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Fansite Q&A 4: StarCraft: Legacy

World First Heroic: Ulduar Glory of the Raider

Tema sve govori. XT-002 Hard Mode je fixovan juče i to je značilo da guildovi napokon mogu da završe svoj Heroic: Glory of the Ulduar Raider i pokupe svog novog epic mounta.
Ensidia je od juče prvi guild koji je uspešno završio Heroic: Glory of the Ulduar Raider! Ovo ih čini i prvim guildom u svetu koji su dobili Ironbound Proto-Drake, Svaka čast za njih! Oni su skoro završili kompletan Ulduar 25 man Achievement, samo im je ostao Algalon 25 man (Zajedno sa svim Algalon 25 man Achievementima) i Alone in the Darkness!
{yoogallery src=[/images/stories/news/2009/May/20/] width=[700] height=[200] title=[World First Heroic: Ulduar Glory of the Raider]}

Patch 3.1.2 Wintergrasp i Nitro Boots privremeno ugašeni

Blizzard je privremeno ugasio Wintergrasp PvP na svim serverima kako bi se nepoznat problem rešio. Nitro Boots su takodje ugašene u Areni dok se ne nadje zadovoljavajuće rešenje za balans.
Quote from: Bornakk (Source Wintergrasp Temporarily Disabled)
We have shut off Wintergrasp on all realms while we investigate an issue which caused the games to reset prematurely. Thank you for your patience, and we will re-activate Wintergrasp once the issue has been resolved.

Quote from: Crygil (Source Nitro Boots Shut Down in Arena)
After several attempts to balance the Nitro Boots ability in the arena, we have decided that we currently do not have an acceptable solution. Until we are able to better balance this ability it has been shut down in the arenas. We fully plan to continue working on this item and we intend to adjust it in upcoming patches.

We have plans to make certain that this item is still worth the investment made in it. So don't vendor it just yet. 

Recent In Game Fixes 05/19

Blizzard je implementirao dosta Ulduar Hotfixeva u novom 3.1.2 Patchu. Vredno je pročitati kako bi znali šta je buffovano i nerfovano.
Quote from: Bornakk (Source Re: Recent In-Game Fixes - 4/16/09)
  • Innervate now properly restores the correct amount of mana to Shapeshifted targets that do not have a mana bar active.
  • Thrust and Shield-Break attacks in the Argent Tournament are correctly being mitigated by the number of Defends that are active on the target.
  • The Supercharged ability on Storm Tempered Keepers near Auriaya will no longer increase the damage of Storm Wave.
  • Some of the trash mob packs have been removed in the areas leading to Ignis the Furnace Master and Freya.
  • In the tunnel leading to Mimiron, the Clockwork Sapper’s Ice Turret's ability, Ice Nova, now does considerably less damage in both difficulty modes.
  • In the Antechamber leading to the Assembly of Iron, the Rune Etched Sentry's ability, Flaming Rune, does considerably less damage over time in both difficulty modes.
  • The Molten Colossus near Ignis the Furnace Master will no longer cast Unquenchable Flames.
  • Chamber Overseer's Staggering Roar does consider.
  • Some issues were fixed and Algalon the Observer should now properly reset every time a raid wipes.
  • The hit point increasing hard mode ability for XT-002 Deconstructor has been reduced to 50% in the 10 player Normal setting, and 60% in the 25 player Heroic setting. The corresponding damage increase for XT-002 has also been reduced to 15%. Life Sparks also have half of their previous hit point values.
  • The engineering boot enchant, Nitro Boosts, will no longer be usable in rated or skirmish arena matches.
  • The duration of Kologarn's Crunch Armor effect has been greatly reduced in normal difficulty. This change negates the explicit need to tank swap Kologarn.
  • Thorim's Chain Lightning will no longer affect more than 8 targets in normal and heroic difficulty.
  • General Vezax now does 10% less melee damage in normal difficulty.

Ažuriranje Ulduar predmeta

Quote from: Bornakk (Source Ulduar Item Updates)
The following items have had their stats improved in patch 3.1.2 to match their appropriate item level:
  • Icecore staff
  • Boreal Guard
  • Malice

The following weapons have had their speed changed to make them more optimized when used in PvE content compared to equivalent weapons obtained in the Arena:
  • Golden Saronite Dragon
  • Remorse
  • Stonerender
  • Voldrethar, Dark Blade of Oblivion
  • Dark Edge of Depravity
  • Aesir's Edge
  • Hammer of Crushing Whispers
  • Caress of Insanity

The dps of the ranged weapons listed below has been increased due to not having an equivalent ammunition upgrade. Please visit this thread for more details:
  • Envoy of Mortality
  • Furious Gladiator's Heavy Crossbow
  • Furious Gladiator's Longbow
  • Furious Gladiator's Recurve
  • Furious Gladiator's Repeater
  • Furious Gladiator's Rifle
  • Furious Gladiator's Shotgun
  • Giant's Bane
  • Magnetized Projectile Emitter
  • Siren's Cry
  • Skyforge Crossbow
  • Veranus' Bane

Poboljšati Hunter DPS putem range weapona

Quote from: Ghostcrawler (Source Improving hunter dps through ranged weapons)
The developers believe hunter dps is too low, so today we are implementing a change to ranged weapon damage to improve dps across the board.

Bows, crossbows and guns of item level 226 or higher (which means weapons from Kel'Thuzad, Ulduar and the Furious Gladiator pieces) will do around 30 more dps. This should translate to a hunter damage increase of a few percent.

We don't think this will be quite sufficient in boosting hunter dps to where we think it needs to be and we have another buff that we plan to get in sometime over the next couple of weeks. We'll announce that change when it gets closer. (We have some plans for other classes as well, but we ask that you please keep this thread on the topic of hunters and the ranged weapon changes.)

As hunters may recall, we had an ambitious plan to change the way ammo worked for 3.1 that ended up being overly ambitious, causing us to scale back. However as part of that change, we stopped itemizing bullets and arrows. Since hunters could not upgrade from the ammo available at the launch of Lich King, their damage had started and would continue to fall behind as other classes upgraded their gear. This change basically incorporates the ammo damage into the weapons -- as you get better ranged weapons, it's as if you got better ammo to go along with them. This is likely to be a design we continue for the next few tiers of content until we have the opportunity to overhaul ammo completely. 

PTR 3.1.2 Patch Notes

Slede nove ažurirane izmene 3.1.2 PTR Patcha:
Quote from Blizzard staff
World of Warcraft PTR Patch 3.1.2

The latest test realm patch notes can always be found at

The latest patch notes can always be found at

  • New art textures have been added for Argent Tournament mounts. Any mounts already purchased from the Argent Tournament vendors will be updated automatically. Argent Tournament mounts with the old textures will still be available for purchase from the Argent Tournament vendors for a small Champion's Seal and gold cost (standard faction requirements apply).
  • Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.

Equipment Manager
  • When enabled from the Interface Options menu, this feature will allow players to store sets of equipment, easily swap between saved sets using hotkeys, and pull items directly from backpacks or bank slots (must be at the bank to equip inventory from the bank).

  • Vehicle health and damage output in Strand of the Ancients and Lake Wintergrasp now scale with the item level of the operator's gear. Power scaling is now 1% damage and 1% health per average item level.
  • All Lake Wintergrasp daily quests have been changed to a weekly format. The honor and Stone Keeper's Shards rewarded for completing these quests have been increased to compensate.

Death Knight
  • Improved Death Strike: This talent now also increases the healing from Death Strike by 25/50% and the tooltip has been adjusted to reflect the actual functionality after the hotfix in 3.1.0.
  • Ghoul Frenzy: Now has a 10-second cooldown.

  • Innervate: This ability has been redesigned to grant 450% of the casting Druid's base mana pool to the target over 20 seconds.
  • Improved Moonkin Form: Now grants 10/20/30% of spirit as spell power.

  • Disengage: Cooldown reduced by 5 seconds.

  • Mirror Images: The images summoned by this spell will now target the creature that most hates the Mage, and should no longer cast Fire Blast or Frostbolt on targets that are affected by crowd control debuffs that break immediately on damage unless they are already casting these spells when crowd control is applied.

  • Blessing of Wisdom and Greater Blessing of Wisdom: Now grant 92 mana per 5 seconds to prevent being overwritten by Mana Spring Totem.
  • Exorcism: Can no longer be used on player-controlled creatures.

  • Divine Hymn: Healing and healing scaling reduced by 30%. Buff on affected players changed from 15% to 10%.
  • Renewed Hope: Effect can no longer be dispelled.
  • Soul Warding: Mana cost reduction is now 15% down from 30%.

  • Conflagrate updated: Consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 12 seconds of your Immolate, or 8 seconds of your Shadowflame. In addition, the increased critical strike chance of Conflagrate provided by this talent no longer requires the Immolate effect to have 5 seconds or fewer remaining on the target.
  • Fire and Brimstone: Now increases the damage done by your Incinerate and Chaos Bolt by 3/6/9/12/15% on targets afflicted by Immolate, and increases the critical strike chance of your Conflagrate by 5/10/15/20/25%.
  • Nether Protection reduced to 30% damage reduction, down from 60%.
  • Sacrifice (Voidwalker) redesigned: Sacrifices a portion of the Voidwalker's health, giving its master a shield that will absorb X damage for 30 seconds. While the shield holds, spell casting will not be interrupted by damage. 1-minute cooldown.
  • Shadow and Flame: Now also includes Shadowburn.

  • Juggernaut: Critical strike chance bonus reduced to 25%, down from 100%.

  • Arena weapons with an item level of 239 have had their rating requirements increased to 2350.
  • Darkruned Battlegear 2-Piece Set Bonus: The bonus critical strike chance for Frost Strike and Death Coil has been increased from 5% to 8%.
  • Furious Gladiator's Staff and Furious Gladiator's Greatstaff: The agility values on these two items were too high. They have been reduced by 50%.
  • Guise of the Midgard Serpent: The base attack power on this item has been lowered to balance it against items of a similar quality.
  • Increased the health and mana restored from Northrend food and drinks.
  • Most scopes now have a level requirement and will bind the item to which they are applied.
  • Nightsong Garb 4-Piece Set Bonus: Chance for Insect Swarm to trigger an instant Starfire changed to 15%.
  • Scourgeborne Battlegear 4-Piece Set Bonus: The runic power gain has been reduced to 5 runic power from 10 runic power.
  • Ulduar 10-player hard mode weapons have been updated to item level 232.

  • Glyph of Innervate: Has been adjusted to grant the Druid 90% of his or her base mana pool over 20 seconds.
  • Glyph of Mass Dispel: Now only decreases Mass Dispel cost by 35%.
  • Glyph of Rapid Charge: Reduced to 7%, down from 20% cooldown reduction to Charge.

  • Jewel of the Sewers: You can now fish in all parts of the Dalaran sewers for this quest.
  • Phantom Ghostfish: Can now be caught from Nettlefish schools in Sholazar Basin.

User Interface
  • For additional notes on Lua and XML changes please visit the UI & Macros forum.

Bug Fixes
Dungeons and Raids - Ulduar
  • Hodir should now reset in a timely manner if a group fails to kill him.
  • 10-player bosses that drop Runed Orbs will also sometimes drop the recipes that use those orbs.
  • The Spark of Imagination: Characters that release in part of the boss room will no longer be ported to Westfall or The Barrens.

Professions - Tailoring
  • Swordguard Embroidery: Now correctly increases ranged attack power.

Death Knight
  • Anti-magic Shell: Tooltip error corrected.
  • Blood Boil: If no target is available for Blood Boil to hit, the spell will now cast and consume a blood rune but generate no runic power.

  • Maim: Rank 2 of this ability is properly considered a stun and can be escaped by Blink.

  • Go For The Throat: Explosive Shot critical strikes now trigger this talent.
  • Lock and Load: The tooltip has been corrected to display its actual chance to occur.
  • Rabid: This Hunter pet talent no longer lists a percentage chance to be triggered, as that chance varies by the attack speed of the pet.

  • Divine Sacrifice: Damage done to the Paladin while this is active will no longer cause the effect to break early, and if it is dispelled or cancelled early, the damage counter will reset correctly the next time the spell is cast.

  • Shadow Dance: Issues with action bars and ability use arising from using Stealth while Shadow Dance is active have been fixed.
  • Tricks of the Trade: To prevent exploits, this ability can no longer be cast on non-player targets.

  • Demonic Sacrifice: This spell will no longer appear in any Warlock's spellbook.
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