgetzan Auctioneer
Auctioneer, mixed with the new Spare Parts cards from Goblins vs Gnomes, we thought that was pretty dangerous, and a change we had to make.

Undertaker
We did add some cards to Goblins vs Gnomes that are specifically good against Deathrattle decks. But The Undertaker is one of those cards that feels really powerful when he's hurting you, but if you draw him late in the game he's pretty terrible. We were paying attention to how people were using him, and looked at how we were playing against him, but we didn't feel he's nerf-worthy. He is very powerful, but it wasn't past the line for us.

Soulfire
We felt [it] was a little bit too efficient.

Starving Buzzard
Buzzard is a little bit more unseen now though, but its mechanic, where you could draw your entire deck fairly consistently early on, we felt we had to change that.

The "Having too many cards" problem
There are a lot of games in this genre that solve this problem already. Also we have some ideas that are unique to Hearthstone that we think could potentially resolve these types of problems. One thing we're aware of is new players could find the game harder to get into, and harder to learn, the more cards we add.

We have ideas to solve those problems, but I think we're a little bit far off from those problems today.

Novogodišnji Community Buff

Kako bi proslavili Novu godinu i novi Patch 2.1.2, igrači će dobiti novi Community Buff. Goblini se spawnuju u paru na PC,, Xbox One i PS4, dok će Xbos 360 i PS3 igrači dobiti +100% veću šansu da nadju Legendarni Item.
 
WPIWBAYE68BU1421100324951
 
Originally Posted by Blizzard (Source)
We're ringing in the new year with patch 2.1.2! To celebrate the arrival of this content update on PC and console, all treasure-hungry nephalem who log in to Diablo III* starting this weekend will enjoy a special treat. Pick your platform and receive one of the following temporary in-game boosts: PC, PlayStation 4, and Xbox One:  Get ready to manage some mischief!  Adventurers who encounter Treasure Goblins will notice they’ve brought friends to the party—for a limited time, all goblins will spawn in pairs. PlayStation 3 and Xbox 360: Let there be loot! For a limited time, all players who log in to defend Sanctuary will receive a +100% bonus to their chance to find Legendary and Set items. Note that this bonus stacks multiplicatively with other existing bonuses, including those provided by items, shrines, Torment difficulty levels, and Nephalem Rifts. This double Treasure Goblin and bonus Legendary Find period will begin for both PC and console players in the Americas region on Friday, January 16 at 12:00 a.m. PST and will end on Friday, January 23 at 11:59 p.m. PST.**
Enjoy the buffs, heroes! We hope you’re as excited as we are for the next year of Diablo and can’t wait to see you in Sanctuary.*Please note this buff will only be available on console for the Ultimate Evil Edition.**For PC, the buff will start and end at the noted times in each gameplay region according to its local time zone (PST for the Americas, CST for Europe, and KST for Asia). For console, the buff will start and end in all regions at the same time, listed above. For time zone assistance, click here.

Raspored Otvaranja Blackrock Foundry Raid Istance

Blizzard je objavio raspored za otvaranje Blackrock Foundry Raid Istance.
 
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Originally Posted by Blizzard (Source)
It won’t be long before you’ll be able to take the assault against the Iron Horde to the next level in new Raid content. To help you plan your attack, we’ve broken down the unlock schedule for Blackrock Foundry and the third Draenor world boss – Rukhmar. Will you be ready?
Those who plan to jump into the action in the Raid Finder will need a minimum item level of 635. Here's the rundown:

February 3, 2015:
  • Blackrock Foundry opens with Normal and Heroic difficulties available.
  • World boss Rukhmar becomes available in Spires of Arak.

February 10, 2015:
  • Mythic difficulty becomes available.

February 17, 2015:
  • Raid Finder Wing 1: Slagworks (Gruul, Oregorger, and The Blast Furnace) unlocks.

February 24, 2015:
  • Raid Finder Wing 2: The Black Forge (Hans’gar and Franzok, Flamebender Ka’graz, and Kromog ) unlocks.

March 10, 2015:
  • Raid Finder Wing 3: Iron Assembly (Beastlord Darmac, Operator Thogar, and The Iron Maidens) unlocks.

March 24, 2015:
  • Raid Finder Wing 4: Blackhand’s Crucible (Blackhand) unlocks.

Patch 6.0.3 Hotfixevi - 13 Januar, Garrison Campaign Questovi, Garrison Music, Colorblind Opcije

Blackrock Foundry i Patch 6.1
WarcraftDevs je tu sa trećim tweetom ove godine, gde nas upoznaje da Blackrock Foundry ne zavisi od izlaska 6.1 Patcha.



Patch 6.1 - Postojeći Heirloomi
Izgleda da hairloome koje imate kod sebe (uključujući i Garrosh heirloome), automatski ima da budu ubačeni u Heirloom tab sa njihovim starim maximum levelom (Ili većim).


Patch 6.0.3 Hotfixevi - 13 Januar
Originally Posted by Blizzard (Source)
Classes
  • Death Knight
  • Druid
    • Balance
      • Starfall effect is now only suppressed when shapeshifting into a non-Moonkin Form. Shifting back into the appropriate form will allow the effect to resume.
  • Monk
    • Armor Sets
      • Tier-17 4-piece set bonus for Brewmaster Monks now only triggers when you Purify Moderate or Heavy Stagger.
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks now only triggers while in PvP combat.
      • PvP 4-piece set bonus for Brewmaster Monks now confers 75% of the Guard effect to the 2 nearest allies.
  • Rogue
    • Combat

Raids, Dungeons, and Scenarios
  • Highmaul
    • Kargath Bladefist: Resolved an issue where players can incorrectly get locked to the instance after wiping to Kargath on Mythic difficulty.
    • Imperator Mar'gok: Gorian Warmage's Fixate ability should now only cause the targeted player to drop out of stealth instead of incorrectly causing all stealthed players in the raid to drop out of stealth.
  • Legacy
    • Blackrock Caverns
      • Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.

PvP
  • Alliance and Horde Conquest vendors should now offer non-set cloth gloves and non-set plate chest pieces for sale.
  • Ashran
    • Amphitheater of Annihilation: Mandragoraster's Fertile Spit ability now caps out at 6 nearby targets.

Battlegrounds and Arenas
  • Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
  • Deepwind Gorge: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.

Items

Garrison Campaign Questovi
Originally Posted by Blizzard (Source)
Thanks for the tip! If anyone else has found they haven't been able to progress their Garrison Campaign storyline from week to week, or don't believe they ever started one, please provide more info and we can try to help. Checking the campaign locations may reveal an unknowingly skipped step as these campaign chapters also include an "Assault" bar, they can sometimes be mistaken as only being an Assault on the location.

Wait there garrison campaigns? How i miss that and whee you start at? I hear about invasion and figure i did something wrong. But it seem so trivial and now i want to try.
It's a weekly campaign that unlocks over time and is intended to continue throughout future updates, not too dissimilar to the 5.1: Landfall content, but this is a bigger and more sweeping story that send you out to the various level 100 areas across Draenor. The first 8 weeks offer quests somewhat randomly, and then the four after those are a set story progression, to be continued in future patch releases. (Source)

Patch 6.1 - Colorblind Opcije
Patch 6.1 dodao je nove opcije za daltoniste.



Diablo III Patch 2.1.2 Informacije

Patch informacije možemo pročitati na Battle.net Launcheru.
Originally Posted by Blizzard
Diablo III patch 2.1.2 is now live in the Americas for PC! Check out the full patch notes below to learn all about the latest changes.

GENERAL

  • A message will now display in chat when a Treasure Goblin has been killed or escaped
  • Players can no longer go Brawling while a Greater Rift they paid to enter is open
  • The "Monster Kills grant X experience" affix is now multiplied by game difficulty
  • Healing
    • The "Healing" stat on the character sheet has been replaced with "Recovery"
      • Recovery is an estimate of how much Toughness you are expected to be able to recover in combat and is calculated using a combination of your Healing, Life, and Toughness
      • The Healing number will still be viewable in the character sheet if you mouse over the Recovery stat
    • Life per Vitality has been increased from level 67 to 70
    • Base Life at level 70 has been increased
    • Healing from Health Globes has been reduced
    • Pet and Follower Life has been increased
  • Social
    • The total number of players in a Community and in Community chat will now be displayed on the roster page
    • The presence information displayed in Clan and Community rosters, and the Friends List is now more detailed
    • The Clan Roster will now display the duration that a member has been offline
    • The Clan Roster can now be sorted by offline duration

CLASSES

  • General
    • Improvements have been made to the prioritization of abilities that utilize damage shields (e.g. cheat deaths, absorb shields, and % Damage Reduction)
    • Pets
      • Several monster attacks that are intended to be avoided by players that weren't already dealing reduced damage to pets now deal significantly less damage to pets
      • Fixed an issue that prevented players from being healed by Life per Kill when an enemy was killed by a pet
  • Barbarian
    • Active Skills
      • Frenzy
        • Skill Rune - Vanguard
          • Movement speed increased from 15% to 25%
      • Furious Charge
        • Skill Rune - Dreadnought
          • Has been redesigned
            • Now grants Furious Charge two charges
  • Demon Hunter
    • Active Skills
      • Chakram
        • Skill Rune - Serpentine
          • Damage type changed from Poison to Cold
      • Evasive Fire
        • Skill Rune - Parting Gift
          • Damage type changed from Poison to Physical
      • Grenade
        • Skill Rune - Gas Grenades
          • Has been removed
          • Replaced with "Cold Grenade"
            • Leaves behind a puddle of cold on the ground that Chills enemies for 3 seconds
            • Deals Cold damage
      • Multishot
        • Skill Rune - Suppression Fire
          • Has been redesigned
            • Now causes Multishot to knockback the first 2 enemies hit
      • Sentry
        • Has been redesigned
          • Cooldown has been removed
          • Now has 2 charges, with a recharge time of 8 seconds
            • Recharge time is affected by cooldown reduction
        • Hatred cost reduced from 30 to 20
      • Smoke Screen
        • Cooldown increased from 2 to 3 seconds
        • Skill Rune - Choking Gas
          • Has been removed
          • Replaced with "Vanishing Powder"
            • Removes the Discipline cost
            • Increases the cooldown to 8 seconds
      • Spike Trap
        • Skill Rune - Echoing Blast
          • Damage type changed from Poison to Cold
    • Passive Skills
      • Custom Engineering
        • Has been redesigned
          • Now increases the maximum number of charges and active Sentries from 2 to 3
      • Night Stalker
        • Has been redesigned
          • Now causes your primary skills to generate an additional 4 Hatred
  • Monk
    • Active Skills
      • Epiphany
        • Bug Fixes
          • Fixed an issue that could sometimes cause players to get stuck on a wall when teleporting with Epiphany
  • Witch Doctor
    • Active Skills
      • Haunt
        • Skill Rune - Grasping Spirit
          • Has been removed
          • Replaced with "Poisoned Spirit"
            • Haunted enemies take 20% increased damage from all sources
            • Damage type changed from Cold to Poison
  • Wizard
    • Active Skills
      • Hydra
        • Significantly increased the amount of Hydra attacks per cast
        • Attack Speed now affects how fast each Hydra head attacks
        • Weapon damage reduced from 195% to 165%
        • Skill Rune - Arcane Hydra
          • Weapon damage reduced from 245% to 205%
        • Skill Rune - Blazing Hydra
          • Damage dealt over time no longer scales with Attack Speed
          • Weapon damage reduced from 185% to 155%
        • Skill Rune - Frost Hydra
          • Weapon damage reduced from 275% to 255%
        • Skill Rune - Lightning Hydra
          • Weapon damage reduced from 305% to 255%
        • Skill Rune - Mammoth Hydra
          • Weapon damage reduced from 400% to 330%

 

ITEMS

  • Life on Hit and Life Regeneration have been increased by 25% at all levels
  • The rarity of the rarest Legendary items in the game has been reduced
  • The stack size of Crafting Materials and Gems has been increased from 1000 to 5000
  • Ancient items have been added to the game
    • Ancient items are more powerful versions of Legendary items
    • Ancient items roll from increased value ranges for certain affixes
    • Ancient Mojos, Orbs, and Shields roll with increased Damage or Shield Block values
    • Ancient items can now drop at Torment I or higher
      • The drop chance will increase with each Torment level
    • Any Legendary or Set item has a chance to be dropped or crafted as an Ancient item
    • Legendary or Set items purchased from Kadala have a chance to be an Ancient item
  • Band of Untold Secrets
    • No longer drops
  • Bottomless Potion of Fear
    • New Legendary potion
    • Fears enemies within 12 yards for 3-4 seconds on use
  • Broken Crown
    • Legendary power added
      • Whenever a gem drops, a gem of the type socketed into this item also drops
        • The additional gem that is dropped will be of the same quality level as the original gem that was dropped
    • Note: Existing versions of this item will not be affected. Only new versions of the item will roll with the added Legendary power.
  • Shard of Hate
    • Legendary power is no longer affected by Proc coefficients
    • Can now proc more frequently
  • Class-Specific Items
    • Barbarian
      • The Legacy of Raekor
        • (2) Set Bonus
          • The first enemy hit by Furious Charge takes 100% additional damage
        • (4) Set Bonus
          • Furious Charge gains the effect of every rune
        • (5) Set Bonus
          • Enemies hit by Furious Charge take 3000% weapon damage over 3 seconds
          • Note: This DoT cannot crit. Instead, your Critical Hit Chance and Critical Hit Damage will be calculated into its damage.
    • Demon Hunter
      • Embodiment of the Maruader
        • Philosophy note: These changes are intended to shift a large portion of the damage from the Sentries to the Demon Hunter in order to promote more active gameplay. These changes should be a slight net increase in power once you become accustomed to the new playstyle.
        • Has been redesigned
          • (2) Set Bonus
            • Companion calls all companion types to your side
          • (4) Set Bonus
            • Sentries now cast your Hatred spenders every time you do
          • (6) Set Bonus
            • Your generators, Chakram, Cluster Arrow, Elemental Arrow, Impale, and Multishot deal 100% for every Sentry you have active
      • Helltrapper
        • The Caltrops, Sentries, and Spike Traps summoned by this item can no longer exceed the normal cap of those skills
    • Monk
      • Monkey King's Garb
        • Philosophy note: With only some minor adjustments to supporting gear, build, and playstyle, Monks with four pieces of the updated Monkey King's Garb should be able to match or even exceed their previous best Greater Rift time and level. With a complete optimization of the new Set bonuses, Monks should easily (or at least reliably) exceed their previous best Greater Rift time and level.
        • Has been redesigned
          • (2) Set Bonus
            • Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 1000% weapon damage
            • Decoy explosion now deals the damage type of your highest +% Elemental Damage
          • (4) Set Bonus
            • When your decoys explode, you gain a buff that increases the damage of Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, and Wave of Light by 500% for 3 seconds
      • Sunwuko's Shines
        • Now rolls with a guaranteed empty socket rather than Attack Speed
    • Witch Doctor
      • Carnevil
        • Bug Fixes
          • Poison Darts cast by Fetishes should now properly benefit from your +% Poison Dart damage
    • Wizard
      • Firebird's Finery
        • (6) Set Bonus
          • The infinite DoT no longer deals damage to Rift Guardians if the player gets too far away
          • Going back within the allowed range should resume the DoT damage
  • New Seasonal Legendary Items
    • Note: The following Seasonal items will be not be available to PC players until Season 2 begins. These items will also be exclusive to Seasonal characters until the conclusion of Season 2.
    • New Legendary Gems have been added
      • Esoteric Alteration
        • Gain 10% non-Physical damage reduction
        • Upgrade rank grants: +0.5% non-Physical damage reduction
        • Rank 25 unlocks: While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%
      • Gem of Ease
        • Monster kills grant +500 experience
          • This is multiplied by the difficulty multiplier
          • This is intended to be an exorbitant amount of experience for a low level character
          • For example:
            • A level 1 monster grants 40 experience
            • A level 55 monster grants 8,700 experience
            • A level 60 monster grants 18,700 experience
        • Upgrade rank grants: +50 experience per kill
        • Rank 25 unlocks: Level requirement reduced to 1
      • Molten Wildebeest's Gizzard
        • Regenerates 10,000 Life per Second
        • Upgrade rank grants: +1000 Life per Second
        • Rank 25 unlocks: After not taking damage for 4 seconds, gain an absorb shield for 200% of your total Life per Second
    • Class-Specific Items
      • Crusader
        • Belt of the Trove
          • New Legendary Belt
          • Every 6-8 seconds, Bombardment is cast on a random nearby enemy
      • Demon Hunter
        • Odyssey's End
          • New Legendary Bow
          • Enemies snared by Entangling Shot take 20-25% more damage from all sources
      • Wizard
        • Halo of Arlyse
          • New Legendary Ring
          • Your Ice Armor now provides 50-60% Melee Damage Reduction and automatically casts Frost Nova whenever you take 10% of your Life in damage
      • Several existing class-specific Legendary items have been updated to include a unique Legendary power
        • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
        • Barbarian
        • Monk
          • Gungdo Gear
            • Legendary power added
              • Exploding Palm's on-death explosion applies Exploding Palm
        • Witch Doctor
          • Wormwood
            • Legendary power added
              • Locust Swarm is cast on a nearby enemy every second
              • Now rolls with +20-25% Poison skill damage as one of its four primary affixes
  • Bug Fixes
    • Fixed an issue that allowed damage from Gem of Efficacious Toxin to be reflected back onto the player
    • Fixed an issue that prevented the damage bonus from Bane of the Trapped from being applied to enemies that are Blinded or Charmed
    • Fixed an issue that prevented Invigorating Gemstone from correctly reducing your damage taken while Frozen or Blind
    • Fixed an issue that prevented Invigorating Gemstone from correctly healing you when you are hit by a Blind effect
    • Fixed an issue that prevented the damage bonus from Bane of the Trapped from increasing the damage dealt by clones created by the Monkey King's Garb

ACHIEVEMENTS

  • Season 2 Conquests have been added
  • The Lord of Bells is no longer required to complete "You're Not The Boss Of Me"

ADVENTURE MODE

  • The New Tristram town hub now has an improved layout
    • Note: The changes apply to Adventure Mode only
  • Whimsydale is now more rewarding
  • Bounties & Events
    • Bounties that were disabled after Patch 2.1.0 have been re-enabled
    • The following events have received several changes, including changes to their completion requirements
      • A Miner's Gold
      • The Jar of Souls
      • The Matriarch's Bones
      • The Miser's Will
      • The Scavenged Scabbard
    • Clear the Barracks
      • Changes have been made to the first floor of The Barracks to make it easier to locate the second floor
  • Nephalem Rifts
    • Players can no longer resurrect at checkpoint
    • Players now resurrect at corpse after a delay
      • The respawn timer will increase with every death
    • The amount of Gold and Experience awarded upon completion of a Greater Rift has been increased
    • Many maps have received changes to the way their layouts can be generated for Nephalem and Greater Rifts
    • Monsters
      • Monster density has been increased in several Greater and Nephalem Rifts
      • Monster damage in Greater Rifts level 26 and higher has been reduced
      • The following Rift Guardians have received several changes; they should less be frustrating, but still dangerous
        • Bloodmaw
          • Bloodmaw presented an unchallenging and unfair fight due to a combination of one-shot damaging abilities, stuns, and AoE damage. His Leap attack has been modified to address these concerns, but will trigger more often to make the fight feel more dynamic.
        • Erethon
          • Erethon has received minor changes to his dash attack. The AoE element has been replaced with a ranged attack to give more challenge to ranged characters.
        • Rime
          • Rime was an unfair opponent for melee players. The fight has been restructured so that his AoE can no longer overlap and the duration of each has been reduced. In addition, his ranged attack should be more threatening to ranged characters.
    • Pylons
      • Pylons are now less likely to spawn next to each other
      • Conduit Pylon
        • Now deals damage based on player Weapon Damage
        • Now attacks a limited number of targets
        • Will now attack the same target less frequently
      • Shield Pylon
        • Now reflects damage back to attackers
      • Speed Pylon
        • Duration has been increased from 30 seconds to 1 minute
        • Now knocks enemies into the air and deals damage to them
        • Now breaks Waller for the full duration
        • Now breaks destroyable objects (e.g. Doors, Barrels, etc.)
    • Realm of Trials
      • The time between waves has been shortened
      • Minor changes have been made to the types of monsters that can spawn
      • Rewards now scale based upon the rank of the Keystone you receive
      • Keystone of Trials no longer plays the Legendary item sound, or displays the Legendary item minimap icon when dropped
  • Bug Fixes
    • Fixed an issue that allowed Follower skills to be changed while in a Greater Rift

CRAFTING

  • Blacksmith
    • Salvage All will no longer salvage items that are currently Transmogrified or have gems socketed

FOLLOWERS

  • Templar
    • Bug Fixes
      • Fixed an issue that caused Inspire to grant an incorrect amount of Wrath regeneration

MONSTERS

  • The Extra Health and Vampiric monster affixes have been removed from the game
  • Anarch
    • Maximum dash range has been reduced
    • Now has a short dash that will be used at close range
  • Corrupted Angel
    • Maximum dash range has been reduced
    • Unholy Shield has been removed
  • Inferno Zombie
    • Reduced this monsters XP, damage and survivability to bring it in line with other zombies
  • Punisher
    • Maximum leap range has been reduced
    • Stun duration has been reduced
  • Treasure Goblins
    • New Treasure Goblins have been added to the game
      • Be on the lookout for the Gem Hoarder, the Blood Thief, the Odious Collector, and Malevolent Tormentor
      • The new Treasure Goblins can only be found in Adventure Mode
    • Now always appear in front of a portal
    • Now have a special minimap icon
    • Now only drop their best loot on Torment I difficulty or above
    • Some changes have been made to the way Treasure Goblins try to escape

Heroes of the Storm Beta - Patch 33684

Heroes of the Storm Closed Beta počinje Danas! Patch je dostupan da se skine preko Battle.net clienta, a uskoro ćemo i zaigrati na serverima čim budu bili online.
 
Novi Heroj: Thrall
Thrall je novi heroj koji se pridružio Nexusu! U prilogu su informacije o heroju i skinovi.
Originally Posted by Blizzard (Source)

Thrall, Warchief of the Horde, has entered the Nexus and is now available for play! Read on for a brief overview of his abilities.

  • Abilities
    • Chain Lightning (Q)
      • Blast 3 enemies with lightning.
    • Feral Spirit (W)
      • Releases a fiery wolf spirit to burn enemies and root Heroes.
    • Windfury (E)
      • Increases attack and movement speed.
  • Trait
    • Frostwolf Resilience
      • Casting Abilities on enemies grant charges that Heal you.
  • Heroic Abilities
    • Earthquake (R)
      • Persistently slows enemies in a massive area.
    • Sundering (R)
      • Sunder the earth in a line, damaging and stunning enemies in its path.
 
Trhall Skinovi:
U prilogu su skinovi baznog modela Thralla, Hellhammer skin, i Master Skin.
 

    

Novi Battleground Sky Temple
Sky Temple battleground dodat je u map poolu!
Originally Posted by Blizzard 

Sky Temple, a brand new 3-lane Battleground, has been added to Heroes of the Storm and is now available for play in all game modes!

  • Temples at the center of each lane will activate after 90 seconds, and can be captured to fire devastating beams of energy at enemy Structures.
    • Beware! Once a Temple has been captured, its Guardians will rise and attempt to remove players by force. Defeat them to maintain control of an active Temple.
    • A Temple will cease firing shortly after all players have left its grounds, and can then be recaptured by either team. Be ready to fend off enemy players who seek to wrest control of the Temples for their own benefit.
  • One, two, or three Temples will activate at a time, and Temple activation will occur periodically throughout a game.
  • Temples will deactivate once their Ammunition is depleted.
 
 
 
Novi Skinovi
Par novih skinova dodato je u igri kako bi proslavili dodavanje novog Sky Temple Battlegounda i Kineske (Lunar) Nove godine.
 

    

   

 
Shop izmene
Originally Posted by Blizzard 
Item Removals
The start of Closed Beta testing also marks the end of our limited-time Winter Veil and Altered Fates promotions. As of today, the following items have been removed from the Heroes Shop:
  • Altered Fates Skin Bundle
  • Altered Fates Complete Bundle
  • Winter Veil Jaina Bundle*
  • Winter Veil Complete Bundle*
  • Reign-deer Mount*
  • Winter Veil Jaina Skin*
  • Great-father Rehgar Skin*

*As mentioned in today’s Closed Beta Patch Notes, all of our Winter Veil-themed items will be returning to the Shop with a future update.

Price Changes

  • Real-money and Gold prices for Stitches have been reduced.

New Hero

  • Thrall

New Skins

  • Hellhammer Thrall Skin
  • Luxorian Monkey Brightwing Skin
  • Crypt King Tassadar Skin
  • Desert Queen Zagara Skin

New Mount

  • Magic Carpet Mount*
  • * The Magic Carpet Mount is currently available only with purchase of the Luxoria Skin Bundle or Luxoria Complete Bundle. It will eventually become available for purchase as an individual item with a future game update.

New Bundles
Our latest Bundle Packs have arrived with the Closed Beta patch, but they won’t last! Pick up your favorite limited-time Bundles listed below before they’re removed from the Heroes Shop at a later date.

Hell Hammer Thrall Bundle
  • Thrall + Hellhammer Thrall Skin

Luxoria Complete Bundle

  • Magic Carpet Mount
  • Brightwing + Luxorian Monkey Brightwing Skin
  • Tassadar + Crypt King Tassadar Skin
  • Zagara + Desert Queen Zagara Skin

Luxoria Skin Bundle

  • Magic Carpet Mount
  • Luxorian Monkey Brightwing Skin
  • Crypt King Tassadar Skin
  • Desert Queen Zagara Skin
 
Izmene kod Heroja
Originally Posted by Blizzard 

Abathur

  • Abathur has received a major overhaul.
  • New Ability (R): Evolve Monstrosity
    • Turn an allied Minion or Locust into a Monstrosity for 60 seconds.
    • When enemy Minions near the Monstrosity die, it gains 4% Health and 4% Basic Attack damage, stacking up to 30 times.
    • Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote’s normal benefits.
    • New Talent (Level 16): Volatile Mutation
      • Ultimate Evolution clones and Monstrosities deal damage to nearby enemies every 3 seconds, as well as when they die.
    • New Talent (Level 20): Evolution Complete
      • Increases the Monstrosity’s duration by 50%, and the Monstrosity gains the Ability to Deep Tunnel to any visible location every 30 seconds.
  • Locust Strain (Trait)
    • Eradicate Minions (Talent) removed
    • Combat Adaptation (Talent) removed
    • Regenerative Microbes (Talent) moved from Level 7 to Level 1
    • Assault Locust (Talent)
      • Explosion damage reduced from 60 (+12 per level) to 50 (+5 per level)
    • Survival Instincts (Talent)
      • In addition to the 30% bonus to Locust Health, Locusts now last an additional 10 seconds.
    • New Talent (Level 20): Locust Nest
      • Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.
  • Symbiote (Q)
    • No longer has a timed duration.
    • Barbed Spines (Talent) removed
    • Pressurized Glands (Talent) moved from Level 4 to Level 1
    • New Talent (Level 4): Sustained Carapace
      • Increases the duration of Symbiote’s Carapace (E) by 50%, and allows it to persist after Symbiote ends.
    • New Talent (Level 4): Adrenal Overload
      • Symbiote’s host gains 25% increased Attack Speed.
    • New Talent (Level 7): Networked Carapace
      • Using Symbiote’s Carapace (E) on a Minion or Mercenary also applies Carapace to all nearby allied Minions and Mercenaries.
    • New Talent (Level 13): Soma Transference
      • Symbiote’s Spike Burst (W) heals the host per enemy Hero hit.
    • New Talent (Level 20): Hivemind
      • Casting Symbiote now creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first. If the second host moves too far away, it is destroyed.
    • Needlespine (Talent)
      • Now increases Stab’s range and damage by 20%.
    • Stab (Q)
      • Damage reduced from 44 (+13 per level) to 44 (+9 per level)
  • Toxic Nest (W)
    • Prolific Dispersal (Talent) moved from Level 13 to Level 4
    • Ballistospores (Talent)
      • Now also increases Toxic Nest duration by 25%, in addition to granting unlimited placement range.
  • Ultimate Evolution (R)
    • Ultimate Evolution clones no longer inherit the host’s Heroic Ability.
    • Ultimate Evolution clones now provide a small amount of XP when they are killed.
    • Cooldown reduced from 120 to 80 Seconds
    • Evolution Master (Talent) removed
    • New Talent (Level 20): Evolutionary Link
      • As long as an Ultimate Evolution clone is alive, Ultimate Evolution’s original target gains a Shield equal to 20% of their maximum Health that refreshes every 5 seconds.

Azmodan

  • Globe of Annihilation (Q)
    • Cooldown increased from 8 to 10 Seconds
    • Scaling damage increased from 13 to 15 damage.
    • Taste for Blood (Talent)
      • Damage bonus per kill increased from 1 to 2
  • Demonic Invasion (R)
    • Demonic Grunts now have real Health, rather than Doubloon Chest-style Health.

Chen

  • Storm, Earth, Fire (R)
    • Now has a 1 second cast time, during which the Ability can be interrupted.

Falstad

  • Falstad has received a major overhaul.
  • Thunderstorm (W), Aerial Blitzkrieg (R), and their supporting Talents have been removed.
  • Stoneskin (Talent) removed
  • New Ability (W): Lightning Rod
    • Damages an enemy and deals additional damage over 4 seconds if Falstad remains within proximity of the target.
    • New Talent (Level 4): Charged Up
      • Lightning Rod strikes the target 2 additional times.
    • New Talent (Level 13): Thunderstrikes
      • Lightning Rod deals 15% more damage with each subsequent strike.
    • New Talent (Level 13): Static Shield
      • Gain a stacking Shield worth 5% of Falstad’s maximum Health after every Lightning Rod strike.  Lasts for 4 seconds.
  • New Ability (R): Mighty Gust
    • Pushes enemies away in a gust of wind, slowing them by 60%.  This slow decays over 3 seconds.
    • New Talent (Level 20): Wind Tunnel
      • Mighty Gust creates a wind tunnel for 4 seconds.  Enemies caught in the tunnel will be pushed back periodically over the duration.
  • Shock and Awe (R) has been renamed to Hinterland Blast.
    • Blast of Awe (Talent) has been renamed to Call of the Wildhammer.
  • Tailwind (Trait)
    • Gust of Wind (Talent) has been renamed to Aerie Gusts.
    • Aerie Gusts (Talent)
      • Reduces Tailwind’s activation time to 2 seconds and increases the Movement Speed bonus from 20% to 30%.
  • Flight (Z)
    • Fly Away! (Talent) removed
    • New Talent (Level 20): Epic Mount
      • Reduces Flight’s cooldown by 20 seconds, reduces the casting time by 0.5 seconds, and increases flying speed by 50%.
  • Hammerang (Q)
    • Stormhammer (Talent) removed
    • Wildhammer (Talent) removed
    • New Talent (Level 1): Power Throw
      • Increases Hammerang’s range by 40% and its slow duration by 25%.
    • New Talent (Level 7): Secret Weapon
      • Basic Attack damage increased by 80% while Hammerang is in flight
    • New Talent (Level 16): Hammer Time
      • Falstad’s first Basic Attack against a target slowed by Hammerang will now stun them for 0.75 seconds.
  • Barrel Roll (E)
    • Dog Fight (Talent) removed
    • New Talent (Level 4): Flow Rider
      • Reduces Barrel Roll’s cooldown by 35%
    • New Talent (Level 7): Free Roll
      • Removes Barrel Roll’s Mana cost

Gazlowe

  • Robo-Goblin (R)
    • Is now a passive Heroic Ability that is always active.  Gazlowe is still able to mount after choosing this Heroic Ability.
    • Damage bonus reduced from 250% to 150%.

Illidan

  • Metamorphosis (R)
    • Demonic Form (Talent)
      • No longer removes Illidan’s ability to mount, but also no longer provides bonus Movement Speed when out of combat
    • The tooltip does not accurately reflect this change in-game and will be corrected in a future patch.

Jaina

  • Frost Bolt (Q)
    • Damage reduced from 50 (+16 per level) to 45 (+14 per level)
  • Cone of Cold (E)
    • Damage increased from 40 (+13 per level) to 50 (+17 per level)
  • Water Elemental (R)
    • Initial explosion damage increased from 50 (+6 per level) to 65 (+7 per level)
    • Basic Attack damage reduced from 65 (+6 per level) to 50 (+6 per level)

Kerrigan

  • Ultralisk (R)
    • The Ultralisk can now be re-targeted using the “R” key.
    • Torrasque (Talent)
      • This talent has been reworked.  Duration and Health increases have been removed.
      • The Torrasque now morphs into an egg when it dies or expires.  If the egg is not killed within a short time, a new Torrasque is spawned.  This effect can only occur once.

Li Li

  • Li Li has received a major overhaul.
  • Protective Shield (Talent) removed
  • Stoneskin (Talent) removed
  • New Talent (Level 20): Kung Fu Hustle
    • Abilities recharge 3 times as fast when Fast Feet is active.
  • Basic Attack
    • Starting damage increased from 20 to 25
  • Fast Feet (Trait)
    • Movement speed bonus decreased from 15% to 10%
    • New Talent (Level 7): Shake It Off
      • Reduces the duration of the next Stun or Root by 75%. Can only trigger once every 15 seconds.
    • New Talent (Level 16): Safety Sprint
      • Increases Fast Feet’s Movement Speed bonus 10% to 20% while Li Li is under 50% Health.
  • Healing Brew (Q)
    • New Talent (Level 1): Pro Toss
      • Increases Healing Brew’s range by 30%
    • New Talent (Level 7): Pitch Perfect
      • After casting Healing Brew, its cost is reduced by 10 Mana for 6 seconds. This effect does not stack.
    • The Good Stuff (Talent) functionality has changed
      • Healing Brew now heals for an additional 30% over 6 seconds. Multiple heals extend the duration of this heal over time.
    • Two For One (Talent) functionality has changed
      • No longer increases Healing Brew’s Mana cost
      • Now increases Healing Brew’s cooldown from 3 to 4.5 seconds
    • Herbal Cleanse (Talent)
      • Movement Speed bonus duration increased from 2 to 3 seconds
    • Scaling heal decreased from 20 to 18
  • Cloud Serpent (W)
    • Cloud Serpent functionality has changed.
      • Cloud Serpent now automatically attacks nearby enemies.  Only 1 Cloud Serpent can be active on a Hero at a time.
    • Cost decreased from 40 to 30 Mana
    • Starting damage increased from 15 to 20
    • Timeless Creature (Talent) moved from Level 16 to Level 1
    • Lightning Serpent (Talent)
      • Damage dealt to targets after the first increased from 25% to 50%
      • Search range increased by 20%
    • New Talent (Level 4) : Mending Serpent
      • Cloud Serpent heals its host each time it attacks.
    • New Talent (Level 16): Serpent Sidekick
      • Li Li gains her own Cloud Serpent after casting Cloud Serpent on an ally.
  • Blinding Wind (E)
    • Number of Basic Attacks missed increased from 1 to 2
    • Cost decreased from 50 to 40 Mana
    • Starting damage decreased from 50 to 30
    • Scaling damage increased from 12 to 13 damage
    • Gale Force (Talent)
      • Damage bonus increased from 25% to 50%
    • Mass Vortex (Talent) moved from Level 1 to Level 4
    • Lingering Blind (Talent)
      • Increases the number of Basic Attacks missed from 2 to 3
    • New Talent (Level 13): Surging Winds
      • Li Li gains 5% Ability Power for 8 seconds per target hit by Blinding Wind. Additional enemies hit refresh the buff duration and further increase Ability Power. Stacks up to 4 times.
  • Jug of 1,000 Cups (R)
    • Cooldown increased from 60 to 70 seconds
    • Initial heal amount decreased from 35 to 20
    • Scaling heal increased from 4 to 6.5
  • Water Dragon (R)
    • Starting damage increased from 130 to 200
    • Scaling damage increased from 13 to 20
    • Slow amount increased from 40% to 70%

Muradin

  • Second Wind (Trait)
    • Heal increased from 1% to 1.5%
    • Third Wind (Trait)
      • Heal increased from 1.5% to 2%
      • Critical heal decreased from 5% to 4%
  • Dwarf Toss (E)
    • Base range increased from 6 to 8
    • Dwarf Launch (Talent)
      • Bonus range and area decreased from 75 to 50%
  • Haymaker (R)
    • Mana cost reduced from 100 to 80
    • A cast bar has been added during the 0.5 second wind-up to make the cast more apparent.
    • Grand Slam (Talent)
      • Now also reduces the Mana cost of Haymaker from 80 to 40

Nova

  • Basic Attack
    • Anti-Armor Shells (Talent)
      • Damage and Attack Speed slow reduced from 300% to 250%
    • New Talent: Headshot (Level 13)
      • Reduces Ability cooldowns by 4 seconds after killing an enemy Hero
  • Cloak (Trait)
    • Advanced Cloaking (Talent)
      • Basic Ability cooldown regeneration removed
      • Nova now regenerates 2% Health per second while cloaked.
  • Pinning Shot (W)
    • Covert Ops (Talent) functionality has changed
      • Mana reduction component removed
      • Now increases Pinning Shot’s slow amount by 1% for every second Nova is cloaked, to a maximum of 50%.  This effect expires if Nova is decloaked for more than 1 second.
  • Holo Decoy (E)
    • Holo Clones no longer have collision.
    • Holo Clones now have movement AI as part of their base functionality.
    • Cast range increased by 25%
    • Digital Shrapnel (Talent) removed
      • Digital Shrapnel’s 2 second cooldown reduction has been added to the Remote Delivery Talent.
    • Double Fake (Talent)
      • The AI movement component of this Talent has been removed.

Tassadar

  • Oracle (Trait)
    • Now reveals all cloaked units, including Zagara’s Creep Tumors.

Tychus

  • Minigun (Trait)
    • Tychus no longer has to wind-up his Minigun to attack. Instead, it now instantly attacks, beginning at a slow rate of fire, and increases to its previous maximum speed after 1.5 seconds.

Zagara

  • Creep Tumor (Trait)
    • Zagara can now see the duration remaining on her Creep Tumors.
    • Endless Creep (Talent)
      • Creep spread increase removed
      • Creep spread area increased from 25% to 50%
      • Now also doubles Creep Tumor Health
  • Infested Drop (E)
    • Bile Drop (Talent)
      • Now deals the 100% bonus damage on impact, rather than damaging over time.
    • Corpse Feeders (Talent)
      • No longer increases Roachling duration
      • Now decreases the damage that non-Heroic units deal to Roachlings by 30%
  • Devouring Maw (R)
    • Tyrant Maw (Talent)
      • Cooldown reduction from this talent is no longer dependent on Zagara killing a Hero inside of Devouring Maw.  This is now a passive bonus.  Anytime Zagara is credited with a Hero takedown, Devouring Maw’s cooldown is reduced by 25 seconds.

Patch 6.0.3 Hotfixevi - 12 Januar, 6.1 - Heirlooms Tab, Twitter Integracija

Patch 6.0.3 Hotfixevi - 12 Januar
Originally Posted by Blizzard (Source)
Secondary Stats
  • The Haste stat is now 11.1% more effective. For example, characters at level 100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).

Please note that the following class tuning hofixes are not active yet. These hotfixes are still undergoing testing and will be implemented as soon as possible.

Classes
  • Death Knight
    • General
      • Blood Boil’s damage has been reduced by 33.3%.
    • Frost
      • Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the Haste stat from all sources.
  • Druid
  • Hunter
  • Mage
    • Fire
      • Incineration now causes the Mage to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
      • Pyroblast’s damage has been reduced by 5%.
  • Monk
    • Items
      • Monk PvP 2-piece set bonus for Windwalker/Brewmaster now only functions while in PvP combat. (Rygarius)
  • Paladin
    • Protection
      • Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste stat from all sources.
    • Glyphs
  • Priest
  • Shaman
    • Enhancement
      • Fire Nova now causes up to 6 novas (down from 7).
      • Stormstrike’s damage has been increased by 11.1%.
  • Warlock
    • Destruction
      • Devastation now causes the Warlock to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
    • Demonology
  • Warrior
    • General
    • Arms
      • Mastery: Weapons Master’s effects have been increased by 57.1%.
    • Protection
      • Deep Wounds’ damage has been increased by 40%.
      • Devastate’s damage has been increased by 20%.
      • Revenge’s damage has been increased by 40%.
      • Shield Slam’s damage has been increased by 20%.
    • Talents
      • Gladiator Stance (Protection) now increases damage by 5% (down from 20%).

Patch 6.1 - Heirloom Tab
Dugo očekivani Heirloom Tab možemo napokon videti na PTR 6.1 Serverima!
  • Heirloom Itemi se sada scale-uju od 1 do 60 lvla.
  • Heirloom Itemi mogu da se kupe za gold
  • Novi Heirloom itemi mogu da se upgraduju sa levela 90 na 100, kao što su Ancient Heirloom Scabbard i Timeworn Heirloom Scabbard.
  • Trenutno možemo samo da kupimo upgrade na Level 90 i to sve Heirloom iteme do 85 levela.
  • Stari Heirloom itemi nisu prmenjeni, i nije nam poznato da li je drugačije obzirom da je Character Copy funkcija u kvaru.
  • Enchant koji je postavljen na Heirloom itemu ostaće samo na toj kopiji i nestaće ukoliko uništite item.
  • Heirloom Itemi su i dalje Bind on Account, tako da možete da ih šaljete enchantovane izmedju vaših karaktera.


Patch 6.1 - Garrison UI: Timer za Misije
Patch 6.1 dodao je timer da vidite još kolko vremena je ostalo da pošaljete vaše followere na misiju!



Trenutni PTR Status 1/12/15
Originally Posted by Blizzard
Hi folks,

Just wanted to share some early information regarding the 6.1 PTR.

Note: this information is subject to change as plans are implemented. I'll update this thread or make a new one as I receive more information.

  • PTR Accounts and realms are currently locked to Mists of Pandaria. Upgrading the PTR accounts to Warlords is a lengthy process so I don't have an exact ETA, but it's something we're actively working on.
  • In-game Character Copy is currently offline. The plan is still to use the in-game system as opposed to the old website version (which hasn't been functional since 5.4).
  • Characters were wiped after the 6.0.3 PTR realms were brought down last month, and cannot be retrieved at this time.

Patch 6.1 - Death Recap UI
Patch 6.1 doneće igračima više detalja od čega su poginuli u igrici.


Patch 6.1 - Twitter UI
Funkcija da se twitter integracija uključi je ubačena u igri, medjutim trenutno ista ne radi.

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