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Author: FasumAga Date: Wednesday, 22 October 2014
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Author: FasumAga Date: Wednesday, 22 October 2014
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Author: VukDefias Date: Wednesday, 22 October 2014
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Author: ScepticuS Date: Tuesday, 21 October 2014

Starcraft II 2.1.4 Patch Izmene

Blizzard je objavio izmene koje su došle uz novi Starcraft II 2.1.4 Patch!
Originally Posted by Blizzard (Source)

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StarCraft II: Heart of the Swarm Patch 2.1.4 is being distributed to all regions throughout the week, and may not be live in your region yet. Please read on to check out the full patch notes.

 

StarCraft II 2.1.4 Patch Notes

General

  • WCS GameHeart
    • GameHeart’s popular tournament UI has been reborn in the improved WCS GameHeart extension mod.
    • Players can apply the WCS GameHeart extension mod to any melee map from the Custom Games list.
      • To create a game using an Extension Mod, enter the Custom Games list, hit the “Browse Maps” button, select any map, and then click “Create with Mod” to choose an Extension Mod from the list.
      • The WCS GameHeart overlay can then be enabled by navigating to the Gameplay tab in the Options menu and selecting WCS 2.0 in the Observer Interface menu.
    • More information can be found in our WCS GameHeart blog.
  • Enhanced Team Colors
    • General
      • Players can now choose to enhance the color of buildings, units, and spell effects via an in-game UI option.
        • Team color intensity can be adjusted by navigating to the Gameplay tab in the Options menu and adjusting the value on the new ‘Team Color Intensity ‘slider.
    • Updated Unit/Spell Effects
      • EMP, Scanner Sweep, Time Warp, and Mothership Core coloring have been updated to adopt team colors.
        • Team colored spell effects can be enabled under the Gameplay tab in the Options menu by selecting ‘Enable Additional Team Color Textures’

Bug Fixes

  • Fixed an issue where the game display could freeze when using certain video hardware.
  • The Map preferences UI will no longer occasionally display placeholder text.
  • Fixed an issue that could cause the matchmaking options to become unavailable.
  • Fixed an issue where parties could sometimes become split when joining Custom Games.
  • The Ultralisk will no longer lose the Frenzied ability when burrowed.
  • Fixed an issue where using Abduct or Graviton Beam on a Ghost would sometimes not cancel a nuclear strike.
  • Carrier Interceptors will no longer pause when attacking a target under the effects of Mass Recall.
  • The in-game UI will no longer disappear when watching a replay after using the Streamlined Observer UI.
  • Fixed an issue where music would fail to loop in some Campaign missions.
  • The Colossus model will no longer appear larger when killed during warp-in on the Phantoms of the Void mission.
  • Fixed an issue where sound offsets could occasionally be ignored.

Patch 6.0.2 na Background Downloaderu, Nove Sistemske Zahtevnosti

Patch 6.0.2 na Background Downloaderu
Blizzard je pustio prvi deo patcha preko Background Downloadera za World of Warcraft 6.0.2. Još uvek nije svespremno, medjutim kako bi u igru ušli prvog dana kada Patch bude izašao, on će zahtevati da skinete 15 do 20gb igre. Zato je Blizzard i pustio da se skida prvi deo patcha za World of Warcraft 6.0.2, kako ne bi kasnije imali problema da čekate skidanje kompletne igre.
Originally Posted by Blizzard (Source)
To help you get prepared for the upcoming Warlords of Draenor Patch 6.0.2 release, we’ve uploaded the patch data to the background downloader. By downloading the patch in advance, you’ll be ready to get in-game and start playing as soon as the expansion goes live!

If you have issues during this process, you can find help to resolve them on the support site here.

You can adjust your download settings within the Battle.net desktop app by clicking on the Battle.net symbol and selecting “Settings” from the menu. Under Game Install/Update you’ll be able to adjust your download options for each of your games and enable or disable the background download, adjust the rate for your download, or pause it if you have a restriction on daily downloads
 
World of Warcraft Nove Sistemske Zahtevnosti
Nove sistemske zahtevnosti za Warlords of Draenor su objavljene, a mi smo ih uporedili sa starim. Ukoliko ste spremni da upgradujete vaš računar preporučujemo da pogledate najjeftiniju prodavnicu računara u Srbiji EMMI. A za savet šta da kupite uvek možete potražiti na našem forumu!

Minimalna Zahtevnost
  • Intel CPU: Sa Pentium D povećano na Intel Core2 Duo E6600
  • AMD CPU: Sa AMD Athlon 64 X2 povećano na AMD Phenom X3 8750
  • Drive Space: Sa 25 GB povećano na 35 GB
  • Nvidia GPU: Sa GeForce 6800 povećano na GeForce 8800 GT
  • AMD GPU: Sa Radeon X1600 Pro povećano na Radeon HD 4850
Preporučeno
  • Intel CPU: Sa Core 2 Duo 2.2 GHz povećano na Intel Core i5 2400
  • AMD CPU: SaAthlon™ 64 X2 2.6GHz povećano na AMD FX-4100
  • Nvidia GPU: SaGeForce 8800 GT povećano na GTX 470
  • AMD GPU: SaRadeon HD 4830 povećano na Radeon HD 5870
Originally Posted by Blizzard (Source)
To make sure you’re prepared for Warlords of Draenor, we wanted to share with you the minimum and recommended system requirements for playing the expansion.

Minimum System Requirements:

PC:
Windows XP/Windows Vista/Windows7/Windows8 (latest Service Pack)
Intel Core2 Duo E6600 or AMD Phenom X3 8750
NVIDIA GeForce 8800 GT, ATI Radeon HD 4850 or Intel HD Graphics 3000

Mac:
OS X 10.8
Intel Core 2 Duo
NVIDIA GeForce 9600M GT or ATI Radeon HD 4850

PC/Mac:
35 GB available HD space
2 GB RAM
Broadband Internet connection
Keyboard/mouse
DVD-ROM drive
1024×768 minimum display resolution

Recommended Specifications

PC/Mac:
4 GB RAM
Multi-button mouse with scroll wheel

PC:
Windows 7/Windows 8 64-bit (latest Service Pack)
Intel Core i5 2400 or AMD FX-4100 or better
NVIDIA GeForce GTX 470, ATI Radeon HD 5870 or better

Mac:
OS X 10.9 (or latest version)
Intel Core i5 or better
NVIDIA GeForce GT 750M or ATI Radeon HD 6750M or better

BlizzCon 2014 In-Game Goodies Sneak Peek

Blizzard je objavio Virutal Iteme koje ćete dobiti ukoliko budete kupili Virtualne Karte za BlizzCon 2014!
Originally Posted by Blizzard (Source)
BlizzCon loot explosion! It’s time to take a sneak peek at this year’s BlizzCon in-game goodies for World of Warcraft, StarCraft II, Diablo III*, Hearthstone: Heroes of Warcraft, and the upcoming Heroes of the Storm**—they’re yours whether you’re attending the show in person or watching from home with the Virtual Ticket.

World of Warcraft – Grommloc Pet
Watch your foes flee in terror before this delightfully dreadful baby murloc masquerading as Grommash Hellscream, legendary leader of the Warsong clan.


Hearthstone: Heroes of Warcraft – Blizzard 2014 Card Back
Infuse your deck with Blizzard spirit by equipping this commemorative card back, forged to resemble the compass design emblazoned in Blizzard’s courtyard.


StarCraft II – Portraits & Decal
Deck out your profile with a pair of portraits, including Hierarch Artanis and another to-be-revealed icon, and prep your army for battle across multiple universes with a Heroes of the Storm–themed decal.


Diablo III – Warlords of Draenor Weapon Transmogrifications
Outfit your heroes with six weapon transmogrification appearances inspired by World of Warcraft: Warlords of Draenor—one for each of Diablo III: Reaper of Souls’ classes.


Heroes of the Storm – Nexus Mount and Portrait
Rush into the storm atop the ethereal Nexus Charger, and embrace the unknown with the mysterious Nexus Brawler portrait.


This year’s epic collection of in-game goodies will be available to use after BlizzCon begins. Head to the BlizzCon Virtual Ticket page to order or learn more.

*Diablo III content for Windows/Mac version only.

**Heroes of the Storm content will be available once you get access to the game; note that ordering a Virtual Ticket does not guarantee a spot in the alpha or beta tests.

Blizzard Otkazao Titan Projekat!

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Ako se dobro sećate Blizzard je resetovo Titan Projekat sredinom 2013. Mike Morhaime je danas potvrdio Polygon-u da je Titan Projekat otkazan!
  • Tim koji je sastavljen da napravi novi MMO posle World of Warcrafta, nije našao strast i zabavu.
  • Metzen je rekao da je odluka za otkazivanje Titan prijekta doneta mučno, ali da je otkazivanjem projekata uvek doprinosilo boljem i kvalitetnijem radu.
  • Trenutno Blizzard ne želi da provodi vreme radeći na drugom MMO Projektu.
  • Hearthstone i Heroes of the Storm pomogli su Blizzardu da shvate da ne moraju da rade na velikim projektima.
Medjutim to ne znači da kompletan dev tim neće raditi na nečemu. Do sada smo imali dosta izvora da Blizzard radi na nenajavljenom projketu pod kodnim imenom Prometheus i da može biti novi projekat u okviru nove Blizzard licence.

Imajte u vidu da su ove informacije nezvanične i nepotvrdjene!

Novi Patch Datamined, Elemental Damage Tip, Barbarian WW i Legendary Gemovi

Novi Patch Datamined
Novi Patch postavljen je na Diablo download serverima. U prilogu su sitne izmene koje su došle uz novi Build.
 
Class Izmene
Originally Posted by AdriaCraft

WitchDoctor

  • Spirit Walk Cooldown:15 secondsLeave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered. Your link to the spirit realm will end if your physical body sustains 50% of your maximum Life in damage.

Wizard

  • Blizzard
    • Apocalypse : Increase the area of effect of Blizzard to a 30 yard radius. Blizzard's damage turns into Fire. (This is an old change, only a tooltip update)
 
String Izmene
Originally Posted by AdriaCraft

Monsters.txt

  • (PH) Treasure Goblin Splitter
  • (PH) Treasure Goblin Splittee
  • (PH) Backup Goblin
  • (PH) Teleporty Goblin
  • Treasure Fiend
  • Blood Thief
  • Fetish Sycophant
  • Frost Maggot
  • Invisible portal summoner

Powers.txt

  •  x1_LR_Boss_Butcher_Spears_nameButcher Spears
  • x1_LR_Boss_Butcher_Spears_desc: Throw a spear up to {Script Formula 2} yards to pull an enemy back to the Barbarian, slowing target's movement speed and dealing [{Script Formula 0}*100]% weapon damage.
    Generates: {Script Formula 12} Fury
    Cooldown: {Cooldown Time} seconds

AttributeDescriptions.txt

  • Rune_A#x1_LR_Boss_Butcher_Spears: Harpoon
    Pierce through up to {Script Formula 17} enemies in a straight line and drag them all back.
  • Rune_B#x1_LR_Boss_Butcher_Spears: Chain Gang
    Throw {Script Formula 11} spears that can each hit and pull an enemy back.
  • Rune_C#x1_LR_Boss_Butcher_Spears: Siphon
    Gain Life equal to [{Script Formula 10}*100]% of the damage dealt.
  • Rune_D#x1_LR_Boss_Butcher_Spears: Get Over Here
    Increases Fury gain to {Resource Gained On First Hit}.
  • Rune_E#x1_LR_Boss_Butcher_Spears: Weak Link
    Enemies killed by this attack explode for {Script Formula 14}-[{Script Formula 14}+{Script Formula 15}] damage.

It also seems that the Keys and Organs from the Infernal Machine Event now have more detailed tooltips, detailing where they can be acquired and what they do.
 
Elemental Damage Tip
Grimiku je govorio o tome kako elemental damage nije uključen u character damage per second kalkulaciji, ali je objasnio kako doći do vašeg totalnog DPS-a baziranog na elemental damagu.
Originally Posted by Blizzard (Source)
With the Frostburns equipped, my damage is at 1,380,182
With the Magefists (on current profile) equipped, my damage is at 1,608,608.
So whats the difference? With everything set up for cold, why does 1% fire over cold and less dexterity up my damage by almost 300K?

The damage total on your character sheet does not factor in elemental damage, which is why you're seeing the difference. There is a way to look at your damage after being adjusted for elemental damage, though, and it's pretty easy to find once you know where to look.

If you open up your character sheet in game you'll notice a Details section just below your Damage, Toughness, and Healing stats. Click on that, and you'll see a whole new pane open up with more information about your character. The top section of that pane is dedicated to Offensive stats, and at the bottom of that section is where you'll find your elemental damage. Just hover your mouse over the elemental stat in question, and you'll see a new total damage calculation for that elemental type. It should give you a better idea of what your actual damage is for your build.
 
Barbarian WW i Legendary Gemovi
Blue plost flagovao je danas korisan topic na zaničnom forumu od strane igrača Juggernaut, koji je podelio informacije o Barbarian Whirlwindu i nekih legendary geova. Vrlo korisne informacije za sve igrače koji jure Raekor's set.
Originally Posted by Blizzard (Source)
These are my results with various gems in a lightning WW build. Test subject was Gom, each gem was tested multiple times with multiple gear setups, this particular set I'm posting was done with Schaefer's hammer with WW+CotA and no WotB (using WotB kept the results well within a 0.05 margin of error, though). Mileage will vary based on your stats, but the ratio's amongst each other for WW should hold up nicely:

1. Mirinae (r26) is #1 at a 37% DPS increase vs single target. Against 2 targets it is cut in half to 18.5% and falls behind BotTrapped, against 3 it is divided by 3 falls to 12.3% behind BotPowerful and Pain Enhancer, against 4 it drops to dead last. This is tied for my #3 gem slot, depends if I need more RG killing power because aside from RGs and the occasional elite, we should be ignoring single targets. You get the most out of this gem from stacking Elite damage.

2. Bane of the Trapped (r27) came in at #2 for single target and lightyears ahead of the rest for multi-target. It is providing the exact DPS boost that it lists (23% in my case). This will be taking my #1 gem slot.
3. Pain Enhancer (r25) came in 3rd for Single target and second for multi-target at 16% DPS. The DoT scales well and the gem gets stronger for multi-target with the r25, combined with Rend this should skyrocket for AoE DPS getting close to (or possibly surpassing) BotT. This will be taking my #2 gem slot.

4. Bane of the Powerful (r25) elite damage passive only was a 10.5% DPS increase. If the Proc buff never falls it should be close to 26.5% vs elites and 16% vs trash. My stats with 25% Skill dmg and 42% elite dmg before the gem buffs are important to note: the Elite damage is additive with Elite damage (obviously), while the 20% damage proc is counted as "Skill Damage" making it Additive with things like Yan's pants and Battle Rage. The more you have in each category the more it devalues this gem in terms of damage so you will have to figure it out for your stats. It has higher potential than most gems assuming Elites are perfectly spaced to maintain the buff. Expires at death, on RGs, and on long waits between Elite packs. Potency never increases, leaving room for other gems to surpass it at high ranks. This will only get my #3 slot if I find the uptime satisfactory (so far it is not).

5. Wreath of Lightning (r25) was an 11% DPS increase. Has solid potential on large groups, but r25 does nothing for damage leaving it in the dust. Despite gaining my % Lightning bonus, it is not keeping up with the rest. I like this as a R1 to use as a placeholder until my BotT is R25 and ready to be socketed. Even though it benefitted from my Bonus %Lightning damage it still couldn't keep up with Pain Enhancer (kind of disappointing) 

6. Taeguk... I didn't test it this time around since mine is only lvl 3, and its complete crap at lvl 3. Scales better than any other gem, so the potential damage is higher than anything except BotTrapped. Pain in the !@# to maintain, would have to play with it for a while to see if its worth the trouble. It counts as Skill bonus damage, so at r25 the damage boost for me would be 17% (expected range is 15-19% based on your gear/skills), but you would also gain 23% armor (the actual damage reduction is much more difficult to calculate w/ diminishing returns).
Hope this answers some questions about gem choices. Thanks for taking the time to test all of these things and posting the results, Juggernaut. Really good stuff to share with your fellow Barbarians.

Hearthstone Patch 6485 Zvanične Patch Izmene

Hearthstone Patch 6485 je pušten na Live Serverima i sa sobom je doneo male izmene u igri.
 
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Originally Posted by Blizzard 

Hearthstone Patch 1.2.0.6485 Patch Notes

Card Changes

  • Leeroy Jenkins (Neutral) now costs 5 (up from 4)
    • Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. We like having a variety of deck types but taking 20+ damage in one turn is not very fun or interactive.
    • The amount of dust that you get from disenchanting Leeroy Jenkins has been temporarily increased such that it is equal to the amount of dust that it would have originally cost to craft it.
  • Starving Buzzard (Hunter) now costs 5 (up from 2) and now has 3 Attack and 2 Health (up from 2 Attack and 1 Health)
    • The amount of cards Starving Buzzard allowed Hunter players to draw ultimately ended up being too excessive for its low cost. This change will allow the Hunter's opponent more time to react to both the Starving Buzzard and the cards drawn by its power.

Bug Fixes

  • Hired gnomish engineers to improve the in-game chat bubbles to reduce clipping.
  • Resolved various bugs and issues.

Finalna Faza Tehničkog Alpha Testa Heroes of the Storm

Blizzard je najavio Finalnu Fazu Tehničkog Alpha Testa Heroes of the Storm, koji će početi posle 29 septembra.

Važne Informacije:

  • Prodavnica u igri će biti zaključana 22 Septembra. Posle ovoga svi Heroji će biti dostupni za igru.
  • Nedelja posle 22 Septembra, Tech Alpha biće ugašena zbog održavanja koji će trajati nedelju dana!
  • Finalna Faza Tech Alpha će biti startovana posle održavanja i biće na LIVE Battle.net serverima. On će koristiti vašu normalnu Battle.net Friend Listu.
  • Kompletan progres će biti obrisan i startovaće ispočetka za finalnu fazu testa. Sav Vaš novac koji ste potrošili biće refundiran.
Originally Posted by Blizzard (Source)

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We’re gearing up to enter the final phase of Technical Alpha, and there are several items you’ll want to keep in mind as it approaches. This is an exciting milestone for Heroes of the Storm. Preparing for this phase includes an account wipe, and we’d like to give you a rundown of everything you’ll need to know.

ALL HEROES TEMPORARILY AVAILABLE

We’re shutting down the Heroes of the Storm Shop on September 22. At that time, you will be unable to make any purchases using Gold or real money. However, we don’t want that to put a damper on your latest matchmaking win-streak. We’re thrilled to let you know that while the Shop is offline, all 29 Heroes in the Technical Alpha lineup will be available for play in the free Hero rotation!

STARTING FRESH

The week after we shut down the shop, we’ll bring the Technical Alpha service offline for more than a week of extended maintenance. During this time, you’ll be unable to login or play Heroes of the Storm and we'll reset everyone's Heroes accounts. Once the Nexus is brought back online, it will be as though you’re starting fresh with a brand new account. This means that any leveling progression you’ve made, rewards you’ve unlocked, in-game Gold you’ve earned, and any purchases you’ve made with real-money or Gold prior to the wipe will be reset.

However, kindly keep in mind that following the account wipe, any real money you spent thus far during play testing has not been lost and will be refunded to your Battle.net Balance. Even though you’ll be starting fresh at level one, you’ll still be able to use the refunded money to pick up that shiny Bundle Pack, Mount, or Skin you might have had your eye on over the last few weeks. As an added bonus, anyone who made a real-money purchase using real money during the Technical Alpha will receive an exclusive Wonder Billie Mount!

This is the final planned Heroes of the Storm account wipe and monetary refund. Our goal is to avoid future player and hero progression wipes after we come back online, but we may still need to adjust or wipe player progression with future updates. Don’t worry, though, because we’ll give you ample warning if that ever becomes necessary. What we do know is that from the moment we bring Heroes back online after this wipe, purchases you make in the Shop will be permanent. So get those Heroes, Bundles, Skins, and Mounts with the confidence that you won't need to reacquire them again.

IT'S DANGEROUS TO GO ALONE!

Once Heroes is back online, all current players will be moved to their home Battle.net region. When this occurs, a number of things will happen:

  • You will lose access to the friends list you built in the Heroes Technical Alpha thus far. But you will regain access to your normal Battle.net friends list that you share with all other Blizzard games, including Diablo® III, Hearthstone®, StarCraft® II, and World of Warcraft®. 
  • Your friends in other Blizzard games will now see you as playing Heroes of the Storm and be able to communicate with you across games.
  • If you wish to remain in contact with friends you made to this point in the Heroes of the Storm Technical Alpha, take down their BattleTags (both the account name and unique ID number) now, and add them to your friends list after the wipe. Please note however, that some of the friends you made in the Alpha may have a different home Battle.net region than you do, so it will not be possible to friend them unless you are in the same home region.

Though a lot of what's happening is on the backend and not immediately visible to testers, all of the work we're doing on this transition is a major step for Heroes of the Storm. For testers, we appreciate your patience through this process as we move forward in the development of the game. Until next time, we hope you’ll enjoy queuing up with our entire Hero lineup starting next Monday, and we’ll see you in the Nexus!

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