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Author: Witcher Date: Saturday, 19 April 2014
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Author: denikarabenc Date: Friday, 18 April 2014
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Author: nemanjatony Date: Friday, 18 April 2014
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Author: nemanjatony Date: Friday, 18 April 2014

Cataclysm Teldrassil & Darnassus

{yoogallery src=[/images/stories/news/cataclysm/zones/teldrassil/map/] width=[345] height=[200]}
Samo in-game mapa nam daje ideju o promenama koje će kataklizma skovati nad Teldrassil. Izgleda da će Rut'theran selo biti odvojeno od glavnog ostrva velikim procepom punim vode.

Nove oblasti i promene koje su zahvatile Teldrassil i Darnassus posle Cataclysme možete naći u daljem tekstu:
  • Dolanaar - dodat fly path.
  • Gnarlpine Hold - prepuno korumpiranih neprijatelja koji vrve niz brdo ka Pool-ovima da se bore sa Ancients-ima.
  • Lake Al'Ameth - Strange Fruited Plant je premešteno iz Gnarlpine Hold-a ovde.
  • Rut'theran Village - pola uništeno, brod iz Stormwinda plovi ovuda.
  • Shadowglen - dodate lutke za vežbanje i poštanska sandučad.
  • Ostalo - Denala i Rellian Greenspyre se izgleda nalaze na dva mesta istovremeno - gde se nalaze Skinning / LW treneri je jedno od mesta gde se obojica nalaze - ovo je verovatno ideja Blizzard-a kako bi skratili vreme putovanja do nekih zadataka.
  • Darnassus će dobiti malu Worgen četvrt koja će se zvati Howling Oak.

Video:

Teldrassil
Darnassus

Screenshots:

{yoogallery src=[/images/stories/news/cataclysm/zones/teldrassil/] width=[140] height=[100]}

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Cataclysm Felwood

{yoogallery src=[/images/stories/news/cataclysm/zones/felwood/map/] title=[Felwood Cataclysm Map] width=[700] height=[300]}
U World of Warcraft: Cataclysm, Felwood će pretrpeti promene. Bloodvenom post je ojačano Hordinom arhitekturom vidjenom u Northrendu. Night Elf-ovi imaju novo naselje oko Irontree Woods. I Talonbranch Glade će biti malo Worgen naselje. Zona je predvidjena za raspon levela 40-45.

Nove oblasti i promene koje su zahvatile Felwood posle Cataclysme možete naći u daljem tekstu:
  • Bloodvenom Post - prošireno i dosta ojačano.
  • Deadwood Village - malčiće prošireno i ojačano.
  • Emerald Sanctuary - remodeliranje zgrada, dodata jedna nova.
  • Felpaw Village - ima pogodan ulaz, sa više Furbolg-a unutra
  • Irontree Woods - puno Goblin opreme. Goblin (Hordin) grad u blizini sa putanjom letenja.
  • Jadefire Run - ulaz i izlaz su sad bolje primećeni, sada ima arhitekturu demona.
  • Ruins of Costellas - Neutralna putanja letenja, severo-istočno je mala Cenarion Circle baza.
  • Shatter Scar Vale - severno odavde je Cenarion Circle grad, sa fly point-om.
  • Talonbranch Glade - pretvoren u grad Gilneas arhitekture.
  • Timbermaw Hold - nov Timbermaw-stil ulaz.

Video:

Screenshots:

{yoogallery src=[/images/stories/news/cataclysm/zones/felwood/] width=[140] height=[100]}

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Cataclsym Darkshore

{yoogallery src=[/images/stories/news/cataclysm/zones/darkshore/map/] title=[Darkshore Cataclysm Map] width=[700] height=[300]}
Darkshore zona će pretrpeti velike izmene u Cataclysm nastavku. Auberdine će biti razoren, šume pod požarom, oluja i drugih prirodnih nepogoda koje ze razarati oblast. Nova varošica Lor'danel nići će severno od Auberdine-a a, čitava zona biće za levele od 10 do 20.
 
Nove oblasti i promene koje su zahvatile Darkshore posle Cataclysme možete naći u daljem tekstu:
  • Ameth'Aran - zapadno od ovoga biće predeo (Burning Strand) zahvaćen vatrom i protezaće se do obala mora. Severozapadno stoji Malfurion obuzdavajući vrtlog Vorteksa, Ameth je preplavljen zemljanim elementalima, pećina Twilight Cult-a je u blizini
  • Auberdine - uništen, severno je kamp Twilight Cult-a, varošica Auberdine je preuzet od strane vazdušnih elementala i velikog, elitnog, elementalnog boss-a, mali kamp sa izbeglicama je izvan varošice
  • Bashal'Aran - pod opsadom undead Highborne, rečna naplava prostire se prema istoku i njome gospodare Nage
  • Blackwood Den - proširen je kao tvrđava Furbolga
  • Cliffspring Falls - pećina iznad je preuzeta od strane satira i grelova
  • Cliffspring River - utopila se u veliku rečnu maticu
  • Dancing Troll Village - uporište između Horde i Alijanse, 'Shatterspear Vale'
  • Grove of the Ancients - sasvim pozeleneo, okružen nepomičnim ancient-ima, ima i stanicu za letove
  • The Master's Glaive - Twilight Cult su otkrili nešto veoma važno i veliko ovde, nova vrsta Twilight garde čuva predeo
  • Mist's Edge - prepuno vodenih elementala
  • Remtravel's Excavation - oblast izgleda kao da je bila pod uticajem velikog udara plime, iskopina je poplavljena i prepuna murloka, i dalje je mesto za kvestove
  • Ruins of Mathystra - murločki kamp je u blizini, čini se kao da je Horda preuzela to mesto, hordaška varošica se nalazi severnije i ima stanicu za letenje - Shatterspear War Camp
  • Tower of Althalaxx - sasvim uništena, drveće u plamenu, Horda skuplja plen
  • Twilight Shore - velika ruševina Naga, Nazj'vel, je izronila na površinu zbog talasa plime
  • Ostalo - nova varošica Lor'danel iznikla je severno od Auberdine, furbolzi na zapadnoj strani Darkshore-a izgleda da su sada svi u jednom kampu, jazbine Wildkin-a su uništene i sada njima lutaju duhovi

Video:

Screenshots:

{yoogallery src=[/images/stories/news/cataclysm/zones/darkshore/] width=[140] height=[100]}

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Cataclysm Western Plaguelands

{yoogallery src=[/images/stories/news/cataclysm/zones/wpl/map/] title=[Western Plaguelands Cataclysm Map] width=[700] height=[300]}
U novom nastavku World of Warcraft: Cataclysm, Western Plaguelands biće oslobodjen od uticaja Lich Kinga. I kuga koja je vladala nekad konačno će biti pročišćena. Možda će se i preimenovati. Grad Hearthglen i njegovo utvrdjenje Mardenholde Keep preuzeti su od strane Tirion Fordring-a i Argent Crusade fakcije. Ova zona biće 40-45 nivoa.

Nove oblasti i promene koje su zahvatile Wester Plaguelands posle Cataclysme možete naći u daljem tekstu:
  • The Bulwark - redizajniran arhitekturom Forsaken-a.
  • Chillwind Camp - zgrada koja se ovde nalazi je popravljena.
  • Crypt - lišeno svih hostilnih stvorenja.
  • Dalson's Tears - preimenovan u Dalson's Farm. Ponovo posadjeno i negovano od strane Cenarion Circle. U blizini je neutralan hub zadataka koji se zove The Mender's Stead i izgleda da će imati neutralan fly point.
  • Felstone Field - ponovo izgradjeno.
  • Northridge Lumber Camp - sada pod kontrolom Argent Crusade. Hub zadataka.
  • Ruins of Andorhal - preuzeto od strane Alijanse jugo-zapadno - zgrade kod ulaza su ponovo izgradjene, a sa severo-istočne strane preuzete od strane Horde, redizajnirano Forsaken arhitekturom. Tokom bitke za Andorhal, Forsaken-i su uspešno preuzeli Andorhal.
  • Sorrow Hill - preuzeto i popravljeno, puno Withdrawn Spirits.
  • Uther's Tomb - lep, bujan put vodi do grobnice sa linijama ograde.
  • The Weeping Cave - južno od pećine se nalazi nova oblast koja se zove Malicia's Outpost, koja je puna zarobljenim životinjama i neprijateljima koji su izgleda lojalni Twilight sekti. Pećina sama po sebi puna Unholy Corpuscels i ooze kreatura.
  • Ostalo - dosta oblasti koje su kontrolisali Scarlet Crusade oko Hearthglena je sada prepuno Redpine gnollovima. Izgleda da više nema Scarlet Crusade u zoni. Western Plaguelands je sad bujan, sa malo undead zona, koje su ostale, a to su Gahrron's Withering, Weeping Cave i Ruins Of Andorhal. Novi zvučni efekti su ubačeni za ovu zonu.
  • Nov pet za Huntere - Bullmastiff (izgleda da je Horde-only)

Video:

Screenshots:

{yoogallery src=[/images/stories/news/cataclysm/zones/wpl/] width=[140] height=[100]}

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eSports News 18/08

Quote from: eSports News
The Intel Extreme Masters tournament starts today and features 16 of the best StarCraft II players on the planet. GosuGamers took some time to talk with participant Benjamin “mTwDeMusliM” Baker about his thoughts on this event. Check out the recently released broadcast schedule and follow the action on ESL TV, featuring the always entertaining commentary of Sean “Day[9]” Plott and Shaun "Apollo" Clark. See who comes out on top and takes home the biggest chunk of the $15,000 prize pool.

Ukrainian Zerg player Dmytry “mTwDIMAGA” Filipchuk emerged victorious in the #29 Go4SC2 Cup organised by the Electronic Sports League. Meeting his teammate Benjamin “mTwDeMusliM” Baker in a nail-biting final, he locked the first place prize of €200 after winning the match three games to two.

The eighteenth edition of the weekly ZOTAC-Cup saw a clash between two of the top terran players: Stefan “mouzMorroW” Andersson from Sweden and Pedro “fnaticLucifroN” Moreno Duran from Spain. In the end it was MorroW who prevailed, beating his opponent in three games.

The qualifiers for the NVIDIA GosuCup, with a prize pool of €1,500 are well underway. The first four players to qualify for the playoff stage of the tournament are Hayder "LiquidHayprO" Hussein and Nick "ajtls" De Cesare, who both triumphed in the first tournament, as well as Chris "HuK" Loranger and Giacomo "Socke" Thüs who defeated their opponents in the second tournament. Also check out a very interesting interview with “ajtls” conducted by GosuGamers. The next two qualifiers for GosuCup take place this weekend, so sign up today!


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Guild Leveling i Nagrade - Blue Post

Guild Advancement forum od kad je otvoren imao je dosta aktivnosti ovih dana od strane Mumper-a (Cory Stockton, Lead Content Designer). Jedan od bitnih delova vesti je da guild nagrade, neće biti guild bound kako su neki mislili.
Takodje objašnjeno je da Guild Vendori imaju specijalne herilooms iteme koje ćete otključati preko achievement-a. Naravno tu se odmah mislilo da će svi itemi nestati ako igrač napusti guild, ali developeri nisu želeli takav vid dizajna igre, gde bi igrač bio prisiljen ili kažnjen da ostane u guildu kako bi zadržao odredjen predmet. Dobre vesti, ali videćemo kako će guild achievementi uticati na igrače da guild opstane ili ćemo gledati mass /gquit kada guild dobije achievement.
 
Originally Posted by Blizzard Entertainment
Dark Phoenix Mount Reward 
The guild rewards you guys are seeing in game are not hooked up yet. Guild rewards have 3 requirements that must be be met before you can use them. First and foremost, they must be unlocked via a guild achievement. Let's just say, that for example, you need to complete the new guild achievement "We are Legendary" in order to unlock the Dark Phoenix. That achievement requires the guild to gain access to all 6 legendary weapons currently available in the game. (note that all guild achievements start on Cataclysm launch, so anything you have now will not matter, it must be done with your guild after launch)

So, let's say that your guild get's this achievement and thereby unlocks the Dark Phoenix on the guild vendor. At this point anyone in the guild can see the item on the vendor, but they will need a specific amount of guild faction to be able to purchase it. In this case, let's say exalted. Now, once you have the guild faction, you can purchase the item for its gold price. (prices will vary based on the reward)

I am using the Dark Phoenix and the We are Legendary guild achievement as examples here but you should get the idea. Don't worry, we wont be handing out all the goodies so easily. =)

Guild Heirlooms (Source Re: Guild Vendor)
The heirlooms on the guild vendor are just like other heirlooms in the game except that these must be unlocked via a guild achievement and you must have the required guild faction to purchase them. After that, you can use them just like normal heirloom items.

We did have thoughts of making these items guild bound a long time ago but we came to the conclusion that that was just too limiting of a design. Imagine leaving a guild and losing all the guild rewards that you worked so hard to get? Taking items away from players is something that we would like to avoid at all costs. 

Guild Leveling (Source Re: Guild XP)
Guild experience can be earned in any of four ways:

1. Completing quests / daily quests that reward experience
2. Killing any dungeon / raid boss with a guild group/raid
3. Winning a rated battleground with a guild group/raid
4. Earning a guild achievement (these are nice, fat chunks of experience so they feel great when you get em)

A guild group/raid is 4/5, 8/10, 12/15 or 20/25 members of the group/raid being guild members. 

Guild Reputation (Source Re: Guild Reputation)
Any quest that rewards experience to you will also reward guild experience. The amount of guild reputation earned is based on the amount of guild experience rewarded. Note that daily quests will also reward guild experience.

All guild reputation is gained as a factor of guild experience.

[...] As I mentioned in the other post, anything that grants guild xp will also grant guild facton. So that means that winning a rated BG with your guild or completing specific guild achievments will reward faction as well as completing quests or killing instance bosses. 

Guilds Q&A (Source Re: The questions that need answers)
1.) No matter how hard you work at your own guild rep, even if you farm it like a psyco, can a GM just "Deny" you of the guild rep rewards.
1. GM's have no control over the guild rewards. As long as your guild has unlocked the item via the achievement and you have the required guild rep, you can purchase the item.

2.) Are all the standard guild control functions staying the same? (GBank control, inv and remove settings, ect)
2. Yes, most all of the guild control functions are remaining the same. We are however introducing a new ui for guild ranks that will allow you much more control.

3.) I understand there is going to be an exp cap per day, but as per reward and ability, will this at least be the determining factor that a 10 and 25 guild are not equals. (its an mmo ppl, go make friends)
3. The experience cap is in place to help balance out the experience curve between large and small guilds. We tuned the cap to be be high enough that in most cases, you will never hit it. (when I say most, I mean average size guilds which make up the majority of wow's guilds)

Guild Ranks system overhaul (Source Re: Guild Bank)
The entire guild rank system in the process of being overhauled. The new interface for this will be much better and allow you to actually move ranks up and down as well as copy an existing ranks permissions into a new one.

Sorry for the inconvenience on this right now but it will be fixed up in an upcoming build. 

Guild UI (Source Re: At war with guild rep)
A lot of the UI for the guild advancement system is in progress. The "at war" box will be removed from the guild faction at some point in the future. 

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Patch 1.0.3 Now Live

Quote from: Game Patch Notes
Bug Fixes

•    Fixed an issue preventing some players from accessing offline play from the login screen.

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