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Upcoming Tournaments, End of Ladder Season 1 approaching!

Quote from: eSports Team



Various competition organizers hold regular online tournaments in which you can compete against other players and maybe even win some prizes! Most of these contests are open to everyone. In addition, there are professional tournaments taking place like the GSL Sponsorship League, which you can follow via video stream. Interested? Take a look at some of the open tournaments coming up in the next days - you can sign up to take part, or simply watch the live streams to get inspired by the players. It’s your turn now!

  Date Name Format Prize Money Stream Sign Up
  18 March

Black Dragon League Matchday 11

1v1 $ 6000 Yes Invite Only
  18 March EU.CraftCup #35 1v1 $ 100 + Qual. Yes Yes
  19 March Sennheiser Cup 1v1 € 100 Yes Yes
  19 march ESL France GoFrSC2 1v1 Qualifier Yes FR Only
  20 March

ZOTAC StarCraft II Cup #48

1v1 € 100 Yes Yes
  20 March Go4SC2 #8 1v1 € 200 Yes Yes
  20 March Go4SC2 US #40 1v1 $ 50 Yes US Only
  21 March Competo Cup 1v1 € 50 No Yes
  21 March

Black Dragon League Matchday 12

1v1 $ 6000 Yes Invite Only
  21 March GameCreds Cup #6 1v1 € 100 Yes Yes
  21 March

4Players Team Action #26

2v2 € 50 Yes Yes
  22 March EU.CraftCup LITE #48 1v1 $ 20 Yes Yes
  22 March ESL France GoFrSC2 1v1 Qualifier Yes FR Only
  22 March eOSL Open Series #3 1v1 Qualification Yes Yes
  22 March Go4SC2 US #41 1v1 Qualifier Yes US Only
  23 March Black Dragon League Matchday 12 1v1 $ 6000 Yes Invite Only
  23 March EU.CraftCup LITE #49 1v1 $ 20 Yes Yes
  23 March Go4SC2 #89 1v1 Qualifier Yes Yes
  24 March 4Players Close Combat #27 1v1 € 200 Yes Yes
  24 March Go4SC2 Premium Qualifier 1v1 Qualifier No Yes



It’s an exciting time in StarCraft II history. The first ever season is drawing to a close, and Season 2 is about to begin. We have some important information on how the end of season process will happen, and the times and dates for each step.

During maintenance next Wednesday morning, March 23, the ladders will be locked. The lock will mean that no further league promotions or demotions can occur, and bonus pools will stop growing. So now’s the time to push for that promotion! Once locked to a league and division players can continue to play out their bonus pools and compete for standing within their division until the actual end of the season.

During morning maintenance the following Wednesday, March 30, Season 1 will end and Season 2 will begin. Season milestone rewards will be distributed (more info about these in an upcoming blog), and bonus pools will start over. Internal skill ratings used for matchmaking and league placement will carry over from the previous season, so players who have played their placement matches in the previous season will only need to play one new placement match.

A couple weeks later we'll be ready to launch the Grandmaster league the morning of April 13. For more information on this premiere league check out our recent blog.

Novi Diablo Artwork i Screenshotovi

Blizzard je objavio nove screenshot-ove i artwork-ove za 650k i 675k lajkova na facebook fanpage stranici.

650k Like slike ArtWork predstavlja Lopova koji je predstavljen na Blizzcon 2010 Treasure Seeker, na slici se vidi on kako ima na  ladjima torbu sa raznim stvarima :) On se randomly pojavljuje u Istancama, i od njega možete dobiti veoma dobar loot. Screenshot predstavlja Monka pred kraj borbe sa The Fallen Ones u Stinging Wingsu deo iz Act II. 

{yoogallery src=[/images/stories/news/2011/Mar/17/650/] width=[345] height=[400]}

675k Like Slike predstavljaju Wizarda koji koristi skil Hydra, koji je baziran na samom skillu iz Diablo II, Hydra izadje iz zemlje i baca fairy balls na npc-ove. Druga slika predstavlja Halls of Agony gde se Muški Wizard bori protiv Dark Vesseles.

{yoogallery src=[/images/stories/news/2011/Mar/17/675/] width=[345] height=[400]}

Patch 4.0.6 Hotfixevi - 16 Mart

Novi Hotfixevi postavljeni su na live serverima.

Originally Posted by Blizzard (Source)
March 2 - March 16

General
  • Using macros no longer halts or delays transports.

Classes
Priest
  • Casting Holy Word: Chastise against bosses will cause damage, but no longer disorient them when they are immune to such effects.

Dungeons & Raids
Bastion of Twilight
  • Valiona and Theralion overall damage and health has been reduced by roughly 10% on Heroic difficulty. In addition, Twilight Zone no longer increases damage taken from Rift Blast.

Blackwing Descent
  • Atramedes will no longer sometimes snap back to his starting location as he finishes casting Sonic Breath.
  • Magmaw overall damage and health was a little too high on all difficulties and has been reduced slightly. In addition, on Heroic difficulty, Nefarian will now prefer ranged targets when spawning Blazing Bone Constructs.
  • Maloriak’s Scorching Breath should no longer incorrectly share its damage among pets. To offset what would be increased damage per player as a result of this fix, the damage dealt by the ability has been reduced on Heroic difficulty.
  • Players will move at the same speed, even when setting their normal speed to "walk" using the keybind, when Nefarian casts Dominion.
  • The Omnotron Defense System encounter has had its health reduced by 15% on Heroic difficulty, and the damage of Incineration Security Measure has been reduced.

Items
  • The Sands of Time is now a blue superior-quality item. This item can still be used to craft Vial of the Sands when combined with other required materials. The vendor price is unchanged.
  • Players are no longer able to activate Synapse Springs in conjunction with Fury of Angerforge, or vice versa, with or without a macro.

Professions
Engineering
  • Flexweave Underlay, Parachute Cloak, and various rocket boot effects can no longer be used in rated Battlegrounds.
  • Players are no longer able to activate Synapse Springs in conjunction with Fury of Angerforge, or vice versa, with or without a macro.

PvP
Battlegrounds
  • Players can no longer carry enemy flags while on the elevated graveyard in Twin Peaks. An aura will cause the flag to reset as intended if taken to the graveyard via Demonic Circle or Leap of Faith.

Quests & Creatures
Feralas
  • Shandris Feathermoon can no longer be pulled too far from her default location before resetting (i.e. she won’t be waging war from the Orgrimmar Auction House anymore).

Uldum
  • The Beserking buff obtained by killing Schnottz Supply Choppers will now be removed when a player leaves Uldum.

Da li ste spremni? Grandmaster League Preview and FAQ




The Grandmaster League commences two weeks after the start of the second StarCraft II League season and is limited to the top 200 players per region -- it is truly the most prestigious Battle.net league for StarCraft II players. This league pits each region’s top StarCraft II players against one another to determine who belongs at the top of the ladder. Qualification for this league is determined after the first two weeks of play following the start of a new season, after which potential Grandmaster League candidates must play one more match in order to receive their promotion. Keep in mind that play isn’t separated by league, so Diamond or Master League players will still have the same chance as before to face off against the Grandmasters.


Players must remain active to avoid being removed from the Grandmaster League. Grandmaster players who let their bonus pool pile up will automatically be removed from the league, making room for more active combatants.

FAQ
Q. How do I enter the Grandmaster League?
A. To enter the Grandmaster League:

  • There needs to be an open slot within the ladder.
  • You need to be in the top 200 players according to a rolling average of your skill rating.
  • You must be eligible.

Q. What does eligible mean?
A. To be eligible, your unused bonus pool must be less than 180.

Q. Can I be removed from the top 200?
A. Yes. If your unused bonus pool exceeds 270, you will be removed from the Grandmaster League.

Q. Is there a way to see who is in the Grandmaster League?
A. Yes. Click on the in-game ladder icon, and then click "Grandmaster" to see the current season rankings.

Q. How active do I need to be to stay in the Grandmaster League?
A. Your unused bonus pool must remain under 270. This means you can't get three weeks behind. This is equivalent to roughly 45 games.

Ažurirane Patch 4.1 PTR Informacije - 15 Mart

Patch 4.1 PTR Informacije ažurirane su ponovo sa par izmena kod klasa i raid nerfova. Takodje tu je i interesantna izmena za Arathi Basin koji će biti dostupan kao 10vs10?
 
Originally Posted by Blizzard (Source)
Classes: General
  • Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul'dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player.

Druid
Restoration
  • Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects. In addition, Living Seed is no longer a prerequisite talent for Efflorescence.

Mage
Arcane
  • Improved Arcane Explosion now also reduces the mana cost of Arcane Explosion by 25/50%.

Frost
  • Ice Barrier base damage value has been increased by approximately 120%. In addition, the benefit from spell power has been increased by approximately 8%.

Glyphs
  • Glyph of Frost Armor (new glyph): Frost Armor also causes the mage to regenerate 2% of maximum mana ever 5 seconds.

Warrior
  • Colossus Smash now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).

Dungeons & Raids
Blackwing Descent
  • Atramedes
    • Searing Flames now causes a 6-second cooldown on Modulation.
    • Searing Flames no longer increases Sound on players.
    • Players should no longer be able to avoid the first period damage tick of Searing Flame, and Searing Flame now ticks every 2 seconds. The damage of Searing Flame has been increased to compensate for it ticking less frequently.
  • Nefarian's End
    • The damage of Shadowflame Barrage has been reduced by 15% (10-player normal and Heroic difficulty only).
    • The damage of Tail Lash has been reduced by 20% (10-player normal and Heroic difficulty only).

Bastion of Twilight
  • Dragon Siblings
    • Blackout can now be dispelled on Heroic difficulty.
  • Cho'gall
    • The health of Blood of the Old God on 10-player Heroic difficulty has been lowered by roughly 20%.
    • The health of Darkened Creations on 10-player Heroic difficulty has been lowered by roughly 20%.
    • Corruption: Accelerated on 10-player Heroic difficulty has been lowered slightly.
    • Knockbacks and Deathgrip can now be used to interrupt players that are converted by Cho’gall.

Battlegrounds
Arathi Basin
  • Arathi Basin is now available as a 10v10-player rated Battleground.

Dnevne Blue Teme

Originally Posted by Blizzard Entertainment
Warrior
Heroic Leap (Source)
Perhaps I should elaborate further. Heroic Leap should work on flat surfaces, and in a great many places, actually. We've had players telling us that it fails constantly, but without providing more specific information regarding where and how; hence the requests for more reports. There are very specific situations where we have purposefully stopped it from functioning to help prevent exploitation, which I've covered in more detail below.

Plus it causes tons of exploit issues, due to the elevation of the leap.
Exploitation was indeed a concern, and some of the Heroic Leap failures you’ve seen might be because of the restrictions we put in place to prevent exploitation. If you’re in an area where flying is restricted (like a Battleground) and your leap would cause you to gain more than about 4 yards of altitude, then the spell should fail -- though the cooldown shouldn’t be wasted. It should otherwise generally work on flat terrain and succeed much more often outdoors.

It wasn’t an ideal solution, but we added this limitation because players were able to use the targeted jump to exploit terrain to reach inaccessible areas or even leave the map. This wasn’t a knee-jerk reaction either; we received literally hundreds of documented cases where warriors could exploit the ability. The short term alternatives, such as disabling it in Battlegrounds completely, felt worse. Ultimately, we want to remove the height restriction in Battlegrounds and other restricted areas when we have a more robust technical solution. 

StarCraft II: Top 200, 2010 Global Writing Contest Winners!

Na žalost, nije toliko originalan wallpaper kao što je bilo za Warcraft, ali nije ni tako loše! Samo još da dobijemo više rezolucija i biće odlično!




One question is often asked by the StarCraft II: Wings of Liberty community regarding our new leagues and ladder system: “Who are the best players on the ladder?” We have plans to one day have the best players, based on their current rankings, compete against each other. In the meantime, we can pull some internal numbers, do a little math, and come up with a list of the best players in each region. Here are the top 200 players in Europe (last week's list). We'll update this list approximately every week until it's time to have them compete.


Congratulations to these players. Your skill is an inspiration to the entire StarCraft II community.

  Rank Character Name Wins Losses
1 MYMSaSe 1394 1074
  2 aAaNerchio 1012 715
  3 nAni 615 381
  4 roxkisBratOK 917 522
  5 EmpireKas 2581 1447
 


Though the loss of life and limb was great, the ocular fortitude of our judges allowed them to see the job through: the winners of the 2010 Global Writing Contest have been chosen. Many judges were felled by the 18 million words that made up this year's competition, but whilst their souls are now forfeit to the contest's patron deity, C'Thun, their sacrifices were not in vain. Behold, the victors!

Winner:

  • "Silver Hand, Ebon Blade" by Raphael Ahad

Finalists (In Alphabetical Order):

  • "Defiant" by Corwin D. Riddle
  • "Entombed" by Saif Ansari
  • "Fresh" by Meghan O'Hara
  • "In the Blood" by Celine Taillefer
  • "Loose Ends" by Pedram Javidpour
  • "Memories of the Future" by Michael D. O'Reilly
  • "The Wicked and the Righteous" by Marika Kermode

Honorable Mentions:

  • "ATLAS Rising: Shootout on the Supercarriers" by David Tsai
  • "Jackson's Farewell" by Roderick Leeuwenhart
  • "The Maker's Burden" by Walter Handloser
  • "Returning Gnome" by Richard Powell
  • "Spectre of the Past" by Craig E. Stalbaum
  • "The Case of the Scrivener's Seal" by Michelle Millar

The winner of the 2010 Global Writing Contest will be invited to visit Blizzard Entertainment's headquarters to meet and eat with Chris Metzen and the rest of the creative development team. He will also receive his choice of a Frostmourne sword or Diablo III barbarian statue. The seven finalists will each receive signed copies of the Diablo Archive, StarCraft Archive, Warcraft Archive, and Warcraft: War of the Ancients Archivebooks.

The winning entry, along with excerpts from the finalists, can now be found on the contest website.

See you next year, fellow vision enthusiasts! Keep those quills a-penning!

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