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Author: Fiuman
Date: 14.03.17, 02:52

Author: Bajko
Date: 10.03.17, 11:45

Author: CapnIce
Date: 06.03.17, 16:32

Hunter Tier 13 and Visual Retrospective

Originally Posted by Blizzard
Adventurers will be tested like never before in 4.3 as they take on Deathwing and his minions, emerging with powerful new treasures. Please enjoy this preview of the hunter tier 13 set, as well as a visual guide to tiers 1 through 12 for Transmogrification purposes.

Hunter – Wyrmstalker Battlegear

We like to tie a Hunter’s Tier armour in with an appropriate donor creature – it suggests the Hunter has actually hunted for the set! As there’s an awful lot of dragons in this patch, a draconic theme was the way to go. We wanted to reference but not simply reproduce the classic Dragonstalker set. To that end, we limited the use of dragon heads to the helm and chained leathery wings around the shoulders which gives the impression of a skeletal dragon crouching over the Hunter’s upper body.

Hunter Tier 1-12

Raid Finder Loot Pravila

Originally Posted by Blizzard (Source)
In response to concerns regarding how loot will be distributed in the Raid Finder system, we are making some changes to how loot rolls will work when using the Need Before Greed system in the Raid Finder. When using Raid Finder for the Dragon Soul raid instance, players whose currently assigned class role (Tank, Healer, or Damage) matches the class role that a piece of armor or a weapon is flagged for will receive +100 to their Need roll. For purposes of this check, your currently assigned role is defined as the class role you have assigned when a boss is defeated. Sound confusing? I hope not, but here's how it'll work:

A boss dies and drops EPIC TANKING ITEM.

  • A mage in the group yawns and clicks the "Greed" button, getting a 98.
  • A Fury warrior in the group wants to take up tanking, so he rolls "Need" and gets a solid 64.
  • Both tanks want the item. Tank 1 rolls a 12, and Tank 2 rolls a 7.

So what happens?

Because the mage rolled greed, she's right out from the start. The Fury warrior's Need roll was higher than the tanks', but he was in the Damage Dealer role when the boss died, and the item is flagged for tanking, so his 64 is still just a 64 out of a possible 100. In contrast, Tank 1 and Tank 2 each get a 100 point bonus to their rolls because they were in the Tanking role when the boss died and they’re rolling on an item that has been flagged for the tanking role. That means that Tank 1 rolled a 112 out of 200, and tank 2 rolled a 107 out of 200. Tank 1 wins the item! If a roll got a bonus, that bonus will be clearly displayed in the chat log.

Please keep in mind that, at least for now, this system will only look at class role, and not player spec. This bonus isn't only for tanking items either – it applies to Tanking, Damage Dealing, and Healing items, and some items are flagged for more than one class role too. Starting out, only Dragon Soul raid items will be flagged for class roles in this way (though all of the items in the raid will be flagged for one or more roles). As you might expect, all the normal Need Before Greed rules are still in place, so that means that these roll bonuses won't overrule normal class and usability restrictions. Item tooltips in the raid won't reflect which class roles will get rolling bonuses, but it should be fairly obvious based on stat allocations and item type.

We are considering expanding this system to apply to the new 4.3 dungeons as well, though it is unlikely that we'll see the system apply to older dungeons or raids for now. Also, please keep in mind that this system is newly minted, and it may see further changes before it's released with the Raid Finder in patch 4.3.

Ažurirana Blizzard Fan Art Galerija

Blizzard Service Awards: Swords and Shields Ceremony

Several times a year, Blizzard employees around the world gather to celebrate the five, ten, and fifteen-year milestones of their friends and colleagues with a ceremony where each recipient is honored with their service award. We now present a gallery with examples of awards that have been handed out over the years in recognition of the hard work, great resolve, and unwavering dedication that has helped make Blizzard the company you know today.

Ažurirana Cena Void Storage

Napokon imamo zvanične informacije kolka cena ima da bude za korišćenje Void Storage usluge.

Originally Posted by Blizzard (Source)
I just recently got back from a meeting with Ghostcrawler and have an update to share regarding the prices for Void Storage. Instead of charging 1000g to unlock a Void Storage vault and 100g to deposit and withdraw items, we're looking at only requiring the following amounts for each transaction:

Unlock - 100g
Deposit - 25g
Withdrawal - Free

We agree with the suggestions we've seen that placing a higher fee on withdrawals would create a stronger deterrent for using Void Storage as a secondary bank. That said, we don't want players to find themselves in a situation where they are unable to retrieve an item simply because they don't have the gold. This is why we're leaning towards a more expensive deposit (to differentiate Void Storage from a normal bank) and allowing all withdrawals to be free. Please keep in mind that these prices may not hit the PTR and are, of course, subject to change before the release of 4.3.

Season 3 Lock Incoming, IPL 3: Origins This Week

Season 3 is coming to an end soon, and Season 4 is on the horizon. At the end of each ladder season, leagues are “locked,” which means players can no longer be promoted or demoted out of their current league or division, and bonus pools will stop growing. That’s no reason to quit playing: even after leagues are locked, players will still be able to play out their remaining bonus pool and compete for standing within their divisions until the season ends two weeks later. The matchmaking skill ratings which determine league promotion and demotion will also continue to update during the lock, so games played during the lock still count toward Season 4 league placement.

The Season 3 lock will go into effect the week of October 10. Season 3 will officially end and Season 4 will begin during the week of October 24. Season milestone rewards will be locked in at this time and bonus pools will reset. Hidden skill ratings used for matchmaking and league placement will carry over from the previous season, so players who have completed placement matches in a previous season will only need to play one new placement match after Season 4 starts.

Beginning with Season 4, two changes are coming to future ladder seasons:

  • Each season will now last for approximately two months.
  • Grandmaster league placement time will be reduced to one week (from two weeks) to account for the reduced season length.
Quote from: Malarh

Tomorrow, on October 6, IGN Entertainment will kick off IPL 3: Origins at Caesars Atlantic City!

In addition to the main event, IPL 3 will hold a live qualifier on Thursday and Friday, October 6-7. The top 16 players from the live qualifier will be seeded into the championship bracket of the $100,000 main event.

For more general information about the event, including links to the event schedule and bracket information, check out IPL’s event information page. For more information about the IGN Pro League, check out their website here.

Also, don’t forget to take a look at the IPL 3 coverage page on Team Liquid.

Season 11 Armor Sets Models Preview

Interesantna stvar došla je uz PTR Patch 4.3, a to je PvP Set koji izgledaju prelepo. Možda ste već videli ove setove na ostalim sajtovima, ali mi smo se potrudili da prikažemo naš rad i nadamo se da Vam se svidja. Moram da priznam setovi izgledaju stvano unikatno, pogledajte samo Paladin set, slika više govori od reči.

Season 11 Death Knight Armor Model Season 11 Druid Armor Model
Season 11 Hunter Armor Model Season 11 Mage Armor Model
Season 11 Paladin Armor Model Season 11 Armor Priest Model
Season 11 Armor Rogue Model Season 11 Armor Warrior Model
Season 11 Armor Warlock Model Season 11 Armor Shaman Model
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