Najnovija Diskusija na Forumu

Author: yaya2017
Date: 20.07.17, 05:24

Date: 19.07.17, 10:47

Date: 17.07.17, 11:23

Author: yaya2017
Date: 17.07.17, 11:15

Screenshot of the Day - The Lost Isles Coast

Najnoviji screenshot of the day je dostupan na zvaničnom World of Warcaft sajtu. On predstavlja ostrvo - The Lost Island, zona gde će novi goblin igrači startovati igru!
{yoogallery src=[/images/stories/news/2010/May/05/] title=[Screenshot of the Day - The Lost Isles Coast] width=[600] height=[150]}

Cataclysm Friends & Family Alpha

Cataclysm Friends & Family Alpha je upravo počela. Banner dole je sa zvaničnog sajta i govori nam da ljudi koji su dobili svoje pozive mogu da kopiraju svoje karaktere na ovoj stranici.
Veoma važno: U Friends & Family Alpha testu učestvuju samo prijatelji zaposlenih i njihova porodica, jedini način pristupiti alpha testu je ako imate prijatelja zaposlenog u Blizzardu koji bi vas preporučio. Svaki mail koji sadrži u sebi invite za Cataclysm Beta je scam.

Zahrym je u medjuvremenu potvrdio početak alpha testa.
Quote from: Zarhym (Source Re: Cataclysm Alpha has begun!)
Yes, we can confirm that the Family & Friends phase of the testing process for World of Warcraft: Cataclysm has begun. The closed beta test phase has not yet started, but we will provide updated information when it does.



Porvratak Night Elf Mohawk

Quote from: Blizzard (Source)
Jackalopes and the moon landing might be myths – but the Night Elf Mohawk is real, suckas! For a limited time, Mr. T’s Night Elf Mohawk returns to Azeroth to hand out his signature grenades while a new nationally televised commercial takes over the airwaves. Watch the new spot at Blizzard’s YouTube Channel or click to learn more about the mohawk grenade and how you can claim your own in-game.

STARCRAFT® II: WINGS OF LIBERTY™ RELEASE DATE: JULY 27, 2010



Quote from: Blizzard.com

IRVINE, Calif. – May 3, 2010 – Blizzard Entertainment, Inc. announced today that its highly anticipated real-time strategy game, StarCraft® II: Wings of Liberty, will arrive in stores throughout the United States, Canada, Europe, South Korea, Australia, New Zealand, Russia, Mexico, Singapore, Indonesia, Malaysia, Thailand, the Philippines, and the regions of Taiwan, Hong Kong, and Macau starting on July 27, 2010. Players will also be able to purchase StarCraft II: Wings of Liberty directly from Blizzard Entertainment shortly after the retail launch.

"We've been looking forward to revisiting the StarCraft universe for many years, and we're excited that the time for that is almost here," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "Thanks to our beta testers, we're making great progress on the final stages of development, and we'll be ready to welcome players all over the world to StarCraft II and the new Battle.net® in just a few months."

StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment’s 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. Sporting a vibrant 3D-graphics engine, StarCraft II will once again center on the clash between the protoss, terrans, and zerg, with each side deploying legions of veteran, upgraded, and new unit types. Unparalleled online play for StarCraft II will be available through a new version of Battle.net, Blizzard Entertainment's world-renowned gaming service. Battle.net has been redesigned from the ground up to be the premier online gaming destination for Blizzard gamers, with several enhancements and new features, such as voice communication, cloud file storage, leagues and ladders, achievements, stat-tracking, and more.

The solo campaign for StarCraft II: Wings of Liberty will continue the epic saga where it left off inStarCraft: Brood War®. The story line chronicles the exploits of marshal-turned-rebel-leader Jim Raynor and features both familiar faces and new heroes. Players will be able to tailor the experience, choosing their own mission path and selecting technology and research upgrades to suit their playing style throughout the 29-mission campaign. Several challenge-mode mini-games will also be included, with focused goals designed to ease players into the basics of multiplayer strategies.

For more information on StarCraft II: Wings of Liberty, visit the official website at www.starcraft2.com. Further details about the game, including the alternative pricing options previously mentioned for certain regions, will be announced in the coming weeks. With multiple games in development, Blizzard Entertainment has numerous positions currently available -- visit www.blizzard.com/jobs for more information and to learn how to apply.

Joystiq: Blizzard's Dustin Browder talks StarCraft 2

 
Dustin Browder isn't just the lead designer on Blizzard's StarCraft 2: Wings of Liberty -- he's also in the game! Well, sort of. According to a Blizzard spokesperson, "There are a few examples of Blizzard employees making it into the game. The portrait of the Vulture pilot was based on the likeness of Jason Huck, a level designer. Brian Sousa, a senior 3D artist was the inspiration for the regular Goliath pilot. A running joke amongst the team is that Brian and Dustin look similar enough to be brothers – so the extension of that joke was to make the mercenary goliath pilot (Spartan Company) look like Dustin."

So there you have it. If you want your face in a multimillion dollar game, just get a job working on it. Easy enough, right? We talked to Dustin about StarCraft 2 last year, and this time he gives us more details about the development of this eagerly awaited title, and not just his vanity unit portrait. He discusses multiplayer plans, balancing, Blizzard's hardcore fans, and more, just beyond the break.

Joystiq: You were saying that the way Korea plays Zerg is completely different than the way we play it here. Why is that?

Dustin Browder: There's really no way to know. It could be a variety of factors. It could be a skill level difference between the regions. In that particular case, that wouldn't be a huge surprise considering the enthusiasm with which that community plays StarCraft in particular, let alone real time strategy games. More likely, it's just a change in the macro game. Like they just are playing with slightly different unit mixes than we're used to playing and the counters do exist, but they're just not getting used in the same way. But we don't know. We don't know. We're just going to have to wait and see how it all shakes out. When I was talking about this with Rob Pardo the other day, he says, "Oh, you won't know if that game's balanced for a year." That doesn't make sense to me. We certainly saw this, throughout Brood War and beyond, that the game would change frequently in the hands of the users. 

That's why it's so important for us to keep up with them and be making patches, not only through the beta process, getting it as tight as we can during the beta, but also after we launch, maintaining contact with them, maintaining contact with the product and making sure we know what's going on out there, that we're playing as well, we can see what's happening and be able to make and react to changes as they're required as we go forward. We've been sometimes successful in the past, sometimes not as successful. It's something we obviously want to maintain and keep going with. You certainly see that WoW is keeping up, I think, with pretty frequent content updates and we'd like to do the same thing with StarCraft 2. It's one of the reasons we're excited about the three products as well. It sort of keeps us in the same space with fans for a longer period of time. 

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Počeli smo! Nakon velikog deljenja keyeva našim ljudima, već nakon jednog dana smo krenuli u 1v1 akciju a kasnije i u 2v2 ćemo zaviriti i videti kako naši ljudi igraju, uključujući neke igrače poput despotaca, kme, ScepticuS, Rema, CtrlAltDel! Od danas možete proveriti sve replayeve na našem forum topicu sa regularnim updateovima istog! Ako želite da nam se pridružite - ništa jednostavnije! Javite nam se i pridružite nam se na battle.netu! Vrlo uskoro se nadamo da ćemo organizovati i pravi 1v1 tournament, a za to ćemo već najaviti sve detalje. Do tada- gl hf.

Cataclysm Screenshots

Screenshot of the day na zvaničnom sajtu je ažuriran sa novim izlgedom ... Blasted Lands. Ne šalimo se. Druga dva screenshot-a su izgleda Swamp of Sorrows i Tirisfal Glades. Izgleda prelepo.
{yoogallery src=[/images/stories/news/2010/May/01/] title=[Cataclysm Screenshots] width=[190] height=[140]}
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