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Verovatno nije finalna verzija igre

Morate da priznate, ali ovo nije finalna verzija igre, ali izgleda interesantno Laughing (Source Mike Schramm)

cupcakes

Theramore Uništen od strane Horde u Mists of Pandaria

Izgleda da će Horda uništiti Theramore u toku pre-Mists of Pandaria world eventa. Informacije koje su došle sa taiwanskih sajtova koji su bili na press eventu sa Tom Chilton. Takodje povodom ovoga i Zarhym je dao informacije da će Theramore biti pod vatrom.
聯盟部落的對立,要如何去強調?
整個戰爭會從潘達利亞的迷霧資料片上市前會啟動世界事件,來強化 聯盟根部落的戰鬥,塞拉摩這城市摧毀讓聯盟 高層非常暴怒,也會以此為契機強化這兩方的戰鬥,未來整個戰鬥會 蔓延在潘達利亞大陸上,部落與聯盟也會在上 面發動許多的戰鬥以及與熊貓人的互動。

Here's the original quote. Let me translate:
The whole war will be ignited during the world event which leading the game into Mist of Pandaria. Theramore will be destroyed and the leaders of Alliance were outrageous at this matter and completely devote themselves into the war, which reach its peak on the continent of Pandaria. The Horde and the Alliance literally fought on the homeland of Pandaria, which pissed the pandarens off.

部落跟聯盟都很喜歡去殺對方的首領,那熊貓人的首領怎麼算?
在潘達利亞大陸上的 npc 多是中立角色,一部分的熊貓人覺得部落跟聯盟帶來厄運,並對它們 帶有敵意,玩家玩的熊貓人是早已脫離潘達利 亞的熊貓人,在等級達到之後選擇加入陣營,所以是沒有首領可以去 扁的。
Most of the pandarens are neutral characters. And some of them thought the Horde and the Alliance only brought doom to their beloved homeland, and have enmity against both factions. The players pandarens are in a different group. They departed Pandaria long ago and choose their own path. They choose their own faction when level 10, so they don't have a faction leader.

Zvanične informacije od strane Zarhyma:
Originally Posted by Zarhym (Source)
ZarhymSo, at BlizzCon we provided a few details about a new expansion and how it's going to have an ever-growing focus on the fight between the Horde and the Alliance in the wake of dispelling many very powerful threats to all of Azeroth. Then we find out a vague detail that some sort of unrelenting attack by the Horde on Theramore is to come. The Horde, to remind you, is currently a faction with an overzealous ruler and significant turmoil among their faction leaders; while the Alliance has almost never been quite so unified and far removed from the days of imprisoning orcs.

The first pawn on the chess board of what is to be the story for Mists of Pandaria is being moved, and you're angry at whose turn is first? I only offer that maybe there's a little more to the Horde and Alliance story lines in Mists than an Alliance town being leveled... like the entire expansion story you don't know about yet. ;)

If you wanna make an omelette...

Mists of Pandaria - Blizzcon 2011 Recap

Blizzcon je bio uzbudljiv ove godine i Blizzard definitivno još mnogo toga da nam pokaže! Vreme je za veliki recap sa svih panela koji su bili prikazani na Blizzcon 2011, verovatno da ćemo uskoro imati još novih informacija sledećih dana, i nadamo se da do data ovaj sadžaj ima da vas drži zauzetim.
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wow2

Blizzcon 2011 - Day 1 Panel (Official Blue Posts)
Zvaničan sajt

Dreamhack 2011 Serbian Qualify

Trenutno se održava Dreamhack 2011 Serbia Qualify u KGB e-Sport igraonici kod Vukovog spomenika. Možete pratiti Stream koji je obebedio TheMist. Na žalost na ovom turniru se nije takmičio naš najbolji SC II Igrač Beastqt.
 
Shmi je zasluženo pobedio na Dreamhack Serbia Qualify 2011 turniru. Sve čestitke od adriacraft.net tima i puno sreće na regionalnom takmičenju u Rumuniji.



BlizzCon Day Two Tournament Conclusion

Quote from: Daxxarri



The second day of tournament action at BlizzCon 2011 was even more exciting than the first. We witnessed the earth-shattering conclusions of the StarCraft II and World of Warcraft Global Battle.net Invitational.

StarCraft II Global Invitational Tournament

Please join us in congratulating IMMvp, the winner of the StarCraft II Global Battle.net Invitational. IMMvp hails from Korea and played brilliantly to emerge triumphant from a truly intimidating pool of players. Now, he’ll not only return home with the title, but a $50,000.00 cash prize too!

World of Warcraft Global Invitational Tournament

Meanwhile, team OMG from Korea defeated a slew of other world-class teams as they rose to the top to win the World of Warcraft Global Battle.net Invitational. Their clever tactics and immaculate teamwork catapulted them to victory, and we heartily congratulate them on their skill and effort. They’ll now split a grand prize of $75,000.00.

If you didn’t catch the action live, don’t worry. Our tournament ladders are updated on the BlizzCon Tournament page. We’ll be updating that page with replays and videos as soon as we can.

Diablo III Open Q&A

Sledi lista najiteresantnijih pitanja i odgovora postavljenih na Otvorenom Q&A Panelu, ovo nije kompletan transkript, ali vas upozoravamo da ima dosta spoilera.

Originally Posted by Blizzard Entertainment
Q: You made the followers more powerful for end game content. Will they be viable all the way through Inferno?
Blizzard representatives responded positively, saying that companions will be able to fight adequately alongside heroes through each difficulty. They have done some testing with companions through the difficulties, and although this is a very recent change, they do believe that changes they have incorporated into the hirelings will make then viable in the endgame.

Q: Is Diablo a girl?
The cover art for the event booklet made Diablo look anything but the usual muscular, bulky monster we've seen in his more animal incarnations in the previous games. While nothing was confirmed on why Diablo looked so distinctly female, with the sleekness of the abdomen and the wide hips, they did acknowledge that it was done. So it was on purpose. Maybe there's something to the popular Leah-possession lore speculation prevalent in our lore discussion forum.

Q: Can you elaborate on hardcore mode and how it's different from the previous games?
They mostly confirmed what is already known about Diablo III's hardcore mode: it will have its own Auction House that does not interact with normal, softcore players, said Auction House will use only gold as a currency (not real money), and so on. However, it was mentioned that if a player is killed, other players will not be able to pick the gear from the fallen character. In Diablo II, players were able to set their hardcore characters to "lootable" to other, trusted party members in the event of an untimely death. Unless misspoken, this is a marked change from the previous games. When you die, your gear is gone. Period.

Q: Can fresh sixty players succeed in Inferno, and will Inferno ever be nerfed for newer players?
In step with sentiments spoken yesterday about the difficulty of Inferno mode at the tail end of the Gameplay and Auction House panel the other day, it was confirmed that newly max-leveled characters (sixty is Diablo III's cap) will not be able to succeed easily, if at all, in Inferno mode. It's meant to be a challenge in every sense of the word, no matter what level characters are at.

While they were vehement about not nerfing it for the newbie's sake, they did add a caveat: as they address hardcore, there may be some balancing to account for hardcore players in Inferno mode. But they will not be simplifying Inferno mode for casual players.

Q: Why is light radius not in the game?
Light radius is not entirely gone, and it still works well in some contexts, like deep dungeons, but they found that using the new 3D engine really looked lack-luster when limiting light sources to only that of the player. They really want to utilize different light points to add interest to the 3D environment, so it's no longer a major element throughout the game.

Q: What's being done to protect against botting?
Probably a topic near and dear to any players getting ready to compete in Diablo II's upcoming ladder reset, botting has always been a controversial and annoying issue. Bots served as everything from farmers to level grinders, making the ladder ranking system essentially a hopeless, pointless list of bots outstripping human players. It was argued that the actual gameplay of the game renders botting more difficult to achieve, but that they will be policing it well, likely actively and with more robust security measures. It is also important to them to address spam bots, likely by watching join/leave events.

Q: Will WASD control be available?
While it had been played around with, they ultimately felt that non-analog controls didn't work well with Diablo's very analog-focused gameplay.

Q: Will runewords ever be added to the newest game?
They stated that the new gameplay mechanics and customization options account for what was previously done with runewords. The new, more robust crafting system allows for vast player-generated gear, runestones allow for heavy skill customization, and any other number of mechanics compensate or surpass what was accomplished with runewords in Diablo II.

Q: Can you confirm a console version?
They did not want to officially confirm a console version because they want to be completely sure it's something that will work and work well. They have been hiring console developers to work internally on console ideas, and they feel that it plays very well with the kind of game Diablo is, but they don't want to announce anything until they're entirely sure everything will work out.

Of primary concern is not wanting to compromise the PC version, likely in playability or release (as stated any number of times over the last months.) For now, they're focusing on filling out a console team.

Q: Attuned runes essentially allow for a ton of specialized runes for each character skill, creating a huge inventory problem with storage. What's being done to address this?
They acknowledged that they are aware of the issue and are thinking of ways to fix it. They believe that attuned runes add an interesting new facet to skill selection, customization, and build commitment, so they don't foresee removing them, but there is definitely an inventory issue that needs to be addressed.

Q: What are some of the issues seen in developing a console version?
Targetting skills becomes more difficult when using a controller and not a mouse and keyboard although they feel that player movement is greatly improved. Monster AI seems somewhat different when interacting with the game in a new way. They found that they spend the most time working with controls with a console iteration. They don't want a potential console version to feel like a port of the PC version, but a quality version that plays well as it is.

Q: Can we get more beta keys?
They have more waves coming out after the BlizzCon and are very happy with the feedback that they've received so far. In addition to more beta access sweeping across Battle.net accounts, they also said that a major patch is coming for the beta version of Diablo III very soon. We can guess that this will likely include the skill updates and other changes seen in the beta iteration seen in the PvM demo here at BlizzCon.

Q: What comes after Inferno?
While the team feels that Inferno mode will pose huge challenges for players for a long time to come, they have said that they will add more endgame content should they find that players demand more. There's also secret content, which they have confirmed to be in the game, so perhaps we'll see content similar to the Cow Level for endgame enjoyment. At the moment, they are more focused on just getting the game as-is out to the public.

Q: With the Wizard's cast rate announced as being based on weapon speed, what is being done to reward opting for other items besides cast rate-oriented equipment?
They believe that choosing cast rate-centric gear versus more obscure equipment is entirely based on the build a player opts for. If a player decides to use skills that benefit more from faster cast rates, it will be logical to use weapons that allow for faster cast rates, while skills which do not focus on cast rates, like Meteor, will allow players to focus on more damage-centric weapons.

Q: Will there be more skill slots?

The team believes that allowing more skill slots removes choices and, by extension, build diversity across a playerbase, so they will not be adding more skill slots.

Q: How will RMAH PvP players be matched with PvP players that do not spend real money on the Auction House for gear?
Buying higher gear will cause a player to be matched with peers of a like power level through the hidden ranking system, so purchasing gear with real money will only cause players to be matched against more experienced or more powerful characters. The actual outcomes of PvP games will not be affected.

Q: Will there be more PvP modes besides arena mode?
The developers found that PvP in Diablo II mostly split players up for fear of getting ganked, meaning more players were playing in private games than playing together in public ones. This led to a focus on on a dedicated PvP mode with dedicated PvP support, the arena, and a PvP progression system. However, more PvP modes are being considered, and Jay Wilson even said that they are looking into a dueling option similar to Diablo II, although nothing concrete is yet known and they aren't sure if such a mode will make the initial release.

Q: Will there be guild support?
Guilds and clans in Diablo II were often organized using chat bots and out-of-game online communities. Hope had arisen that this would mean the developers saw this need as enough to implement guild support in Diablo III, but the idea was shot down. They will not have guild functionality available for release, but something may be implemented after release. They saw a lot of guild ideas that didn't get implemented in Diablo II as great mechanics that they want to work on in the future, but they want to make sure that if they do implement guild functionality, they will do it right.

Q: Will boss AI be scaled with difficulty to allow for more interesting and less repetitive battles at different difficulty levels??
They're looking across the major bosses for the game and tuning their AI to be refreshing and challenging according to difficulty mode, but they aren't sure if the changes will be really drastic from difficulty to difficulty or only minor, although they want such differences to be big. It seems to be another question of what will make it into the initial release.

Q: Will players be able to use their skills together in combination attacks?
They have seen many players using strategic implementation of skills, like a Wizard freezing enemies and then melee characters shattering frozen enemies. They think that more sophisticated team play would be fantastic, but they don't want payers choosing not to play with other players because of class choices in certain situations, which they view as adverse to encouraging group play.

Q: Will there be an API for the Auction House?
They have talked about it at length, but it will not make the launch version of the game. It may be added after release. They seemed positive about such an implementation.

Q: With the 12-month account for WoW players allowing a free digital purchase of Diablo III, will there be any compensation for purchasing a collector's edition of Diablo III?
Buying a collector's edition of Diablo III will count as credit towards a 12-month account.

Those were most of the more interesting questions asked, but we encourage you to stay tuned as we upload video versions of each of the panels and keep your eyes peeled for full transcriptions. There may be things that you will find more interesting on a personal level, and with so much up in the air with Diablo III, there are a lot of questions that didn't get answered very directly and were cut from this report.

World of Warcraft: Lore and Story Q&A

Originally Posted by Blizzard Entertainment
(Red Shirt Guy) Thanks for putting a representation of me in the game! In Gilneas, the questlines end with the strong feeling of to be continued and that we are going back, the only zone that had that feel was Hyjal and we went back there too. Are we going back to Gilneas too?
It would be fun to go back to Gilneas, its not on the cards right away but we just love the way the area feels. The zone has its very own story and it's a little hard to integrate to the rest of the world.

You did not mention a world PvP zone for MoP, maybe that could be the World PvP area for MoP?
The war between the Horde and Alliance will really heat up in Pandaria every patch, so we are looking forward to integrating that.

What happened to Arthas's body? What happened to Illidan's body? What about Kael'thas?
It is likely we will bring Illidan back, not so much for Kael'thas, he already had his come back. Arthas's body is somewhere but we don't really know where.

What is the motivation that the Pandaren have for fighting each other?
Something that is hard to get across in the demos is that the pandaren that live on the turtle have been seperated from the pandaren on the mainland for ages. Its almost like a splinter culture. They are the ones that you as players you are going to play. They are going out to the world. You can see these events in the 1-10 experience. By the time your Pandaren gets to 85/90 you have traveled the world fighting for the Aliance and Horde.

When the Pandaren meet eachother on the field they are more of WHATS UP instead of being pissed at eachother. They would probably be drinking beer right after. All the sort of anger, hatred and other negative energies become the Sha. It literally can come and bite you in the butt. They dont want to bring all that bad bagage into a fight. When a Pandaren fights he fights to reach a conclusion. When things are settled you take a beer.

You wrote the book Blood and Honor, are you planning on writing something else in the future?
Writing made me nervous and was exciting, it is different than the writing we have to do for the game but maybe one day I will do another.

This question is regarding Lordaeron, I want to know what happened to Arthas s sister, what happened to her?
We are thinking about it. We dont really have a plan but we have been talking about her forever. There were some hooks in the RPG line but no current plans. While thats on my mind, how many RPers are there in the audience?

We said the RPG line was non canonical but there are some really good bits in those books so all I would say that they are broadly non-canonical but there are lots of bits in there that we want to use. At some point we might put some project together to some ideas that we want to say yes or no on. Admiral Proudmore has some elf baby so that wont actually go through for example.

Why have characters like Krasus, Khadgar, and especially Rhonin that have been directly tied to the Black Dragonflight not been in Cataclysm?
A lot of time we'll have stories in the novel that feel like they should continue in the game but we decide to not include them in the game because it would be really hard to make everybody catch up on the whole story.

Whatever happened to the crown of menethil, or is that something we are going to find out about?
Terenas Crown? Legendary loot drop.

Tyrande was a strong character, but hasn't done anything much recently, why?
Thrall took an entire expansion to add in, we haden't gotten to him before that. Tyrande is the same way, we haven't gotten around to it yet. We don't intend on leaving her being a weak character, she will get her turn when we can get to it.

Jaina proudmoore will also get some love pretty soon. Thrall isn't done yet either, he isn't weak. Champion level Thrall is on the way.

This panel has said that Pandarians have no sense of hatred. How does it make sense for a Pandaren to be a Warlock, but not a druid?
If that is true, I do not like it. I usually get overruled when it comes to game design. These classes, Warlock, Deathknight are not choosing this life. If they can indeed roll Warlock, it is not impossible for them to not hate.

Why cant they roll Druid then? The bear as a bear argument is crap.
Monday morning we will yell at the design dudes. Pandaria was not there during the Sundering so I guess Cenarion was not there teaching them. I still think druids are out, that might change though.

Dragon Soul is inconsistent with a lot of lore or changes a lot of lore, how does that work?
Wait and see.

Arthas's mother was mentioned in the WotLK novel, there was never any mention to what happened to her. Was he a Mamas boy that he did not kill her?
We have not officially -made that up- yet, we have not crafted her fate. My impression from WC3 is that it works better if she would have died somewhere before the fall of Lordaeron. Killing Terenas is pretty striking, I just think it diminishes the moment if he goes on a Charlie Manson spree.

..or you kill her and you get a legendary crown. (Reference to earlier question) ... but probably not!

Is it safe to assume his mum was killed previously by Arthas' corruption?
It is something we need to talk about.

I just read the Sylvanas Windrunner short story, what happened to the Shards of Frostmourne?
It wasn't specifically adressed in the story, I don't think we've adressed it in the lore. Some very smart people in the lore picked these things up and took them somewhere safe and I imagine there might be some shenanigans one day, with some people trying to reforge it one day, and that's all I know about it ...

My question is about Algalon, he kind of goes into a mid-life crisis he seems to wonder how you can differ from the Titan plan, then he decides more than one hour a week to see what makes us tick. What is he up to? Are there more of his kind to see what he is up to?
We don't know, it wasn't addressed in the story or lore. We might see someone reforging it in the future. Good question.. hmm.. the whole titan storyline.. who those folks are, what they are doing in the universe. Are they still alive? Do they have a plan if the world goes south? The titan storyline throughout WoW is something that needs to play out during a long time. Its not like we will have titans in two expansions. They are from somewhere really exotic. Not sure how to leveraget them into the timeline again, I loved what we did with in WotLK and Cataclysm. Ill riff a little bit and tell you that there are things about TBC that I really really loved. Shattered planets in the sky and etherals running around.. but as we talked to the community people wanted to kill kobolds and stuff thats what fantasy means to them...

There is a part of me that just wants to launch into the universe. Are the titans still moving out there? Is the Burning Legion still out there? I want to go to Argus. How badass would it be if there was a shiny fleet of Draenei out there... oh technically thats Protoss. Its just a matter of feeling it out. We have a lot of time with this game. Let me just ask you all.. Is anyone here into the cosmic stuff?

*crowd goes YUUUUS* There is something about Azeroth that is unique within the cosmology and thats why its in the focus of this.

Do you have plans to resolve the Forsaken's strained place in the Horde?
We realize that it is unresolved, we are going to explore the fissures in the Horde more in the future

I love trolls. They are awesome. They are the best race ever created in WoW in my opinion. You gave us the new heroics and they were great and fun to play. But will we ever see a return of the troll empires?
*Chris looks like he got the best idea ever just now* If the troll tribes could ever unite, look out world! We are going to continue the troll storyline in MoP. We will probably actuallize the Zandalari. They are not done yet and they are crazy. They are being driven by something just now.

I like the serious parts of WoW, some comic elements are fun, but will MoP be all lighthearted or will we get some war and darker parts?
You haven't even seen them or the expansion yet, we went back 15,000 years when creating them. We created a rich history and they aren't a joke race. There is a lot of story behind them, we think they are awesome fighers. They love life, play hard, work hard, fight hard, sleep hard. We aren't building an expansion based on an April Fool's joke. The Pandaren had some nice artwork for a long time, we have been thinking about them forever. They aren't a joke, they aren't silly, just a little bit lighter. They are relaxed, but this is part of the growing war between Horde and Alliance. The Pandaren are going to be part of this story.

I read the shattering and the short story and Cairne Bloodhoof seems like he's walking the Sunwalker path.
It can go a lot of ways. The sunwalker thing, everybody had a fit when it came out. It just did not feel all that right. Sunwalker was an attempt to atleast try and realise the lore and make sure it would fit as well as it could fit and the quest designers did a good job figuring that out. I dont think its appropriate for a tauren leader, I like the idea that Baine and Cairne are not supernatural people, they are just Tauren. Im not a huge fan of making them a sunwalker. I dont think we have solid plans yet of where Baine was going to go.

Are we going to see more of the book's events in game ever?
Some big things are coming in Patch 4.3, really big. It completes a very large story. It has been hard to develop the story for the books in real time with WoW, that is why we talked a lot about the past. Moving forward we want to try and do some story in the books that is current with the game. Not everyone wants to go and read books and comics, they want the content in the game. Players feel cheated when it is in a book and not in the game, which is why big current events happen in game rather than in books.

The books provide more details, but we are going to try to get more of the books in game beyond just the big events.

Ive played Alliance for 7 years *crowd woos* you have done a wonderful job with the Horde story, and its really great but when it comes to Varian he is a boring and 1 dimensional characters. Does Alliance ever get to kick ass in WoW?
Heres the deal, part of the Thrall thing I have been pushing, I particularly love that character. I dont see that as a Horde issue but as a Thrall issue. Im biased. Heres what we are going to do: I dont know exactly where its going to drop, we are tyrying to get this for 5.0. Varian has the possibility to be a very awesome char. There will be a really awesome questline where Varian really shines out as a character. You will be his squire and will help Varian be an awesome character. And all the Alliance races WILL worship Varian as a true king.

The Alliance is going to need a king that has his shit together. We are going to need this for MoP. We owe the alliance big time! We are also going to explore the various relationships with Andruin (his son), before Christie Golden wrote the shattering we had no plans for Anduin. Its all thanks to Christie that Anduin has been such an important character.

We got some plans for that boy one day, so there you have it.

Are there any rules to the Val'kyr Resurrection of Sylvanas?
She had nine, used five so far, so there are only four left.

I brought my archive to sign for you. I have 10 Horde 85s on 1 server. One of each class. I have always had a soft spot for Tirion to kind of justify why I loved him so much. Now for my question, Neptulon in the Throne of Tides. What happened to him? Are we going to find out about his relationship to Ozumat?
Maybe we ill just leave that buried under the ocean. I have no good answer for that. What happens in the Throne of Tides stays in the Throne of Tides.

The new Lich King was awesome before, but once he became Lich King he hasn't done anything about the Scourge. Why not?
The Scourge and cult of the damned are independent of one another. The timeline is messy, if we could do it like a book the Scourge would have toned it down and things aren't as bad as they used to be. Clearly the quests are still in the game, it isn't something we can go back and fix right now. Someone picked up those Frostmourne fragments.

In the Gundrak dungeon there is an area with the stone sentinel guys, and if you look over the rig you see a huge snake tail. There is nothing that massive and snakey in .. its a Chris Metzen answer to just go well look into it so I brought a screenshot of it for Chris.
*Chris looks at snake tail*
Dude just showed you his snake, man. -Dave

That is not the thing that is driving the trolls. Its a super secret WoW storyline. Thrall is going to leave Aggra and start dating Jaina.. in all seriousness I have no idea what it is but its really awesome! Sometimes really awesome stuff shows up ingame and we scramble to explain what it is. Welcome to developing video games. We put the WHAT in WHAT.

How will the panda leadership work since they belong to both factions? Can the leader be voiced by Jack Black?
They don't really have leaders like the other factions. There are important pandas, representatives to each faction sure, but no single leader. No Jack Black voices, it isn't a panda movie. We were going to give Alliance pandas in Burning Crusade, but it didn't really fit. We have been serious about doing it for a long time, and it is a good thing we didn't do it then. We can do it much cooler and in a more interesting way now.
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