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Author: Filch Date: Thursday, 27 November 2014
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Author: ZeRoX Date: Thursday, 27 November 2014
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Author: Ujack Date: Tuesday, 25 November 2014
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Author: Dreiko Date: Saturday, 22 November 2014

Patch 6.0.3 Informacije, Blue Teme

Patch 6.0.3 Informacije
Blizzard je objavio Patch 6.0.3 Informacije koji će sutra biti postavljen na live serverima.
Originally Posted by Blizzard Entertainment
We’re planning to release a patch tomorrow that will bring the live game up-to-date with the version currently being tested on the beta realms. This includes a number of fixes and changes to address issues we've identified since the release of 6.0.2, as well as remaining assets and content to prepare for the launch of Warlords of Draenor. As we've done in prior expansions, our plan is to not require a launch-day patch, and have a smooth transition to the new expansion in North America at midnight Pacific on November 13.
 
Originally Posted by Blizzard (Source)
World Event: Iron Horde Incursion
  • Characters that have completed the Iron Horde Incursion event can now visit a vendor near their faction's respective beachhead to purchase replacement quest rewards.
  • Report to the King/Warning the Warchief: Characters with a healing specialization should now be able to select Ironmender's Totem as a quest reward.
  • Thrall received a reminder that he is currently still on Azeroth.

Character Models
  • Resolved an issue where certain helmets could incorrectly cause an Undead's jaw to disappear.
  • Resolved an issue where skin color for Human models were not matching up with their original counterparts.

Classes
  • Resolved an issue that could cause characters to remain disarmed for an extended period of time.
  • Death Knight
    • Talents
      • Breath of Sindragosa now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
  • Druid
  • Paladin
    • Protection
      • The passive ability Sanctuary, is now learned at level 10.
  • Priest
    • Shadow
      • Resolved an issue where Shadow Priests in Shadowform were not displaying a targeting outline.
  • Shaman
  • Warlock
    • Glyphs
      • Glyph of Ember Tap was causing Ember Tap to heal for more than intended. Additionally, the glyph now increases the healing of Ember Tap by 2% (down from 5%).

Creatures
  • Gulp Frog no longer drops the Wilted Lilypad.
  • Kor'kron Butcher Cleave ability should no longer deal an excessive amount of damage.
  • Kor'kron Commanders with the Hemorrhagic Shadowstep ability should no longer deal an excessive amount of damage.

Pet Battles
  • Iron Starlette should no longer be excessively noisy when their owner is on a mount.

Quests
  • A Villain Unmasked: Resolved an issue where Samuelson Unmasked was dying too quickly to grant quest credit.
  • Basilisk Butcher: Basilisk Meat should be dropping again.
  • Borrowed Brew: Resolved a number of audio issues with the quest.
  • Get Kraken!: Resolved an issue where North Sea Kraken was dying too quickly to grant quest credit.
  • Warforged Seal: Added a safeguard to prevent characters from completing the quest if they already have the maximum amount of Warforged Seal.

Dungeons, Raids, and Scenarios
Raids
  • Looting bind-on-equip items should no longer automatically bind it to the character on Personal Loot mode.
  • Resolved an issue where Guild Raid groups were not receiving credit towards Guild challenges on Mythic difficulty.
  • Dragon Soul
    • Spine of Deathwing: Blood of Deathwing should no longer deal an excessive amount of damage.
  • Firelands
    • Shannox: Rageface's Face Rage ability should no longer deal an excessive amount of damage.
  • Blackwing Lair
    • Razorgore the Untamed received a buff to increase his survivability.

Battlegrounds and Arenas
  • Battlegrounds
    • For players queued for Random Battlegrounds, the losing team should be receiving 45 Honor again.

Professions
  • Resolved an issue where Windwalker Monks were unable to craft more than one item at a time using the "Create All" button.

Items
  • Fire-Watcher's Oath should correctly have a 100% chance to grant Bloody Coins on PvP kills once more.
  • Living Root of the Wildheart's bonus armor provided by Ursine Blessing for Guardian Druids has been toned down to a more reasonable level.

UI
  • PlayMusic API should now work correctly and be able to play MP3s once more.
  • PlaySound API should now work correctly and be able to play MP3s once more.
  • Resolved an issue where quest headers in the Quest Log may become stuck in a collapsed state.
  • Game settings and macros for characters with names that contains an extended ASCII character should be saving correctly once more for users on Mac OS.
  • Resolved a number of situations where the mouse cursor can disappear on Mac OS.

Bug Fixes
  • Resolved an issue where multi-passenger vehicles entering your character's viewing area could cause them to be booted to the character selection screen.
  • Resolved a client crash that can occur if a character logs out after copying a calendar event.
  • Resolved a LUA error when selecting monitor 3 on systems with multiple video cards.
  • Resolved a LUA error from using Command+M on the Credits screen on Mac OS.
  • Resolved an issue with the skybox flashing on systems with multiple video cards.

Normal Highmaul Otvoren za Test na Beta Serverima
Originally Posted by Watcher (Source)
The full Highmaul raid is now open on all beta realms, and will remain so for at least a couple of days. Please use this thread to provide feedback or otherwise discuss the raid content. At this stage, the most helpful type of feedback will be (of course) bug reports and tuning issues. In terms of tuning targets, there should be a steady increase in difficulty as you go from Kargath, to Twin Ogron, to Ko'ragh, and finally to Imperator Mar'gok. The other three optional bosses should be scattered in the middle of that difficulty spectrum. And, of course, this is Normal mode so the target audience is friends-and-family raiding groups, with pickup groups having increasing success as gear and knowledge of the fights spreads through the community.

Blue Teme
Originally Posted by Blizzard Entertainment
Candy Buckets in Old Blasted Lands
Tagging this with blue for anyone asking how to get the candy buckets in Blasted Lands now.

 

On the border of Blasted Lands and Swamp of Sorrows, there's an NPC named Zidormi who will phase Blasted Lands to the old one if you need it. She can also phase it back to the current version when you're ready. (Source)

Arthas Costume Price
180+60+256+10 = 506.

Even if you get the absolute minimum possible, you still have enough for the costume. Assuming it's a simple coinflip for the Handful of Treats determination (50% chance of getting 2, 50% chance of getting 3), the odds of you getting the absolute minimum is

1 out of 11,150,372,599,265,311,570,767,859,136,324,180,752,990,208.

This isn't even counting the odds of you getting the absolute minimum from the Horseman too!

This is accurate (well I don't know if those odds are accurate or not, but the drops are). Even with the worst possible drops every single day you would end with 506. (Source)

Blue Tweetovi
Originally Posted by Blizzard Entertainment
Classes
Why is poisoned arrow scaling with AP while Incendiary/Frozen arrows scale with weapon damage ?
Fits the effect. Using weapon damage when the weapon isn't hitting is quite weird. Bleeds, Poisons, etc, are always AP-based. (Celestalon)

Druid
how many stars can fall on one tick of starfall? i tried and noticed it has a cap.
20, to make it consistent with others spells' AoE caps. (Celestalon)

World
Thanks for all of the feedback on the Horde Wickerman, we'll be making some changes for next year to the flagging and the guards. (Muffinus)

Blizzcon Showmatch - Najavljeni Heroes Učesnici, Diskonektovanje na "Escape" Menu

Blizzcon Showmatch - Najavljeni Heroes Učesnici
Što se tiče Heroes turnira na BlizzCon ove godine, biće interesantna 3 showmatcha popularnih igrača na internetu, a oni su: Smosh, Husky, Crendor, Jesse Cox, Rocket Jump, i Nerdist.

FWFKE9LFQRHQ1414424303183
Originally Posted by Blizzard (Source)

To follow-up on our recent announcement for the Heroes BlizzCon Brawl this year, we’d like to introduce you to the players who will be taking part in this fun Heroes of the Storm show match at BlizzCon. These two teams will battle for glory over the course of a Best of 3. All the games will be played out, regardless of score, so you at home will get to witness three awesome Heroes of The Storm matches! Here are the players:

Blue Team

Red Team:

We asked some of the future brawlers about their experiences with Heroes and everything BlizzCon. Continue Reading]

 
 
Diskonektovanje na "Escape" Menu
Originally Posted by Blizzard (Source)
Greetings, everyone!

We're currently aware of some cases where players can become disconnected from a match where a limited Escape menu is shown. The only options available will be Options and Quit. Upon exiting the game client, relaunching will not reconnect you to the match.

Our development team is currently investigating and are trying to determine the cause. If you run into this issue, please post here with the time you experienced the issue as well as what region you were connected to. Our development team will be reviewing these timestamps to determine potential causes so that we can work on a fix.

Thank you for your help in tracking this bug down!

Hearthstone Bot Ban Wave

Par hiljada Hearthstone naloga je privremeno banovano zbog botovanja. Svi nalozi banovani su do 2015 godine, a ubuduće ukoliko koriste ponovo botove dobiće permanentan ban. Zeriyah je potvrdio na Twitteru, da će sve nagrade biti uklonjene na nalozima koji su koristili bota.
 
zzblizzardban
 
Originally Posted by Blizzard (Source)

We've recently banned several thousand Hearthstone accounts that were associated with the use of third-party programs that automate gameplay, otherwise known as “bots” or “botting.” These accounts will be banned until 2015. As we’ve stated, fair play is at the core of the Hearthstone experience, and cheating and botting will not be tolerated.

We’re committed to creating a fun and rewarding environment for our players, and we will continue to closely monitor activities within Hearthstone and take appropriate action against cheating in any form, as outlined in our Terms of Use. From this point on, accounts found to be cheating will be permanently closed without warning.

If you believe that you’ve encountered a possible bot or other form of exploitation, please let us know by emailing our Hacks team at hacks@blizzard.com.


Zeriyah Twitter

So, did bots get their "earnings" removed, or are they going to be able to keep them once they return next year
Earnings have not been removed. Future detection of automated gameplay from here on out is a permaban. - Zeriyah (Source)

Artcraft - Level Design Part 1

Blizzard je objavio novi Artcraft gde nam govori o dizajniranju levela odredjenih zona. U prvom delu oni su nam objasnili kako je dizajnian leveling u Nagrandu.
Originally Posted by Blizzard (Source)
Hi, I’m Chris Robinson, senior art director of World of Warcraft, and welcome to a special edition of Artcraft focused on environment and zone design. Previously we showed you what it was like to create the Spires of Arak from a purely art-focused perspective, but over the coming days we’ll be releasing a series of articles focused on exterior level design, using Nagrand as a focal point. You’ll be hearing from the team who works with the artists, as well as the quest designers, systems designers, historians, and more to craft and create not only the zones we adventure in, but the visual story that is told about these locations and the creatures and races that inhabit them. For this first article, I’m pleased to introduce Julian Morris, our lead level designer.

Hey everyone, Julian Morris here, lead level designer for the World of Warcraft exterior level design team.

Exterior level design is the process of designing and constructing the zones of World of Warcraft, from Azeroth to Draenor and everything in between. Our team has planned, plotted, and designed the rise and fall of ancient cultures, as well as shaped mountains, forests, seas, lakes, rivers, roads, ruins, and every land feature imaginable. In addition to the land itself, we also design and create cities, towns, and Battlegrounds (with the random exterior dungeon or two in there every now and then, too).


The level design team is a hybrid of both art and design. We work hand in hand with the quest design team to build the environmental stories that support the content that defines Azeroth’s lands, cultures, and conflicts.

We also work every step of the way with all of the art groups on the Warcraft team. Working with the environment art team, we sculpt and paint the landscapes to create the rich, vibrant settings that form the foundation of the world. Within those spaces we work with the dungeon team, designing and constructing the thousands of camps, towns, settlements, and cities that provide the unique architectural beauty that anchors all of our cultures and creatures to the world. These locations in turn provide the scenes and staging for the finely crafted set dressing—the tables, chairs, books, and more—that our prop art team creates.


Level design binds the vision of many groups together, and it takes the passionate effort of all these teams to create an incredibly detailed, hand-crafted experience.

The zones of World of Warcraft are their own main characters that come to life before our very eyes during development. In this series, we’re going to draw back the curtains a bit to show you more on how we approach world-building and how we breathe life into a zone.


Join us again tomorrow as senior level designer Michael (Mac) McInerney gives you a deeper look into the level design of World of Warcraft using Nagrand from Warlords of Draenor.

Besplatan Game Time 7 Dana, Blue Teme

Besplatan Game Time 7 Dana
Ukoliko planirate da se vratite u Warlords of Draenor, Blizzard je napravio promociju gde možete dobiti besplatan game time nedelju dana. Izgleda da radi na svim nalozima, čak i na aktivnim možete dodati 7 dana.


Blue Teme
Originally Posted by Blizzard Entertainment
Alliance and the Wickerman
I asked one of our designers (@Muffinus) if he knew why it was set up this way. The original designer that worked on it isn't here any more so we're not sure if more changes were planned but didn't get made, or what, but he agreed there's some obvious inconsistency with it versus the Alliance Wickerman. It's not something we can hotfix or get changes into a patch that would release before this year's holiday is over, but in the future, guard rage will be significantly reduced, and it will no longer flag you for PvP when entering the area. (Source)

Brown Orc Skin
We do think offering some other skin options is a pretty cool idea (Dark Iron dwarves? Brown orcs?) but our priority is still the updates to the features that already exist--the blood elf update is in-progress--as well as prioritizing some tasks based on feedback to all the model updates that went out in 6.0.2. (Source)

Blue Tweetovi
Originally Posted by Blizzard Entertainment
PvE
With the current situation with UBRS being level 100 only, is there any way to get attuned to BWL for those who weren't?
You should be able to just use the orb no matter what. Inability to do as a ghost is a bug that's being fixed. (WatcherDev)

PvP
when forming pvp group finder cannot que while still looking. Bug or working as intended?
This is intended. (holinka)
hmm sad face. I spent 20 minutes with a terribad today without the ability to find a replacement.
Perhaps something we'll consider in the future but didn't want people joining groups but looking for another one. (holinka)

does the trinket bonus even do anything for you anymore? resilience is out of the game right?
We just aren't putting it on new gear (holinka)
so getting it right now is worth it? the res still works?
Yes (holinka)

Reputation / Questing
Why do Alliance players have to flag for pvp and face level ?? guards to do the wickerman quest?
Because it is a PvP quest. Horde players have one as well. (_DonAdams)
Horde players don't have to flag because the Alliance wickerman is outside the city. Going in ruins of lordaeron forces flag.
Hm... that's an oversight. On a PvP realm you're flagged either way. Sadly, I don't see a fix for PvE realms this year. (_DonAdams)

Manjak Blue Postova na Diablo III Forumu, "Lightning Rage Nocturne" Demon Hunter

Manjak Blue Postova na Diablo III Forumu
Manjak blue postova na zvaničnom diablo 3 forumu zabrinuo je igrače. Jedan od igrača se interesovao na zvaničnom forumu, zašto nema odgovora već duže vreme od blue postera, i dobio odgovor od Tyvalir. Razlog je što se radnici iz Blizzarda spremaju za Blizzcon.
Originally Posted by Blizzard (Source)
Whenever Blizcon is on the horizon, blue posts and changes become scarce because they are preparing for it. If they leaked all their plans in advance, then they will not have much to present at the convention.
The weeks leading up to BlizzCon are an exciting and busy time, and we're looking forward to sharing some new info with all of you shortly. At the same time, it's worth noting that it's quite normal for there to be periods of time in Diablo III where there's just not a lot of info to share, especially between patches. 
All the same, we really do appreciate you all sharing your feelings about the game, where you want to see improvements, and what you hope to see in the future. Above all, we hope you remember that just because we may not be as talkative as usual, it doesn't mean we aren't listening (or working on the game)!
 
"Lightning Rage Nocturne" Demon Hunter
Ove nedelje "Play Your Way build" je alternativa klasičnom M6 DH Buildu, gde se koristi Natalya Set. Interesantna koncept, sa drugačijim stilom igre. Pročitajte zvaničan Blog ili probajte ovaj Build u Diablo 3 na Vašem Demon Hunteru,
Originally Posted by Blizzard (Source)
While traps and pets may be basking in the spotlight in the current high tier game, let's not forget the roots of this nephalem warrior. String up your bow and get ready to snipe from the darkness this week with Abachio#2399's "Lightning Rage Nocturne" build!

About the Build:

If you were to distill the core of the Demon Hunter class, what truly encapsulates the essence of this fierce ranged vigilante? Projectiles, traps, and a generous dose of agile stealth maneuvers all come to mind. One also might think of an expert marksman, and that's where the Lightning Rage Nocturne build comes in. Steering away from the ever-popular M6 build, Abachio has focused his efforts on a build that's both visually and thematically appealing without sacrificing the ability to dole out substantial damage.
 
Vengeance is mine! No, seriously, it's right there on my bar. "I wanted to create a Demon Hunter build which I would enjoy both playing and looking at," Abachio writes in. "Having said that, I also wanted it to have a theme. I was aiming for a solo, lightning-based Demon Hunter." With skills that sport not only interesting visuals but effective mechanics, like Vengeance andElemental Arrow, he's definitely achieved this goal. Strong support in the form of utility skills including Smoke Screen andStrafe round things out by providing the evasive maneuvers necessary for escaping those inevitable tricky situations.

The Items:

While the list below can be viewed as daunting, remember that not all items are necessary to make this build function. Even if you lack a Kridershot, substituting in a generator allows you to capture a similar look and feel with minimal adjustment. 
Abachio's wish list includes a new Ring of Royal Grandeur with Critical Hit Damage and a Witching Hour to complement his already impressive collection of gear.Required Items: Complementary Items:

UEE Hotfix Update, "Detention Notes"

UEE Hotfix Update
Iygleda da je enchanting hotfix postavljen na konzolnu verziju Reaper of Souls koji je juče bio spomenut.
Originally Posted by Blizzard (Source)
[UPDATE] – We are currently investigating issues affecting Ultimate Evil Edition games in which this hotfix was applied. One of these of these issues includes, but is not limited to, a reported loss of Legendary Gem progress.

Until further notice, this particular hotfix has been reverted across all the console platforms. To help ensure the hotfix has been removed and will not impact your gameplay, power cycle your console platform (turn it off and then back on) before starting a game. Additionally, please note that joining an online game which was created with the hotfix active may cause players within the party to be affected by the reported issues. As a result, we advise using caution when playing online for the next 24 – 48 hours.

We sincerely apologize for this inconvenience and will be sure to provide updates as they become available. Thank you for your patience!
 
"Detention Notes"
Zvaničan Diablo Account na twitteru objavio je "detention notes" za popularne D3 karaktere, a od igrača zatražio da oni postave svoje.
Originally Posted by Blizzard (Source)
Good or evil—makes no difference when you get in trouble at school. Tweet us your own #D3DetentionNotes!


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