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Author: Urosh92 Date: Friday, 24 October 2014
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Author: FasumAga Date: Wednesday, 22 October 2014
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Author: FasumAga Date: Wednesday, 22 October 2014
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Author: VukDefias Date: Wednesday, 22 October 2014

Dnevne Blue Teme

Nema mnogo aktivnosti od blue postera ovih dana. Ili developeri imaju pune ruke posla ili su otišli na odmor.
Quote from Blizzard staff
Noblegarden
Hard Boiled (Source Re: Regarding the Noble title)
So you just need to find another player with the stick to head down to Un'goro so you can cast it on each other and both get the achievement. You could also just head down during a busy time of the night and look around for people - I'm sure there are a number of other people down there who won't mind cast a branch on someone.

Shake your Bunny-Maker (Source Re: Shake you Bunnymaker)
It may be hard to track down certain individuals, but that is why the event isn't just one day anymore and you have all week to find them. I noticed some of these particular gender/race combinations happily enjoying their time in the spotlight outside a bank and clicking off the ears every time they popped to help out as many people as possible.

Too many people doing the Noblegarden achievements (Source Re: Easy 2 step solution to Noblegarden issue)
Don't forget that you have the rest of the week to complete these achievements. If it was super easy to get eggs then that takes away from it being an egg "hunt". Overall I've seen a lot of players completing everything for this rather quickly so it doesn't seem out of reach at all.

Paladin
Reasoning behind the Exorcism nerf? (Source Re: Reasoning behind the Exorcism nerf?)
 I say "we think" and "we feel" a lot because there is no machine that you plug data into that returns which abilities or specs are OP or not. There are humans making these decisions and I freely admit that it is largely a subjective call. That doesn't mean we make decisions randomly or without evidence, but it does mean that you aren't always going to be able to "prove" that X is overpowered or Y is underpowered. It's all pretty relative and subject to the way that the designers want the game to work.

We don't generally provide numbers to justify our claims because we are the ones empowered to make the changes. This is not the same thing as the data not existing. We do ask players for numbers when they make claims that we should change something. When you are asking us to change our minds, you have to offer some evidence why we should.

All of this is really begging the point though because we have answered pretty clearly why we nerfed Exorcism. It sounds like you just don't like those answers. (Which is fine, because as I admitted, it's subjective.)

Many players would disagree with you that Retribution is underpowered at the moment, and a lot of players would argue that the spec needs more nerfs. When a lot of players disagree with something that you offer as blindingly obvious, you should at least stop to ask yourself why it is not blindingly obvious to them. Sure they could just hate your spec and want to see you fail. That is one explanation. It isn't always the only explanation. 

Rogue
Reflective shields and fast attacking classes (Source Re: One small PvP change I'd love)
Reflective shields being so much stronger versus fast-attacking targets is something we would like to address. It's fine that it's a good defense against them generally speaking, but it has become a little too extreme where you can blow yourself up against something that was designed to be more of a small bonus, not a hard counter.

We're not sure a ppm (proc per minute) implementation is the right way to go in this case, because that might be too generous to the fast attackers, making it too easy for them to just disregard the fact that there is a shield. But there is probably something in between we could come up with.

Please don't respond with "I CANT BELIEVES THEY'RE BUFFING ROGUES." It's still a problem, even if it affects a class that is currently doing quite well in PvP. 

StarCraft II Battle Report 2 - Analiza

Upravo sam izvršio što detaljniju analizu Battle Reporta II koji nam je skoro došao u ruke, i tako, detaljan topic na našim forumima možete videti ovde i postavite kakva god želite pitanja, kritike i komentare! Jedna impresivna partija između dva igrača zaslužuje još detaljniju analizu, ali očekujem da uz vaša pitanja će se sve razviti. Vidimo se!

Ventrilo 3.0.5

Svi korisnici Ventrilo programa za glasovnu komunikaciju, trebalo bi da ažuriraju svoj client program. Verzija 3.0.5 obradovaće korisnike Logitech g15,g13, g19 tastatura, a i Logitech G35 Headseta. Tu su naravno i sitne ispravke koje možete pročitati u changelogu dole. Novu verziju možete skinuti sa Ventrilo sajta.
Logitech:
  • Added support for G35 headset soft buttons.
  • Added support for G19 Color Gamepanel LCD and soft buttons.
  • Modified G15 / G13 / Z-10 soft buttons to be interactive instead of just page selection.
    • Button1 = Menu
    • Button2 = OK
    • Button3 = Scroll Up
    • Button4 = Scroll Down
  • See documentation for more details about button usage.
  • Modified support for G15 / 13 to display more pages than the original 4, includes private chat pages.
  • Added option to G15 / G19 to force the Ventrilo display to the front when the program starts.
  • Be sure to read the documentation for the specific device support to learn how the soft buttons are processed and when they can be used depending on which page is being displayed. Each menu button will have a “Help” option at the bottom of the list.
Overlay:
  • Modified to support background image.
  • Modified to support user pictures for transmitter.
  • Added Setup-Overlay option “Extra width (pixels)” to make the overlay wider.
  • Improved response time when manually moving the Overlay.
  • Added “Mute Microphone” to in-Overlay menu.
  • Added “Mute Sound” to in-Overlay menu.
  • Added “Hide / Show overlay” to in-Overlay menu.
  • Added “Options” to in-Overlay menu.
  • Added “Help” to in-Overlay menu.
  • Added support to scroll back / forward through text messages.
  • Tweaked some of the colors for status indicators to create more contrast.
  • Modified scrolling events list to alternate colors for each new item.
  • Be sure to read the documentation for Overlay support to learn how the menu options work and what they can do.
User Options window:
  • New window used for setting unique information for specific user names.
  • Ability to locally mute, kick, ban and set transmitting images for G19 / Overlay.
Bug fixes:
  • Complaint List window: Fixed month display being off by one month.
  • Rcon window: Fixed window closing if escape pressed while scrolling text window has focus.
  • Private Chat window: Fixed new text scroll not working when minimized.
  • Global Chat window: Fixed new text scroll not working when minimized.
  • Added support for German keyboard character “<” as Bind. Experimental at this time.
Menu:
  • Added View->User Options.
  • Modified User->Private Chat to have a checkmark if it is already open for the selected user.

Replenishment izmene i Hotfixevi

Tužna vest za retri paladine i priestove koji su ownovali  2v2 par dana, Blizzard je nerfovo replenishment u areni, a tu su i još neke izmene na serverima.
Replenishment Izmenjen za Arenu
Quote from: Zarhym (Source Replenishment Change For Arenas)
We are making a hotfix (any minute now probably) so that Replenishment in arenas will only affect the character and not the whole team. It will continue to function as it does currently outside of arenas.

We feel Replenishment is balanced for larger groups, but just makes too much of a difference on smaller arena teams. Making the rules work differently in PvP and PvE isn’t a solution we like to use often, but in this case we think it fixes the issue cleanly, while still making the talents in question useful to the character who takes them. Alternatives, such as nerfing the amount returned by Replenishment in arena or making it not function at all, seem like more punitive choices from which we want to stay away.

Recent In-Game Fixes - 04/23
Quote from: Bornakk  (Source Recent In-Game Fixes - 4/16/09)
Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.

  • Fear Ward will now properly be consumed whether a player is sitting or standing.
  • The Rogue talent Savage Combat should now properly be removed after leaving an arena match.
  • Greater Blessing of Wisdom and Mana Spring Totem will no longer stack as intended.
  • The trash mobs before XT-002 Deconstructor have gone through additional changes that should make them a little easier to get through.
  • The Ocular in Icecrown should be killable again using the quest item Eyesoar Blaster.
  • The quests "Shatter the Shards" and "The Guardians of Corp'rethar” should be completable again whether or not you are involved in Argent Tournament quests.
  • The trash mobs before Mimiron have gone through additional changes that should make them a little easier to get through.
  • The Priest ability Serendipity is now properly consumed when a spell finishes casting and does not affect a second spell.
  • Nature’s Swiftness should properly affect Rebirth.
  • The damage of XT-002 Deconstructor’s Gravity Bomb ability has been reduced.

Isprakve ne live serverima i Patch 3.1.1a

Bornakk nam je objavio listu ispravki na live serverima, dok nas Aratil obavеštava da će u sledećih par dana biti dostupan patch 3.1.1.a.
Quote from: Bornakk (Source Re: Recent In-Game Fixes - 4/16/09)
Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.

4/22/09
  • General Vezax’s Shadow Crash ability will no longer benefit non-caster classes.
  • Mother Shahraz’s Fatal Attraction ability will once again hit only 3 people at a time.
  • Players can no longer use the Fetch Ball or Rope Leash on the Argent Gruntling.
  • Players who are exalted with the Argent Crusade will no longer be able to complete the quest “Contributin' To The Cause” in the Argent Pavillion.
  • The level requirement for the following quests has been appropriately set to level 65: Shipment: Wicked Sun Brooch, Infused Mushroom Meatloaf, Mustard Dogs!, and Cheese for Glowergold.
  • The enrage timer on XT-002 Deconstructor has been increased.
  • The rating requirement for Furious Gladiator's Armwraps of Salvation has been changed to bring them in line with other items of this type.
  • The Feral Essence on the Feral Defender in the Auriaya encounter will decrease anytime one is killed as intended.
  • The Stone Nova ability cast by Rubble in the Kologarn encounter has had it’s damage decreased, will now be mitigated by armor, but can no longer be blocked, dodged, or parried.
  • The Thunderfall Totem will no longer increase the casting time of Healing Wave or Lesser Healing Wave when Tidal Waves is active.
  • Killing Anzu in Sethekk Halls will properly save you to the instance.

4/21/09

Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.

  • Psychic Horror will not properly disarm targets at all ranges.
  • Players can no longer summon the Black Knight unless you are riding an Argent Warhorse.
  • Shadow Mastery and Improved Scorch will no longer stack with each other.
  • Critical strikes from the Hunter ability Explosive Shot should properly trigger Thrill of the Hunt again.

Ulduar
  • Some of the trash mobs in Ulduar have received the following changes: the Molten Colossus should do less damage in normal mode, the Superheated Winds cast by Magma Ragers should have a smaller radius, and a slightly slower periodic damage, and Faceless Horrors have had their health reduced.
  • The Yogg-Saron encounter has received the following changes: Guardians of Yogg-Saron in phase 1 and Immortal Guardians in phase 3 have had their health reduced by 15% in heroic mode, the Destabilization Matrix cast by Mimiron will now correctly hinder the casting speed of Crusher Tentacles in both normal and heroic modes.
  • Freya’s Gift will now properly contain Emblems of Valor or Emblems of Conquest as appropriate for the completion of the encounter.
  • Some creatures in the Conservatory of Life have undergone the following changes: the health of Guardian Lashers has been reduced, reduced the number of charges of Elder Stonebark’s Petrified Bark ability, the healing of the Forest Swarmer’s Pollinate ability has been reduced, the frequency of the Forest Swarmer’s Pollinate ability has been increased, the healing of the Misguided Nymph’s Bind Life ability has been reduced in heroic mode.
  • The Razorscale encounter has received the following changes: the mole machines should now spawn closer together, Razorscale’s Fireball damage has been decreased in normal mode only, and Dark Rune Sentinel health has been reduced.
  • Kologarn should no longer permanently despawn without being killed.
  • Ignis the Furnace master has had his melee damage reduced.
Quote from: Aratil (Source Minor Bug Fix Patch 3.1.1a)
In the next few days we’ll be releasing a minor bug fix patch to version 3.1.1. This sort of patch is very small in size, and we use them to fix specific issues that can’t be hot-fixed. Most patches require a lengthy testing procedure before release, but because this change is focused solely on a client tooltip, its testing process can be accelerated to resolve the issue as soon as possible.

In 3.1.1, the paladin ability Exorcism cannot damage other players, but the player game client does not display this change properly. Patch 3.1.1a will fix the tooltip to display the appropriate text; it also displays an error message when a player tries to use it against other players.

While we have not done many minor bug fix patches to date, we do plan to use them as appropriate in the future to resolve smaller issues rapidly, rather than waiting for a full patch.

Fansite Q&A 2: Starfeeder

Izašao je drugi set Q/A Fansite set od strane blizzarda, i ovog puta je na redu Starfeeder question set i naravno odgovori koji nam pružaju dosta novih informacija! Sledi Karuneov post:

Quote from: Karune (Source: Battle.net)
Our next Q&A has been updated in our series of fan site Q&As. Be sure to check it out, as well as info on our new unit the Brood Lord.

http://f orums.battle.net/thre ad.html?topicId=16409 962156&sid=3000

Takođe, 4 nova fan arta su u Blizzard Fan Art Sekciji!

Arena Season 6 Armor Sets and Weapons

Season 6 Armor Sets
Svi setovi su sada dostupni u igri:
Season 6 Weapons dolaze kao dva tiera
  • za ilvl 239 weapon potrebno je 2200+ ratinga
  • za ilvl 232 weapon potrebno je 1850+ ratinga

Tier 2 Weapons
ilvl Type Slot Item
239 2H Axes Two-Hand Furious Gladiator's Sunderer
239 2H Maces Two-Hand Furious Gladiator's Crusher
239 2H Swords Two-Hand Furious Gladiator's Claymore
239 Daggers Main Hand Furious Gladiator's Mageblade
239 1H Axes Off Hand Furious Gladiator's Splitter
239 1H Axes One-Hand Furious Gladiator's Handaxe
239 1H Maces Main Hand Furious Gladiator's Salvation
239 1H Maces Off Hand Furious Gladiator's Punisher
239 1H Maces One-Hand Furious Gladiator's Truncheon
239 1H Swords Off Hand Furious Gladiator's Swiftblade
239 1H Swords One-Hand Furious Gladiator's Longblade
239 Daggers Off Hand Furious Gladiator's Dirk
239 Daggers Off Hand Furious Gladiator's Eviscerator
239 Daggers One-Hand Furious Gladiator's Spike
239 Fist Weap. Main Hand Furious Gladiator's Grasp
239 Fist Weap. Off Hand Furious Gladiator's Left Razor
239 Fist Weap. Off Hand Furious Gladiator's Left Claw
239 1H Axes Off Hand Furious Gladiator's Dicer
239 Polearms Two-Hand Furious Gladiator's Halberd
239 Staves Two-Hand Furious Gladiator's Greatstaff
239 Staves Two-Hand Furious Gladiator's Combat Staff
239 Staves Two-Hand Furious Gladiator's Acute Staff
239 Staves Two-Hand Furious Gladiator's Skirmish Staff
239 Staves Two-Hand Furious Gladiator's Light Staff
Tier 1 Weapons
ilvl Type Slot Item
232 2H Axes Two-Hand Furious Gladiator's Decapitator
232 2H Maces Two-Hand Furious Gladiator's Bonegrinder
232 2H Swords Two-Hand Furious Gladiator's Greatsword
232 1H Axes Off Hand Furious Gladiator's Hacker
232 1H Axes Off Hand Furious Gladiator's Chopper
232 1H Axes One-Hand Furious Gladiator's Cleaver
232 1H Maces Main Hand Furious Gladiator's Gavel
232 1H Maces Off Hand Furious Gladiator's Bonecracker
232 1H Maces One-Hand Furious Gladiator's Pummeler
232 1H Swords Off Hand Furious Gladiator's Quickblade
232 1H Swords One-Hand Furious Gladiator's Slicer
232 Bows Ranged Furious Gladiator's Longbow
232 Crossbows Ranged Furious Gladiator's Heavy Crossbow
232 Daggers Main Hand Furious Gladiator's Spellblade
232 Daggers Off Hand Furious Gladiator's Shiv
232 Daggers Off Hand Furious Gladiator's Mutilator
232 Daggers One-Hand Furious Gladiator's Shanker
232 Fist Weap. Main Hand Furious Gladiator's Right Ripper
232 Fist Weap. Off Hand Furious Gladiator's Left Render
232 Fist Weap. Off Hand Furious Gladiator's Left Ripper
232 Guns Ranged Furious Gladiator's Rifle
232 Idols Relic Furious Gladiator's Idol of Tenacity
232 Idols Relic Furious Gladiator's Idol of Steadfastness
232 Idols Relic Furious Gladiator's Idol of Resolve
232 Librams Relic Furious Gladiator's Libram of Justice
232 Librams Relic Furious Gladiator's Libram of Fortitude
232 Misc. Off-hand Furious Gladiator's Endgame
232 Misc. Off-hand Furious Gladiator's Reprieve
232 Misc. Off-hand Furious Gladiator's Grimoire
232 Polearms Two-Hand Furious Gladiator's Pike
232 Shields Off Hand Furious Gladiator's Shield Wall
232 Shields Off Hand Furious Gladiator's Barrier
232 Shields Off Hand Furious Gladiator's Redoubt
232 Sigils Relic Furious Gladiator's Sigil of Strife
232 Staves Two-Hand Furious Gladiator's Battle Staff
232 Staves Two-Hand Furious Gladiator's Energy Staff
232 Staves Two-Hand Furious Gladiator's Staff
232 Thrown Thrown Furious Gladiator's War Edge
232 Totems Relic Furious Gladiator's Totem of the Third Wind
232 Totems Relic Furious Gladiator's Totem of Survival
232 Totems Relic Furious Gladiator's Totem of Indomitability
232 Wands Ranged Furious Gladiator's Touch of Defeat
232 Wands Ranged Furious Gladiator's Baton of Light
232 Wands Ranged Furious Gladiator's Piercing Touch
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