Tier 12 Set Bonusi

Originally Posted by Zarhym (Source)
Below you'll find the latest tier 12 set bonuses for all classes. Nearly all of these should be live on the PTR, if not implemented very soon. We thank you all for the feedback you've provided us thus far, as it's allowed us to make a few necessary tweaks. Feel free to let us know how the current bonuses are looking. Also, be sure to read the additional information in the section below all of the class listings, as it contains a few clarifications based on commonly asked questions about these sets.

Death Knight
  • Blood 2-Piece Bonus: Your melee attacks cause Burning Blood on your target, which deals 800 Fire damage every 2 seconds for 6 seconds, and causes your abilities to behave as if you had 2 diseases present on the target.
  • Blood 4-Piece Bonus: Increases parry chance by 15% for 12 seconds after Dancing Rune Weapon expires.
  • Frost/Unholy 2-Piece Bonus: Your Horn of Winter ability also grants you 3 runic power every 5 seconds for 2 minutes.
  • Frost/Unholy 4-Piece Bonus: Your Obliterate and Scourge Strike abilities deal 6% additional damage as Fire damage over 4 seconds.

  • Balance 2-Piece Bonus: You have a chance to summon a Burning Treant to assist you in battle for 15 seconds when you cast Wrath or Starfire.
  • Balance 4-Piece Bonus: While not in an Eclipse state, your Wrath generates 3 additional Lunar Energy and your Starfire generates 5 additional Solar Energy.
  • Feral 2-Piece Bonus: Your attacks with Mangle, Maul, and Shred deal 10% additional damage as Fire damage over 4 seconds.
  • Feral 4-Piece Bonus: Your finishing moves have a 20% chance per combo point to extend the duration of Berserk by 2 seconds, and when your Barkskin ability expires you gain an additional 10% chance to dodge for 12 seconds.
  • Restoration 2-Piece Bonus: Your periodic healing from Lifebloom has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4-Piece Bonus: Your Swiftmend also heals an injured target within 8 yards for the same amount.


  • 2-Piece Bonus: Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 80% instant weapon damage as Fire.
  • 4-Piece Bonus: You have a 10% chance from your Auto Shots to make your next shot cost no focus.


  • 2-Piece Bonus: You have a chance to summon a Mirror Image to assist you in battle for 15 seconds when you cast Frostbolt, Fireball, or Arcane Blast.
  • 4-Piece Bonus: Your spells have an increased chance to trigger Brain Freeze, Hot Streak, or Arcane Missiles. In addition, Arcane Missiles can now be cast while moving.

  • Holy 2-Piece Bonus: Healing with Holy Shock has a 40% chance to grant you 6% of your base mana.
  • Holy 4-Piece Bonus: Your Divine Light, Flash of Light, and Holy Light spells also heal an injured target within 8 yards for 10% of the amount healed.
  • Protection 2-Piece Bonus: Your Shield of the Righteous deals 20% additional damage as Fire damage.
  • Protection 4-Piece Bonus: When your Divine Protection expires, you gain an additional 12% parry chance for 10 seconds.
  • Retribution 2-Piece Bonus: Your Crusader Strike deals 15% additional damage as Fire damage over 4 seconds.
  • Retribution 4-Piece Bonus: Increases the duration of your Zealotry ability by 15 seconds. [/li]


  • Discipline/Holy 2-Piece Bonus: Your Flash Heal, Heal, Greater Heal, and Prayer of Mending spells cause you to regenerate 2% of your base mana every 5 seconds for 15 seconds.
  • Discipline/Holy 4-Piece Bonus: You have a chance when you cast a helpful spell to summon a Cauterizing Flame at the target’s location. Each second the Cauterizing Flame will heal an injured party member within 20 yards for 9250 to 10750. Lasts 5 seconds.
  • Shadow 2-Piece Bonus: While you are in Shadowform, your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 75 seconds.
  • Shadow 4-Piece Bonus: While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target you gain Dark Flames, which reduces the cooldown of Mind Blast by 3 seconds.


  • 2-Piece Bonus: Your melee critical strikes deal 6% additional damage as Fire over 4 seconds.
  • 4-Piece Bonus: Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 seconds.


  • Elemental 2-Piece Bonus: Your offensive spells have a chance to reset the remaining cooldown on your Fire Elemental Totem.
  • Elemental 4-Piece Bonus: Your Lava Surge talent also makes Lava Burst instant when it triggers.
  • Enhancement 2-Piece Bonus: Your Lava Lash gains an additional 5% damage increase per application of Searing Flames on the target.
  • Enhancement 4-Piece Bonus: Your Stormstrike ability also increases Fire damage you deal to that target by 6%.
  • Restoration 2-Piece Bonus: Your periodic healing from Riptide has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4-Piece Bonus: Your Chain Heal spell no longer consumes your Riptide effect on the primary target.

  • 2-Piece Bonus: Your periodic damage has a chance to summon a Fiery Imp to assist you in battle for 15 seconds.
  • 4-Piece Bonus: Your Shadow Bolt, Incinerate, Soul Fire, and Drain Soul spells have a 5% chance to increase all Shadow and Fire damage you deal by 20% for 8 seconds.


  • Arms/Fury 2-Piece Bonus: Your Battle Shout and Commanding Shout abilities also cause you to deal 10% increased physical damage for 6 to 12 seconds.
  • Arms/Fury 4-Piece Bonus: Your Mortal Strike and Raging Blow abilities have a 30% chance to trigger a Fiery Attack, dealing 100% instant weapon damage as Fire.
  • Protection 2-Piece Bonus: Your Shield Slam deals 20% additional damage as Fire damage over 4 seconds.
  • Protection 4-Piece Bonus: When your Shield Block expires, your parry chance is increased by 6% for 10 seconds.

PTR Raid Test Raspored 16-17 Maja

Originally Posted by Ghostcrawler (Source)
The next phase of raid testing is as follows:

Monday, May 16
EU 10:30 AM PDT - Alysrazor, 10 player
US 4:30 PM PDT - Alysrazor, 10 player

Tuesday, May 17
EU 10:30 AM PDT - Baleroc, 10 player
US 4:30 PM PDT - Majordomo Staghelm, 10 player

We will be testing on both EU and US PTR realms initially, with other regions to come later. 25 Player and Heroic testing will happen later in the PTR testing cycle.

As always, the schedule can change at a moment’s notice due to issues with the build, server, encounter, or the fickle, fickle nature of designers. The encounters are all a work in progress; there will be bugs and tuning is not final.

Dnevne Blue Teme

Originally Posted by Blizzard Entertainment
Fire Damage in Firelands (Source)
Creatures in the Firelands will not be immune to Fire damage. Giving raid mobs and bosses immunity to a school of magic just doesn't work well, given that some classes/specs are dependent upon the damage output from that school.

Instead, we've themed many of the set bonuses around the Firelands.

DPS classes never benefit from the Dungeon Finder CTA (Source)
We recognize it's not the most elegant solution. Ideally we wouldn't offer greater incentives to one player over another based purely on the class role they each fulfill. That said, the disparity in queue times was unacceptable in our eyes, and we saw that sentiment shared throughout the community.

Perhaps there are better ways for us to lower queue times without having to offer additional rewards to the class role in highest demand in the Dungeon Finder, but Call to Arms is a feature we were able to develop in a much more reasonable time frame.

Do we like that your only reward from the Call to Arms feature is a shorter queue time? No. But then, if the queue times were more equal for each class role, we wouldn't have added Call to Arms in the first place.

Maps and Mods Tutorial: Trigger Module, Guardian of Accounts - April 2011

We've expanded the StarCraft II Maps and Mods page with the Trigger Module tutorial, located here. The Trigger Module tutorial covers the use of triggers to handle victory, defeat, and scripted in-game events. This tutorial is part two of a comprehensive three-part guide that introduces map makers to many of the features that the StarCraft II Editor has to offer, providing step-by-step instructions for creating a small adventure map similar to the first mission in the Wings of Liberty campaign.

The latest winner in our recurring contest, “The Guardian of Accounts Art Contest”, has been picked. Gilg from Hamburg created an image featuring the former Earth Warder, protecting your account Deathwing-style!

Congratulations, Gilg, great work!

As a reminder, we will continue picking one winner in “The Guardian of Accounts Art Contest” each month until January 2012. The winner selected for the month of May will receive a LED SAMSUNG UE32C6700 - 1080p along with the fame, fortune and pleasure that comes from having others appreciate their work!

Dragonwrath, Tarecgosa's Rest Proc

Izgleda da je u poslednjem PTR Buldu dodat Proc za Dragonwrath, Tarecgosa's Rest legendary staff.

Wrath of Tarecgosa - When you deal damage, you have a chance to gain the Wrath of Tarecgosa, duplicating the harmful spell.

A tu su i zvanične informacije koje potvrdjuju ove nalaze.

Originally Posted by Blizzard (Source)
The great staff duplicates destructive magics, and also bestows upon its wielder the ability to transform into a member of the Blue Dragonflight.

Ažurirane Patch 4.2 PTR informacije

Originally Posted by Blizzard (Source)
  • All existing Valor Points in the Currency tab have been converted to Justice Points.

  • Bear-ly Made It (new achievement): Save all four prisoners before they are sacrificed in Zul'Aman on Heroic difficulty.

Classes: General
  • Players are once again free to dance in combat (without causing graphic errors). Other animations, such as attacks, will take precedence over dancing. The dance animation will be suppressed until the higher priority animation is complete. Fun has been unnerfed.

  • Glyph of Ferocious Bite has been redesigned. It now causes Ferocious Bite to heal the caster for 1% of maximum health for each 10 energy used.

  • Denounce has been redesigned. It still reduces the mana cost of Exorcism. However, it no longer has a chance on Holy Shock of making Exorcism free and instant. Instead, it has a 50/100% chance to prevent the Exorcism target from causing critical effects for the next 6 seconds. This effect can be dispelled.
  • Holy Shock mana cost has been decreased to 7% of base mana, down from 8%.

  • Holy Shield now increases block chance by 5% while active, instead of increasing the amount of damage blocked by 10%.

  • Selfless Healer can no longer be dispelled and cannot be stolen via Spellsteal; and, in addition to its current effects, it lowers the cooldown of Word of Glory by 5/10 seconds.

  • Devouring Plague damage done has been decreased by 12%.
  • Mind Blast damage done has been increased by 12%.
  • Shadow Word: Death damage done has been increased by 12%.
  • Shadow Word: Pain damage done has been decreased by 12%.

  • Mind Flay damage done has been increased by 12%.
  • Vampiric Touch damage done has been decreased by 12%.

  • Drain Life's damage has been reduced by approximately 25%.

Dungeons & Raids
  • Vanessa VanCleef (Heroic difficulty) now has a sweet, sweet voice to accompany her dialog.

Set Bonuses
  • The 2-piece resilience bonus from Cataclysm PvP sets no longer stacks. If a player wears 2 pieces each from 2 different Cataclysm sets, the player will only receive the 400 resilience rating bonus once. This change does not apply to PvP sets from prior expansions.

  • The shield block value bonus from Eternal Earthsiege Diamond has been increased to 3%, up from 1%.

Tier 12 Shaman i Warlock Armor Set Preview

Blizzard je na njihovom zvaničnom sajtu objavio preview Tier 12 Shaman i Warlock Armor seta!

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