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Author: Dreiko Date: Saturday, 22 November 2014
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Author: Witcher Date: Friday, 21 November 2014
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Author: Urosh92 Date: Wednesday, 19 November 2014
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Author: ImmOrTaL Date: Sunday, 16 November 2014

Blue Posteri na odmoru za predstojeće praznike

Posle Ghostcrawler-ovog odslaska sa foruma pre par nedelja, community manadzeri takodje su otišli da se odmore za novogodišnje praznike.

Originally Posted by Blizzard (Source AFK for the Holidays)
The holidays are upon us and, as in previous years, we will be AFK to spend it with our friends and family. While we won't be far, we may not be around as much as we usually are. (The moderation elves will still be hard at work over the holidays, however, and will know if you've been naughty or nice.)

We wish each and every one of you a very happy and safe holiday in the meantime, and can't wait to see all of you again in the new year!

[...] To my knowledge, our customer support offices will remain open for the holidays -- this includes the days of the 25th and 31st of December, as well as the 1st of January. If any changes are made to their normal hours of operation, our representatives will usually create a post in the Customer Support forum or the Technical Support forum (or both) to announce the adjusted schedule. Just keep an eye out there. :)

Blizzard čestitao igračima srećne Novogodišnje praznike

Originally Posted by Blizzard (Source Happy Holidays!)
From everyone at Blizzard to you and yours, have a safe and happy holiday season!

To help celebrate the arrival of Greatfather Winter, we've prepared a special Holiday Card Gallery featuring the Blizzard 2010 holiday card you see below as well as a pair of festive StarCraft II and Diablo III greetings.

Enjoy!

{yoogallery src=[/images/stories/news/2010/Dec/23/] width=[230] height=[300]}

PvP Rating i Conquest Item Promene

Originally Posted by Daxarri (Source PvP Rating & Conquest Item Adjustments)
As many of you are aware there was an issue which allowed players to reach unexpectedly high Match Making Values. While that issue has since been resolved, we're taking steps to control what occurred while it was active.

  • All existing items requiring 2200 rating will have their minimum level requirement temporarily increased to make those items unusable. This change is currently planned to be reverted on January 25.
  • Weapons which require a 2200 rating will be unavailable for purchase. This limitation is also planned for reversion on January 25.
  • All player and team ratings for arenas will be reduced to a maximum of 1500. (Player, team and matchmaking ratings below 1500 will not be affected)
  • Match Making Values for all players will be set to 1500.

In addition, the "best week rating" will be reduced to a maximum of 1500 to match the rating change, which will in turn be used to determine next week's max weekly Conquest Points. The maximum Conquest Points given for next week will be set to 1343 to match the number that would be obtainable with a rating of 1500.

Cataclysm Hotfixevi - 21 Decembar

Originally Posted by Blizzard (Source Cataclysm Hotfixes - Updated Dec. 21)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a and World of Warcraft: Cataclysm. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

December 21
General
  • Weekly resets and calculations which occur during regular maintenance should no longer be applied one hour early, which should prevent them from being run twice.
  • The sell prices for the 7th and 8th bank tabs purchased with guild level 5 are now 0.

Hunter
  • Hunter pets now benefit from the 1% increased hit chance from the Draenei racial Heroic Presence.

Mage
  • Flame Orb is now benefiting from Clearcasting procs, is not costing any mana when using the buff, and removing the buff correctly when used.

Paladin
  • Damage dealt to the paladin by Hand of Sacrifice correctly breaks all forms of a mage's Polymorph.
  • Light of Dawn is now properly locked out when the Holy spell tree is locked out and cannot be used for the duration of the lock.

Priest
  • The healing effect from Atonement is now being effected by healing modifiers correctly.

Rogue
  • Rogues lose any stored combo points upon entering an Arena, preventing the use of abilities such as Slice n' Dice.

Shaman
  • Unleash Frost is now correctly categorized as a snare effect and is properly removed when spells such as Hand of Freedom are cast.

Warlock
  • The Soulburn effect can now be used on alternate spells if the first attempt to use the Soulburn effect fails.
  • Warlocks should no longer get an “Invalid Target Error” when trying to summon a player into a raid instance. If the player is ineligible to enter the instance, they will get an error that they are already locked upon accepting the summon.

Warrior
  • Bladestorm now deals 150% normalized weapon damage as advertised. It was incorrectly dealing 100% normalized weapon damage.

Dungeons & Raids
Blackrock Caverns
  • The duration of the Superheated Quicksilver Armor debuff on Karsh Steelbender is now 17 seconds, up from 12 seconds. The encounter was too hard to tank and went against our intended fight mechanics. The display for this buff may not properly update until a client-side patch is applied.
  • Rom'ogg Bonecrusher's Chains of Woe should no longer push players under the world.

Blackwing Descent
  • Magmaw's Pillar of Flame now prefers targets further than 15 yards away for Lava Parasites and will not be cast more than once per 30 seconds.
  • Lava Parasites now only apply their melee attack proc to players who are targeted. Lava Parasites are functioning normally and cannot infest a player with more than 3 Parasite debuffs active. Snared Lava Parasites will function like other creatures and switch to a nearby target if it becomes available, making them a viable target for Infestation.
  • Drakonid Chainwielders and Drakonid Drudges had too many hit points in the 10-player version. Their hit points have been reduced.
  • Drakonid Drudges will charge another target if the furthest target is more than 80 yards away.

Gnomeregan
  • Mekgineer Thermaplugg is no longer using outdated abilities and has a shiny new list of abilities to use. He is also no longer immune to taunts.

The Stonecore
  • Corborus should no longer reset if any of the Rock Borers evade.
  • Ozruk can now be mined and has an appropriate loot table.

Professions
  • Chaos Orbs can now only been seen and rolled on by characters with a minimum skill level of 425 in Tailoring, Blacksmithing, Leatherworking, or Engineering.
  • Elemental Goos now drop 100% of the time off of Cataclysm elementals for the Jewelcrafting daily quest.
  • Stone Bats in Deepholm can no longer be skinned.
  • Nightsabers in Teldrassil are able to be skinned now without issue.
  • Engineers are no longer able to use the Spinal Healing Injector or Z50 Mana Gulper tinkers in Arenas.
  • Rare Archaeology finds should now grant triple skill gains.
  • The progress on the guild achievement That's a Lot of Travel Time no longer goes up each time players complete the repeatable quest "Could I get a Fishing Flier?"

PvP
Arenas
  • All 28 of the Vicious Gladiator 2200 rating weapons now require level 86 to equip. This is a temporary fix to prevent items which were obtained prematurely due to a bug causing Arena rating inflation from being used.
  • All weapon, ranged, and off-hand items which require a 2200 rating have been temporarily removed from their respective vendors. This is a temporary fix to prevent items from being obtained prematurely due to a bug causing Arena rating inflation.
  • Engineers are no longer able to use the Spinal Healing Injector or Z50 Mana Gulper tinkers in Arenas.
  • Rogues lose any stored combo points upon entering an Arena, preventing the use of abilities such as Slice n' Dice.
  • Demolishers are properly spawning in at the beginning of Round 2 in Strand of the Ancients as Preparation fades.

Quests & Creatures
Deepholm
  • Quest credit for killing Fungalmancer Glop should now be awarded to all players on his threat list.

Durotar
  • Attempting to use the Drowned Thunder Lizard Tail outside of Durotar now returns the error "You need to be in Durotar".

Twilight Highlands
  • The Deathwing cutscene should now dismiss pets for better viewing opportunities.
  • Cadaver Collage's hit points in Crucible of Carnage have been increased. The poison clouds that are left on the ground now despawn when Cadaver Collage begins casting Inhale. When Cadaver Collage begins to float away, it now displays an explosion animation after a few seconds and the player is removed from combat. This occurs within a few seconds, much faster than it previously took to leave combat.

Vashj'ir
  • The Submerged buff for the quest "Quicksilver Submersion" will no longer persist outside of the Upper Silvermarsh subzone. In addition, the Submerged buff does not count as Stealth on either a druid or rogue.

StarCraft II Demo Now Available!




If you haven’t yet experienced the intense strategic combat of StarCraft II: Wings of Liberty, you can get into the action today with the newly released demo edition. Featuring full access to the first three missions of the single-player campaign, as well as unlimited access to skirmish mode as the terrans versus an A.I. opponent, the free demo gives you an introduction to the cinematic storytelling and fast-paced gameplay of StarCraft II.

Begin your demo experience here. You don’t need a Battle.net account or Internet connection to play once you’ve downloaded the demo, but you will need both if you are ready to upgrade to the full version of StarCraft II: Wings of Liberty. For more information on the demo, read the FAQ.

21/12 Custom Map Spotlight!

Quote from: Community



StarCraft II: Wings of Liberty has a talented and robust mapmaking community, and every day the number of published maps hitting Battle.net continues to grow. To better highlight some of these great creative works, we'll be featuring new player-made maps and placing them at the top of the custom games list in the game client for you to download and play.

Check out the new featured custom maps to see what's available!

Title: Raynor Party
Author: blinn and seiken, published by grand
Category: Minigames
Mode: Free Play
Description: Recommended 4-8 players. A totally awesome party courtesy of the one and only Jim Raynor. Players compete in a series of minigames. Supports both Free Play and Tournament modes.

Title: SC1 VS SC2 3.2
Author: danielrh, published by APCMurdus
Category: Melee
Mode: 1v1
Description: Play as units from SC1, or SC2, or both, to annihilate and crush your opponents!

Have a favorite custom map you would like to share? Then let us know! To submit a custom map for review, just leave a comment with the name of the map and its author below.

Maloriak 25-Man Heroic World First Kill - Guild Premonition

Premonition (US - Sen'jin) prvi je guild u svetu koji je dobio titulu Slayers of Stupid, Incompetent, and Disappointing Minions. Sve čestitke! (Ukoliko vas zanima, ovo je samo privremena titula )


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