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Patch 4.3 Preview: Void Storage

Originally Posted by Blizzard (Source)
For quite some time now, players have been asking for a location in which to store important keepsakes including treasured armor sets, unique quest rewards, and gifts from friends, as well as other valuable items they’ve collected on their journeys throughout Azeroth.

This is a feature we’ve wanted to add to the game for a while, so we’re excited to announce that, thanks to the ingenuity and entrepreneurship of the Ethereals, a new long-term storage option will soon be available to completionists and collectors alike.

Void Storage

In patch 4.3, characters of all levels will be able to take advantage of a new technology known as “Void Storage”, which will open up 80 slots of long-term storage space. Void Storage vaults will be available in both Stormwind and Orgrimmar and can be accessed simply by speaking with your local Vaultkeeper.

A variety of items can be placed into Void Storage — including soulbound items and Account Bound items — making it the perfect location to store trophies from past conquests, as well as armor you may want to hold onto for Transmogrification. So, if you’ve been looking for a good home for those old tier sets or your vanity holiday items, Void Storage is it! And it’s as easy to use as dragging and dropping.

In return for this unique service, the Ethereals will require a small fee for each item deposited into or withdrawn from their Void Storage apparatus. Multiple items can be added and removed at once, and the cost of each transaction will be display at the bottom of the screen, updating dynamically as you select additional items to deposit or withdraw. Once an item is placed into Void Storage, it can remain there indefinitely for no additional cost.

It’s important to note that the goal of Void Storage isn’t to be a second bank, but rather a place where players can safely store items they wish to keep for the life of the game, either for sentimental or aesthetic reasons. Since this particular storage option isn’t really intended for belongings that you’d use a regular basis (like your current set of raiding gear, for example), any item placed in Void Storage will be stripped of all its enhancements, including enchants, gems, sockets, and reforged stats. This will help us reduce the impact such storage can have on the game servers, and ultimately allows us to provide a lot of long-term storage space with minimal impact on everyone's play experience.

Bag Search: Find What You Need, When You Need It

Now, you might be thinking, “Alright, those Ethereals are pretty nifty, and having more storage is great! But what about actually being able to find what I own? Do you know how long I looked for that one stack of Papa Hummel’s Pet Biscuits? Like, a year. Okay, maybe 15 minutes. Either way, not even a tiny, delicious fat baby raptor is worth that kind of effort, and I love fat baby raptors.”

Never fear, fellow tiny-limbed-corpulent-dinosaur enthusiast! We’ve got you covered. In addition to Void Storage, we’re also adding a bag search feature in 4.3 that will allow players to search for items within their bags and bank space with just a few keystrokes.

Integrated directly into the bag and bank UI, this new search feature will be incredibly quick and easy to use. To find an item in one of your bags, in your character’s personal bank, guild bank, or Void Storage vault, you’ll simply type the name of the item — or a word in the item’s name — into a small search box located near the top of your main backpack and your open inventory will be filtered accordingly. Only the items that match the word or name you’ve entered will display, making it easier than ever to find exactly what you need, exactly when you need it.


Please keep in mind that both Void Storage and the upcoming bag search features are still in development, so their functionality may change before release. We’re very excited to be offering both of these inventory management features and will be providing more information as the development of patch 4.3 continues.

GamesCom 2011 Press Conference Video

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Patch 4.3 Press Conference Video

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Guild Srpski Orlovi Savladali Baleroc 10 Man HC!

Nastavlja se i dalje uspešan progress srpskog guilda na Sylvana serveru - Srpski Orlovi. Momci su uspeli da savladaju Baleroc 10 Man Heroic Mod, i time su sada na 7 poziciji servera Sylvane. Želimo im i dalje uspešan progess, a mi ćemo Vas o tome obavestiti.

Baleroc small

Patch 4.3 Pregled - Transmogrification

Originally Posted by Blizzard (Source)
You’ve been asking for it, and we were listening. In patch 4.3 you’ll be able to customize the appearance of your weapons and armor like never before.

The Ethereals, emerging from the nether, will bring with them a new technology they call Transmogrification. They’re heading to the capital cities of Azeroth to set up shop and to offer adventurers a unique service -- copying the appearance of one magical item onto another. They only ask for a modest gold donation to recoup their costs.

Visiting a Transmogrifier will present players with a new interface that will allow them to change the appearance of an item while retaining its original stats. This means that you can raid in your paladin tier 12 Immolation set, but look like you’re wearing Lightbringer, while priests can bring Benediction back -- at least in spirit. Hunters can once again roam the jungles of Stranglethorn Vale in their tier 2 Dragonstalker set. You could even slip into the saucy tailored Black Mageweave set for that matter. You know, with the thigh highs, and the little gloves, and the cute little… ahem.

Placing an item into the Transmogrifier interface will offer a preview of how the item will appear once the change is applied. However, not all item pairings are compatible with Transmogrification. In general, only items that have stats can be used in the transmogrification process. You must also be able to wear both items when using this service. Ethereals don’t have much in the way of ethics, but allowing someone to appear as if they’re equipping unusable items crosses the line. Similarly, they won’t allow you to change weapon or armor types. Sneaky death knights can’t make that breastplate look like a cloth robe, and you can’t make a one-handed axe look like a two-handed axe, or transform a sword’s appearance into that of a mace. Guns, bows, and crossbows will be the exception to this rule. You will finally be able to retain your dwarf’s racial gun bonus while appearing with all the splendor and elegance of a bow wielder (or at least the relative silence of one).

Placing items into the Transmogrify interface will increase the gold cost of the process, and clicking the Transmogrify button (assuming you have the necessary funds) will put the appearance change into effect. The process can be reversed by clicking the undo icon on each item, and then hitting the Transmogrify button once more to save the changes. Any item that’s transmogrified will have text indicating it’s been altered by the process for all to see, similar to the item tooltip callout for reforged items.

Transmogrification encourages players to hold onto items with sentimental or aesthetic value, and the Ethereals anticipate that personal bag and bank space will be at a premium now that everyone will be hoarding their frilly pantaloons and leather jerkins. In anticipation of this new demand for additional storage space, they’ll be introducing a unique Void Storage service. What’s Void Storage, you ask? We’ll provide more details soon.

We’re looking forward to seeing how players choose to customize their character’s appearance, and hope you’re as excited as we are for the arrival of patch 4.3 and the Transmogrification feature. Do you have a favorite set or weapon that you’ll be bringing back? Let us know in the comments below.

Patch 4.3 - Deathwing, Transmogrifier, Void Storage

Tom Chilton (Kalgan) odgovorio je na par pitanja postavljena od strane u vezi Patcha 4.3, i dobili smo veoma interesantnih sledećih informacija! Patch 4.3 sadržaće sledeće:
  • Novi Raid - Deathwing raid, verovatno će to i biti poslednji patch pred sledeći nastavak.
  • 3 nove 5-man istance - Uključujići Caverns of Time. (War of the Ancients je bio spominjan kao Cataclysm istanca pre par godina, ali se mnogo stvari od tada promenilo, ko zna...)
  • Transmogrifier NPC, Omogućiće Vam da promenite izgled vaše opreme, dok vam statstovi ostaju istu. (npr T12 Stats, ali izgled opreme biće kao Tier 2!!!)
  • Void Storage je nova banka gde igrači mogu da odlože svoju staru opremu kako bi imali više slobodnog mesta u regularnoj banci.
  • Abyssal Maw je takodje spomenuti, medjutim priča i dalje ostaje nepoznata.

Prevedeno na engleski jezik, originalan artikal možete pročitati na sajtu
We're at GamesCon in Cologne, Germany, and just did an interview with Tom Chilton, Lead Game Developer and Chris Robinson, Lead Art Director, in which they revealed a lot of details regarding patch 4.3 - and it seems that the announcement of it being huge was no joke:

Patch 4.3 will bring us the Deathwing raid instance! This means it's likely that we'll be able to fight the Aspect of Death in an epic encounter within this year. The raid that was originally expected for this patch, the "Abyssal Maw", was cut from the schedule because, as Chilton states, the setting and the story were not convincing enough.

Furthermore, 4.3 will also bring three entirely new 5-man instances - Chilton assured us that these won't contain any re-vamped content, but instead be brand new with unique design and models. Chilton also hinted at one of those being within the Caverns of Time, allowing players to experience another great moment of Warcraft Lore first-hand.

The interview also revealed the purpose of the "mystery ethereals" in Stormwind (and likely other cities, too). The "Transmogrifier" NPC will allow players to change the displayed model of equipment to that of another item while keeping the original attributes: Transmogrification is only possible within an armor class - Plate armor can only assume the looks of other Plate armor, for example.
  • Class restrictions apply to Transmogrification - Warriors cannot transmogrify their armor to look like Death Knight tier sets.
  • The developers are considering whether they should only allow using the models of equipment that has already been obtained

The "Void Storage" is a very large bank-esque storage which allows old equipment to be stored, freeing up inventory/bank slots for players. The developers aren't sure yet about the definition of "old equipment". The cost of the storage (and whether there even is one) is another thing that is not yet decided

Another possible feature that was hinted at is the possibility of "void stored" equipment being available to other characters on the account (NOTE: That part might be speculation from Gamona, not cross-server transfers actually confirmed. Hard to tell.)

Overall, it seems that we've got a huge patch ahead of us - a new raid, three brand new instances, Transmogrification and Void Storage.


Patch 4.2 Hotfixevi - 16 Avgust

Originally Posted by Blizzard (Source)
  • Threat
    • Threat generation for all tanks has been increased to 500%, up from 300%. This applies to warriors in Defensive Stance, death knights in Blood Presence, druids in Bear Form, and paladins with Righteous Fury.
    • Vengeance should no longer be generated when damage is fully absorbed by damage shields. When the shield breaks from damage or damage is partially absorbed, the amount of Vengeance generated is equal to the full amount of damage taken (including the damage absorbed.)

Dungeons & Raids
Baradin Hold
  • Occu’thar has come into a larger supply of PvE gear than he previously possessed.

  • Hell Hounds should now be nigh impossible for a single player to kill.
  • The Grab Bag dropped by all Firelands bosses should now occasionally contain Crystallized Firestones in Heroic difficulty.

  • Baleroc should now always choose Inferno Blade the first time he casts Blades of Baleroc.

  • Beth'tilac now does slightly less damage on normal difficulty.

Lord Rhyolith
  • The explosion damage radius of each Magma Meteor just before Lord Rhyolith should now more closely match their spell effect visuals.
  • Volcanoes should no longer emit plumes of smoke while they are dormant.
  • Concussive Stomp should no longer knock nearby players back.
  • Magma Flow lines are now 30 yards long, down from 40 yards.
  • Rhyolith now activates volcanoes less often on normal difficulty.
  • Stepping on an active volcano now removes 16 stacks of armor, up from 10.

Majordomo Fandral Staghelm
  • All threat generated in this encounter has been reduced in Heroic difficulty.

  • Ragnaros’s Sons of Flame should now be immune to silence effects.

  • Shannox, Riplimb and Rageface have all had their damage reduced slightly on normal difficulty.

  • Players should now be able to keep the Quest Giver buff from the quest Welcome to the Machine in Hillsbrad Foothills.
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