Classes theorycraft question - I never see a reliable definition of statistical curve in weapon dmg range. Uniform chance? Normal dist?
Uniform chance.101-200 dmg = 1% chance to get each integer in that range. No bell curve or anything complex involved. (Celestalon
Good question though; not often do people question stuff that low-level. (Celestalon
)Death KnightIs there any reason for Dark Transformation to be a button when it doesn't have a rune cost? Could be auto and pruned.
Timing when you use it does have gameplay to it. (Celestalon
)DruidHey - confused about the change to Travel Form. What's the purpose of not being able to choose between stag/orca/bird?
Saving keybinds by auto swapping to the appropriate travel form for you. (Celestalon
)Am I reading the patch notes correctly or did you just remove Haste from the moonkin aura?
Yes, swapped it to... Mastery, I believe. (Celestalon
)what is the point in Guardian Druid lvl100 talent - Bristling Fur? isn't 3 sec too low?
No; one of the most dangerous things for tanks is burst damage, and this solves any that you can anticipate. (Celestalon
)it's surely a usefull talent to have, but it feels just like 3rd charge on Survival Instincts, isn't it?
Charges on abilities regenerate sequentially (You get 1 extra use per fight). Bristling Fur is an entirely separate ability. (Celestalon
)HunterHow is marksmanship going to be viable without master marksman? Are you lowering the cast time on Aimed Shot to Compensate?
Whenever reading changes at this point, "viability" should never be a concern. Fine tuning (which comes later) can make any... (Celestalon
...spec viable. The thing to consider and give feedback on is gameplay. In this case, we found that since Aimed was your... (Celestalon
...primary focus dump, a proc for a free instant one was less compelling. We're considering alternatives. (Celestalon
)MageFrom what I have seen the Mage changes/pruning is very awesome. Except the proc'd FFB requiring a hard cast..it is too long!
It's too long... For the damage it does! We're going to improve it's damage. (Celestalon
)In the last update to the WoD patchnotes every class got a buff to "self sustainability" save mages. Still coming?
.This Was not a slight against Mages, rather a recognition that they are already very good at avoiding dmg while... (Celestalon
...questing, and have several talents and glyphs to assist with this, and have the classic/strong conjured food. (Celestalon
)I'm not alone in my thinking. Many dps classes aren't restricted by spec in their ability to move.
Mobility is an excellent way to differentiate specs. We see that as a good thing. (Celestalon
)movment for healers and DPS are being reduced, right I haven't seen any Changes for Mages in that area
Brain Freeze and Scorch tuning. (Celestalon
)Roguehi, any plans on fixing the rogue waiting for energy issue? or is downtime intended ? simcraft shows about 30-40% waiting time.
Downtime intended; waiting for energy is extremely important for an energy-based model to work. If you don't, it's GCD limited. (Celestalon
)Shamancan you please reconsider the stat bonus you have in the new patch notes for resto shaman, master
.We understand that the choice of stat attunement for some specs may seem strange. If so, improvements are likely coming. (Celestalon
Deep Healing, for example, is massively buffed by our new healing system, and it's tuning can go up as well. (Celestalon
)DH is unnecessary according to the info I've seen so far, no spikey damage etc. DH really needs a complete redesign imho.
I don't know what information you're referring to, but the changes to healing in Warlords objectively increase the value of DH. (Celestalon
)My apologies, I meant DH in regards to Mastery, it's effectiveness is useless unless the target ...
"Useless" is a gross mischaracterization. Average HP % will go down in WoD, increasing its value. Its effectiveness goes up. (Celestalon
)Character / Items would be even cooler if N/H tier had physical distinguishment instead of color. Tier would feel "completed" across difficulties....
that's very much the intent. Color shift wasn't enough to say "badass" (holinka
)Warlords of Draenor Stats What would b the point of having multiple sec stats if all are equal? At that point, might as well only have one.
One being 5% stronger on Patchwerk doesn't make the other worthless. (Celestalon
And different stats provide different situational strengths and weaknesses, and feelings. (Celestalon
)People freaking about _X_ Attunement. 5% buff to one secondary doesn't automatically put it ahead of the others in all cases no?
Nope, it doesn't. (Celestalon
)I suppose, I would just rather closer secondaries for more varied builds than more railroading.
We are doing closer secondaries. "Railroading" is imagined. Tuning assumes attunements passives. (Celestalon
)"Usually, it will be your highest throughput stat" kind of throws me off then, Seems very directed is all.
It is. That's the point. (Celestalon
)PvP Idk why it was removed to begin with. Lots of things in WoW aren't used/played. Pointlessly removed. Glad its back though.
The old skirmish really wasn't used. I expect the new one will be. (holinka
)is the plan to make Smirkishes a viable way to gear up, or just as a 'time-spender' ? I'm mainly wanting it as time-spender.
It will be a viable way to gear up (holinka
)Along this thought, how far have you guys been able to push base resilience down so far? All the way to 0%?
Increasing health relative to damage and reducing crit damage against players (holinka
)The question was "how far" not "how", but the answer is 0%, yes. It's in the patch notes.
Ah yes 0% right now but definitely keeping it in out back pocket. (holinka
)I know it's an incredible amount of work to make gear models, but did you really think the community would be okay with sharing?
there are always tradeoffs to change that are bound to make someone unhappy. We think the aspirational upside is worth it. (holinka
)Please make sure Ashran is perfect, WoW desperately needs new kind of PvP, its what is selling the entire expansion to me.
We really do agree that PvP needs a new kind of content to provide some variety. (holinka
)World there are to be more rares for end game.. not sure the details on those though.
Levelling rares drop mostly levelling items, endgame rares = endgame stuff (toys, tradeskill mats, etc) (Muffinus
)Will end game rares only appear in certain zones or zone?
The many endgame POIs in WoD, and some scattered about in fun spots across the world. (Muffinus
)That's all well and good, but Org and the surrounding are still look like a Stalinist nightmare.
If we erase traces of our history, we're more likely to repeat it. Perhaps a good reminder of what was (Muffinus
)Well with the amount of gold spent by Garrosh, you think the Horde has the funds to tear it down and build it up again?
Who's the horde in debt to? The goblins? Actually yeah probably, the Iron Bank of Gazlos. (Muffinus