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Author: ImmOrTaL Date: Friday, 25 July 2014
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Author: ImmOrTaL Date: Friday, 25 July 2014
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Author: b9log09 Date: Friday, 25 July 2014
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Author: ZeRoX Date: Thursday, 24 July 2014

Patch 4.0.3a Hotfixevi

Kako je veliki patch koji je promenio Azerozh svet pušten, Blizzard je propustio par stvarčica koje je naknadno hotfix-ovo na serverima. Hotfix je odradjen na svim serverima, koji su restartovani bili u toku dana. Sledi ceo sadržaj ispravki.
 
Originally Posted by Blizzard (Source Patch 4.0.3a Hotfixes)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

November 23
  • Alterac Valley, Isle of Conquest, and Strand of the Ancients should no longer attempt to place players in a level 80-84 bracket.
  • Players should no longer be disconnected from a realm when attempting to take an item out of the mail which has been marked for deletion.
  • The title "Champion of [guildname]" can no longer be improperly awarded to players.
  • The amount of gold received when converting Battleground Marks of Honor above the honor cap has been reduced to the intended amount.

Classes
Druid
  • The damage done by the following abilities has been reduced by approximately 17%: Mangle (Bear), Maul, Lacerate, Pulverize, Swipe (Bear), Thrash.

Hunter
  • A second pet can no longer be summoned when the active pet is dead.

Mage
  • Arcane Concentration will not go on internal cooldown when it fails to proc.
  • The damage from Deep Freeze on stun-immune targets is now properly benefitting from Frostburn, including when increased by Mastery Rating on gear.
  • Frostfire Orb now correctly triggers Ignite on critical hits.
  • Pyroblast! made available by Hot Streak will no longer consume Clearcasting.
  • When Scorch is cast by a mage who has Improved Scorch Rank 2, it will no longer consume Clearcasting.
  • Shatter now only increases the chance for Molten Armor's damage to be a critical strike when the target is actually frozen, as intended.

Paladin
  • Glyph of Light of Dawn no longer incorrectly reduces the healing of Light of Dawn.

Priest
  • Prayer of Healing is now properly healing all of the target's party members, unless they are further than 30 yards away.
  • Twisted Faith no longer gives a 4% damage increase to Mind Flay when Shadow Word: Pain is active on a target.

Rogue
  • Envenom now properly scales with Potent Poisons.

Warlock
  • Soul Fire will no longer consume both Empowered Imp and Soulburn when they are active. It will consume Empowered Imp and leave Soulburn still active.

Warrior
  • Shield Slam's damage has been reduced by about 28% at level 15, with less, but still noticeable reductions at higher levels.

Quests
  • The Wayward Fire Elemental is now properly tracked on the mini-map for the quest "Ice and Fire".
  • Fishing daily quests in Stormwind and Orgrimmar have returned.
  • Players will now reach their flight destination properly for the quest "Fuselight, Ho!"
  • It is no longer possible to use all the charges on the Purified Moonwell Water at a single brazier for the quest "Dousing the Flames of Protection".
  • The tauren quest "Heeding the Call" has been removed from the game and is no longer improperly still being offered to players.

Kupite World of Warcraft i nastavke po 75% manjoj ceni!

Hoćete da napravite novi account, vraćate se u igru, a kratki ste sa nekim nastavkom, ili želite da navučete nekog Vašeg prijatelja ili člana porodice? Sada je pravo vreme za to! Blizzard je danas objavio ponudu koja će trajati do 30 Novembra, gde ćete biti u prilici da kupite kopiju World of Warcraft, The Burning Crusade, Wrath of the Lich King po 75% manjoj ceni.

Tačno za 20$ bićete spremni za Cataclysm kao novi igrač, ili drugoj ceni ukoliko Vam fali neki nastavak na Vašem accountu. Kopiju ste u mogućnosti da kupite za Vas, ili kao poklon. Slede zvanične informacije:
 
Originally Posted by Blizzard Entertainment
Act now and get epic savings with €5/$5 World of Warcraft, €5/$5 The Burning Crusade, and €10/$10 Wrath of the Lich King. Gift to a friend or upgrade your account in preparation for the launch of Cataclysm.

Darkmoon Faire Fortune Otključan

Originally Posted by Zarhym (Source Alliance 30% Loot Discovered)
Alliance 30% Loot Discovered

Many of Sayge's dark prophecies have already come to pass. The world is shattered and its inhabitants' way of life on the brink of collapse. And even in these times, the treacherous Horde have carried out a series of murderous assaults on the noble peoples of the Alliance. But the Alliance remain strong... just. Claim your latest reward and prove your ability to persevere, as far greater riches await you.

http://fortune.worldofwarcraft.com/e...unlockable/30a

Horde 30% Treasure Revealed

Adherents to the Horde way, you remain steadfast in the face of the Alliance's gathering forces. They too seek greater riches in this time of peril, but it is time to bask once again in the glory of claiming what is rightfully yours. Take to heart Sayge's warnings, continue to share the many treasures of the Darkmoon Faire, and you will be victorious. Lok'tar ogar!

http://fortune.worldofwarcraft.com/e...unlockable/30b

Dnevne Blue Teme

Originally Posted by Blizzard Entertainment
DPS Meta Gem requirements changes (Source DPS Meta Gem Change...Change it Back)
The current design has been reconsidered, so we're planning to revert gems that now require more blue than red gems back to their original requirements. Such a change can't be accomplished via a hotfix though, so we'll have to wait to revert these in a future patch. 

Shattering release before the Expansion (Source The Shattering is Xmas without the presents)
From a production standpoint, it makes a lot more sense to release such sweeping changes to the world before the expansion itself is released so we can ensure everything is running smoothly. We want to make sure the process of activating Cataclysm-exclusive content is as easy and smooth as possible.

This content spent a great deal of time in testing environments, but the best way to know things are functioning correctly is to implement these data changes on all live realms. There actually is a lot of new content and things to see for players out there right now too (unless you prefer sitting in Dalaran at level 80 all night).

It's kind of win/win. You get a sizable chunk of Cataclysm content in a free content patch two weeks prior to launch, and we get two weeks to make sure any remaining kinks are ironed out.

Race changes before December 7th (Source Race Change Question still unanswered.)
Will this be the same as for when Goblins and Worgen come out? If i buy a race change NOW will i be able to just save it and use it on DEC 7th to change to a goblin?
I've been told that if you buy a race change now you can simply wait until the new race/class combos are available to use it. I don't see why that wouldn't also apply to goblin/worgen, but I haven't seen specific confirmation.

If it's comforting, when you click the button to change race you can actually cancel out and not use it. When you click on the button you're not forced to use the race change request right then and there. In any case I guess my point is you could cancel out and seek further assistance.

City Tabards do not give reputations (Source New Faction Tabard not gaining rep)
This is a bug we will be hotfixing in the very near future. The city tabards should currently work in old Azeroth dungeons (as well as Cataclysm 80-85 dungeons when the expansion is released). The hotfix will make it so these tabards work for Heroic and normal Northrend dungeons, however, there are no plans as of yet to apply this change to Outland dungeons.  

StarCraft II: Top 200 23/11




One question is often asked by the StarCraft II: Wings of Liberty community regarding our new leagues and ladder system: “Who are the best players on the ladder?” We have plans to one day have the best players, based on their current rankings, compete against each other. In the meantime, we can pull some internal numbers, do a little math, and come up with a list of the best players in each region. Here are the top 200 players in Europe (last week's list). We'll update this list approximately every week until it's time to have them compete.


Congratulations to these players. Your skill is an inspiration to the entire StarCraft II community.

  Rank Character Name Wins Losses
1 DuckloadRa 848 450
  2 EmpireKas 1418 850
  3 eNvious 473 303
  4 Tarson 360 160
  5 ZeeRaX 1280 847
  6 ClouD 647 351
  7 lalush 800 609
  8 mTwDIMAGA 407 197
  9 Sky 329 225
  10 Eizcaj 533 362

US lista se može naći ovde.

Patch 4.0.3a - Azeroth se menja ove nedelje

I da potvrdimo, Patch 4.0.3a biće postavljen na live servima ove nedelje i zuavek će promeniti Azeroth. Imaćete samo par sati da se oprostite sa starim svetom, pre nego što Deathwing odluči da je potreban novi izgled Azerotha. Slede zvanične informacije o izmenama.
 
Spremite se za najveću izmenu ikada u World of Warcraft svetu!
4.0.3a će biti ove nedelje na live servima, i ukoliko ste se intersovali i pitali šta će on da promeni u trenutnom svetu, mi smo spremili sledeću listu izmena.

Šta još nije implementirano a biće u Cataclysm:
  • Kreiranje worgen/goblin karaktera
  • Worgen/Goblin startne zone
  • Archeology
  • Profesije skill do 450 (ili takozvani Grand Master)
  • Guild levelovanje
  • Guild achievement
  • Eastern Kingdoms/Kalimdor flight
  • Nove Zone (80+)
Šta je ubačeno:
  • Portali u Dalaranu su uklonjeni
  • Treneri za klase u Dalaranu su ubačeni umesto portala
  • Nove kombinacije klasa za rase (ovo ne uključuje worgen/goblin)
  • Nove Gnome i Troll startne zone
  • Izmene u postojećim zonama
  • Novi Cataclysm Load Screen
  • Cataclysm Cinematic Intro
  • Novi Cataclysm Login Screen
  • Nova Muzika
  • Svaki grad dobiće Quartermaster-a, sa posebnim tabardima za reputacije
  • Ispravke raznih Bug-ova
  • Balans Klasa
  • Druids, paladins, priests, i shaman će dobiti talent reset
  • Experience koji je potreban za levelovanje od 71 do 80 je ubrzan za 20%
  • Novi Hunter petovi (Monkey, fox, dog, i beetle, takodje i novi skin-ovi za postojeće pet klase.)
Uklonjeni Portali u Dalaranu i Shattrath gradovima
Blizzard ne želi više da koristimo Shattrath i Dalran portal hubove. Poslednji Beta Build, uklonio je portale ka glavnim gradovima i zamenio ih sa Class trenerima.
{yoogallery src=[/images/stories/news/2010/Sep/27/portals/] width=[345] height=[200] title=[Dalaran & Shattrath Portals Removed]}
Mounti i Itemi koji su uklonjeni u 4.0.3
Originally Posted by Lylirra (Source)
As stated in the Under Dev page (http://www.worldofwarcraft.com/info/underdev/), patch 4.0.3 brings about The Shattering, a cataclysmic event that will forever change the face of Azeroth. As we prepare to raise the level cap and introduce two new races with the Cataclysm expansion, it's important to keep in mind that the game world is going through tremendous changes that will affect the availability of certain rare mounts and items.

Swift Zulian Tiger
Zul'Gurub is changing from a raid to a leveling zone in 4.0.3, and this mount will no longer be obtainable.

Swift Razzashi Raptor
This mount will also no longer be obtainable after the change to Zul'Gurub.

Razzashi Hatchling
With the change to Zul'Gurub this non-combat pet will no longer be obtainable.

Tome of Polymorph: Turtle Mage
This tome will continue to be available through other means.

Crusader's White/Black Warhorse and Swift Alliance Steed/Swift Horde Wolf
As the attempt-based tribute system is being removed from Heroic Trial of the Crusader, the Argent Crusade Tribute Chest will no longer spawn, and these mounts will no longer be obtainable

Reins of the Blue Drake
This mount will once again be available from defeating 10-player Malygos without needing to use the Dungeon Finder. The Reins of the Azure Drake will only be available on 25-player Malygos.

Mimiron's Head
This mount will change to be a very low drop chance when defeating 25-player Yogg'Saron with no Keepers assisting you

Invincible
This mount will change to be a very low drop chance when defeating Heroic 25-player Lich King

Although we have no current plans to introduce new ways to obtain the Zul'Gurub mounts, pets, and the tribute mounts, they may return should we find a place where they fit in the future.

Zvanične Patch informacije
Originally Posted by Blizzard Entertainment
World of Warcraft Client Patch 4.0.3a

The latest patch notes can always be found at http://www.wow-europe.com/en/patchnotes/

The latest test realm patch notes can always be found at http://www.wow-europe.com/en/info/un...testrealm.html

The Shattering of Azeroth
In the frigid wastes of Northrend, the final battle against the merciless Lich King ended in victory for Azeroth's defenders. Upon returning home, veterans of the unforgiving conflict against the Scourge were showered with praise for their valiant sacrifices, while the honorable dead were mourned. Yet as hope flared anew in the wake of the Lich King's fall, Azeroth's native elemental spirits grew confused and erratic, setting off a series of deadly natural disasters. Horde and Alliance leaders scrambled for clues about the troubling state of the world, but nothing could have prepared them for what was to come.

Without warning, the corrupted Dragon Aspect, Deathwing, erupted from the stone heart of Deepholm, the domain of earth within the Elemental Plane. Jagged fissures were torn across the earth, and monstrous waves pummeled coastal regions. From Thousand Needles to the Blasted Lands, the surface of Azeroth was reforged through violent upheavals. Now, the Horde and the Alliance must defend their homes against Deathwing and his minions, burdened by the unsettling fact that the world as they know it has changed... forever.

Azeroth Shattered
  • Deathwing's return has had an immeasurable impact throughout the Eastern Kingdoms and Kalimdor. Players will notice drastically altered terrain, thousands of new quests from levels 1-55, and updated level ranges for some zones to improve the questing flow.

New Race/Class Combinations
  • In the wake of a world on the brink of destruction, members of the Horde and Alliance have taken to new cultures and studies, mastering crafts previously foreign to them. Many existing playable races now have new class combinations. Check the official World of Warcraft: Cataclysm website for a breakdown of the new combinations.

General
  • The World of Warcraft: Cataclysm cinematic trailer and login screen have been added to the game.
  • Experience required to gain levels 71 through 80 has been reduced by 20%, which increases leveling rate by 25%.

Classes: General
  • Due to several talent revisions for select classes, druids, paladins, priests, and shaman have had their talent trees reset.
  • The damage and healing done by players from levels 1-79 has been retuned, with the base points of almost all spells and abilities reduced. This was done to bring combat times at low levels to a more reasonable length. For most abilities that deal weapon damage, the weapon damage percent now rises per level until level 80, and starts at a lower percent.
  • Healing Rain, Efflorescence, Holy Radiance, Holy Word: Sanctuary now have a diminished effect when healing more than 6 players at once.
  • Mortal Strike, Furious Attacks, Wound Poison, Widow Venom, Permafrost, Improved Mind Blast, Monstrous Bite, and Legion Strike now reduce healing by 10%, down from 25%.
  • Effects which are broken from taking too much damage (Fear, Frost Nova, Entangling Roots, etc.) now break automatically from about half as much damage taken as before.

Death Knight
  • Death Pact now heals for 25% of maximum health, down from 40%.
  • Death Strike now heals for 25% of damage taken in the last 5 seconds, down from 30%, and will heal for a minimum of 7% of maximum health, down from 10%. The tooltip may not yet be updated to reflect this change.
  • Icebound Fortitude now provides 20% damage reduction, down from 30% (now 50%, down from 60% when talented), and has a 3-minute cooldown, up from 2 minutes.
Blood
  • Rune Tap now heals for 10% of maximum health, down from 15%. The tooltip may not yet be updated to reflect this change.
Glyphs
  • Glyph of Rune Tap now heals for 5% of maximum health, down from 10%.
Bug Fixes
  • Frost Fever critical strikes now apply the correct amount of bonus damage.

Druid
  • Bear Form now provides 10% bonus health, down from 20%.
  • Nourish no longer consumes Omen of Clarity.
  • Rejuvenation has had its mana cost increased by 30%.
  • Soothe now has a 1.5-second cast time.
  • Swipe (Cat Form) can now be used even if the druid does not have a primary target selected.
  • Thorns: beginner tooltip revised to no longer imply the spell could be kept up at all times. In addition, Thorns damage has been reduced by 60%.
Balance
  • PvP set bonus redesigned. While not in an Eclipse state, critical attacks against the druid restore 5 Solar or 7 Lunar energy, whichever is more beneficial. This effect can only occur once every 6 seconds.
Feral
  • Brutal Impact now increases the mana cost of spells on the victim by 5/10% for 10 seconds, down from 15/30%.
  • Leader of the Pack now heals for 4%, down from 8%.
  • Survival Instincts now provides 50% damage reduction, down from 60%, and its cooldown has been lowered from 5 minutes to 3 minutes.
  • Swipe (Bear Form) damage has been reduced by 20%.
  • Vengeance is no longer cleared on exiting Bear Form, and instead is cleared upon entering Cat Form.
Restoration
  • Empowered Touch now procs from Healing Touch as well as Nourish.
  • Heart of the Wild: the Bear Form Stamina bonus from this talent is now 2/4/6%, down from 3/7/10%.
  • Malfurion's Gift no longer has Fury of Stormrage as a prerequisite talent.
  • Natural Shapeshifter now also increases Tree of Life duration by 5/10 seconds.
  • Revitalize is now a 2-point talent, down from 3. It provides a 20% chance to return 1/2% of the druid's total mana on periodic heals from Lifebloom or Rejuvenation. This effect cannot occur more than once every 12 seconds.
  • Swift Rejuvenation is now a 1-point talent, down from 2. The global cooldown reduction this talent provides to Rejuvenation remains 0.5 seconds.
  • Symbiosis: heal-over-time spells (Rejuvenation, Regrowth, Lifebloom) can no longer benefit from this Mastery merely by refreshing themselves. A different heal-over-time spell must be present.
Glyphs
  • Glyph of Healing Touch now reduces the cooldown on Nature's Swiftness by 10 seconds after using Healing Touch, up from 5 seconds.
  • Glyph of the Treant (new) allows druids to keep the original treant Tree of Life look... if they must. Must they?
Bug Fixes
  • Blood in the Water now refreshes Rip to the correct value.
  • Flight Form now properly appears in the trainer window before Expert Riding is learned.

Hunter
  • All special attacks based on weapon damage (except Scattershot) are now normalized.
  • Scare Beast is now available at level 36, up from level 14, and has had its training cost updated.
  • Deterrence is now available at level 78, up from level 36, and has had its training cost updated.
  • Disengage is now available at level 14, down from level 78, and has had its training cost updated.
Glyphs
  • The level requirements for glyphs that affect Scare Beast, Deterrence, and Disengage have been altered to correspond with the level changes of these abilities.
Bug Fixes
  • The Core Hound pet ability Ancient Hysteria now places its own unique debuff on affected players that has the same effect as Sated and Exhaustion.
  • Certain pets should no longer forget how to Dash.

Mage
  • Arcane Blast now increases damage of the next Arcane Blast by 10% per stack, down from 20%, reduces cast time by 0.1 seconds per stack, and increases the mana cost by 150%, down from 175%. In addition, the base cast time of Arcane Blast has been lowered to 2.35 seconds.
  • Arcane Explosion now costs 15% of base mana, down from 18%.
  • Arcane Missiles damage has been increased by 5%.
  • PvP set 4-piece bonus changed to increase damage by 5% instead of providing 5% Haste.
Arcane
  • Arcane Barrage damage has been increased by 5% and its cooldown is now 4 seconds, down from 5 seconds.
  • Arcane Concentration: Now has a much higher chance (13/27/40%) of entering a Clearcasting state. This effect cannot occur more than once every 15 seconds. The tooltip still states that there is a 3/6/10% chance, as it averages out to approximately the same chance with the internal cooldown applied.
  • Arcane Specialization again increases arcane damage by 25%.
Fire
  • Blazing Speed no longer dispels movement slowing effects (it still dispels effects that totally stop movement).
  • Fire Specialization again increases periodic fire damage effects by 25%.
  • Molten Shields now also causes Blazing Speed to dispel movement slowing effects in addition to its current functionality.
  • Pyroblast base mana cost is now 17%, down from 22%.
Frost
  • Deep Freeze: the cooldown on this ability is no longer reduced by Haste.
  • Early Frost now reduces Frostbolt cast time by 0.3/0.6 seconds, down from 0.35/0.70 seconds.
  • Fingers of Frost proc chance is now 7/14/20%, down from 10/20/30%.
  • Frost Specialization again increases all damage against frozen target by 25%.
  • Reactive Barrier is now triggered by any damage which causes the mage's health to be below 50%, even if the mage was already below 50%.
  • Shatter now also increases Frostbolt damage by 10/20% against frozen targets.
  • Shattered Barrier duration is now 2/4 seconds, down from 3/6 seconds.
Glyphs
  • Glyph of Evocation now heals for 40%, down from 60%.
  • Glyph of Deep Freeze now increases damage done by Deep Freeze by 20% (no longer increases Frostbolt damage against Deep Frozen targets).
Bug Fixes
  • Improved Polymorph now correctly shares diminishing returns with controlled stuns.

Paladin
  • Exorcism damage has been increased by approximately 50%.
  • Holy Radiance now has reduced effectiveness on targets over 8 yards away from the paladin.
  • Seal of Truth: periodic damage from Censure reduced by 25%.
Holy
  • Beacon of Light now lasts 5 minutes, up from 60 seconds.
  • Blessed Life: the effects of this talent cannot occur more than once every 8 seconds, up from every 2 seconds.
  • Illuminated Healing absorb shield now absorbs 10% of the total amount healed, up from 8%. Each point of Mastery increases the effect by an additional 1.25%, up from 1%.
  • Light of dawn has been redesigned. It no longer has an enforced cooldown, now costs Holy Power instead of mana, and scale in direct proportion to the amount of Holy Power used. In addition it now heals the 5 most injured group targets (including self) in a 30-yard frontal cone.
  • Protector of the Innocent no longer triggers from self-heals.
Protection
  • Divine Bulwark now grants 2.25% less block chance per point of Mastery, up from 2%.
  • Holy shield no longer increases chance to block. Instead, it increases the amount blocked by an additional 10%, for a total of 40% damage blocked.
  • Shield of the Righteous: Contribution of attack power halved (now 60% with full Holy Power) and base damage brought up so that a level 85 paladin in Heroic dungeon gear deals the same damage with no Vengeance, but Vengeance has less impact.
  • Shield of the Templar now reduces the cooldown of Guardian of Ancient Kings by 40/80/120 seconds, down from 1/2/3 minutes.
  • Wrath of the Lightbringer now increases Crusader Strike and Judgement damage by 50/100%, up from 30/60%.
Retribution
  • Crusade now also has a proc on kill to increase the healing done by the paladin's next Holy Light by 100/200/300% for 15 seconds, in addition to its current effects.
  • Divine Storm: This ability has been redesigned. It no longer consumes Holy Power and instead costs 5% of base mana. It shares a cooldown with Crusader Strike and hits all nearby enemies for 60% weapon damage.
  • Pursuit of Justice now has an 8-second internal cooldown, shared with Blessed Life.
  • Rebuke no longer initiates Auto Attack.
  • Sanctity of Battle now also causes Divine Storm's cooldown to be reduced by Haste effects.
  • Zealotry no longer consumes 3 Holy Power, but still requires 3 Holy Power to use.
Glyphs
  • Glyph of Beacon of Light now makes Beacon of Light free, instead of increasing the duration by 30 seconds.
  • Glyph of Divinity has been redesigned. It now grants the paladin 10% of maximum mana upon use.
  • Glyph of Light of Dawn now increases the total number of most injured targets healed by 1.

Priest
  • Binding Heal now provides roughly double the amount of healing.
  • Prayer of Healing has had its mana cost reduced by nearly 30% and its base points and Spell Power coefficient increased by 20%.

Discipline
  • Divine Aegis is now always triggered by Prayer of Healing in addition to critical heals from all other spells.
  • Grace has been increased to 4/8% stacking 3 times, up from 2/4% stacking.
  • Inner Focus now works with Binding Heal, but no longer works with Heal.
  • Power Word: Barrier has been redesigned. It no longer acts as a shared absorb shield. Instead, all affected friendly targets take 30% reduced damage for the duration of the shield, which is now 10 seconds, down from 25 seconds.
Shadow
  • Shadow Orbs: redesigned slightly. The Shadow Orbs continue to increase damage done by Mind Blast and Mind Spike and stack up to 3 times, but now when the priest casts Mind Blast or Mind Spike (consuming the orbs), the priest gains a 15-second duration buff (Empowered Shadow), which increases the damage done by all Shadow periodic spells. Empowered Shadow does not stack. Mastery increases the damage bonus of Shadow Orbs and Empowered Shadow by the same amount, 10% with the base 8 Mastery, and an additional 1.25% per Mastery.
  • Vampiric Embrace healing to the caster has been reduced to 6%, down from 12% (there was a tooltip error which stated that the self-healing amount was 15%). Party members still receive 3% healing.
Bug Fixes
  • Dark Archangel now correctly increases the damage done of certain abilities by 4%.

Rogue
  • Deadly Poison base damage and attack power coefficient have been increased by 30%.
  • Recuperate now restores 2% of maximum health, down from 3%.
  • Venomous Wounds base damage and attack power coefficient have been increased by 30%.
Combat
  • Aggression now increases damage of Sinister Strike, Backstab, and Eviscerate by 7/14/20%, up from 5/10/15%.
  • Bandit's Guile now gives 10/20/30% increased damage as the rogue gains greater insight, up from 5/10/15%.
Subtlety
  • Executioner no longer affects Recuperate.
Bug Fixes
  • Bandit's Guile now applies more consistently to all of the abilities it's supposed to modify.
  • Player guardians and temporary pets now stop attacking when a rogue uses Vanish, but city guards will not.

Shaman
  • Chain Heal mana cost increased from 17% to 20% of base mana.
  • Earthliving Weapon now only has 25% of its full chance to proc from a single hop of Chain Heal.
Elemental
  • Elemental Reach now also increases Searing Totem range by 7/15 yards.
  • Fulmination now has a Spell Alert visual associated with it, which appears when the shaman gets to 9 Lightning Shield charges.

Warlock
  • Bane of Agony damage has been reduced by approximately 12%.
  • Bane of Doom damage has been reduced by approximately 12%.
  • Corruption damage has been reduced by approximately 12%.
  • Death Coil damage has been reduced by approximately 12%.
  • Drain Life damage has been reduced by approximately 12%.
  • Drain Soul damage has been reduced by approximately 12%.
  • Immolate damage has been reduced by approximately 12%.
  • Incinerate damage has been reduced by approximately 12%.
  • Rain of Fire damage has been increased to be more comparable to other area-of-effect abilities.
  • Searing Pain damage has been reduced by approximately 12%.
  • Seed of Corruption damage has been reduced to be more comparable to other area-of-effect abilities.
  • Shadowbolt damage has been reduced by approximately 12%.
  • Soul Fire damage has been reduced by approximately 12%.
Demonology
  • Hand of Gul'dan damage has been reduced by approximately 12%.
Destruction
  • Chaos Bolt damage has been reduced by approximately 12%.
  • Conflagrate damage has been reduced by approximately 12%.
  • Shadowburn damage has been reduced by approximately 12%.
Bug Fixes
  • Drain Life: The Soulburn version of this was charging 17% of base mana instead of 12% like the normal version. This has been corrected.

Warrior
  • Cleave damage has been reduced by approximately 17%.
  • Execute damage has been reduced by approximately 17%.
  • Heroic Strike damage has been reduced by approximately 17%.
  • Overpower now does 125% weapon damage, down from 150%.
  • Rend base damage has been reduced by approximately 17% and percent of weapon damage per tick lowered to 25%, from 30%.
  • Shield Block now only increases block chance by 25%, but excess block that pushes avoidance plus block to over 100% is now converted to critical block chance.
  • Slam now costs 15 rage, down from 20, and now does 125% weapon damage, down from 150%.
  • Victory Rush damage has been reduced by approximately 17%.
  • Whirlwind now does 65% weapon damage, down from 75%.
Arms
  • Mortal Strike now does 150% weapon damage, down from 185%.
  • Second Wind now heals for 2/5% of total health, down from 5/10%.
  • Strikes of Opportunity now does 100% weapon damage, down from 115%.
Fury
  • Blood Craze now heals for 1/2/3% of total health, down from 2.5/5/7.5%.
  • Bloodthirst damage has been reduced by approximately 17%.
  • Raging Blow now does 110% weapon damage, down from 150%.
  • Unshackled Fury now gains approximately 50% more benefit per point of Mastery.
Protection
  • Critical Block now grants an equal amount of block chance and critical block chance (1.5% each per point of Mastery).
  • Devastate no longer provides bonus threat.
  • Shield Slam: Contribution of attack power reduced to 60%, down from 75%, and base damage brought up so that a level 85 warrior in Heroic dungeon gear deals the same damage with no Vengeance, but Vengeance has less impact. In addition, Shield Slam no longer generates 30% bonus threat from its damage.
  • Vigilance no longer provides 3% damage reduction, but still refreshes Taunt and provides Vengeance.
Glyphs
  • Glyph of Bloody Healing increases the healing received from Bloodthirst by 40%, down from 100%.
  • Glyph of Intimidating Shout no longer causes targets to flee slowly, but roots them instead.
  • Glyph of Shield Wall increases damage reduction to 60%, but increases the cooldown from 2 minutes to 4 minutes (talented).
Bug Fixes
  • Taste for Blood should once again proc on every other tick of Rend.
Achievements
  • The Gladiator reward mounts now award Master Riding.
  • What A Long, Strange Trip It's Been now awards Master Riding.
Items
  • Mysterious Egg now takes only 3 days to turn into a Cracked Egg and has a slightly greater chance of awarding the Reins of the Green Proto-Drake.
  • PvP set bonuses now provide 70 of stats such as Agility, Intellect, and Strength (down from 100) at 2 pieces, and 180 of these stats (down from 300) at 4 pieces.
Professions
  • Perfect Gem Cutting and Mixology have been removed as trainable skills and are instead passives profession abilities. When players reach the appropriate skill levels, they will start getting bonuses from Mixology (they must know the recipe to gain the benefit) and/or cutting perfect gems (depending on their profession, of course).
Alchemy
  • Alchemy recipes now require Crystal Vials. Deathwing broke all the others because he's mean (or because he didn't want alchemists to carry 5 different vials around with them).
Engineering
  • The Engineering Tinkering enchants will no longer provide their bonus stats, but the activated effects will stack with other enchants. In 4.0.1 the stats were there (but hidden) and are now removed.
Bug Fixes
  • Several epic gem transmutes that were missing from the trainer have been added back.

Bug Fixes
  • Certain area-of-effect abilities are no longer ignoring the area-of-effect damage cap.
  • Mobs and NPCs should no longer appear to randomly gain or lose health during combat.
  • Re-summoning pets in Battlegrounds should no longer count towards a player's total healing done.
Known Issues
  • Some tooltips may not reflect the most recent changes to certain abilities.
  • Worgen hunters are currently unable to learn Dual Wield.
  • The achievement Explore Tol Barad will not be possible to complete upon release of World of Warcraft: Cataclysm.

Darkmoon Faire Horde i Alliance Wallpaperi otključani

Darkmoon Faire sajt je postao jako aktivan i danas je otključan Horde i Alliance Wallpaper (Horde wallpaper pod nazivom "pride of the Horde" i Alliance wallpaper koji nosi naziv "Jailor of the Damned"). Oba wallpaper-a su impresivna i vredi ih pogledati.

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