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27/12 UNN: Koprulu weekly

"Welcome to UNN: Koprulu Weekly, your best and only source of news. Check out our exclusive coverage of this week’s events and shocking revelations.

Here's the latest headlines – you read it here first!"

Whether you spend all your time overseeing a dominion or your days are full with gathering minerals and gas, checking news throughout a busy week may not always be an option. UNN: Koprulu Weekly is a quick and convenient overview of last week's updates on the blog, plus the top picks from the week before.

eSports: Upcoming tournaments 24/12
Heaven's Devils: Lost Transmissions Part 2
Happy Holidays!
StarCraft II: Top 200 21/12
Custom Map Spotlight
Fear itself

Please also share with us which news articles you found the most interesting.

Your top picks from last week were:
#1: StarCraft II: Top 200
#2: What are you trying to achieve?
#3: eSports: Upcoming tournaments 10/12

Minizep Božićni poklon

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StarCraft II: Top 200 21/12, Heaven's Devils: Lost Transmissions Part 2

One question is often asked by the StarCraft II: Wings of Liberty community regarding our new leagues and ladder system: “Who are the best players on the ladder?” We have plans to one day have the best players, based on their current rankings, compete against each other. In the meantime, we can pull some internal numbers, do a little math, and come up with a list of the best players in each region. Here are the top 200 players in Europe (last week's list). We'll update this list approximately every week until it's time to have them compete.

Congratulations to these players. Your skill is an inspiration to the entire StarCraft II community.

  Rank Character Name Wins Losses
1 aAaNerchio 579 396
  2 jimpo 564 356
  3 EmpireKas 1741 1020
  3 DuckloadRa 1028 572
  5 roxkisBratOK 652 359
  6 SjoW 430 192
  7 mTwDIMAGA 446 208
  8 aTnDarKFoRcE 956 679
  9 aAaSarenS 403 202
  10 VirusSatiini 1128 789

Part 2 of 4. Heaven’s Devils: Lost Transmissions will reveal previously unreleased communications between UNN reporters Max Speer and Michael Liberty. Each broadcast offers a glimpse into the maneuverings of both the Confederacy and the outlaws James Raynor and Tychus Findlay, formerly of the Heaven’s Devils.

UNN Evening Report:

Traitors in the Flames

(UNN) – The fires raging throughout the Mirsale subcontinent on the moon Haji have been brought under control due to the vigilant efforts of dedicated Confederate forces. However, General Sol Kervock, commanding officer of the local garrison in the city of Geladi, has reported that relief efforts to affected civilians are being hampered by a sizeable gang of looters and pirates that has sprung up in the wake of the disaster.
"Sadly, this type of activity is far too common in these parts of the system," Kervock said. "The despicable act of taking advantage of the pain and suffering of our fellow Confederate citizens is treason, pure and simple. We plan to deal with these scavengers to the full extent of our military purview."

Private Data-txt Sent from MSpeer to MLiberty

Hey Mike,

Seen the latest spin on the fires out here on Haji? I almost wish I could congratulate the creative minds behind all of this deceit -- they are really rolling with the punches on this one. So, your airtight story about a reactor fire has sprung a leak? Well, just give the people a tiny, measured dose of honesty amidst all the fluff, and they won't ask any questions about why a simple "accident" has turned into a weeklong standoff.

Here are the facts:

The fire is still out of control. The local relief forces were completely unprepared for this, and the military is actually cordoning off entire neighborhoods as "potential escape zones." People are dying while Sol Kervock jockeys for recognition as The Man Who Captured the Devils. He obviously wants off this rock, and is willing to do whatever it takes to get a promotion.

Jim Raynor and Tychus Findlay are still at large. They actually stole a pair of vultures from the garrison by simply walking in and taking them as the Confeds were out dealing with the fire. And while they could have easily escaped from this burning, smoking, out-of-control mess that our dear general has created, the two so-called traitors have spent the better part of the past few days helping civvies get free from burning buildings.

The natives are starting to see them as heroes. If General Kervock isn't careful, he's about to have a full-scale rebellion on his hands.


Blue Posteri na odmoru za predstojeće praznike

Posle Ghostcrawler-ovog odslaska sa foruma pre par nedelja, community manadzeri takodje su otišli da se odmore za novogodišnje praznike.

Originally Posted by Blizzard (Source AFK for the Holidays)
The holidays are upon us and, as in previous years, we will be AFK to spend it with our friends and family. While we won't be far, we may not be around as much as we usually are. (The moderation elves will still be hard at work over the holidays, however, and will know if you've been naughty or nice.)

We wish each and every one of you a very happy and safe holiday in the meantime, and can't wait to see all of you again in the new year!

[...] To my knowledge, our customer support offices will remain open for the holidays -- this includes the days of the 25th and 31st of December, as well as the 1st of January. If any changes are made to their normal hours of operation, our representatives will usually create a post in the Customer Support forum or the Technical Support forum (or both) to announce the adjusted schedule. Just keep an eye out there. :)

Blizzard čestitao igračima srećne Novogodišnje praznike

Originally Posted by Blizzard (Source Happy Holidays!)
From everyone at Blizzard to you and yours, have a safe and happy holiday season!

To help celebrate the arrival of Greatfather Winter, we've prepared a special Holiday Card Gallery featuring the Blizzard 2010 holiday card you see below as well as a pair of festive StarCraft II and Diablo III greetings.


{yoogallery src=[/images/stories/news/2010/Dec/23/] width=[230] height=[300]}

PvP Rating i Conquest Item Promene

Originally Posted by Daxarri (Source PvP Rating & Conquest Item Adjustments)
As many of you are aware there was an issue which allowed players to reach unexpectedly high Match Making Values. While that issue has since been resolved, we're taking steps to control what occurred while it was active.

  • All existing items requiring 2200 rating will have their minimum level requirement temporarily increased to make those items unusable. This change is currently planned to be reverted on January 25.
  • Weapons which require a 2200 rating will be unavailable for purchase. This limitation is also planned for reversion on January 25.
  • All player and team ratings for arenas will be reduced to a maximum of 1500. (Player, team and matchmaking ratings below 1500 will not be affected)
  • Match Making Values for all players will be set to 1500.

In addition, the "best week rating" will be reduced to a maximum of 1500 to match the rating change, which will in turn be used to determine next week's max weekly Conquest Points. The maximum Conquest Points given for next week will be set to 1343 to match the number that would be obtainable with a rating of 1500.

Cataclysm Hotfixevi - 21 Decembar

Originally Posted by Blizzard (Source Cataclysm Hotfixes - Updated Dec. 21)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a and World of Warcraft: Cataclysm. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

December 21
  • Weekly resets and calculations which occur during regular maintenance should no longer be applied one hour early, which should prevent them from being run twice.
  • The sell prices for the 7th and 8th bank tabs purchased with guild level 5 are now 0.

  • Hunter pets now benefit from the 1% increased hit chance from the Draenei racial Heroic Presence.

  • Flame Orb is now benefiting from Clearcasting procs, is not costing any mana when using the buff, and removing the buff correctly when used.

  • Damage dealt to the paladin by Hand of Sacrifice correctly breaks all forms of a mage's Polymorph.
  • Light of Dawn is now properly locked out when the Holy spell tree is locked out and cannot be used for the duration of the lock.

  • The healing effect from Atonement is now being effected by healing modifiers correctly.

  • Rogues lose any stored combo points upon entering an Arena, preventing the use of abilities such as Slice n' Dice.

  • Unleash Frost is now correctly categorized as a snare effect and is properly removed when spells such as Hand of Freedom are cast.

  • The Soulburn effect can now be used on alternate spells if the first attempt to use the Soulburn effect fails.
  • Warlocks should no longer get an “Invalid Target Error” when trying to summon a player into a raid instance. If the player is ineligible to enter the instance, they will get an error that they are already locked upon accepting the summon.

  • Bladestorm now deals 150% normalized weapon damage as advertised. It was incorrectly dealing 100% normalized weapon damage.

Dungeons & Raids
Blackrock Caverns
  • The duration of the Superheated Quicksilver Armor debuff on Karsh Steelbender is now 17 seconds, up from 12 seconds. The encounter was too hard to tank and went against our intended fight mechanics. The display for this buff may not properly update until a client-side patch is applied.
  • Rom'ogg Bonecrusher's Chains of Woe should no longer push players under the world.

Blackwing Descent
  • Magmaw's Pillar of Flame now prefers targets further than 15 yards away for Lava Parasites and will not be cast more than once per 30 seconds.
  • Lava Parasites now only apply their melee attack proc to players who are targeted. Lava Parasites are functioning normally and cannot infest a player with more than 3 Parasite debuffs active. Snared Lava Parasites will function like other creatures and switch to a nearby target if it becomes available, making them a viable target for Infestation.
  • Drakonid Chainwielders and Drakonid Drudges had too many hit points in the 10-player version. Their hit points have been reduced.
  • Drakonid Drudges will charge another target if the furthest target is more than 80 yards away.

  • Mekgineer Thermaplugg is no longer using outdated abilities and has a shiny new list of abilities to use. He is also no longer immune to taunts.

The Stonecore
  • Corborus should no longer reset if any of the Rock Borers evade.
  • Ozruk can now be mined and has an appropriate loot table.

  • Chaos Orbs can now only been seen and rolled on by characters with a minimum skill level of 425 in Tailoring, Blacksmithing, Leatherworking, or Engineering.
  • Elemental Goos now drop 100% of the time off of Cataclysm elementals for the Jewelcrafting daily quest.
  • Stone Bats in Deepholm can no longer be skinned.
  • Nightsabers in Teldrassil are able to be skinned now without issue.
  • Engineers are no longer able to use the Spinal Healing Injector or Z50 Mana Gulper tinkers in Arenas.
  • Rare Archaeology finds should now grant triple skill gains.
  • The progress on the guild achievement That's a Lot of Travel Time no longer goes up each time players complete the repeatable quest "Could I get a Fishing Flier?"

  • All 28 of the Vicious Gladiator 2200 rating weapons now require level 86 to equip. This is a temporary fix to prevent items which were obtained prematurely due to a bug causing Arena rating inflation from being used.
  • All weapon, ranged, and off-hand items which require a 2200 rating have been temporarily removed from their respective vendors. This is a temporary fix to prevent items from being obtained prematurely due to a bug causing Arena rating inflation.
  • Engineers are no longer able to use the Spinal Healing Injector or Z50 Mana Gulper tinkers in Arenas.
  • Rogues lose any stored combo points upon entering an Arena, preventing the use of abilities such as Slice n' Dice.
  • Demolishers are properly spawning in at the beginning of Round 2 in Strand of the Ancients as Preparation fades.

Quests & Creatures
  • Quest credit for killing Fungalmancer Glop should now be awarded to all players on his threat list.

  • Attempting to use the Drowned Thunder Lizard Tail outside of Durotar now returns the error "You need to be in Durotar".

Twilight Highlands
  • The Deathwing cutscene should now dismiss pets for better viewing opportunities.
  • Cadaver Collage's hit points in Crucible of Carnage have been increased. The poison clouds that are left on the ground now despawn when Cadaver Collage begins casting Inhale. When Cadaver Collage begins to float away, it now displays an explosion animation after a few seconds and the player is removed from combat. This occurs within a few seconds, much faster than it previously took to leave combat.

  • The Submerged buff for the quest "Quicksilver Submersion" will no longer persist outside of the Upper Silvermarsh subzone. In addition, the Submerged buff does not count as Stealth on either a druid or rogue.
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