Najnovija Diskusija na Forumu

Author: Fiuman
Date: 14.03.17, 02:52

Author: Bajko
Date: 10.03.17, 11:45

Author: CapnIce
Date: 06.03.17, 16:32

Novi Flight Path u severnom delu STVa

Napokon Blizzard ubacuje novi Flight Path u severnom delu Stranglethorn Vale. Ovaj dodatak doćiće uz 2.3.0 patch.

Napokon završavanje questova u severnom delu Stranglethorn Vale neće biti bolno. Trenutno jedini Flight patch koju aliansa ima je u Booty Bay, koji je smešten u južnom delu.

Eyonix je potvrdio novi Flight patch juče:

We're adding a new flight path to Rebel Camp in northern Stranglethorn Vale. It's coming in patch 2.3.

Voice Chat na svim serverima?

Izlaskom 2.2.3 patcha na svim servima kako Aues kaže, proradile su Voice Chat mogućnosti. Ali posle 30 minuta Aues je promenio svoj odgovor:

With today’s patch (2.2.3) in addition to fixing some sound issues, Voice Chat has now been activated on all realms.

That's not an asteroid...

This just in: VC seems not to be fully functional on some realms. We're now aware of this and it's being looked into.

/cry   Valjda će da srede više funkcionalnost VC na svim serverima...

2.3 na PTR uskoro!

Hortus je upravo objavio sledeće:

The 2.2.3 PTR is now closed, thank you all for participating.

We will be preparing for the 2.3 PTR soon, an announcement will be made when it starts.

Until then you should all delete your wowtest folder from within the World of Warcraft directory to assure that you have no problems with the new client.

Na forumu je postavljena tema ko hoće da sa timom WoW-Serbia.com isproba novi PTR 2.3.0 Patch.

Novi Macro Guide

Blizzard je ažurirao Game guide sekciju sa novim detaljnim Macro Guidom.

In our first section, we covered the basics of how to create a simple macro, but that was just the tip of the iceberg. In this section, we'll cover the most commonly used functions of macros: using and equipping items, casting spells and abilities, smart targeting, and improving communication. You'll have an array of shiny new macros lined up across your action bar in no time.

Ako volite da pravite macro u igri, proverite novi macro guide ovde.

Patch 2.2.3 na live serverima

Patch 2.2.3 je startovo danas na US serverima u 11 sati ujutru. Evropski serveri takodje biće ugašeni kako bi se serveri ažurirali za novi patch.
Download: WoW 2.2.2 to 2.2.3 EnGB - 2MB 

Evo i podsetnika šta je ispravljeno sve u novom patchu:

World of Warcraft Client Patch 2.2.3

The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/

Bug Fixes

  • Clients utilizing OpenGL video modes will no longer experience graphical anomalies and missing textures after minimizing/maximizing the window.
  • Fixed an issue that caused Fel Eye Stalks during the Legion Ring event to not despawn when the event is completed.
  • Fixed an issue where zoning after mounting and summoning a pet was disconnecting players.
  • Fixed an issue where the Shift key would get stuck in game.
  • Using a /equip macro while affected by certain crowd control spells will no longer cause the items in the macro to be stuck in your inventory.
  • Using very low values for SetScale() will no longer cause Mac users to disconnect from the game.
  • Default sound channels have been changed from 12 to 32.
  • Microphone resources will no longer be claimed by World of Warcraft when Voice Chat is disabled.
  • Sounds will no longer stutter and pause if large amounts of creatures are being hit with AoE attacks from multiple sources.
  • Sounds caused by spells cast on or by the player will now play more consistently.

Novi WotLK intervju

Momci sa Eurogamer.fr su uradili intervju sa Jeff Kaplan-om, a intervju je naravio bio u vezi nadolazećeg nastavka Wrath of the Lich King. Pitanja su bila koje su greške naučili iz TBC, menjanje izgleda vašeg karaktera, i svima omiljena tema Death Knight. 

Ceo intervju možete pogledati na Eurogamer.net sajtu, a možete pročitati najbitnije citate ovde:

We want to re-examine all the trades one by one. For example, the leather craft in the Burning Crusade was interesting only in the first level of the add-on. It became rather obsolete later compared to the objects you could take from the monsters, get as rewards for quests or find inside dungeons. In the Wrath of the Lich King, we want everyone to be satisfied with the trade they choose and we want it to be rewarding. Therefore we're going to analyse everything we did with The Burning Crusade and previously to work out what was good and what was missed out.

While we design some elements of WoW for hardcore gamers who spend a lot of time playing, we mainly aim at average players. Theoretically, it takes as much time to progress from level 70 to level 80 in Lich King as it did to progress from 60 to 70 in The Burning Crusade.

Firstly, the Death Knight will be a totally different character from the former one and I'm not sure most players are likely to give up an avatar they've patiently shaped up for three years. Though a majority of players will probably try this new class, I don't think a lot of them will end up making it their main character....

...By equipping the Death Knight with tank-like skills, don't you risk alienating players who have spent ages building up Warriors or even defence-specialised Paladins?

Detalji oko Level poboljšanja

Vaneras nam je napokon prosvetlila Leveling poboljšanja / izmene koje Blizzard ima da izbaci u 2.3 patch-u.

Originalan post možete videti na EU WoW Forumu:

As many of you already know we've been working on changes designed to improve various aspects of leveling for those making their way to level 60. These improvements, available in patch 2.3 will come in many forms and should significantly contribute to a more fluid and enjoyable leveling experience .

The first notable change was to simply reduce the amount of experience needed each level by approximately 15% between levels 20 and 60. Please note that when the patch is released, characters affected by this change will remain at their current level percentage. For example, if a character had exactly 50% of the current level's total experience before this change went into effect, the character would still have exactly 50% of the current level's total experience; only now fewer points would be needed to level.

Questing plays a very large role in World of Warcraft, especially while leveling and we felt that improvements to this front were necessary as well. Experience gained for completing quests (on average) between levels 30 and 60 is being increased. The increase becomes more substantial as you make your way towards 60. Additionally, many outdoor elite mobs will become non-elites, making many quests which were previously too difficult or required a group much easier and offer the same rewards (in some cases better!). A good example of this change would be Stromgarde Keep in Arathi Highlands, which will become a solo friendly environment when patch 2.3 goes live.

We've also added approximately 60 new quests in Dustwallow Marsh. This should help players who find themselves lacking quests in the 30-40 range. The Steamwheedle Cartel is building the new town of Mudsprocket in south-west Dustwallow Marsh, so you'll have to wait until construction is complete to learn more about these changes.

We're making other improvements to pre-bc leveling dungeons that players will likely find most agreeable. The level range for most every dungeon is being adjusted so that there is a much smaller range between the level of mobs found early in the dungeon to those found towards the end. For example, Shadowfang Keep is currently designed for levels 18-25 which means that right now, players who are towards the bottom of that range (18) will find it nearly impossible to complete the dungeon, while players towards the top of the range (25) will find most of the dungeon trivial. Using our new model (similar to what you'll notice with Burning Crusade leveling dungeons), Shadowfang Keep is being retuned for levels 18-21.

We also want to make running a leveling up dungeon more worth while. In addition to increasing quest experience for dungeon quests, we're also upgrading all pre-bc dungeon boss drops to blue quality items. Some examples are listed below:

Ragefire Chasm
Robe of Evocation old: +3 Stamina, + 4 Intelligence
Robe of Evocation new: +4 Stamina, +5 Intelligence, and +5 Spell Critical Strike Rating

Deadmines
Smite's Reaver old: +2 Strength, +1 Stamina, +1 Spirit, 11.1 dps
Smite's Reaver new: +2 Strength, +3 Stamina, +2 Hit Rating, 14.5 dps

Shadowfang Keep
Robes of Arugal old: +3 Agility, +5 Stamina, +9 Intelligence, +10 Spirit
Robes of Arugal new: +3 Spirit, +5 Stamina, +9 Intelligence, +12 Spell Damage

As you can see there is much in-store for the next major content patch, particularly a number of changes designed to benefit players who are leveling a character. Though we've given you a few examples of the things to come, we think everyone will pleasantly surprised when they see the full extent of the changes discussed above.

Ovo mnogo obećava, a izgleda da ću napokon izlevelovati svog maga  

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