Dnevne Blue Teme
Quote from Blizzard staff
Big Love Rocket Droprate (Source Re: Big Love Rocket Drop rate bug?)
The drop rate for this mount is indeed lower than 1-2% and that is intentional. We are okay with the number it is at right now and will continue to see how things for this event.
Sticking with the same role (Source Re: Why There's A Shortage Of Healers)
I'm not entirely sure what the goal of this thread was, but World of Warcraft is a game with a variety of play styles that are there for players to play and experience as they see fit. Just because you started out as a healer (or whatever else) doesn't mean you need to stay that way forever. It is hard to really argue that doing the same exact thing for 5+ years won't be taxing in some way.
I know some people who love healing and in the situations where they end up DPSing (like when dropping down to two healers in a raid or something) they complain a bit that they don't have as much impact on the raid. There are also the healer types that have nothing but healing specs since they want the responsibility of taking care of the raid and don't want to put that in someone else's hands (these people also tend to get especially irritated when these other healers are causing problems that they wouldn't have done themselves). Then some others may end up being "forced" to heal a fair amount to help out the group and any good guild I've been with tries to prevent the situation where that one person ends up carrying the load week in and week out with no end in sight.
What I'm getting at here is just to remind players that if you aren't in the mood to do something anymore, try out something else. Whether that's Battlegrounds or a hunter or changing to that other spec you haven't had a chance to try out yet, give it a try and see how it goes. You may find a new style to play for the next few years or you may end up being good buddies again with your original play style.
The drop rate for this mount is indeed lower than 1-2% and that is intentional. We are okay with the number it is at right now and will continue to see how things for this event.
Sticking with the same role (Source Re: Why There's A Shortage Of Healers)
I'm not entirely sure what the goal of this thread was, but World of Warcraft is a game with a variety of play styles that are there for players to play and experience as they see fit. Just because you started out as a healer (or whatever else) doesn't mean you need to stay that way forever. It is hard to really argue that doing the same exact thing for 5+ years won't be taxing in some way.
I know some people who love healing and in the situations where they end up DPSing (like when dropping down to two healers in a raid or something) they complain a bit that they don't have as much impact on the raid. There are also the healer types that have nothing but healing specs since they want the responsibility of taking care of the raid and don't want to put that in someone else's hands (these people also tend to get especially irritated when these other healers are causing problems that they wouldn't have done themselves). Then some others may end up being "forced" to heal a fair amount to help out the group and any good guild I've been with tries to prevent the situation where that one person ends up carrying the load week in and week out with no end in sight.
What I'm getting at here is just to remind players that if you aren't in the mood to do something anymore, try out something else. Whether that's Battlegrounds or a hunter or changing to that other spec you haven't had a chance to try out yet, give it a try and see how it goes. You may find a new style to play for the next few years or you may end up being good buddies again with your original play style.
Official StarCraft II Beta FAQ
Quote from: Avarius (Source StarCraft II Beta FAQ)
Beta Access How do I sign up for the StarCraft II beta test?
In order to sign up for the StarCraft II beta test or future Blizzard Entertainment beta tests, you first need to create a Battle.net account. You can then opt in to the beta for StarCraft II, as well as betas for future Blizzard Entertainment games, through the beta opt-in process. To get started, simply click Beta Profile Settings in Battle.net Account Management. Please note that opting in to a beta test through this method does not guarantee that you will be selected.
If I opted in to the StarCraft II beta, how will I know if I’ve been selected to participate?
If you are selected, you will receive an email from Blizzard instructing you to log in to your Battle.net account at www.battle.net. You will be able to download the client directly from within Battle.net Account Management. We plan on inviting players in waves, so if you do not receive an invitation in the beginning of the testing period, there’s a chance you might receive one in a later wave.
I attended BlizzCon 2008 and received a beta code. Do I have to go through this process?
There is a separate process in place for players who received StarCraft II beta codes from BlizzCon 2008 or have unused beta codes from earlier Blizzard events. To redeem your beta code, visit the beta sign-up page (don’t worry that the page says World of Warcraft), and enter the code from your card, along with a valid email address that you check often.
Once you’ve completed these steps, we will contact you via email at some point during the StarCraft II testing process with further instructions. Please note that in order to participate after your receive the invitation, you will need a Battle.net account (if you don’t have one already).
I received a beta key from a contest, promotion, or event other than BlizzCon. How do I access the beta?
We will be sending out emails with beta keys to winners along with detailed instructions on how to access the beta test. Players who receive a beta key via email will need to create a Battle.net account, click “Add or Upgrade a Game” in Account Management, and enter the key there. The beta client will then be available for download from within Battle.net Account Management.
How long will the beta test last?
We have not determined an exact date for the end of the beta test. We will notify participants when the beta test is nearing completion.
How many players do you plan to invite to the beta test?
The number of players we invite will be based on our testing needs. If during the course of testing we determine we need more players to participate, we’ll invite more.
How are beta test participants selected from the opt-in pool?
Beta testers are chosen according to their system specs and other factors, including luck. Our goal is to have a good variety of system types to best test compatibility.
How to Play
What game modes are available in the StarCraft II beta?
StarCraft II beta testers will be able to play a number of ranked multiplayer modes, include multiplayer ladder quick match, which has 1v1, 2v2, and free-for-all (FFA) modes. In addition, testers will be able to play unranked custom matches. We are not testing the single-player campaign of StarCraft II: Wings of Liberty during the beta period.
How do I play against a computer opponent?
After launching StarCraft II, you will be asked to log in using your Battle.net account information. Once you log in and create or select a character, you will be brought to the main Battle.net screen. To play a match against a computer opponent, click the Multiplayer button in the top-left corner of the screen.
Next, click the Create a Game button in the lower-right side of the Multiplayer screen. Select your map of choice, and then click Create Game in the lower-left corner of the screen. After clicking Create Game, you will enter a new game lobby. You can adjust game settings on the right side of the screen and add AI opponents by clicking the +AI button located in the upper middle of the screen. You can adjust teams by dragging the computer player to the opposing team (or keep a computer player on your own team if you wish to play 2v2 against computer opponents). When you’re ready to begin, click Start Game.
How do I play a multiplayer ladder game against another human player?
To find a human opponent through the beta ladder system, log in to Battle.net, select Multiplayer in the top-left corner of the screen, pick your settings, and click the Find Match button on the lower-left side of the screen. You can also adjust which maps you would like to play on by using the Map Preferences button located to the right of Find Match.
How do I adjust my map preferences for ladder play?
To adjust your map preferences, log in to Battle.net, choose or create your character, and select the Multiplayer button in the top left of the screen. Click the Map Preferences button toward the bottom left of the Quick Match screen, and then click the check boxes next to each map you would like to vote against playing in your ladder matches. When you’re done, click Save Preferences.
There are separate map preferences for 1v1, 2v2, and free-for-all (FFA) modes that are each saved independently of one another. To adjust the map preferences of a different mode, select the bracket you wish to adjust preferences for and click the Map Preferences button. Click the check boxes to vote against the maps you would least like to play and click Save Preferences.
How do I play a multiplayer game using the StarCraft II Party system?
You can create a party in StarCraft II by inviting players who are on your friends list or by their character name on Battle.net. In the top-right panel, click Invite to begin gathering players into your party. Once invited, party members will be able to use voice chat and the party chat room to speak to one another. Clicking a player’s avatar portrait in the upper-right corner of the screen enables quick access to that player’s profile.
Players in the same party can join games together as a group. You can either choose to join a custom game or queue up for rated team ladder games by selecting Quick Match in Multiplayer. Simply invite your teammates from your friends list or by character name, select Multiplayer in the upper-left corner of the screen, and choose your desired match type.
To play a rated team ladder game, press Find Match once you and your teammate(s) have selected which races to play and adjusted map preferences. To join a custom game, select Join a Game, choose an existing game from the lobby, and select Join as Party. Once in the game lobby, you’ll be able to select your race and color preferences. You can also create your own custom game by selecting Create a Game, choosing your map, and then selecting Create as Party. Once the lobby is created, you can adjust your match settings. You can also open your game to the public for others to join by clicking the Open to Public button in the upper middle of the game lobby. Once a game lobby is made public, it cannot be made private again.
How do I add a friend on Battle.net?
There are two types of friends you can add: Real ID friends or StarCraft II friends. To add a friend of either type, first open your friends list by clicking the button directly left of the microphone icon in the lower-right corner of your screen. Next, click the Add Friend button. A window will open prompting you to enter either your real-life friend’s email address (matching their Battle.net account name) or a StarCraft II player’s character name. When you try to add a Real ID friend, a request will be emailed to that person asking if he or she wishes to accept the friend request. The player will not be added to your Real ID friend’s list until he or she accepts.
What is the difference between a Real ID friend and StarCraft II friend?
Real ID friends on Battle.net can see each other’s full profiles, including real-life names, real-life profile information, and all of their characters across all Battle.net games. Both players must mutually agree to become real-life friends before either will appear on the other’s real-life friends list.
To add a StarCraft II friend, simply enter a player’s character name. You will immediately start seeing that character in your friends list, but you will not be able to access real-life names, real-life profile information, or any other characters he or she might play. Other players are not notified if you add their characters to your friends list in this fashion.
I just destroyed my opponent! How do I watch my game’s replay?
After logging in to Battle.net, click the small video-camera-shaped button in the top-left corner of the screen. This will allow you to access replays for previous StarCraft II matches, organized by game type.
How do I check on my ladder progress?
To view your match results and current ladder ranking, click on the medal-shaped icon in the top-left corner of the Battle.net user interface.
How do I customize my profile?
Select the far-right button on the top-left panel of the Battle.net user interface. This will give you access to your match statistics, achievements, and match history, as well as the ability to change your portrait.
How do I enable or disable voice chat?
Click the microphone button located on the lower-right corner of the screen (next to the time). When there is a line crossing out the microphone, voice chat is disabled.
How do I change which Battle.net account is logged in?
Click the Menu button in the bottom-left corner of your screen when in the Battle.net lobby. The Log Out button will return you to the login screen to change accounts.
What Battle.net features are you testing during the StarCraft II beta test?
While testers will be able to experience much of the functionality of the new Battle.net, certain features, such as the ability to communicate with World of Warcraft players through the Real ID feature will not be available at the start of the beta. Battle.net features and functionality will be added and enhanced as the beta progresses, right up through the retail launch of StarCraft II and beyond.
How do I exit the StarCraft II beta?
If you are in the main menu of StarCraft II, click the Quit button in the lower-left corner of the screen. When logged in to Battle.net, click the Menu button in the lower-left corner of the screen and select Exit Game.
I heard that I can share resources and control over units in StarCraft II. How do I use these features?
When in a StarCraft II match, click the small icon in the top-right corner of the screen and use the check boxes to enable or disable shared unit control. You will be also able to share resources in this fashion once you are more than five minutes into a match.
How do I adjust my StarCraft II settings?
Click the Options button on the main menu to customize your settings for StarCraft II. You can also change various settings during a StarCraft II match by clicking the Menu button.
Will there be a Mac version of the beta client?
We plan to release a Mac version of the beta client at some point during the beta test period. We’ll have further details to share as the beta test progresses.
Where can I get more information about the status of the beta-test servers?
Please refer to the Tech Support forums http://f
I found a bug while playing. Where can I report this to get it squashed?
If you find any bugs, please visit the Bug Report forum http://f
Is there a forum where I can leave beta feedback, offer suggestions, or discuss the game with fellow beta participants?
We’ve set up several forums specifically for this purpose; you can find them all at the StarCraft II Beta Forums index page http://f
StarCraft II Beta Forums are live!
Gamereplay interview with Artosis!
Uvek je interesantno videti intervju sa profesionalnim SC igračima pred SC2 betu. Tako nam dolazi Artosis, jedan od poznatijih igrača, a današnjeg komentatora SC-a.
Source: Gamereplays.org
Gamereplays.org: Hey Artosis, the Gamereplays.org community may not know a lot about you, would you mind telling us a bit about yourself? Where you're from, your name, age and so on?
Artosis: Well, I think some of them might know me as I used to play Age Of Empires 3 when it first came out =P. I am a 26 year old StarCraft player from USA. I've played the game competitively for about 11 years, been to 7 USA Finals, 2 World finals, and more recently became a commentator. For this, I moved to South Korea about a year and a half ago. I now work for the International Esports Group, the same company that owns the eSTRO professional StarCraft team.
Gamereplays.org: How is life in Korea?
Artosis: Korea is absolutely a gamer's paradise. Everyone in the whole country seems to know StarCraft and to have played it. StarCraft is always on TV, and even the government recognizes eSports as legitimate. On top of that, the people are very nice, the food is delicious and healthy, and Seoul is a great city, where you can always find something to do, no matter what time of the day it is. A great place overall
Gamereplays.org: There will be a lot of different players, worldwide, from different games trying to be the next BoxeR/NaDa/Jaedong etc., who do you personally think will succeed? From your time in the pro scene and your duration in Korea, what does it take to be the best?
Artosis: To be the best, it takes some talent and a lot of hard work. Discluding the StarCraft progamers in Korea (as I beleive the talented ones will continue to play StarCraft a while longer), I think the best players might very well be Moon from WC3 and ret from StarCraft. These guys are both ludicrously talented, at the top of their games, and ready for StarCraft 2. I have a long list of players I'm going to keep my eyes on (including d.apollo =P), but I really feel like Moon + ret are destined to be 2 of the very very top, no matter what.
Gamereplays.org: How do you think top international teams like MYM, SK-Gaming, Fnatic or Mouz will compare to the Korean progaming teams in StarCraft 2? Do you think any international team will be able to compete with the Koreans and their rigorous training, work ethic and money?
Artosis: Over the long term, the Korean + Chinese style//culture//work-ethic//whatever you want to call it, will rise to the top. In the beginning, at least, foreigner teams will be able to compete easily with them, and even be better. I doubt most of the talented Korean players will switch over right away, if at all, so that also helps the foreigner teams.
Gamereplays.org: Do you believe the Korean teams will invite more foreigners to compete in their StarCraft 2 scene or that they'll rather stay as hermetic as they currently are? What's the likelihood of having the next Hexatron, meaning an entire team consisting of foreigners?
Artosis:There won't be a team entirely consisting of foreigners over here most likely. Will the Koreans invite more foreigeners to Korea to compete in StarCraft 2? Absolutely.
Gamereplays.org: Would they be willing to change their attitude from "You must learn Korean to be able to communicate with us and be able to take advantage of our knowledge!" to something closer to "Our players need to have at least a basic grasp of English so they aren't as excluding towards foreigners"?
Artosis: Teams will likely continue to recruit more bi-lingual managers, such as Hwanni from eSTRO, Sean Oh from CJ, and Paul from WeMadeFOX. Most likely, future foreigeners will take Korean classes while here, as IdrA has recently started doing.
Gamereplays.org: What is your prediction for the future of e-sports in relation to Starcraft 2, to be more specific, do you think it will take off and if so will it be as big in the Korean scene and bigger in the foreign scene? This may seem like a fairly over-asked question, but nevertheless, it's an aspect we'd like to hear your opinion on.
Artosis: StarCraft 2 is a really important step in the evolution of eSports. Right now, RTS players are scattered over StarCraft, Warcraft 3, Defence Of The Ancients, and a plethora of other, smaller games. This really hurts eSports overall. StarCraft 2 is a fresh start for everyone, anyone who wants to put in the time and effort can be good. Also, it will be an awesome game. This should combine all the RTS communities into 1, for the most part. That + the hype + the newness of the game will make it very attractive for all eSports events, and it will, with all certainty, be in all of them. Will it be as big in the Korean scene? Its impossible to tell right now. The scene will not switch over entirely at first, that is for sure. StarCraft has deep roots here, a strong player base, die-hard fans, and too many people making a living off of it to just throw it away. Likely we will see it integrated over time, and hopefully, become more popular one day. The foreigner scene won't reach what Korea is at right now, I think, but it will certainly be bigger than anything we've seen before, RTS wise at least.
Gamereplays.org: How competitive do you think Starcraft 2 will be internationally? Are there going to be a few dominant countries - besides Korea - bringing forth one champion after the other or will all nations have a couple of top level competitors? Why?
Artosis: I think eventually, StarCraft 2 will be boiled down just like it is in Warcraft 2. China, Korea, and a few randoms from other countries in the mix. But, this will take years. In the start, anyone could be good. I can't really say that every country will have some top players, because its impossible to predict. Whoever wants it the most, whoever trains the hardest, will be able to make a mark. It just matters where those individuals are from. No one race or nationality will give an advantage.
Gamereplays.org: Let's talk a bit more about you. Are you planning on staying in Korea with the release of Starcraft 2 or will you return home in an attempt to kick start e-sports in the United States? Furthermore, what do you think would be the best way to take in order to make e-sports more popular in the United States and in Europe?
Artosis: My current plan is to stay in Korea for a while longer. So far I've been able to do a lot to bridge the 2 communities, and I'm on the brink of some much larger break-throughs as well. I'll hopefully be able to stay and continue helping with that a bit more. I think right now Europe is doing a great job of growing eSports, and will continue to do so. USA is doing better than most people who read this interview truly realize, because they are growing eSports with console gaming rather than PC gaming. Of course, I'd like to see more PC gaming growth in the USA, and hopefully it can happen. For more USA growth, I think MLG is the key. They are doing absolutely great right now, hopefully they will pick up StarCraft 2!
Gamereplays.org: Will you continue playing as Terran? We've seen you play Terran on some VoDs from BlizzCon (namely the games versus Savior), what did you like about the "new" Terran? If there was anything to like at all?
Artosis: Well, I've only played 3 games of StarCraft 2 so far (all against Savior @ Blizzcon, 2-1ed nerd lol thx zatic XD), and all of them have been with Terran. I like that walls are all solid now, and that depots can go underground. I will certainly stay with Terran, pretty much no matter what during StarCraft 2. I might dabble with the other races a bit more than I did in StarCraft, but I am a Terran player for life.
Gamereplays.org: Based on your personal experience with Starcraft 2, what is your opinion on the macro mechanics? Do you think they can adequately compensate for the reduction in APM and attention cost caused by an improved interface?
Artosis: The macro mechanics seem quite interesting, but very imbalanced right now. I'm looking at them with an open mind, I don't mind trying something new and fiddling with it while it gets balanced. I don't think they could ever come close to compensating for the reduction in APM and attention cost caused by the improved interface. Anyone who thinks for even 1 second that it will, is dead wrong, and never played StarCraft at a high level.
Gamereplays.org: With all this talk about people who haven't played Starcraft before transferring to Starcraft 2, and not being able to compete with those who have played the original (at the start anyway), do you think there may be some aspects of Starcraft 2 that the original Starcraft community will have trouble with, that say, a Company of Heroes player will not?
Artosis: I never played Company Of heroes, but I have played countless other RTS games. There are a few reasons why StarCraft players will be ahead of the other RTS players, and also a reason some will have a hard time with the game. Let's go over why they will be ahead first. The game is StarCraft 2, not Company Of Heroes 2. The game which it is and will be most similar to, is StarCraft. This alone will give StarCraft players an edge, with the feel, many similar units coming back, similar economy management, similar map layouts, etc. In addition, SC1 requires the most multitasking of any RTS ever, by far. Multi-tasking is very unnatural, and it takes a lot of practice to properly split your brain up amongst the different tasks SC1 requires you to preform at the same time. This is the most powerful skill to have in an RTS, and many SC1 players will simply have more experience with it than players from other RTS games. (not to say those players don't have some, or in some cases, a lot, of course:) ) SC1 requires the most mechanical (i.e, technical keyboard useage) of any RTS game. Top players can preform 450 actions per minute, and it takes at least ~200+, even with the slowest race, to have any chance at being competitive.
Gamereplays.org: Has Starcraft 2 noticeably changed the relationship between the Korean Starcraft players and Warcraft 3 players, who would previously have mostly avoided each other? What kind of differences in opinion or relationships have you noticed between the two communities, if any?
Artosis: The relationship hasn't changed all that much between Korean SC1 players and Korean WC3 players. Korean StarCraft players are in their own little world, and don't pay any attention to Warcraft 3 players, because they simply dont matter to them. There are not that many Warcraft 3 players over here, really. A noteable acception is that Moon has been practicing with the WeMadeFOX progaming StarCraft team, and is doing amazingly well. He's the worst on the team, but still wins about 25% of his games against the B-team.
Some opinions amongst the communities differ, of course. People have their heros from their games, and all of them think they will do great. Some will I'm sure, but most of them are going to run into the brick wall called "SC1 pros". I haven't really noticed any difference in the relationship between the communities. I guess we will all just merge and be pretty happy together after the release.
Gamereplays.org: Where do you see yourself in 5 years time?
Artosis: Playing StarCraft 2 probably... =P
Gamereplays.org: Having played a little Starcraft 2 do you hate Protoss already?
Artosis: Hahaha, I've only played 3 games, and not 1 DT was made against me. So, yes, I do hate Protoss already (default hatred though, not based upon anything I've played against yet).
Gamereplays.org: Thanks for your time, Artosis Are there any last words or shoutouts?! I heard you run a manner t-shirt site?
Artosis: haha, yeah. www.TheHandsomeNerd.com . Also, if you read this interview, you should be following my twitter. I update it pretty often with all sorts of great content on Starcraft and soon StarCraft 2. www.Twitter.com/Artosis.
12/02 Realm performanse
Some highly populated realms, as well as some realms
in highly populated Battlegroups, are currently experiencing
performance issues during peak playing hours, which, depending on the
realm, can occur both inside and outside instances. This is caused
primarily by high concurrent Icecrown Citadel activity, the start of
Arena Season 8, the release of the new Vault of Archavon boss encounter
and the “Love is in the Air” seasonal event.To help address some of these issues, we’ve applied a hotfix to optimise certain database requests during the weekly maintenance, in addition to a variety of other related adjustments. We will continue to monitor the affected realms and will be making further adjustments to continually improve performance where possible. We know the performance issues have been a frustrating inconvenience for the players on these realms -- we very much appreciate your patience while we implement additional short- and long-term solutions.
Lich King 103 Miliona HP u Heroic 25 Modu
Čudno, Blizzard je nekim razlogom uradio brzi hotfix Lich King HC Mode dodajući mu 30% više HP-a. U 10 Man HC je imao 22.5 miliona i naravno buff je doveo do toga da sada ima 29.5 miliona hp-a. Predpostavlja se isto da je uradjeno i na 25 man HC Mod, jer Lich King ima 103 Miliona HP-a. Za sada je jedino Paragon ubio svih 11 boss-eva u 25 man HC modu, gde im je ostalo 14 pokušaja na lich king-a.

Dodatni PvE i PvP sadržaj u budućem patch-u
Zarhym je objavio veoma interesantnu vest na forumu, a radi se o tome šta nas čeka posle Icecrown Citadel. Izgleda da Blizzard planira novi PvP i PvE sadržaj pre izlaska velikog patch-a 4.0 i naravno trećeg nastavka, i moguće je da ćemo videti nešto novo. Nemojte mnogo da se nadate jer je Zarhym već rekao da je Icecrown Citadel poslednja velika istanca u Wrath of the Lich King nastavku.
With that being said, we do have some additional PvE
and PvP content and changes we plan to implement prior to the release
of the big Cataclysm patch and subsequent retail release of that third
expansion. We'll be discussing these new features in more detail in the
coming weeks.
[...] As we stated before releasing Wrath of the Lich King, we still intend for Icecrown Citadel to be the final raid of the expansion in terms of tiered progression.
Quote
from: Zarhym (Source Re: 3.3.2 - Where Next?)
With that being said, we do have some additional PvE
and PvP content and changes we plan to implement prior to the release
of the big Cataclysm patch and subsequent retail release of that third
expansion. We'll be discussing these new features in more detail in the
coming weeks. [...] As we stated before releasing Wrath of the Lich King, we still intend for Icecrown Citadel to be the final raid of the expansion in terms of tiered progression.






