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Author: Silencer
Date: 26.06.16, 19:04

Author: Silencer
Date: 21.06.16, 14:38

Author: Fiuman
Date: 19.06.16, 10:08

Author: Orthodox
Date: 16.06.16, 15:52

Počela Prodaja Karata za Pretpremijeru Warcraft Filma u Srbiji

warcraft-pretpremijera

Veliko nam je zadovoljstvo da vas obavestimo da će 3D epska avantura "WARCRAFT – POČETAK" (WARCRAFT: THE BEGINNING) biti pretpremijerno prikazivana u odabranim bioskopima u periodu od 28. maja do 1. juna, 13 dana pre američkog starta.

Pretpremijerne projekcije biće održane u bioskopima Cineplexx Ušće Shopping Center, Cineplexx Delta City, Tuckwood Cineplex, Arena Cineplex (Novi Sad), Roda Cineplex , Cineplexx Kragujevac Plaza, Vilin Grad (Niš), Kupina Film (Niš), Cinestar Zrenjanin, Cinestar Pančevo, Cineplexx Mne Delta City (Podgorica) i Cadmus Cineplex (Budva).

Prodaja karata počinje danas u Cineplexxovim bioskopima,anarednih dana i u preostalima.

Vaučer sa kodom za igricu, koji je obezbedio Computerland, očekuje prvih 10 000 gledalacau periodu od 28. maja do 1. junau sledećim bioskopima:Cineplexx Ušće (4000 kom), Cineplexx Delta City (2000 kom.), Cineplexx Kragujevac (500 kom), Cineplexx Podgorica), Arena Cineplex (1800), Roda Cineplex (200 kom), Tuckwood Cineplex (1000 kom)!Vaučeri će biti uručeni na ulazu u dvoranu pre početka projekcije.

Pozivamo sve fanove da na vreme obezbede svoje karte za pretpremijerne projekcije, jer smo na ovakav bioskopski spektakl zaista dugo čekali.

Od 2. juna, film "WARCRAFT- POČETAK" stiže na redovni repertoar svih bioskopa, i biće dostupan u 2D i 3D tehnici.

Computerland, generalni distributer ©Blizzard Entertainment, Inc. za naše tržište, u saradnji sa Blizzard-om obezbedio je 10.000 kodova za kultnu igru World of Warcraft®  uz eksluzivne in-game skinove inspirisane filmom. Kod za igru obuhvata World of Warcraft® i sve ekspanzije do i uključujući Warlords of Draenor®, kao i besplatnu pretplatu u trajanju od mesec dana.www.computerlandgames.rs

 

Premijera Filma Warcraft - Početak 28 Maja! Rob Kazinski - Specijal o Snimanju Filma

PRETPREMIJERNO OD 28. MAJA U ODABRANIM BIOSKOPIMA
NA REDOVNIM REPERTOARIMA OD 2. JUNA 2016.
 
Iz studija Legendary Pictures i Universal Pictures stiže „Warcraft: Početak“, epska avantura o sukobu nastalom zbog sudara svetova zasnovana na svetskom fenomenu Blizzard Entertainmenta.
 
Mirno carstvo Azerota stoji na ivici rata kad se njihova civilizacija suoči sa neustrašivom rasom osvajača: Ork ratnici beže iz svog doma koji je na rubu propasti i žele da kolonizuju drugi svet. Kad se portal otvori da spoji ova dva sveta, jedna vojska se suočava sa uništenjem, a druga sa nestankom. Sa ove dve zaraćene strane, dva heroja će krenuti jedan na drugog, a to će odrediti sudbinu njihovih porodica, njihovog naroda i njihovog doma.
 
Tako počinje spektakularna saga o moći i žrtvovanju u kojoj rat ima mnogo lica i gde se svako bori za nešto.
 
Rob Kazinski - Specijal o Snimanju Filma

Whispers of the Old Gods je Live

Whispers of the Old Gods od danas je live u svim regionima! Više detalja o izmenama i novinama pronaćićete u zvaničnom blog postu.
Originally Posted by Blizzard (Source)


Ancient Beings Awaken

The Old Gods have risen from their slumber to bring thrills, chills, and 134 squirmy new cards to delightfully corrupt your collection! Will you heed the call and obey the insidious Whispers of the Old Gods in the most spine-tingling Hearthstone expansion yet?


A Taste of Corruption

When the Old Gods whisper in your ear, you won’t be able to resist the temptation . . . to celebrate! While cultists perform their summoning rituals and herald the arrival of the ancient ones, you’ll be summoning a swarm of new minions and meddling with forbidden magic never before seen in the tavern.

You won’t be able to hide from the influence of the Old Gods! With the launch of the expansion, logging in to Hearthstone will reward you with three free packs of Whispers of the Old Gods, instantly!

Upon opening your first pack of Whispers of the Old Gods, you’ll be awarded with two copies of Beckoner of Evil, and the Legendary Old God, C’Thun!

In addition, two new one-time Quests are available to complete in succession: Winning two games in Standard mode will reward you with five packs of Whispers of the Old Gods!

After you win two games in Standard and complete that Quest, another one will immediately be added to your Quest Log to replace it: Win seven games in Standard mode and receive five more packs of Whispers of the Old Gods!

Note that you must have already gained the ability to do daily quests in order to receive the free Whispers of the Old Gods card pack rewards.

Twisted New Game Board

Not even the game board is safe from the Old Gods’ writhing tentacles! Stormwind has fallen to the influence of the ancient ones, so make sure to avoid poking the eyestalks that have grown on the buildings—they don’t seem to like that very much.

Year of the Kraken

Game formats have arrived! Whether you’re just getting started, or you’re a seasoned veteran, the new Standard format will help keep the game fresh, exciting, and accessible for years to come, while the Wild format will preserve everything you already know and love about Hearthstone!

For full details on Standard and Wild mode, check out our blog: A New Way to Play. For details on the cards that have been changed with the introduction of patch 5.0, go here.


See what cards await you in Whispers of the Old Gods on Hearthstone’s official Facebook page, and let us know which ones you’re most excited about by using the #OldGods hashtag!

Heed the whispers today!

Diablo III Patch 2.4.1 Live na PC i Konzole!

Diablo III Patch 2.4.1 izašao je za PC i Konzole!
 
Originally Posted by Blizzard (Source)
Diablo III patch 2.4.1 is now live in the Americas for PC, PlayStation 4, and Xbox One! Check out the full PC patch notes below to learn all about the latest changes. To view our console patch notes, click here. Important: Please note that you will not be prompted to download patch 2.4.1 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after patch 2.4.1 is live until those regions have also patched.

Diablo III Patch 2.4.1 - v2.4.1.36595

Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support siteor post in the Technical Support forum for assistance.


GENERAL 

  • Several new cosmetic items have been added for players to discover
  • Several changes have been made to improve server performance
  • Bug Fixes
    • Fixed an issue that prevented Massacre bonus experience from being calculated correctly

CLASSES

  • Barbarian
    • Active Skills
      • Hammer of the Ancients
        • Skill Rune - Birthright
          • Now heals for 3% of your maximum Life on Critical Hits
          • No longer has a chance to drop a Health Globe
      • Ignore Pain
        • Skill Rune - Mob Rule
          • Damage reduction granted to allies has been reduced from 50% to 25%
    • Passive Skills

  • Crusader
    • Active Skills
      • Akarat's Champion
        • The damage bonus granted is now multiplicative with other sources of bonus damage
      • Laws of Hope
        • Skill Rune - Hopeful Cry
          • Now reduces Physical damage taken by 25%
          • No longer has a chance to drop a Health Globe

  • Demon Hunter
    • Active Skills
      • Companion
        • Skill Rune - Boar Companion
          • The Life per second and resistance bonuses are also granted to your allies
        • Skill Rune - Wolf Companion
          • The damage bonus granted is now multiplicative with other sources of bonus damage
    • Passive Skills
      • Steady Aim
        • The damage bonus granted is now multiplicative with other sources of bonus damage

  • Monk
    • Bug Fixes
      • Fixed an issue that caused player Life to sometimes drop when Mystic Ally - Earth Ally was active

  • Witch Doctor
    • Active Skills
      • Grasp of the Dead
        • Skill Rune - Death is Life
          • Chance to summon a Zombie Dog increased to 70%
          • No longer has a chance to drop a Health Globe

  • Wizard
    • The Firebird's Finery (2) Set Bonus will now activate before Unstable Anomaly
    • Active Skills
      • Archon
        • Damage bonus increased from 20% to 30%
        • Armor and resistance bonuses increased from 20% to 150%
        • Damage bonus for each enemy killed is now multiplicative
        • Skill Rune - Improved Archon
          • Damage bonus increased from 22% to 50%
            • Note: This bonus is now multiplicative
        • Skill Rune - Teleport
          • Cooldown reduced from 3 to 2 seconds

  • Bug Fixes
    • Fixed an issue that prevented some skills from being cast after casting Shield Bash or Furious Charge
    • Fixed an issue that caused the Demon Hunter Wolf Companion to benefit from its active bonus twice

ITEMS

  • Legendary potions can now be salvaged and will yield a Forgotten Soul
  • Legendary Gems
    • Bane of the Powerful
      • Rank 25 now also reduces damage taken from Elites by 15%
      • The damage bonus granted is now multiplicative with other sources of bonus damage
    • Enforcer
      • Pet damage reduction increased from 25% to 90%
      • The damage bonus granted to pets is now multiplicative with other sources of bonus damage
    • Gem of Efficacious Toxin
      • Poisoned enemies now also deal 10% reduced damage
    • Gogok of Swiftness
      • Has been redesigned
        • Now applies swiftness with every attack
        • Now also grants 0.50% chance to dodge per stack
        • Dodge chance increases by 0.01% per rank
    • Mirinae, Teardrop of the Starweaver
      • Smite damage increased from 2000% to 3000% weapon damage
      • Additional damage per rank increased from 40% to 60% weapon damage
      • Duration between bonus Smite casts at rank 25 reduced from 5 to 3 seconds
      • Smite now also heals you for 3% of your maximum Life each time it hits an enemy
    • Moratorium
      • Chance to clear staggered damage increased from 10% to 20% per kill
    • Pain Enhancer
      • Bleed increased from 1200% to 2500% weapon damage
      • Additional damage per rank increased from 30% to 50% weapon damage
    • Simplicity's Strength
      • The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
      • Heal amount increased from 2% to 4% of maximum Life
    • Taeguk
      • Has been redesigned
        • Now only gains stacks when you spend resource on a channeled skill
        • Now stacks up to 10 times
        • Stacks now expire after 1.5 seconds
        • Grants 2.0% damage per stack
        • Damage increases by 0.04% per rank
        • Grants 2% Armor per stack at rank 25
    • Wreath of Lightning
      • Lightning damage increased from 600% to 1250% weapon damage
      • Additional damage per rank increased from 10% to 25% weapon damage
    • Zei's Stone of Vengeance
      • Damage bonus per rank increased from 0.05% to 0.08% for every 10 yards between you and the enemy
  • Depth Diggers
    • The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
  • Oculus Ring
    • Will now also be activated by your kills if equipped on your follower
  • Sanguinary Vambraces
    • Now benefit from all sources of bonus damage
  • Solanium
    • Can now only drop a Health Globe once every 8 seconds
  • Several existing Legendary items have been updated to include a unique Legendary power
    • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
    • Frostburn
      • Now has Cold skills deal +15-20% increased damage and have a 50% chance to Freeze enemies as a Legendary Power
    • Magefist
      • Now has Fire skills deal +15-20% increased damage as a Legendary Power
  • Class-Specific Items
    • Barbarian
      • Immortal King's Call
        • (6) Set Bonus
          • Damage bonus increased from 250% to 400%
      • The Legacy of Raekor
        • (6) Set Bonus
          • Damage bonus per stack increased from 300% to 750%
      • Might of the Earth
        • (6) Set Bonus
          • Damage bonus increased from 800% to 1200%
      • Skull Grasp
        • Has been redesigned
          • Your Whirlwind deals 250-300% additional damage
            • Note: This bonus is multiplicative with other sources of Whirlwind damage
      • Wrath of the Wastes
        • (4) Set Bonus
          • During Whirlwind damage reduction gained increased from 40% to 50% and your applied Rends deal triple damage
    • Crusader
      • Flail of the Ascended
        • New Legendary Two-Handed Flail
          • Your Shield Glare deals damage equal to up to your last 5 Shield Bash casts
      • Johanna's Argument
        • Now also increases the damage of Blessed Hammer by 100%
      • Thorns of the Invoker
        • (2) Set Bonus
          • Damage per stack increased from 25% to 35%
            • Note: The maximum number of stacks has been reduced from 50 to 25
        • (6) Set Bonus
          • Bonus Thorns damage dealt increased from 600% to 800%
      • Roland's Legacy
        • (4) Set Bonus
          • Damage bonus increased from 600% to 750%
        • (6) Set Bonus
          • Duration increased from 5 to 8 seconds
    • Demon Hunter
      • Embodiment of the Marauder
        • (4) Set Bonus
          • Sentry damage bonus increased from 300% to 400%
        • (6) Set Bonus
          • Damage bonus for each active Sentry increased from 600% to 800%
      • Lord Greenstone's Fan
        • Damage bonus increased from 80-100% to 160-200% per stack
      • Meticulous Bolts
        • No longer drops
        • Replaced with:
          • Augustine's Panacea
            • New Legendary Quiver
              • Ball Lightning travels at 30% speed
              • Frost Arrow damage and chill duration increased by 200-250%
              • Immolation Arrow damage over time increased by 200-250%
              • Lightning Bolts damage and Stun duration increased by 200-250%
              • Nether Tentacles damage and healing increased by 200-250%
      • Natalya's Vengeance
        • (6) Set Bonus
          • Damage bonus increased from 400% to 500%
      • The Shadow's Mantle
        • (2) Set Bonus
          • Damage bonus increased from 600% to 1200%
      • Unhallowed Essence
        • (6) Set Bonus
          • Damage bonus per point of Discipline increased from 20% to 40%
      • Wojahnni Assaulter
        • Rapid Fire damage bonus increased from 30-40% to 60-75% per stack
        • Channeling time required to gain a stack decreased from 1 second to 0.5 seconds
        • Now gains the first stack immediately
    • Monk
      • The Flow of Eternity
        • Now also increases your Seven-Sided Strike damage by 100%
      • Monkey King's Garb
        • (4) Set Bonus
          • Decoy damage increased from 500% to 1000% weapon damage per stack
        • (6) Set Bonus
          • Damage bonus increased from 1500% to 3000%
      • Raiment of a Thousand Storms
        • (6) Set Bonus
          • Dashing Strike now also increases the damage of your Spirit Generators by 300% for 6 seconds
      • Shenlong's Spirit
        • (2) Set Bonus
          • Damage bonus after reaching maximum Spirit increased from 100% to 150%
      • Uliana's Stratagem
        • (4) Set Bonus
          • Your Seven-Sided Strike deals double its total damage with each hit
        • (6) Set Bonus
          • Now also increases your Exploding Palm damage by 250%
    • Witch Doctor
      • Bakuli Jungle Wraps
        • New Legendary Belt
          • Firebats deals 150-200% increased damage to enemies affected by Locust Swarm or Piranhas
      • Helltooth Harness
        • (6) Set Bonus
          • Damage bonus increased from 900% to 1400%
      • Raiment of the Jade Harvester
        • (2) Set Bonus
          • Instant Haunt damage dealt increased from 60 to 120 seconds worth
        • (6) Set Bonus
          • Instant damage dealt when consuming DoTs increased from 150 to 300 seconds worth
      • Spirit of Arachyr
        • (6) Set Bonus
          • Damage bonus increased from 1200% to 1500%
      • Zunimassa's Haunt
        • (4) Set Bonus
          • Damage reduction per Fetish increased from 2% to 3%
        • (6) Set Bonus
          • Damage bonus increased from 800% to 1500%
    • Wizard
      • Delsere's Magnum Opus
        • (4) Set Bonus
          • Has been redesigned
            • You take 50% reduced damage while you have a Slow Time active
            • Allies inside your Slow Time gain half this benefit
      • Halo of Karini
        • New Legendary Ring
          • You take 45-60% less damage for 3 seconds after your Storm Armor electrocutes an enemy more than 30 yards away
      • Firebird's Finery
        • (6) Set Bonus
          • Damage bonus for each enemy burning increased from 25% to 40%
          • Damage bonus when an Elite is burning increased from 600% to 2000%
          • Note: This damage bonus is now limited to a maximum of 60 stacks
      • Nilfur's Boast
        • Meteor damage bonus increased from 100% to 200%
        • Damage when hitting 3 or fewer enemies increased from 150-200% to 275-350%
      • Tal Rasha's Elements
        • (6) Set Bonus
          • Damage bonus increased from 500% to 750% per stack
      • The Twisted Sword
        • Can now only benefit from a maximum of 8 Energy Twisters
    • Several existing class-specific Legendary items have been updated to include a unique Legendary power
      • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
      • Monk
        • Crystal Fist
          • Legendary power added
            • Dashing Strike reduces your damage taken by 40-50% for 6 seconds
          • Level requirement has been reduced
        • Fleshrake
          • Legendary power added
            • Dashing Strike increases the damage of Dashing Strike by 75-100% for 1 second, stacking up to 5 times
          • Level requirement has been reduced
      • Witch Doctor
        • Swamp Land Waders
          • Legendary power added
            • Sacrifice deals 350-400% additional damage to targets affected by Locust Swarm or Grasp of the Dead
          • Can now roll with a bonus to any elemental damage type available to Witch Doctors
    • Bug Fixes
      • Fixed an issue that caused Lakumba's Ornament from granting the correct damage reduction value
      • Fixed an issue that prevented the Raiment of a Thousand Storms (6) Set Bonus from being applied while under the effects of a Chaneling Pylon
      • Fixed an issue that prevented Sacrifice from triggering the Focus portion of the Bastions of Will (2) Set Bonus
      • Fixed an issue that prevented projectiles from piercing while Vengeance was active with a Buriza-Do Kyanon equipped
      • Fixed an issue that could cause the damage from Moratorium to kill a player in a Set Dungeon
      • Fixed an issue that caused extra Fires of Heaven casts from Ivory Tower to trigger the Wrathful Passive Skill
      • Fixed an issue that caused The Twisted Sword stacks to be consumed when using Energy Twister - Storm Chaser
      • Fixed an issue that prevented the Norvald's Fervor (2) Set Bonus from being granted while using Steed Charge
      • Fixed an issue that could sometimes prevent Ice Armor from triggering the Tal Rasha's Elements (2) Set Bonus with Halo of Arlyse equipped
      • Fixed an issue that caused Tal Rasha's Elements (2) Set Bonus to behave inconsistently with Etched Sigil casts
      • Fixed an issue that caused the Firebird's Finery (6) Set Bonus to grant its Elite bonus damage when a Rare monster's minions were ignited
      • Fixed an issue that prevented Bash with Blade of the Warlord equipped from being treated as a Fury spending attack

ADVENTURE MODE

  • Bounties
    • In the event that both Act III and Act IV bounties are complete, the bonus act will now always be turned in first
    • A Plague of Burrowers
      • Significantly reduced Burrowers' health
  • Nephalem Rifts
    • Greater Rifts
      • The amount of incoming damage in Greater Rift 70 and above has been reduced
      • The amount of Experience granted in Greater Rift 70 and above has been reduced
      • The cost required to empower, and gold awarded by a Greater Rift above rank 70 has been reduced, but the ratio of gold earned to empower cost remains the same
  • Set Dungeons
    • Barbarian
      • Immortal King's Call
        • Objective 2 now requires you to kill 150 enemies while Wrath of the Berserker is active
      • The Legacy of Raekor
        • Enemies hit by a Furious Charge that didn't hit 15 enemies are no longer prevented from counting toward the objective on future casts
      • Might of the Earth
        • Elites now appear in fixed locations
      • Wrath of the Wastes
        • Enemies hit by a Rend that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
    • Crusader
      • Armor of Akkhan
        • The total number of monsters has been increased
        • Enemies hit by a Condemn that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
    • Demon Hunter
      • Embodiment of the Marauder
        • Objective 1 now requires you to kill 140 enemies with 3 or more Sentries active
        • The total number of monsters has been increased
        • Rockworms now appear in fixed locations
        • Rockworms will now take longer to spring from the ground
      • The Shadow's Mantle
        • You no longer break the consecutive hit chain if you hit a target that has already been added to the chain
      • Unhallowed Essence
        • Enemies hit by a Multishot that didn't hit 20 enemies are no longer prevented from counting toward the objective on future casts
    • Witch Doctor
      • Raiment of the Jade Harvester
        • Deceivers will no longer use their Invisibility
        • Enemies hit by a Soul Harvest that didn't harvest 15 souls are no longer prevented from counting toward the objective on future casts
    • Wizard
      • Delsere's Magnum Opus
        • Enemies hit by a Slow Time that didn't initially hit 30 enemies are no longer prevented from counting toward the objective on future casts
      • Firebird's Finery
        • Objective 2 now requires you to Ignite or kill 20 enemies within 3 seconds 6 times
  • Bug Fixes
    • Fixed an issue that caused Urshi to always introduce herself to players
    • Fixed an issue that could, under certain conditions, prevent players from being able to finish a Set Dungeon

CRAFTING

  • Bug Fixes
    • Fixed an issue that prevented the quantity of items to be crafted from being properly updated when a new value was entered
    • Fixed an issue that prevented the list of affixes available when an item was being enchanted from being updated dynamically

MONSTERS

  • A new type of Treasure Goblin has been spotted in Sanctuary, the Menagerist Goblin
  • Pet attacks will now also break Primordial Scavengers' armor in the same way player attacks do
  • The amount of gold dropped by Gilded Barons has been reduced
  • The Merciless Witch
    • Removed her shields in both the Realm of Regret and Realm of Fright
    • Significantly increased her health in the Realm of Regret

USER INTERFACE

  • Holding shift while comparing an item will now also remove the benefit of Caldesann's Despair from the comparison
  • When viewing a player's profile in game, it will now indicate whether or not you are looking at the current profile
  • The Inventory button no longer flashes for level 70 characters when a new item is picked up
  • Your highest damage numbers will now also be displayed in orange when shortened combat numbers are disabled
  • A shadow has been added to stack and charge counts on the hotbar, and buff icons
  • Several new Stash Tab icons have been added
  • The Paragon point button has been moved and will no longer overlap buff bar icons
  • Bug Fixes
    • Fixed an issue that prevented the Legendary Potion icon from being removed from the hotbar after being salvaged
    • Fixed an issue that prevented profiles from being properly updated when inspecting a player in-game after they have enchanted an item or socketed a gem

Hearthstone Patch 5.0.0.12574

Blizzard je pustio novi Hearthstone patch kako bi pripremio izlazak novog nastavka Whispers of the Old Gods!
 
Novi Hearthstone Stormwind Old God Board
 
 
Nove Pozadine za Karte
 
cardback 48cardback 49 cardback 50
 
Zvanične patch informacije
Originally Posted by Blizzard 

Hearthstone Patch 5.0.0.12574 Patch Notes

This Hearthstone patch prepares the Tavern for the arrival of Whispers of the Old Gods! This patch also paves the way for a new way to play Hearthstone and introduces adjustments to key Basic and Classic cards. Along with bug fixes, we've also added new card backs and Tavern Brawls.

Read on for details!

  • Do you hear them? Whispers of the Old Gods expansion will arrive on April 26! You can purchase Whispers of the Old Gods card packs from the in-game shop and play them beginning April 26.
  • As of April 26, the Year of the Kraken will begin, bringing with it Standard and Wild formats. Check out the A New Way to Play blog at www.playhearthstone.com for more info.
  • Friendly Challenge menu has been updated. Starting April 26, you can challenge friends to Standard, Wild, or Tavern Brawl games.
  • Collection Manager’s Set Filter has been updated.
  • Some Deck Recipes have been updated for Whispers of the Old Gods. See what we’ve cooked up!
  • The following card backs have been added:
    • Shadowmoon Valley – Obtained by reaching Rank 20 or higher in Ranked Play mode during the month of May
    • Zul’Drak - Obtained by reaching Rank 20 or higher in Ranked Play mode during the month of June
    • Halfhill - Obtained by reaching Rank 20 or higher in Ranked Play mode during the month of July
  • The guaranteed pack from Arena Runs will now always be from the most recently released expansion. Additionally, you are slightly more likely to receive a second card pack from a different Standard set.
  • The “Sorry” emote has been replaced with a new “Wow” emote. Wow!
  • The following cards have changed. For full details regarding these changes, please read the Keeping Hearthstone Fresh blog at www.playhearthstone.com:
    • Ancient of Lore – Now draws 1 card instead of 2
    • Force of Nature – Mana cost decreased from 6 to 5, Treants no longer have Charge and no longer die at the end of the turn
    • Keeperof the Grove – Health reduced from 4 to 2
    • Ironbeak Owl – Mana cost increased from 2 to 3
    • Big Game Hunter – Mana cost increased from 3 to 5
    • Hunter’s Mark – Mana cost increased from 0 to 1
    • Blade Flurry – Mana cost increased from 2 to 4 and only affects Minions
    • Knife Juggler – Attack reduced from 3 to 2
    • Leper Gnome – Attack reduced from 2 to 1
    • Arcane Golem – Health increased from 2 to 4, no longer has Charge
    • Molten Giant – Mana cost increased from 20 to 25
    • Master of DisguiseStealth granted by this card now only lasts until the start of the next turn
  • Resolved various issues with AI behavior and gameplay such as:
    • Stampeding Kodo’s ability will no longer target the same minion twice if triggered by Brann Bronzebeard.
    • Gladiator’s Longbow will prevent damage caused by Explosive Trap.
  • Quests to obtain Old Murk-Eye and Captain’s Parrot have been disabled, as those cards are only available in Wild mode. These cards can be crafted as normal.
  • Added improved visual effects to certain Classic cards.
  • The reconnect feature has been improved.
  • Fixed various audio, graphical, and UI issues.

More information can be found in our blog at www.playhearthstone.com

 

Mercy Wings Dostupan u Diablo III

Igrači koji su kupili Blizzardovu novu FPS igru Overwatch, danas su dobili Mercy Wings u Diablo III. Instrukcije kako preuzmete krila u igri možete pročitati u zvaničnom saopštenju.
Originally Posted by Blizzard (Source)

The angelic wings of Overwatch’s peerless healer and brilliant scientist, Mercy, are now available to PC Diablo III players who have pre-purchased the digital Windows PC version of Overwatch: Origins Edition! This iconic feature of the Valkyrie swift-response suit is bound to make any nephalem feel as though they are under the direct care of Angela Ziegler herself.

How to Claim

If you pre-purchased the PC version of Overwatch: Origins Edition through the Battle.net Shop, you will now be able to retrieve Mercy’s Wings by logging into Diablo III, entering a game, and checking your in-game mail. The mail icon will be located in the lower left-hand portion of the UI.

As with all other collector’s edition cosmetic items, open the mail, click the “Claim” button, and right-click the “Mercy’s Gaze” item in your inventory to add the new wings to your collection. Visit Miriam the Mystic in any town hub and use the Wardrobe to equip the wings on your current character.

For players who plan to purchase Overwatch: Origins Edition on other platforms, you’ll be able to pick up your copy of the game starting May 24. If you purchase a physical copy of Overwatch: Origins Edition, you will need to claim the printed code included with your game in order to redeem your wings. Learn more about Overwatch—and the other bonuses that come with the Origins Edition—atPlayOverwatch.com and in our support articles.

*The above information applies only to Diablo III and Diablo III: Reaper of Souls for PC and Mac. For information on claiming Mercy’s Wings in Diablo III: Ultimate Evil Edition on PlayStation 4 and Xbox One, please see our forum post.

Heroes of The Storm Tracer Patch - 19 April

Trailer za novo Tracer heroja je objavljen!
 
 
Heroes of The Storm Tracer Patch - 19 April
Blizzard je izbacio novi Heroes of the Storm Patch, koji nam donosi interesantne balans izmene, kao i pre-release Tracer heroja koji se pridružuje Nexusu, medjutim dobijaju je trenutno samo igrači koji su kupili Overwatch Origins Edition.
Originally Posted by Blizzard (Source)
We just released a new patch for Heroes of the Storm, which marks Tracer’s pre-release, and brings a number of balance changes, UI improvements, and bug fixes to the game. Check out the patch notes below.

 

HOS_xEC_LOGO_500x350.png

Tracer Pre-Release

Tracer, Agent of Overwatch, is now available to players who pre-purchased a digital copy of Overwatch: Origins Edition via Battle.net! Read below for a brief overview of her Abilities.

  • Tracer will become available for purchase from the in-game Shop for all players starting Tuesday, April 26.

Trait

  • Reload (D)
    • Your Basic Attacks can be fired while moving, and each shot costs ammo.
    • After attacking 10 times, you will automatically Reload your ammo over 0.75 seconds. You can activate Reload to manually replenish your ammo at any time.

Basic Abilities

  • Blink (Q)
    • Dash a short distance. Stores up to 3 charges. 6 second charge cooldown.
  • Melee (W)
    • Deal damage to an enemy at close range, prioritizing Heroes.
    • Generates 5% of your Pulse Bomb charge when striking an enemy, and 10% when striking an enemy Hero.
  • Recall (E)
    • Bound backward in time, returning to the position you were in 3 seconds ago, instantly reloading your ammo, and removing all negative status effects.

Heroic Abilities

  • Pulse Bomb (R)
    • Lob a short-range bomb that will adhere to the terrain or the first enemy it hits. The bomb explodes after 1.5 seconds, dealing heavy damage to an enemy caught at the center of the blast, and half-damage to enemies nearby.

System Changes

Matchmaking

  • Quick Match
    • The matchmaking system will now account for each player’s Hero level in order to better define match quality and calculate win probabilities more accurately when attempting to create Quick Match games.
      • As a result, players should now be matched with and against players of slightly lower skill when playing a Hero for the first time, and slightly higher skill when playing Heroes with which they have extensive experience.
      • This will result in a higher percentage of evenly-matched games, in which each team has a 45% - 55% probability of victory, and should encourage more players to try out a greater variety of Heroes in Quick Match games.
      • Additionally, this change will have minimal impact on Quick Match queue times, except for those at the extreme ends of the MMR spectrum.

User Interface

Draft Lobby

  • Hovering the cursor over another player’s portrait after they have picked a Hero in the draft lobby will now display a tooltip that lists the name of the selected Hero Skin.
    • The tooltip will also indicate the Hero’s role, and whether they use ranged or melee Basic Attacks.
  • A warning icon will now appear on players’ Hero portraits in the draft lobby when pre-selecting a Hero that they are unable to lock-in.
    • This icon will also be visible to all teammates in order to better indicate when a player is unable to lock-in the Hero they’ve pre-selected.
    • Heroes that have already been picked or banned, do not meet Ranked Play’s level 5 requirement, or are otherwise ineligible for selection by that player will cause this icon to appear.

In-Game UI

  • Score Screen
    • A “Mute Player Pings” button has been added to the in-game Score Screen (TAB) to the left of the “Mute Player Chat" button.
      • Additionally, “Mute Pings” and “Mute All” options have been added to the player context menu, accessed by clicking the Cog button to the right of the “Mute Player Chat” button.
    • Blocking a player will now automatically mute that player’s in-game pings so long as they remain on the Blocked Communication list.

Hotkeys

  • Hotkey settings have been added for the “/Taunt” and “/Dance” chat commands, which can now be used to issue these emotes at the press of a single button.
    • The “/Taunt” and “/Dance” hotkey settings default to Numpad 1 and 2, respectively, and can be found under the Hero Management header on the Advanced Hotkeys settings pane.
  • The Hold Position Hotkey (Default: H) now also functions as a Hold Fire command.
    • Issuing a Hold Fire command (H) will now immediately stop the Hero from using Basic Attacks, cancel the current movement command, and prevent the Hero from acquiring a new target until another order is issued.

Shop

Bundles

  • New Bundles have been added, and will remain available for purchase until Tuesday, May 10!
    • Elven Fates Bundle
    • Ultimate Elven Fates Bundle

Price Reductions

  • The Butcher’s prices have been reduced to $8.49 USD and 7,000 Gold.

Mounts

  • The 2016 Spring Champion’s Mount has been added in honor of MVP Black, the 2016 Spring Global Champions.
  • The Championship Banner’s third Mount Variation has been decorated with maroon and gold in honor of Real Dream Team’s Heroes of the Dorm 2016 victory.

Skins

  • Master Tracer
  • Impressed by Real Dream Team’s Heroes of the Dorm 2016 victory, Azmodunk has donned a maroon and gold uniform as his third Skin Variation.

Battlegrounds

Infernal Shrines

  • Punisher
    • Punisher starting Health has been increased, and scaling Health has been reduced to compensate.
    • Frozen Punisher
      • Delay between ice trap spawn and detonation decreased from 2.5 to 2 seconds.
      • Root duration while frozen decreased from 2 to 1.5 seconds.
Developer Comments: Although we are very happy with the current tuning of Infernal Shrines, we have been noticing a tendency to under-value the first couple of Punishers. In order to help incentivize players into valuing them, we have boosted their starting Health and decreased their early scaling values to compensate. While early event Punishers should be a bit stronger, any event past the 15-minute mark should be identical to those from the previous patch.

Frozen Punishers are great at zoning enemy teams but we felt they were a bit too easy to avoid without preliminary team initiation. These changes should increase the frequency in which players get rooted, while feeling a little less punishing when this occurs.

Towers of Doom

  • Events in which three Altars spawn at once will now only occur twice per game, during the first and fifth Altar events.
Developer Comments: We wanted to remove the triple Altar spawns when they are more likely to be game ending events. We still feel that triple Altar events offer interesting gameplay moments that ask teams to fight over 3 locations at the same time, but we don’t feel it’s a good experience when a team's Core Health is low and they don’t think they can contest the Altars to prevent a loss.

Assassin

Greymane

  • Gilnean Cocktail(Q) (D)
    • Incendiary Elixir (Talent) has been redesigned as a Quest Talent that reads as follows:
      • Every time you damage an enemy Hero with the splash damage from Gilnean Cocktail, increase the impact damage by 2 and the splash damage by 6 (stacks up to 20 times). Once you’ve hit 20 Heroes, also reduce Gilnean Cocktail’s cooldown by 2 seconds.
Developer Comments: The idea behind Gilnean Cocktail is that it can do a lot of damage, but the downside is that the primary target takes a lot less. It’s designed to be a poking tool to kill the backline. The old version of Incendiary Elixir completely blew out that concept, and instead made the ability a simple area of effect nuke that wasn’t special anymore. We’ve replaced it with this new Incendiary Elixir that rewards players who can show mastery of this skill shot’s unique aspects, while preserving the skill cap of the ability.

 

Warrior

 Artanis

  • Health reduced from 2335 (+4% per level) to 2245 (+4% per level).
  • Health Regeneration reduced from approximately 4.86 (+4% per level) to 4.67 (+4% per level).
  • Twin Blades (W)
    • Artanis’ next Basic Attack now also causes him to charge forward a short distance, equal to approximately half the distance provided by the previous iteration of the Zealot Charge Talent.
    • Zealot Charge (Talent)
      • Now increases charge distance by 100%.
Developer Comments: Artanis’ survivability directly scales with how much uptime he has, which made a Talent like Zealot Charge incredibly powerful. The effect brought his entire kit together so well, that we’ve decided to provide part of its former benefit into baseline Twin Blades. Whereas sometimes we feel the need to cut Talents to fill a hole in a Hero’s kit, in this case we think that this is a hole that Artanis’ should be able to partially circumvent from the start. Since this is a substantial increase in his power at the start of the game, we’ve decided to revert the Health increase that Artanis received recently.

 

Bug Fixes

General

  • Corrected several typos and tooltip errors across several aspects of the game.
  • Issuing a “/dance” chat command while a Hero is moving will now properly pause the Hero’s movement, play the dance animation, and then resume the movement command.

Art

  • Crimson Count Arthas’ Health bar will now appear much closer to his Hero model while in bat form.

Battlegrounds

  • Side Gate Health is now consistent across Tomb of the Spider Queen.
  • Fixed an issue in which a Punisher that leaps to a Hero as that Hero activates Hearthstone could cause it to leap to the opposing Hall of Storms.
  • Fixed an issue in which the Reset Talents button in Try Mode would not remove existing stacks of Dehaka’s Essence or Nova’s Snipe Master.
  • Re-issuing an attack order on a Structure in the Fog of War will no longer cause Basic Attack animations to repeat without applying damage.

Heroes and Talents

  • Stacks of Block granted by Artanis’ Reactive Parry and Cho’s Blazing Bulwark Talents now properly reduce incoming damage from enemy Basic Attacks by 50%.
  • Dehaka’s Brushstalker will no longer be placed on cooldown if the target location is blocked by other units.
  • The graphic effects for Dehaka’s Isolation will no longer visually persist on the Battleground if it deals the killing blow to one of Nova’s Holo Decoys.
  • Gall can now properly cast Runic Blast while channeling Shadow Bolt Volley.
  • Illidan’s Betrayer’s Thirst Trait will no longer provide cooldown reduction for Basic Attacks that miss due to Blind or Evasion effects.
  • Sylvanas’ Mind Control will now properly cancel Abilities that are being channeled by the target, such as E.T.C.’s Mosh Pit and Li Li’s Jug of 1,000 Cups.
  • Fixed an issue that could cause Mind Contol’s graphic effects to persist until death when two Sylvanas players simultaneously cast Mind Control on one another.
  • Fixed an issue that could remove Mind Control’s graphic effects when cast on another Sylvanas that was already using Mind Control on an enemy Hero.
  • Fixed a rare issue that could permanently prevent the player from issuing further commands to Lt. Morales if she was killed after casting Medivac Dropship before loading into the Medivac.
  • Players will no longer occasionally become locked out of issuing further commands to their Hero after being hit by Muradin’s Haymaker with the Grand Slam Talent.
  • Tychus’ Overkill will now be properly interrupted upon activating Hearthstone.

Sound

  • Fixed an issue with sound channel limitation that was causing certain sounds not to play. 
  • Illidan’s voiceover for The Hunt is no longer audible for players who are not near the target.
  • Hero voiceover that instructs others to visit a Healing Fountain will now play less frequently.

User Interface

  • The list of requirements on the Ranked Play screen now state that Cho’gall does not count toward the 14 Hero minimum.
  • Fixed an issue that could cause players to unintentionally disconnect from draft lobbies under certain circumstances.
  • Heroes that have not reached level 5 or higher will no longer appear available for selection during ranked drafts.
  • Fixed an issue causing Hero portraits in Draft Lobbies to display the selected Hero’s default Skin, even if a non-default Skin had been selected for that Hero during a previous game.
  • Fixed an issue that prevented Favorite Heroes from appearing properly during Quick Match Hero Selection and in draft lobbies.
  • Rapidly switching among Skins after selecting a Hero in a draft lobby will no longer cause that Hero’s voiceover to play excessively.
  • Fixed an issue that could cause Death Recaps to visually persist on-screen for Observers. 
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