Najnovija Diskusija na Forumu

Author: SavaD
Date: 23.05.16, 19:12

Author: assasin
Date: 23.05.16, 01:15

Author: Nidzex
Date: 13.05.16, 12:10

Author: Nidzex
Date: 12.05.16, 16:12

Legion Windwalker Monk Spell Animacije, Blue Teme

Legion Windwalker Monk Spell Animacije
Nove animacije nisu završene, ali je wowhead napravio rani pregled svih Monk Windwalker spell animacija.
Blue Teme
Originally Posted by Blizzard
Secondary Stat Scaling in Legion
The thing I realized then is, that a single-stat item has as much stats as an evenly distributed item on the same ilvl, and even more than an unevenly distributed item.
This was originally done to encourage players to diversify secondary stats -- the closer an item was to a single-stat secondary, the more it suffered from this penalty. We reevaluated the method we were doing this by in 6.2, finding that most people were just confused by it and it didn't affect balance in any significant way, so we changed it. Your secondary stat ratings should add up to a consistent value no matter what the combination is from here on out. (Official Forums)

Ability Damage in PvP
We've discovered a bug where weapon damage is being calculated incorrectly in our PvP stat templates. A lot of damage is overtuned as a result. We're working on fix it as soon as possible. (Official Forums)

Ashran in Legion
Level 110 players will be able to queue for Ashran from the UI in Legion. It will work similar to battlegrounds, you can queue with up to 5 players. (Official Forums)

[Request] Equal Gear for Factions/Vendor
Can we get a vendor or something so we can have equal gear regaurdless of which faction we choose?

It's kind of weird how Horde and Alliance Shadow Priests have different gear. Alliance gets the RPPM caster DPS trinket, while horde gets the on-use versatility caster trinket. Not to mention for whatever reason, I have 2% more crit on Horde, but 5% more haste on Alliance before BG scaling.

Are there any other cases of this or just Shadow Priests? (Official Forums)

Greatly reduced skill plays?
At least for warrior, there seems to be nothing. No spell reflects, no fear, no intervene. It seems like all of our pvp talents are just "more ways to deal damage" with maybe 2 or 3 exceptions. When I look through other dps classes it seems mostly the same. Most every class has become a gigantic damage bot with little else to offer. Especially from a tournament standpoint it seems like a very *boring* route to take. I dunno. Maybe I'm wrong.
There are some specializations we agree may feel "flat" with lack of utility tools right now on alpha. It would be useful for us to hear which specializations testers feel are in a bad/good/too good spot in that regard (with reasons why).

While the gameplay of specializations without PvP talents is important, it's most useful to us to hear feedback with full PvP talents. Some specs may feel flat baseline, but with talents feel like they're in a good/too good spot. ( Official Forums)

Demon Hunter
Demon Hunters and Flag Carrying
Demon Hunters are able to zoom across the map before it even has time to appear on the mini map. Timed it and it was 23 seconds from point of pick up to capture. Is it worth stunting their mobility like several other abilities while carrying the flag? It isn't fun when the flag is picked up and then captured before you really have time to react.
Agreed. We're making changes very soon. (Official Forums)

Discipline Priest Feedback -- Build 21232 -- 3-Mar
Note that AoE damage spells don't (by default) fall off after 6 targets; that's only healing spells. For damage it's a much higher number of targets.

Correct though, the bulk of the value of Divine Star and Halo is still in the direct healing effect. Their gameplay is still meant to be focused on their use as healing spells when it comes to aiming/positioning. (Official Forums)

Outlaw Rogue Feedback -- Build 21232 -- 3-Mar
Do we have everything available to us atm? I miss a few of the "combat" spec had. As far as lvling goes and using Roll the Bones, its fun in the world, but i can see where it will be a hinder in a raid environment, to busy seeing what buff you got (miss an interrupt, stand in some poo, ect).
The intention is not for you to keep fishing for the lucky 5-buff Roll the Bones. If you have theorycraft indicating that it's optimal to keep using Roll the Bones, when you already have a buff (apart from the Health one), we'd love to review that. (Official Forums)

Demonology Warlock Feedback -- Build 21232 -- 3-Mar
I havent seen anyone talk about this but it seems that the dreadstalker imps are hitting significantly harder then imps summoned from impending doom and hand of guldan. Also they are not scaling with the infernal furnace tallent.
The Dreadstalker riders should 100% count the same as, and deal the same damage as, regular wild imps. There are just likely some bugs with that. (Official Forums)

Overwatch Izlazi - 24 Maja 2016

Overwatch Izlazi - 24 Maja 2016
Ova informacija zvanično je potvrdjena od strane Blizzarda!
  • Overwatch izlazi 24 maja.
  • Open Beta počinje 5 maja i traje do 8.
  • Ukoliko pre-orderujete igru, open beta za Vas počinje 3 maja.
Originalan tekst

IGN je napravio kompletnu stranicu koja nam govori da Overwatch izlazi 24 Maja gde će igrači koji pre orderuju igru dobiti raniji pristup otvorenoj beti 3 maja. Ova informacija dolazi od Sn4ke_911 sa Neogafa. Blizzard kao i ostale kompanije regularno promovišu svoje igre preko kompletnih advertising stranica, i ne bi nas iznenadilo da neko zvanično potvrdi uskoro ove informacije.


Pozadina za Karte Mart 2016 - Riverpaw Ruffian - Hogger

Blizzard je otkrio martovsku pozadinu za karte, a njena tema je Riverpaw Ruffian - Hogger!

Originally Posted by Blizzard (Source)

The March Ranked Play Season is now live—and we’re unveiling a new card back you can add to your collection!

Terrorize your unsuspecting foes with the Hogger card back! You can only earn this villainous card back by playing Hearthstone during the month of March.

These card backs replace the art decorating the reverse side of your cards and are a great way to show off your Hearthstone accomplishments. Add the Hogger card back to your collection by hitting Rank 20 in Ranked Play mode. You’ll receive the Hogger card back at the end of March’s Ranked Play Season.

Don’t forget—the further you move up the Ranked Play ladder, the more bonus stars you’ll receive next season. In Ranked Play, you’ll receive bonus stars based on your performance from the previous season—one bonus star per rank you attained. Please note that even if bonus stars from the previous season get you directly to Rank 20 or above, you still have to log in at least once each Ranked Season to qualify for the card back reward.

Become the Scourge of Elwynn Forest in March’s Ranked Play season, Riverpaw Ruffian!

Overwatch Developer Update - Ranked Play, Matchmaking, Closed Beta

Jeff Kaplan je ponovo objavio Developer Update blog! Mi smo izvukli najbitnije detalje.

Originally Posted by Blizzard 

Ranked Play

  • They're still exploring what exactly ranked play is going to be internally.
  • Will try to give some sense of progression.
  • 6 man queue is a given, but understand players also want to queue alone or with just a couple of friends.
  • If they open up ranked queues to more than just 6 man teams, it can lead to hostile interactions.
    • It's better to be angry at the game, at Blizzard, or Jeff himself rather than being angry at each other.


  • Matchmaking is tricky, there are a lot of moving parts in Overwatch that some other games don't have.
  • Hero Switching - You aren't equally good at all heroes, the matchmaker doesn't know who you will pick.
  • Friends - They want you to play with friends regardless of skill level.
  • People Leaving Mid-game - Games may start on an equal footing, but if someone leaves, they have to be replaced quickly to keep it going.

Server Connections

  • Players in NA, SA, and Australia have been seeing better ping times over the past week but as a result have had slightly longer queue times.
  • Europe, Russia, and Asia players will see improvements in ping soon.


  • If they had a chance to redo how they approached the beta, they would.
  • Jeff wished they had called the beta and alpha to set expectations of invites lower.
  • They aren't yet at the point where they can support everybody that wants in yet.
  • Jeff apologizes to all the players who want to play and haven't had a chance yet.
  • They will see what they can figure out, but worse case scenario the game comes out by the end of Spring.

Heroes of the Storm - Xul Hero Spotlight

Blizzard je objavio spotlight za novog heroja koji se pridužuje Nexusu ove nedelje - Xul, the Necromancer (Diablo II Heroj)!

Legion - The Arcway Dungeon Preview, Nightborne Citizen Models, Blue Teme

The Arcway Dungeon Preview
Arcway je novi dungeon koji je dodat u Legion, i deo je Suramar Katakombi.

Nightborne Citizen Modeli
Blizzard je u novijem Legion Buildu dodao Nightborn Citizen modele.
Blue Tweetovi
Originally Posted by Blizzard Entertainment
With a revived tournament scene like and all of the PvP specific changes coming in Legion, I see a great future for our community. (holinka)

If a creature is from, relating to, or characteristic of, demons, it can be considered demonic. So why are people pretending as if Deathwing isn't demonic?
what about an earth aspect maddened by old gods is related to demons? (Muffinus)
but he wasn't corrupted by the demon, and the demon didn't even want to be inside of it, it was TERRIFIED of being shoved in there (Muffinus)
because what was really at its heart was an Old God (Muffinus)

Jeff Kaplan Govori o Loot i Progresu u Overwatchu

PCGamesN nastavlja da radi intervjue sa Jeff Kaplan-om, gde su ovog puta govorili o progres sistemu u Overwatchu, a EuroGamer je takodje imao šansu da sedne sa njima. Mi smo izdvojili najbitnije detalje u nastavku.

Originally Posted by Blizzard (Source)


  • "There is no such thing as a random loot system. At least not here at Blizzard, we’re very careful about what we do."
  • More content coming, Legendary skins for all heroes.
  • We'll be "blown away" by upcoming skins.
  • Purchasing loot boxes isn't an issue with them as they're also able to be earned in-game.
  • They may look into crate weighting to help you get items for characters you play more. Getting nothing for them sucks.
  • More content will be added to loot boxes over time as long as the community wants it.


  • Response to the progression system has been good. It's what they were aiming for and then some.
  • They want players focused on winning or losing, not farming objective time or kills.
  • There is concern about the rate at which Mercy can gain medals.


  • Late March or Early April is the soonest we'd seen Ranked come to the beta test.


  • They beta may or may not come down again. They certainly aren't ruling it out.
  • "I think you can expect more players to be invited."


  • Not finished adding game modes.
  • No plans to sell Heroes or Maps.
  • Every Blizzard game is to be treated as a life service. No one-offs and never looking back. - Mike Morhaime, CEO of Blizzard.
  • Still on track for a Spring 2016 launch.
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