Dosta interesantnih tema je otvoreno na zvaničnom forumu koje nam daju interesantne informacije. A evo lista njboljih:
Mogući upgrade Ashbringer-a i Atiesh-a:
The Ashbringer is a mysterious item with a powerful following through the lore. We would like to continue weaving an exciting story around it for brave adventurers to explore.
We have made no final decision yet regarding Atiesh in the updated version of Naxxramas.
Attunement za naxx neće biti potreban (eh kad se setim kolke sam pare puko)
Yaaarr! Current thinkin' be that there be no attunement, yarr, but possible ta change it be.
Nove hero klase u svakom nastavku?
Current thinking is we would like to release one with each new expansion. We want to really focus on balancing the Death Knight into the game with all the other classes and new abilities that go along with that.
Drysc je postovo na WoW Forumu informacije za Arena Season 3 i rating koji će biti potreban za kupovinu novih setova.
You will only need a specific rating to purchase the items, it won't be required for their use. If you hit 1900 (for instance, this isn't a final number by any means) you'll be able to purchase and use the items, and if you dip below that you won't be able to buy them, but you'll be able to continue using those you've already purchased.
We're also well aware that this could potentially encourage players to join higher rated teams for a chance to obtain the items, and at later time we'll be discussing the solution coming that will prohibit it.
I dalje nema informacija kada ćemo da očekujemo početak Arena Season 3, ali Nethaera je odgovorila da će Blizzard objaviti datum dve nedelje pre početka nove sezone 3.
Bornakk je takodje potvrdio da nema planova restovanja Honor i Arena poena kada Arena Season 3 počne.
Blizzard je dodao dva nova video zapisa na njihovom sajtu.
Prvi video zapis predstavlja Blizzcon 2007:
Relive the revelry of BlizzCon 2007, or experience it for the first time, with our new video trailer of the event. This video captures the sensory impressions and experiences of being at BlizzCon as well as the atmosphere of fun and camaraderie that was the true lifeblood of the show.
Drugi video zapis, je priča istorije Sylvanas Windrunner. Video prikazuje Quel'Thalas koji je napadnut od strane scourga, smrt Sylvane, i njeno ponovno rodjenje kao banshee pod kontrolom Arthasa.
Blizzard je bio zauzet na forumu 24 sata odgovarajući na različita zanimljiva pitanja od strane igrača. A evo i najinteresantnijih:
U ovoj temi igrač se interesuje kakav će odnos biti izmedju warrior i death knight tankinga.
Right now we have several options for classes that can heal, dps, or tank and all of them are playing alongside one another very well so I believe Death Knights and Warriors will "coexist" just fine. I can't see having both of them in a group and just constantly dueling because they refuse to do so.
By adding another dps/tanking class, the Death Knight will give players and groups more options for what they need to complete their objective(s).
Na pitanje igrača zašto se kasni sa izlaskom patcha 2.2 Tigerclaw je odgovorio:
We don't have any problem hearing the feedback here, however at this point in 2.2.0's development we are too focused on hammering out those last few bugs to make any significant change in direction about its content (for example promoting or demoting any significant features).
Which is why, the people that do content (artists, designers, animators, modelers) are free to work on 2.3.0 and have been doing so for some time - and the same is true of the next expansion. If WoW was being developed by a small team, there might be a valid point here about division of labor, but it's not. As was recognized in another post, we have people working on separate subprojects that span a range of delivery schedules.
Drysc objašnjava zašto se mehanika Haste ratinga promenila.
I'll try to answer in my own words, I know this has been a large complaint from the rogue community and I've only just recently gained information about the reasoning for the change myself.
Our baseline melee stat is Attack Power, it's the stat that we use as a benchmark in which we compare all other melee stats. Haste was at about a 1:1 in relation to AP at base levels, and it scales a whole lot better. So in large quantities haste was easily overcoming AP, and trouncing all other melee stats. While it's not bad for it to be a strong stat, we don't want it to become THE stat over AP. In fewer words it's a quintessential nerf: it was too good.
In the caster case, it was difficult for us to judge just how haste would affect casts as it varies so dramatically from player to player, class to class, and even spec to spec. Originally when it was nerfed we were sort of anticipating it being required, but we're just not seeing the large use of sustained cast-time oriented spells we thought we would, and it's being brought back up to compensate.
Bornakk potvrdjuje da ima planova za nove PvP mounte.
We do plan to add the Elekk and Hawkstrider mounts as PvP rewards in a future patch.
Baš kad smo mislili da smo blizu, i da će patch izaći ove nedelje, Blizzard je objavio da ove nedelje neće izaći 2.2 patch Navodi se takodje da su PTR serveri danas dobili novi sitan patch ali ovog puta bez pre-made reseta.
Kako stoje stvari ovo je za sada najduži test PTR patcha. Zvanične infromacije pročitajte na ovde.